Earth (土, Tsuchi?), also known as Quake, is a recurring element in the Final Fantasy series. It is sometimes associated with desert enemies and usually opposed to Wind. This element has a strange relation with avian enemies, as in some games, these are completely immune or resistant to it, while in others, they are weak against it. The Float status can be used to avoid abilities of this element.
Recurring themes[]
Equipment[]
Gaia Gear, a Light Armor, appears in many games and is often imbued with the Earth element, which means characters wearing it usually absorb Earth-elemental attacks. The Stoneblade is a recurring sword that deals Earth damage. In addition, the consumable item Gaia Drum may also be used offensively to deal Earth damage.
Spells[]
The first spell introduced with the element of Earth was Quake, which debuted in Final Fantasy as a one-hit KO spell, and was changed to deal damage in subsequent entries. Later games, most notably Final Fantasy V, Final Fantasy VII, Final Fantasy XI, Final Fantasy XII, Final Fantasy XII: Revenant Wings, and Final Fantasy Tactics A2: Grimoire of the Rift feature Earth more prominently.
Earth has two sets of tiered spells: Stone, which consists of Stone, Stonera, Stonega, and Stoneja and Quake, which consists of Quake, Quakra, Quaga, and Quakeja. In Final Fantasy IX, Quina Quen is capable of casting Earth Shake, a Blue Magic spell learned by eating an Adamantoise.
Summons[]
Titan is the most recognizable summon of Earth, often using an attack called Gaia's Wrath. In Final Fantasy IX, Fenrir calls forth Titan to attack with Terrestrial Rage. In Final Fantasy VIII, Brothers is the Earth-elemental GF, with its special attack Brotherly Love. Hashmal, Bringer of Order, is the Earthen Esper of Ivalice and it shares its special attack with Titan. In Final Fantasy XIII, Vanille's Eidolon Hecatoncheir represents the element of Earth with its attack, Gaian Salvo.
Four Fiends[]
In the games which stories' involves crystals, the elemental guardians of them, commonly identified as "the Four Fiends", are often present. In Final Fantasy and Final Fantasy IX it is represented by Lich, in Final Fantasy IV by Scarmiglione, in Final Fantasy Mystic Quest by Flamerus Rex, and in Final Fantasy Dimensions by Asmodai.
Appearances[]
Final Fantasy[]
While there are no damage-dealing spells of the Earth element two Instant Death attacks use a resistance flag for the Earth element to determine immunity.
Earth | ||
---|---|---|
Game Element | Type | Effect |
Quake | Black Magic | Instant Death attack. Aerial enemies, the Undead and most bosses are immune through Earth element resistance. |
Earthquake | Enemy Ability | Instant Death attack. |
Excalibur | Weapon | Has an affinity for all elements. |
Gaia Gear | Armor | Resists Earth and Petrify. |
Final Fantasy III[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
Quake | Black Magic | Inflicts Earth-elemental damage to all enemies. |
Break | Black Magic | Inflicts Gradual Petrify (1/2). Also deals moderate Earth-elemental damage in the Pixel Remaster version. |
Cave-in | Terrain | Inflicts Earth-elemental damage. |
Earthquake | Terrain/Enemy Attack | Inflicts Earth-elemental damage to all enemies. |
Earthen Fury | Titan | Inflicts Earth-elemental damage to all enemies. |
Ribbon | Accessory | Resists Fire, Wind, and Earth damage. |
Final Fantasy IV[]
There is no earth element in the original version, it was introduced in the 3D version. All spells are non-elemental in non-3D versions.
Earth | ||
---|---|---|
Game Element | Type | Effect |
Quake | Black Magic | Major Earth-elemental damage to all enemies. |
Tremor | Ninjutsu | Major Earth-elemental damage to all enemies. |
Cockatrice | Summon | Inflicts moderate earth-elemental damage to targets immune to petrify. |
Titan | Summon | Moderate Earth-elemental damage to all enemies. |
Earthquake | Enemy Attack | Earth-elemental damage to party. Weaker version of Quake. |
Gaia Hammer | Weapon | Fire-elemental damage when attacking physically. When used as an item in battle, casts Quake. |
Gaia Drum | Item | Casts Quake. |
Final Fantasy V[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
Galuf | Main Character | Galuf's innate element is Earth, making his Finisher Earth-elemental. |
Krile | Main Character | Krile's innate element is Earth, making her Finisher Earth-elemental. |
Gaia Gear | Armor | Enhances Earth-elemental damage dealt. |
Gaia Hammer | Weapon | Earth-elemental. |
Gaia's Bell | Weapon | Earth-elemental. |
Titan | Summon | Earth-elemental damage to all enemies. |
Desert Storm | Gaia | Powerful Earth and Wind-elemental damage to all foes. |
Sandstorm | Gaia | Earth and Wind-elemental damage to all foes as well as Blind. |
Burning Sands | Gaia | Earth and Fire-elemental damage to all foes. |
Rockslide | Predict | Earth-elemental damage to either the party or all enemies. |
Earth Shaker | Enemy Ability | Earth-elemental damage to all foes. |
Earthquake | Enemy Ability, Earth | Earth-elemental damage to all foes. |
Final Fantasy VI[]
Earth misses flying enemies and those with Float.
Final Fantasy VII[]
Earth attacks miss against flying enemies.
Final Fantasy VII Ever Crisis[]
Final Fantasy VIII[]
Earth is an element that is opposed to Wind. Many bosses use Quake spells. Flying enemies and those with Float status can typically avoid damage from Earth attacks.
Final Fantasy IX[]
Earth is an element that enemies typically resist, and there are no enemies weak to it. There are only few ways the player can make use of it.
Final Fantasy XI[]
The Earth element is strong against Lightning and weak to Wind. It is aligned with the attribute of Vitality. The status ailment corresponding to Earth is Rasp, and it drains HP and Dexterity off the target.
Earth | ||
---|---|---|
Game Element | Type | Effect |
Bad Breath | Enemy Attack/Blue Magic | Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster. |
Barthunder | Enhancing Magic | Increases your resistance against lightning. |
Barthundra | Enhancing Magic | Increases resistance against lightning for party members within an area of effect. |
Battlefield Elegy | Songs | Slows the target enemy. |
Carnage Elegy | Songs | Slows the target enemy. |
Cocoon | Blue Magic | Enhances defense. |
Diamondhide | Blue Magic | Gives party members within area of effect the effect of "Stoneskin". |
Doton: Ichi | Ninjutsu | Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind. |
Doton: Ni | Ninjutsu | Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind. |
Doton: San | Ninjutsu | Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind. |
Enstone | Enhancing Magic | Adds earth damage to your attacks. |
Enstone II | Enhancing Magic | Adds earth damage to your initial attacks. Reduces your target's resistance to wind. |
Filamented Hold | Blue Magic | Reduces the attack speed of enemies within a fan-shaped area originating from the caster. |
Geohelix | Elemental Magic | Deals earth damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather. |
Hojo: Ichi | Ninjutsu | Uses the ninja tool, "Kaginawa". Reduces an enemy's attack speed. |
Hojo: Ni | Ninjutsu | Uses the ninja tool, "Kaginawa". Reduces an enemy's attack speed. |
Knight's Minne | Song | Increases defense for party members within the area of effect. |
Knight's Minne II | Song | Increases defense for party members within the area of effect. |
Knight's Minne III | Song | Increases defense for party members within the area of effect. |
Knight's Minne IV | Song | Increases defense for party members within the area of effect. |
Knight's Minne V | Song | Increases defense for party members within the area of effect. |
Lightning Carol | Song | Increases lightning resistance for party members within the area of effect. |
Lightning Threnody | Song | Weakens the target enemy to Lightning-based attacks and effects. |
Magnetite Cloud | Blue Magic | Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight. |
Metallic Body | Blue Magic | Absorbs an certain amount of damage from physical and magical attacks. |
Quake | Elemental Magic | Deals earth damage to an enemy and lowers its resistance against wind. |
Rasp | Elemental Magic | Deals earth damage that lowers an enemy's dexterity and gradually reduces its HP. |
Sandspin | Blue Magic | Deals earth damage to enemies within range. Additional Effect: Accuracy Down. |
Sandstorm | Enhancing Magic | Changes the weather around target party member to "dusty". |
Slow (ability) | Enfeebling Magic | Reduces an enemy's attack speed. |
Slow II | Enfeebling Magic | Reduces an enemy's attack speed. |
Slowga | Enfeebling Magic | Reduces enemies' attack speed in an area of effect. |
Stone | Elemental Magic | Deals earth damage to an enemy. |
Stone II | Elemental Magic | Deals earth damage to an enemy. |
Stone III | Elemental Magic | Deals earth damage to an enemy. |
Stone IV | Elemental Magic | Deals earth damage to an enemy. |
Stone V | Elemental Magic | Deals earth damage to an enemy. |
Stonega | Elemental Magic | Deals Earth damage to enemies within area of effect. |
Stonega II | Elemental Magic | Deals Earth damage to enemies within area of effect. |
Stonega III | Elemental Magic | Deals Earth damage to enemies within area of effect. |
Stoneja | Elemental Magic | Deals earth damage to enemies within area of effect. Successive use enhances spell potency. |
Vital Etude | Song | Enhances Vitality of target party member. |
Vivacious Etude | Song | Enhances Vitality of target party member. |
Warm-Up | Blue Magic | Enhances accuracy and evasion. |
Final Fantasy XII[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
Hashmal | Esper | Earth-elemental Esper. |
Gaia's Wrath | Esper Attack | Earth-elemental damage. |
Roxxor | Esper Attack | Earth-elemental damage to one target. |
Groundshaker | Enemy Attack | Physical Earth-elemental damage to all targets in range. |
Power Stun | Enemy Attack | Physical Earth-elemental damage to all targets in range. |
Quakeja | Enemy Attack | Major Earth-elemental damage to all targets in range. 35% chance of Slow. |
Stone Stomp | Enemy Attack | Physical Earth-elemental damage to one target. |
Temblor | Enemy Attack | Earth-elemental damage to one target. 50% chance of Disable and Immobilize. |
Tremor | Enemy Attack | Physical Earth-elemental damage to all targets in range. |
Cypress Pole | Weapon | Inflicts Earth-elemental damage when attacking physically. |
Gaia Rod | Weapon | Inflicts Earth elemental damage when attacking physically. |
Koga Blade | Weapon | Inflicts Earth elemental damage when attacking physically. (Zodiac versions) |
Dragon Shield | Shield | Nullifies Earth-elemental damage. |
Winged Boots | Accessory | Avoids Earth-elemental damage and floor traps. |
Artemis Arrows | Ammo | Earth-elemental ammunition. |
Mud Shot | Ammo | Earth-elemental ammunition with a 25% chance of Blind. |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |
Final Fantasy XII: Revenant Wings[]
Final Fantasy XIII[]
Earth is an odd element as there is no reliable way to deal earth damage. Ravagers have no spells or strikes that deal earth damage, and Synergists have no En-Spell that bestows Earth elemental attacks. Quake, a TP ability, is the only way to deal out damage in this element, which cannot be used constantly due to the fact that it costs TP, with the exception of Vanille's Eidolon Hecatoncheir, who can cast Quake as a regular skill.
Earth | ||
---|---|---|
Game Element | Type | Effect |
Quake | TP Ability | Deals earth-elemental damage to all enemies. |
Hecatoncheir | Summon | An earth-elemental Eidolon summoned by Vanille. |
Clay Ring | Accessory | 20% Earth Resistance |
Siltstone Ring | Accessory | 25% Earth Resistance |
Gaian Ring | Accessory | 30% Earth Resistance |
Earth Charm | Accessory | Random: Earth Eater |
Final Fantasy XIV[]
Final Fantasy Tactics[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
Titan | Summon | Earth-elemental damage to enemies 4 spaces away. |
Shockwave | Martial Arts | Earth-elemental damage to enemies 4 spaces away. |
Tremor | Geomancy | Earth-elemental damage to enemies in a range of 5 spaces. |
Divinity | Sky Mantra | Earth-elemental damage to enemies in a random area of 4 spaces. |
Impiety | Nether Mantra | Earth-elemental damage to enemies in a random area of 4 spaces. |
Earthsplitter | Enemy Attack | Earth-elemental damage. |
Quake | Planar Magick | Earth-elemental damage. |
Gaia Gear | Armor | Absorbs Earth-elemental damage and boost Earth-elemental attacks. |
Minerva Bustier | Armor | Halves Ice, Water, Earth, and Holy-elemental damage and nullifies Fire, Lightning, Wind, and Dark-elemental damage. |
Final Fantasy Tactics Advance[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
Mandragora | Weapon | Absorbs Earth-elemental damage and nullifies Poison. |
Terre Rod | Weapon | Enhance Earth-elemental damage. |
Ranger Bow | Weapon | Inflicts Earth-elemental damage. |
Arbalest | Weapon | Inflicts Earth-elemental damage. |
Samson Sword | Weapon | Inflicts Earth-elemental damage. |
Earth Bell | Weapon | Absorbs Earth-elemental damage. |
Bug Soul | Weapon | Nullifies Earth-elemental damage. |
Gaia Gear | Armor | Absorbs Earth-elemental damage. |
Final Fantasy Tactics A2: Grimoire of the Rift[]
Earth-elemental attacks and weapons are very prevalent, and the element is associated with several enemy families, such as the Headless and Antlion.
Earth | ||
---|---|---|
Game Element | Type | Effect |
Arbalest | Greatbow | Earth-elemental weapon. |
Boulder Crush | Elemental Magick | Immobilizes one enemy and inflicts Earth damage. |
Cypress Pole | Pole | Earth-elemental weapon. |
Earth Dragon Tome | Lore | Earth-elemental magick damage to all units. |
Earth Render | Discipline | Deals Earth damage in a line. |
Earth Veil | Ninjutsu | Magickal Earth damage and slows. |
Gaia Gear | Light Armor | Absorbs Earth-elemental damage. |
Gaia's Wrath | Scion | Hashmal conjures an uprising of earth to strike all enemies. |
Ground Shaker | Savagery | Deals Earth damage in a line. |
Huntsman's Bow | Greatbow | Inflicts Earth-elemental damage. |
Mandragora | Mace | Earth-elemental weapon. |
Pin of Order | Accessory | Allows the summoning of Hashmal. |
Quake | Blue Magick/Brute Force | Inflicts Earth-elemental damage in a cross-shaped area. |
Rain of Stone | Shell Crush | Earth-elemental damage in a cross-shaped area. |
Rockfall | Illusion | Deals Earth-elemental magickal damage to all enemies. |
Samson Sword | Broadsword | Earth-elemental weapon. |
Sandstorm | Sands | Deals Earth damage while inflicting Blind. |
Subsidence | Sands | Adjacent units are dealt Earth-elemental damage. |
Sunder Earth | Brute Force | Deals Earth damage in a line. |
Terre Rod | Rod | Earth-elemental weapon that grants immunity to Earth elemental damage. |
Final Fantasy Tactics S[]
Vagrant Story[]
Earth and Air are opposed elements: Earth-based attacks can reduce Air affinity and vice versa.
Final Fantasy Type-0[]
Final Fantasy Crystal Chronicles[]
Final Fantasy Crystal Chronicles: Ring of Fates[]
Final Fantasy Crystal Chronicles: Echoes of Time[]
Final Fantasy Crystal Chronicles: The Crystal Bearers[]
The earth element is used to represent Layle's Defense stat.
Final Fantasy Mystic Quest[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
Quake | Black Magic | Earth-elemental attack to all enemies. |
Meteor | Wizard Magic | Earth-elemental attack to all enemies. |
Rip Earth | Enemy Attack | Earth-elemental attack to all enemies. |
Quicksand | Enemy Attack | Earth-elemental attack and also decrease Speed. |
The Final Fantasy Legend[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
King | Armor | Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake. |
Dragon | Helmet | Grants resistance to Stone, Para, Weapon, and Quake. |
Band | Helmet | Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake. |
Aezis | Shield | Grants the party Stone, Para, Weapon, and Quake resistance with 100% success. |
Quake | Enemy Ability | Attacks all enemies with Quake. |
All | Enemy Ability | Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake. |
Final Fantasy Legend II[]
The element is called Quake.
Earth | ||
---|---|---|
Game Element | Type | Effect |
Quake | Enemy Ability | Damage = Mana x8; All enemies; Quake-elemental. |
Damage | Enemy Ability | Strong against elemental magic (combination of Fire, Ice, Thunder, Poison, Quake). |
Quake | Enemy Ability | Strong against quake-elemental. |
Final Fantasy Legend III[]
The Earth element is called Quake.
Earth | ||
---|---|---|
Game Element | Type | Effect |
Sharon | Main character | A human whose innate element is Earth. |
Lara | Guest character | A mutant whose innate element is Earth. |
Quake | White Magic Enemy Ability |
Quake-elemental attack to all enemies. |
Magma | White Magic | Quake-elemental attack to one enemy group. |
Shake | Lost Magic | Quake-elemental attack to all enemies. |
Quake | Strength | A transformation trait that makes the character strong against Quake-elemental attacks. |
Quake | Weakness | A transformation trait that makes the character weak against Quake-elemental attacks. |
Final Fantasy: The 4 Heroes of Light[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
Quake | Black Magic | Deals minor earth-elemental damage. |
Quakra | Black Magic | Deals moderate earth-elemental damage. |
Quaga | Black Magic | Deals major earth-elemental damage. |
Strong Quake | Joint Attack | Deals minor earth-elemental damage. |
Strong Quakra | Joint Attack | Deals moderate earth-elemental damage. |
Strong Quaga | Joint Attack | Deals major earth-elemental damage. |
Amazing Quake | Joint Attack | Deals minor earth-elemental damage. |
Amazing Quakra | Joint Attack | Deals moderate earth-elemental damage. |
Amazing Quaga | Joint Attack | Deals major earth-elemental damage. |
Prodigious Quake | Joint Attack | Deals minor earth-elemental damage. |
Prodigious Quakra | Joint Attack | Deals moderate earth-elemental damage. |
Prodigious Quaga | Joint Attack | Deals major earth-elemental damage. |
Elemental | Job Ability | Deals minor Fire, Water, Wind, Earth, Dark and Light-elemental damage to random enemies. |
Ground Convulsion | Smelt Result | Deals earth-elemental damage. |
Earth Blast | Enemy Ability | Minor earth-elemental damage attack. |
Earthquake | Enemy Ability | Moderate earth-elemental damage attack. |
Impale | Enemy Ability | Minor earth-elemental damage attack. |
Sandstorm | Enemy Ability | Minor earth-elemental damage attack, 50% chance of inflicting blindness. |
Sidewinder | Enemy Ability | Moderate earth-elemental damage attack, 15% chance of inflicting negative status effects. |
Earth Sword | Weapon | Deals earth-elemental damage when attacking physically. |
Gran Fissure | Weapon | Deals earth-elemental damage when attacking physically. |
Earth Axe | Weapon | Deals earth-elemental damage when attacking physically. |
Book of Titan | Weapon | Deals earth-elemental damage when attacking physically. |
Terra Stave | Weapon | Deals earth-elemental damage when attacking physically. |
Rock Lance | Weapon | Deals earth-elemental damage when attacking physically. |
Earth Bow | Weapon | Deals earth-elemental damage when attacking physically. |
Quaking Harp | Weapon | Deals earth-elemental damage when attacking physically. |
Dirt Dirk | Weapon | Deals earth-elemental damage when attacking physically. Has a 20% chance to inflict petrification on an enemy. |
Rock Shield | Shield | Nullifies earth-elemental based attacks. |
Earth Gauntlet | Accessory | Adds earth-elemental damage to weapon attacks. |
Soil Cape | Accessory | Nullifies earth-elemental based attacks. |
Gaia Drum | Item | Deals minor earth-elemental damage. |
Final Fantasy Dimensions[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
Quake | Black Magic | Moderate earth-elemental damage to multiple targets. |
Earthshatter | Martial Arts | Moderate physical earth-elemental damage to multiple targets. |
Tremor | Ninjutsu | Moderate earth-elemental damage to multiple targets. |
Titan | Summon | Earth-elemental damage to multiple targets. |
Barstone | Resist Element | Enchant all with earth-elemental resistance. |
Enstone | Boost Element | Enchant all with earth-elemental power. |
Sunder Earth | Fusion Ability | Major physical earth-elemental damage. |
Dissidia Final Fantasy Opera Omnia[]
Pictlogica Final Fantasy[]
Final Fantasy Airborne Brigade[]
Final Fantasy Record Keeper[]
Final Fantasy Explorers[]
Final Fantasy Brave Exvius[]
World of Final Fantasy[]
Earth | ||
---|---|---|
Game Element | Type | Effect |
Shake | Magic | Inflict magical earth damage to a single target. |
Pressure | Ability | Inflict physical earth damage to a single target. |
Throw Stone | Ability | Inflict physical earth damage to a single target. |
Geocrush | Ability | Inflict physical earth damage to a single target. |
Earthquake | Ability | Inflict magical earth damage to all targets. |
Temblor | Ability | Inflict magical earth damage to all targets. |
Gaia's Wrath | Ability | Inflict magical earth damage to all targets. |
Quake | Ability | |
Quicksand | Ability | Inflict physical earth/wind damage/Blindnes to all targets. |
Sandstorm | Ability | Inflict physical earth/wind damage/Blindness to all targets. |
Great Sandstorm | Ability | Inflict physical earth/wind damage/Blindness to all targets. |
Enhanced Earth | Ability | Raises earth ability damage. |
Earth Converter | Ability | Restores AP upon taking earth damage. |
Earth Resistance+ | Ability | Raises earth resistance by 25. |
Earth Resistance++ | Ability | Raises earth resistance by 50. |
Earth Resistance+++ | Ability | Raises earth resistance by 75. |
Channel Element: Earth | Stack Ability | Deals Earth-elemental physical damage to a single target. Usable by Lann or Reynn in Jiant form, and a earth-themed Mirage with highest earth resistance. |
Enstone | Stack Ability | Deals Earth-elemental physical damage to a single target. Usable by Lann or Reynn in Jiant form and Memecoleous with any other Mirage. |
Tremor | Stack Ability | Deals Earth-elemental magical damage to a single target. Usable by Lann or Reynn in Jiant form and Tonberry King with any other Mirage. |
Gaia Drum | Item | Deals 500 Earth-elemental damage to a single target. |
Earth Hammer | Item | Deals 1,500 Earth-elemental damage to a single target. |
Earth Spellstone | Item | Deals 3,000 Earth-elemental damage to all targets. |
Quake Mirajewel | Mirajewel | While equipped, allows Lann or Reynn to use this ability. |
Earth Resistance+ Mirajewel | Mirajewel | While equipped, grants Lann or Reynn the effects of this ability. |
Quake Seed | Ability Seed | Allows a Mirage to use this ability when placed in a blank space in their Mirage Board. |
Earth Resistance+ Seed | Ability Seed | Grants a Mirage the effects of this ability when placed in a blank space in their Mirage Board. |
Final Fantasy Fables: Chocobo's Dungeon[]
Final Fantasy Trading Card Game[]
Earth is one of the eight elemental attributes. Cards of this attribute focus powering the user's attack cards and protecting them from damage.