Earth (土, Tsuchi?), also known as Quake, is a recurring element in the Final Fantasy series. It is sometimes associated with desert enemies and usually opposed to Wind. This element has a strange relation with avian enemies, as in some games, these are completely immune or resistant to it, while in others, they are weak against it. The Float status can be used to avoid abilities of this element.
Recurring themes
Equipment
Gaia Gear, a Light Armor, appears in many games and is often imbued with the Earth element, which means characters wearing it usually absorb Earth-elemental attacks. The Stoneblade is a recurring sword that deals Earth damage. In addition, the consumable item Gaia Drum may also be used offensively to deal Earth damage.
Spells
The first spell introduced with the element of Earth was Quake, which, before the existence of the Earth element, was usually a one-hit KO spell and thus did not really deal elemental damage. Later games, most notably Final Fantasy VI, Final Fantasy VII, Final Fantasy XI, Final Fantasy XII, Final Fantasy XII: Revenant Wings, and Final Fantasy Tactics A2: Grimoire of the Rift include Earth as an element proper.
Earth has two sets of tiered spells: Stone, which consists of Stone, Stonera, Stonega, and Stoneja and Quake, which consists of Quake, Quakra, Quaga, and the enemy-exclusive Quakeja. In Final Fantasy IX, Quina Quen is capable of casting Earth Shake, a Blue Magic spell learned by eating an Adamantoise.
Summons
Titan is the most recognizable summon of Earth, often using an attack called Gaia's Wrath. In Final Fantasy IX, Fenrir calls forth Titan to attack with Terrestrial Rage. In Final Fantasy VIII, Brothers is the Earth-elemental GF, with its special attack Brotherly Love. Hashmal, Bringer of Order, is the Earthen Esper of Ivalice and it shares its special attack with Titan. In Final Fantasy XIII, Vanille's Eidolon Hecatoncheir represents the element of Earth with its attack, Gaian Salvo.
Four Fiends
In the games which stories' involves crystals, the elemental guardians of them, commonly identified as "the Four Fiends", are often present. In Final Fantasy and Final Fantasy IX it is represented by Lich, in Final Fantasy IV by Scarmiglione, in Final Fantasy Mystic Quest by Flamerus Rex, and in Final Fantasy Dimensions by Asmodai.
Appearances
Final Fantasy
Template:Sideicon While there are no damage-dealing spells of the Earth element two Instant Death attacks use a resistance flag for the Earth element to determine immunity.
Game Element | Type | Effect |
---|---|---|
Quake | Black Magic | Instant Death attack. Aerial enemies, the Undead and most bosses are immune through Earth element resistance. |
Earthquake | Enemy Ability | Instant Death attack. |
Excalibur | Weapon | Has an affinity for all elements. |
Final Fantasy III
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Game Element | Type | Effect |
---|---|---|
Quake | Black Magic | Inflicts Earth-elemental damage to all enemies. |
Close-In | Terrain | Inflicts Earth-elemental damage. |
Earthquake | Terrain | Inflicts Earth-elemental damage to all enemies. |
Earthen Fury | Titan | Inflicts Earth-elemental damage to all enemies. |
Final Fantasy IV
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There is no earth element in the original version, it was introduced in the 3D version. All spells are non-elemental in non-3D versions.
Game Element | Type | Effect |
---|---|---|
Quake | Black Magic | Major Earth-elemental damage to all enemies. |
Tremor | Ninjutsu | Major Earth-elemental damage to all enemies. |
Titan | Summon | Moderate Earth-elemental damage to all enemies. |
Earthquake | Enemy Attack | Earth-elemental damage to party. Weaker version of Quake. |
Gaia Hammer | Weapon | Fire-elemental damage when attacking physically. When used as an item in battle, casts Quake. |
Gaia Drum | Item | Casts Quake. |
Final Fantasy V
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Game Element | Type | Effect |
---|---|---|
Galuf | Main Character | Galuf's innate element is Earth, making his Finisher Earth-elemental. |
Krile | Main Character | Krile's innate element is Earth, making her Finisher Earth-elemental. |
Gaia Gear | Armor | Enhances Earth-elemental damage dealt. |
Gaia Hammer | Weapon | Earth-elemental. |
Gaia's Bell | Weapon | Earth-elemental. |
Titan | Summon | Earth-elemental damage to all enemies. |
Desert Storm | Gaia | Powerful Earth and Wind-elemental damage to all foes. |
Dust | Gaia | Earth and Wind-elemental damage to all foes as well as Blind. |
Heat Sand | Gaia | Earth and Fire-elemental damage to all foes. |
Rockslide | Predict | Earth-elemental damage to either the party or all enemies. |
Earth Shaker | Enemy Ability | Earth-elemental damage to all foes. |
Earthquake | Enemy Ability, Earth | Earth-elemental damage to all foes. |
Final Fantasy VI
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Game Element | Type | Effect |
---|---|---|
Quake | Magic | Deals major Earth-elemental damage to all targets. |
Midgardsormr | Summon | Deals high Earth-elemental damage to all foes. |
Lifeshaver | Enemy attack | Deals Earth-elemental damage which is drained by the caster. The effect is reversed if target absorbs Earth. |
Magnitude 8 | Enemy attack | Deals Earth-elemental damage to the party. |
Land Slide | Enemy attack | Deals Earth-elemental damage to all foes. Unblockable. |
Gravity Rod | Weapon | Earth-elemental. May cast Graviga after each attack. Casts Graviga when used as an item and breaks. |
Cursed Shield | Shield | Weak to the Fire, Ice, Lightning, Wind, Earth and Water elements. |
Force Shield | Shield | Halves Earth, Ice, Lightning, Fire, Wind and Water-elemental damage. |
Paladin Shield | Shield | Absorbs Fire, Ice, Lightning, Holy. Nullifies Poison, Wind, Water and Earth. |
Cat-Ear Hood | Headgear | Grants resistance to the Fire, Ice, Lightning, Wind, Holy and Earth elements. |
Dueling Mask | Headgear | Halves all elemental damage received. |
Gaia Gear | Armor | Absorbs Earth-elemental damage. |
Minerva Bustier | Armor | Nullifies Fire, Ice, Lightning and Wind damage. Halves Poison, Holy, Earth and Water damage. |
Force Armor | Armor | Halves Fire, Ice, Lightning, Wind and Earth damage. |
Final Fantasy VII
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Game Element | Type | Effect |
---|---|---|
Quake | Magic | Inflicts minor Earth-elemental damage. |
Quake2 | Magic | Inflicts moderate Earth-elemental damage. |
Quake3 | Magic | Inflicts major Earth-elemental damage. |
Break | Magic | Inflicts extreme Earth-elemental damage as well as a chance to inflict Petrify. |
Titan | Summon | Inflicts moderate Earth-elemental damage to all enemies. |
Kjata | Summon | Inflicts major Earth as well as Fire, Ice, and Lightning-elemental damage to all enemies. |
Landscaper | Yuffie's Limit Break | Inflicts major Earth-elemental damage to all enemies. |
Club | Enemy Attack | Inflicts moderate Earth-elemental damage. |
Earthquake | Enemy Attack | Inflicts minor Earth-elemental damage to party. |
Grand Punch | Enemy Attack | Inflicts moderate Earth-elemental damage. |
Iron Attack | Enemy Attack | Inflicts moderate Earth-elemental damage. |
Sandgun | Enemy Attack | Does not inflict damage, but is Earth-elemental and inflicts Blind. |
Sandstorm | Enemy Attack | Inflicts moderate Earth-elemental damage and Blind to party. |
Sinking | Enemy Attack | Inflicts minor Earth-elemental damage. |
Squash | Enemy Attack | Inflicts moderate Earth-elemental damage. |
Suicide Drop | Enemy Attack | Inflicts minor Earth-elemental damage to party. |
Tremor | Enemy Attack | Inflicts moderate Earth-elemental damage to party. |
Escort Guard | Armor | Nullifies Lightning, Water, Poison, and Earth. Only usable by males. |
Ziedrich | Armor | Halves all elements. |
Tetra Elemental | Accessory | Absorbs Fire, Ice, Lightning, and Earth-elemental attacks. |
Earth Drum | Item | Same as Quake2, but damages all enemies. |
Earth Mallet | Item | Same as Quake3, but damages all enemies. |
Final Fantasy VIII
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Game Element | Type | Effect |
---|---|---|
Quake | Magic | Inflicts varying Earth-elemental damage to all enemies. |
Brothers | GF | Brotherly Love inflicts varying Earth-elemental damage to all enemies. |
Earthquake | Enemy Attack | Inflicts Earth-elemental damage to party. |
Mad Cow Special | Enemy Attack | Inflicts Earth-elemental damage. |
Sandshake | Enemy Attack | Inflicts Earth-elemental damage to party. |
Final Fantasy IX
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Game Element | Type | Effect |
---|---|---|
Fenrir | Summon | Terrestrial Rage inflicts Earth-elemental damage to all enemies. |
Earth Shake | Blue Magic | Inflicts Earth-elemental damage to party. |
Earth Power | Enemy Attack | Inflicts minor Earth-elemental damage. |
Earthquake | Enemy Attack | Inflicts major Earth-elemental damage to party. |
Circlet | Headgear | Nullifies Earth-elemental damage. |
Golden Skullcap | Headgear | Increases the damage of Water-elemental attacks and halves the damage of Earth-elemental attacks. |
Twist Headband | Headgear | Increases the damage of Earth-elemental attacks. |
Bone Wrist | Armgear | Increases the damage of Earth elemental attacks. |
Gauntlets | Armgear | Halves Fire, Earth, Water, and Wind-elemental damage. |
Chain Mail | Armor | Halves Earth-elemental damage. |
Gaia Gear | Armor | Absorbs Earth-elemental damage and increases the damage of Earth-elemental attacks. |
Desert Boots | Add-On | Halves Earth-elemental damage, but is weak to Water-elemental damage. |
Feather Boots | Add-On | Absorbs Earth-elemental damage. |
Germinas Boots | Add-On | Increases the damage of Earth-elemental attacks. |
Final Fantasy XI
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The Earth element is strong against Lightning and weak to Wind. It is aligned with the attribute of Vitality. The status ailment corresponding to Earth is Rasp, and it drains HP and Dexterity off the target.
Game Element | Type | Effect |
---|---|---|
Bad Breath | Enemy Attack/Blue Magic | Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster. |
Barthunder | Enhancing Magic | Increases your resistance against lightning. |
Barthundra | Enhancing Magic | Increases resistance against lightning for party members within an area of effect. |
Battlefield Elegy | Songs | Slows the target enemy. |
Carnage Elegy | Songs | Slows the target enemy. |
Cocoon | Blue Magic | Enhances defense. |
Diamondhide | Blue Magic | Gives party members within area of effect the effect of "Stoneskin". |
Doton: Ichi | Ninjutsu | Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind. |
Doton: Ni | Ninjutsu | Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind. |
Doton: San | Ninjutsu | Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind. |
Enstone | Enhancing Magic | Adds earth damage to your attacks. |
Enstone II | Enhancing Magic | Adds earth damage to your initial attacks. Reduces your target's resistance to wind. |
Filamented Hold | Blue Magic | Reduces the attack speed of enemies within a fan-shaped area originating from the caster. |
Geohelix | Elemental Magic | Deals earth damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather. |
Hojo: Ichi | Ninjutsu | Uses the ninja tool, "Kaginawa". Reduces an enemy's attack speed. |
Hojo: Ni | Ninjutsu | Uses the ninja tool, "Kaginawa". Reduces an enemy's attack speed. |
Knight's Minne | Song | Increases defense for party members within the area of effect. |
Knight's Minne II | Song | Increases defense for party members within the area of effect. |
Knight's Minne III | Song | Increases defense for party members within the area of effect. |
Knight's Minne IV | Song | Increases defense for party members within the area of effect. |
Knight's Minne V | Song | Increases defense for party members within the area of effect. |
Lightning Carol | Song | Increases lightning resistance for party members within the area of effect. |
Lightning Threnody | Song | Weakens the target enemy to Lightning-based attacks and effects. |
Magnetite Cloud | Blue Magic | Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight. |
Metallic Body | Blue Magic | Absorbs an certain amount of damage from physical and magical attacks. |
Quake | Elemental Magic | Deals earth damage to an enemy and lowers its resistance against wind. |
Rasp | Elemental Magic | Deals earth damage that lowers an enemy's dexterity and gradually reduces its HP. |
Sandspin | Blue Magic | Deals earth damage to enemies within range. Additional Effect: Accuracy Down. |
Sandstorm | Enhancing Magic | Changes the weather around target party member to "dusty". |
Slow (ability) | Enfeebling Magic | Reduces an enemy's attack speed. |
Slow II | Enfeebling Magic | Reduces an enemy's attack speed. |
Slowga | Enfeebling Magic | Reduces enemies' attack speed in an area of effect. |
Stone | Elemental Magic | Deals earth damage to an enemy. |
Stone II | Elemental Magic | Deals earth damage to an enemy. |
Stone III | Elemental Magic | Deals earth damage to an enemy. |
Stone IV | Elemental Magic | Deals earth damage to an enemy. |
Stone V | Elemental Magic | Deals earth damage to an enemy. |
Stonega | Elemental Magic | Deals Earth damage to enemies within area of effect. |
Stonega II | Elemental Magic | Deals Earth damage to enemies within area of effect. |
Stonega III | Elemental Magic | Deals Earth damage to enemies within area of effect. |
Stoneja | Elemental Magic | Deals earth damage to enemies within area of effect. Successive use enhances spell potency. |
Vital Etude | Song | Enhances Vitality of target party member. |
Vivacious Etude | Song | Enhances Vitality of target party member. |
Warm-Up | Blue Magic | Enhances accuracy and evasion. |
Final Fantasy XII
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Game Element | Type | Effect |
---|---|---|
Groundshaker | Enemy Attack | Physical Earth-elemental damage to all targets in range. |
Power Stun | Enemy Attack | Physical Earth-elemental damage to all targets in range. |
Quakeja | Enemy Attack | Major Earth-elemental damage to all targets in range. 35% chance of Slow. |
Roxxor | Enemy Attack | Earth-elemental damage to one target. |
Stone Stomp | Enemy Attack | Physical Earth-elemental damage to one target. |
Temblor | Enemy Attack | Earth-elemental damage to one target. 50% chance of Disable and Immobilize. |
Tremor | Enemy Attack | Physical Earth-elemental damage to all targets in range. |
Cypress Pole | Weapon | Inflicts Earth-elemental damage when attacking physically. |
Gaia Rod | Weapon | Inflicts Earth elemental damage when attacking physically. |
Dragon Shield | Shield | Nullifies Earth-elemental damage. |
Winged Boots | Accessory | Avoids Earth-elemental damage and floor traps. |
Artemis Arrows | Ammo | Earth-elemental ammunition. |
Mud Shot | Ammo | Earth-elemental ammunition with a 25% chance of Blind. |
Final Fantasy XII: Revenant Wings
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Final Fantasy XIII
Template:Sideicon Earth is an odd element to work with as there is no reliable way to deal damage in this element. Ravagers have no spells or strikes that deal earth damage, and Synergists have no En-Spell that bestows Earth elemental attacks. Quake, a TP ability, is the only way to deal out damage in this element, which cannot be used constantly due to the fact that it costs TP, with the exception of Vanille's Eidolon Hecatoncheir, who can cast Quake as a regular skill.
Game Element | Type | Effect |
---|---|---|
Quake | TP Ability | Deals earth-elemental damage to all enemies. |
Hecatoncheir | Summon | An earth-elemental Eidolon summoned by Vanille. |
Clay Ring | Accessory | 20% Earth Resistance |
Siltstone Ring | Accessory | 25% Earth Resistance |
Gaian Ring | Accessory | 30% Earth Resistance |
Earth Charm | Accessory | Random: Earth Eater |
Final Fantasy XIV
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Final Fantasy Tactics
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Game Element | Type | Effect |
---|---|---|
Titan | Summon | Earth-elemental damage to enemies 4 spaces away. |
Shockwave | Martial Arts | Earth-elemental damage to enemies 4 spaces away. |
Tremor | Geomancy | Earth-elemental damage to enemies in a range of 5 spaces. |
Divinity | Sky Mantra | Earth-elemental damage to enemies in a random area of 4 spaces. |
Impiety | Nether Mantra | Earth-elemental damage to enemies in a random area of 4 spaces. |
Earthsplitter | Enemy Attack | Earth-elemental damage. |
Quake | Planar Magick | Earth-elemental damage. |
Gaia Gear | Armor | Absorbs Earth-elemental damage and boost Earth-elemental attacks. |
Minerva Bustier | Armor | Halves Ice, Water, Earth, and Holy-elemental damage and nullifies Fire, Lightning, Wind, and Dark-elemental damage. |
Final Fantasy Tactics Advance
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Game Element | Type | Effect |
---|---|---|
Mandragora | Weapon | Absorbs Earth-elemental damage and nullifies Poison. |
Terre Rod | Weapon | Enhance Earth-elemental damage. |
Ranger Bow | Weapon | Inflicts Earth-elemental damage. |
Arbalest | Weapon | Inflicts Earth-elemental damage. |
Samson Sword | Weapon | Inflicts Earth-elemental damage. |
Earth Bell | Weapon | Absorbs Earth-elemental damage. |
Bug Soul | Weapon | Nullifies Earth-elemental damage. |
Gaia Gear | Armor | Absorbs Earth-elemental damage. |
Final Fantasy Tactics A2: Grimoire of the Rift
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Earth-elemental attacks and weapons are very prevalent, and the element is associated with several enemy families, such as the Headless and Antlion.
Game Element | Type | Effect |
---|---|---|
Arbalest | Greatbow | Earth-elemental weapon. |
Boulder Crush | Elemental Magick | Immobilizes one enemy and inflicts Earth damage. |
Cypress Pole | Pole | Earth-elemental weapon. |
Earth Dragon Tome | Lore | Earth-elemental magick damage to all units. |
Earth Render | Discipline | Deals Earth damage in a line. |
Earth Veil | Ninjutsu | Magickal Earth damage and slows. |
Gaia Gear | Light Armor | Absorbs Earth-elemental damage. |
Gaia's Wrath | Scion | Hashmal conjures an uprising of earth to strike all enemies. |
Ground Shaker | Savagery | Deals Earth damage in a line. |
Huntsman's Bow | Greatbow | Inflicts Earth-elemental damage. |
Mandragora | Mace | Earth-elemental weapon. |
Pin of Order | Accessory | Allows the summoning of Hashmal. |
Quake | Blue Magick/Brute Force | Inflicts Earth-elemental damage in a cross-shaped area. |
Rain of Stone | Shell Crush | Earth-elemental damage in a cross-shaped area. |
Rockfall | Illusion | Deals Earth-elemental magickal damage to all enemies. |
Samson Sword | Broadsword | Earth-elemental weapon. |
Sandstorm | Sands | Deals Earth damage while inflicting Blind. |
Subsidence | Sands | Adjacent units are dealt Earth-elemental damage. |
Sunder Earth | Brute Force | Deals Earth damage in a line. |
Terre Rod | Rod | Earth-elemental weapon that grants immunity to Earth elemental damage. |
Final Fantasy Tactics S
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Vagrant Story
Template:Sideicon Earth and Air are opposed elements: Earth-based attacks can reduce Air affinity and vice versa.
Final Fantasy Type-0
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Final Fantasy Crystal Chronicles
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Final Fantasy Crystal Chronicles: Ring of Fates
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Final Fantasy Crystal Chronicles: Echoes of Time
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Final Fantasy Crystal Chronicles: The Crystal Bearers
Template:Sideicon The earth element is used to represent Layle's Defense stat.
Final Fantasy Mystic Quest
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Game Element | Type | Effect |
---|---|---|
Quake | Black Magic | Earth-elemental attack to all enemies. |
Meteor | Wizard Magic | Earth-elemental attack to all enemies. |
Rip Earth | Enemy Attack | Earth-elemental attack to all enemies. |
Quicksand | Enemy Attack | Earth-elemental attack and also decrease Speed. |
The Final Fantasy Legend
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Game Element | Type | Effect |
---|---|---|
King | Armor | Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake. |
Dragon | Helmet | Grants resistance to Stone, Para, Weapon, and Quake. |
Band | Helmet | Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake. |
Aezis | Shield | Grants the party Stone, Para, Weapon, and Quake resistance with 100% success. |
Quake | Enemy Ability | Attacks all enemies with Quake. |
All | Enemy Ability | Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake. |
Final Fantasy Legend II
Template:Sideicon The element is called Quake.
Game Element | Type | Effect |
---|---|---|
Quake | Enemy Ability | Damage = Mana x8; All enemies; Quake-elemental. |
Damage | Enemy Ability | Strong against elemental magic (combination of Fire, Ice, Thunder, Poison, Quake). |
Quake | Enemy Ability | Strong against quake-elemental. |
Final Fantasy Legend III
Template:Sideicon The Earth element is called Quake.
Game Element | Type | Effect |
---|---|---|
Sharon | Main Character | A human whose innate element is Earth. |
Lara | Guest Character | A mutant whose innate element is Earth. |
Quake | White Magic Enemy Ability |
Quake-elemental attack to all enemies. |
Magma | White Magic | Quake-elemental attack to one enemy group. |
Shake | Lost Magic | Quake-elemental attack to all enemies. |
Quake | Strength | A transformation trait that makes the character strong against Quake-elemental attacks. |
Quake | Weakness | A transformation trait that makes the character weak against Quake-elemental attacks. |
Final Fantasy: The 4 Heroes of Light
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Game Element | Type | Effect |
---|---|---|
Quake | Black Magic | Deals minor earth-elemental damage. |
Quakra | Black Magic | Deals moderate earth-elemental damage. |
Quaga | Black Magic | Deals major earth-elemental damage. |
Strong Quake | Joint Attack | Deals minor earth-elemental damage. |
Strong Quakra | Joint Attack | Deals moderate earth-elemental damage. |
Strong Quaga | Joint Attack | Deals major earth-elemental damage. |
Amazing Quake | Joint Attack | Deals minor earth-elemental damage. |
Amazing Quakra | Joint Attack | Deals moderate earth-elemental damage. |
Amazing Quaga | Joint Attack | Deals major earth-elemental damage. |
Prodigious Quake | Joint Attack | Deals minor earth-elemental damage. |
Prodigious Quakra | Joint Attack | Deals moderate earth-elemental damage. |
Prodigious Quaga | Joint Attack | Deals major earth-elemental damage. |
Elemental | Job Ability | Deals minor Fire, Water, Wind, Earth, Dark and Light-elemental damage to random enemies. |
Ground Convulsion | Smelt Result | Deals earth-elemental damage. |
Earth Blast | Enemy Ability | Minor earth-elemental damage attack. |
Earthquake | Enemy Ability | Moderate earth-elemental damage attack. |
Impale | Enemy Ability | Minor earth-elemental damage attack. |
Sandstorm | Enemy Ability | Minor earth-elemental damage attack, 50% chance of inflicting blindness. |
Sidewinder | Enemy Ability | Moderate earth-elemental damage attack, 15% chance of inflicting negative status effects. |
Earth Sword | Weapon | Deals earth-elemental damage when attacking physically. |
Gran Fissure | Weapon | Deals earth-elemental damage when attacking physically. |
Earth Axe | Weapon | Deals earth-elemental damage when attacking physically. |
Book of Titan | Weapon | Deals earth-elemental damage when attacking physically. |
Terra Stave | Weapon | Deals earth-elemental damage when attacking physically. |
Rock Lance | Weapon | Deals earth-elemental damage when attacking physically. |
Earth Bow | Weapon | Deals earth-elemental damage when attacking physically. |
Quaking Harp | Weapon | Deals earth-elemental damage when attacking physically. |
Dirt Dirk | Weapon | Deals earth-elemental damage when attacking physically. Has a 20% chance to inflict petrification on an enemy. |
Rock Shield | Shield | Nullifies earth-elemental based attacks. |
Earth Gauntlet | Accessory | Adds earth-elemental damage to weapon attacks. |
Soil Cape | Accessory | Nullifies earth-elemental based attacks. |
Gaia Drum | Item | Deals minor earth-elemental damage. |
Bravely Default
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Game Element | Type | Effect |
---|---|---|
Quake | Time Magic | Minor earth damage (group-casting allowed) |
Quara | Time Magic | Medium earth damage (group-casting allowed) |
Quaga | Time Magic | Major earth damage (group-casting allowed) |
Girtablulu | Summon | Deal earth damage to all enemies. |
Earthbreaker | Weapon | Inflicts earth elemental damage when attacking physically. |
Gaia Gear | Armor | Increase M.ATK by 4. Earth attack deal 50% more damage. |
Earth Charm | Accessory | Resist earth when equipped. |
Earth Drum | Item | Deals moderate earth damage to all enemies (or allies). |
Earth Mallet | Item | Deals major earth damage to all enemies (or allies). |
Final Fantasy Dimensions
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Pictlogica Final Fantasy
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Final Fantasy Airborne Brigade
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Final Fantasy Record Keeper
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Final Fantasy Explorers
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Final Fantasy Brave Exvius
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World of Final Fantasy
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Final Fantasy Fables: Chocobo's Dungeon
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Final Fantasy Trading Card Game
Template:Sideicon Earth is one of the eight elemental attributes. Cards of this attribute focus powering the user's attack cards and protecting them from damage.
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