Level Up (レベルアップ, Reberu Appu), also known by various other names, is a support ability, mostly found on pieces of equipment, namely accessories, that usually doubles the amount of EXP that a character earns from battles. It is an ability that is usually acquired around midway to late in the game.
Level Lust is an ability gained from an augment found in the Hummingway Home in the game's Nintendo DS version. It is a support ability that increases the amount of EXP gained from battles. It can be obtained multiple times via the New Game Plus feature. Template:Sec-stub
EXP Up is a Level 2 ability found only in the Advance version, and is part of the Cannoneer job class. The ability allows characters to gain 1.5x more EXP after battles, and requires 150 ABP to master.
Level Up is an ability found in EXP. Egg, which can be equipped by everyone. It is found in Darill's Tomb, in a hidden room after completing a puzzle. It can also be obtained from the Coliseum by betting a Tintinnabulum, or morphed from Harpy, Harpiai, and Aquila. It doubles the amount of experience gained from battle.
Level Up is an ability found on the EXP Plus Materia. At Level 1, it increases EXP earned by x1.5, and at Level 2, by double. The EXP Plus Materia can only be obtained after Meteor is summoned at the Gold Saucer's Wonder Square, for 2000 GP. The effect doesn't stack.
Level Up is an ability that can be learned by everyone. It is learned through Iron Helm, Egoist's Armlet, Extension, Fairy Earrings, Pearl Rouge, and Rosetta Ring. It increases the experience earned by 1.5. This ability requires 65 AP to master, and 7 Magic Stones to equip.
Accrue EXP is an ability that allows a character to gain EXP as they move. It is learned from the Arithmetician class for 400 JP. EXP Boost, also known as Gained EXP UP is a Support ability in Final Fantasy Tactics. It is learned from the Arithmetician job for 350 JP. A unit with this ability will receive one and a half times the experience from every action they perform.
Several pieces of equipment offer EXP +% bonuses, though are more commonly found on the Chocobo accessories, namely Chocobo Down (EXP +20%), Chocobo Wing (EXP +50%), and Chocobo Feather (EXP +100%), all with a 30% chance of breaking after battle. The weapon Excalibur II also offers EXP +100%, but considering that the player does not get this weapon, nor can use it, until a character reaches Level 99, it is mainly pointless except for increasing the effect of EXP to HP/Bravery/EX Force.