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'''Level Up''' (レベルアップ, ''Reberu Appu''), also known by various other names, is a [[Support Abilities|support ability]], mostly found on pieces of equipment, namely [[Accessory|accessories]], that usually doubles the amount of [[Experience Points]] a character earns from battles. It is an ability usually acquired around midway to late in the game.
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'''Level Up''' (レベルアップ, ''Reberu Appu''), also known by various other names, is a [[Support Abilities|support ability]], mostly found on pieces of equipment, namely [[Accessory|accessories]], that usually doubles the amount of [[Experience Points]] a character earns from [[battle]]s. It is an ability usually acquired around midway to late in the game.
   
 
==Appearances==
 
==Appearances==
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===''[[Final Fantasy V]]''===
 
===''[[Final Fantasy V]]''===
EXP Up is a Level 2 ability found only in the ''[[Finest Fantasy for Advance|Advance]]'' version, and is part of the [[Cannoneer (Final Fantasy V)|Cannoneer]] [[Job System|job class]]. The ability allows characters to gain 1.5x more EXP after battles, and requires 150 [[Ability Points|ABP]] to master.
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EXP Up is a Level 2 ability found only in the ''[[Finest Fantasy for Advance|Advance]]'' version, and is part of the [[Cannoneer (Final Fantasy V)|Cannoneer]] class. The ability allows characters to gain 1.5x more EXP after battles, and requires 150 [[Ability Points|ABP]] to master.
   
 
===''[[Final Fantasy VI]]''===
 
===''[[Final Fantasy VI]]''===
Level Up is an ability found in EXP. Egg, which can be equipped by everyone. It is found in [[Darill's Tomb]], in a hidden room after completing a puzzle. It can also be obtained from the [[Dragon's Neck Coliseum|Coliseum]] by betting a Tintinnabulum, or [[Morph (Ability)|morphed]] from [[Vasegiatta]], [[Marchosias (Final Fantasy VI)|Marchosias]], and [[Galypdes]]. It doubles the amount of experience gained from battle.
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Level Up is an ability found in [[Growth Egg|EXP. Egg]], which can be equipped by everyone. It is found in [[Darill's Tomb]], in a hidden room after completing a puzzle. It can also be obtained from the [[Dragon's Neck Coliseum|Coliseum]] by betting a [[Relic (Final Fantasy VI)#Tintinnabulum|Tintinnabulum]], or [[Poach#Final Fanatsy VI|morphed]] from [[Vasegiatta]], [[Marchosias (Final Fantasy VI)|Marchosias]], and [[Galypdes]]. It doubles the amount of experience gained from battle.
   
 
===''[[Final Fantasy VII]]''===
 
===''[[Final Fantasy VII]]''===
Level Up is an ability found on the [[Independent Materia|EXP Plus Materia]]. At Level 1, it increases EXP earned by x1.5, and at Level 2, by double. The EXP Plus Materia can only be obtained after [[Meteor (Final Fantasy VII)|Meteor]] is summoned at the [[Gold Saucer]]'s [[Wonder Square]], for 2000 GP. The effect doesn't stack.
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Level Up is an ability found on the [[Independent Materia#EXP Plus|EXP Plus Materia]]. At Level 1, it increases EXP earned by x1.5, and at Level 2, by double. The EXP Plus Materia can only be obtained after [[Meteor (Final Fantasy VII)|Meteor]] is summoned at the [[Gold Saucer]]'s [[Wonder Square]], for 2000 GP. The effect doesn't stack.
   
 
===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
Level Up is an [[List of Final Fantasy IX Abilities|ability]] that can be learned by everyone. It is learned through Iron Helm, Egoist's Armlet, Extension, Fairy Earrings, Pearl Rouge, and Rosetta Ring. It increases the experience earned by 1.5. Mastering this ability requires 75 AP for [[Zidane Tribal|Zidane]], 30 AP for [[Vivi Orunitia|Vivi]] and [[Garnet til Alexandros XVII|Dagger]], 50 AP for [[Adelbert Steiner|Steiner]] and [[Amarant Coral|Amarant]], 40 AP for [[Freya Crescent|Freya]], 60 AP for [[Quina Quen|Quina]], and 65 for [[Eiko Carol|Eiko]]. 7 Magic Stones are needed to equip.
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Level Up is an [[List of Final Fantasy IX Abilities|ability]] that can be learned by everyone. It is learned through [[List of Final Fantasy IX Armor#Iron Helm|Iron Helm]], [[List of Final Fantasy IX Armor#Egoist's Armlet|Egoist's Armlet]], [[Add-on#ExtensionExtension]], [[Add-on#Fairy Earrings|Fairy Earrings]], [[Add-on#Pearl Rouge|Pearl Rouge]], and [[Add-on#Rosetta Ring|Rosetta Ring]]. It increases the experience earned by 1.5. Mastering this ability requires 75 AP for [[Zidane Tribal|Zidane]], 30 AP for [[Vivi Orunitia|Vivi]] and [[Garnet til Alexandros XVII|Dagger]], 50 AP for [[Adelbert Steiner|Steiner]] and [[Amarant Coral|Amarant]], 40 AP for [[Freya Crescent|Freya]], 60 AP for [[Quina Quen|Quina]], and 65 for [[Eiko Carol|Eiko]]. Seven [[Magic Stone]]s are needed to equip it.
   
 
===''[[Final Fantasy X-2]]''===
 
===''[[Final Fantasy X-2]]''===
Double EXP is an ability found on the [[Lady Luck]] [[Dressphere]] mastered for 80 AP, and Covenant of Growth [[Garment Grid]] by passing through the yellow gate.
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Double EXP is an ability found on the [[Lady Luck]] [[dressphere]] mastered for 80 AP, and [[Garment Grid#Covenant of Growth|Covenant of Growth]] Garment Grid by passing through the yellow gate.
   
 
===''[[Final Fantasy XII]]''===
 
===''[[Final Fantasy XII]]''===
The party can double their EXP intake by equipping the Embroidered Tippet accessory. It can be [[steal|stolen]] from the [[Coeurl (Final Fantasy XII)|Coeurl]]s on [[Tchita Uplands]], or bought from [[Old Archades]] for 5,000 [[gil]].
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The party can double their EXP intake by equipping the [[List of Final Fantasy XII Accessories#Embroidered Tipper|Embroidered Tippet]] accessory. It can be [[steal|stolen]] from the [[Coeurl (Final Fantasy XII)|Coeurl]]s on [[Tchita Uplands]], or bought from [[Old Archades]] for 5,000 [[gil]].
   
 
====''[[Final Fantasy XII: Revenant Wings]]''====
 
====''[[Final Fantasy XII: Revenant Wings]]''====
Knowledge to Power is an ability learned by [[Ashelia B'nargin Dalmasca|Ashe]] that increases the amount of EXP gained for the whole party, and is learned from the Embroidered Tippet accessory. How much the accessory increases EXP intake appears to depend on the battlefield.<!-- Not sure about this one but looks so to me. In Midlight's Deep it gives 20% more EXP but on some other stages it seems much more than 20% -->
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Knowledge to Power is an ability learned by [[Ashelia B'nargin Dalmasca|Ashe]] that increases the amount of EXP gained for the whole party, and is learned from the [[List of Final Fantasy XII: Revenant Wings Accessories#Embroidered Tippet|Embroidered Tippet]] accessory. How much the accessory increases EXP intake appears to depend on the battlefield.<!-- Not sure about this one but looks so to me. In Midlight's Deep it gives 20% more EXP but on some other stages it seems much more than 20% -->
   
 
===''[[Final Fantasy Tactics]]''===
 
===''[[Final Fantasy Tactics]]''===
Accrue EXP is an ability that allows a character to gain EXP as they move. It is learned from the [[Arithmetician]] class for 400 JP. EXP Boost, also known as Gained EXP UP is a Support ability in ''Final Fantasy Tactics''. It is learned from the Arithmetician job for 350 JP. A unit with this ability will receive one and a half times the experience from every action they perform.
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Accrue EXP is an ability that allows a character to gain EXP as they move. It is learned from the [[Arithmetician]] class for 400 JP. EXP Boost, also known as Gained EXP UP, is a support ability learned from the Arithmetician job for 350 JP. A unit with this ability will receive 1.5x the experience from every action they perform.
   
 
===''[[Chocobo's Dungeon 2]]''===
 
===''[[Chocobo's Dungeon 2]]''===
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[[Category:Support Abilities]]
 
[[Category:Support Abilities]]
 
[[Category:Materia]]
 
[[Category:Materia]]
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[[Category:Final Fantasy IV Abilities]]
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[[category:Final Fantasy V Abilities]]
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[[category:Final Fantasy IX Abilities]]
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[[Category:Final Fantasy X-2 Abilities]]
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[[category:Final Fantasy Tactics Abilities]]

Revision as of 20:52, September 27, 2011

Level Up (レベルアップ, Reberu Appu), also known by various other names, is a support ability, mostly found on pieces of equipment, namely accessories, that usually doubles the amount of Experience Points a character earns from battles. It is an ability usually acquired around midway to late in the game.

Appearances

Final Fantasy IV

Level Lust is an ability gained from an augment found in the Hummingway Home in the game's Nintendo DS version. It is a support ability that increases the amount of EXP gained from battles by 50%. It can be obtained multiple times via the New Game Plus feature.

Final Fantasy V

EXP Up is a Level 2 ability found only in the Advance version, and is part of the Cannoneer class. The ability allows characters to gain 1.5x more EXP after battles, and requires 150 ABP to master.

Final Fantasy VI

Level Up is an ability found in EXP. Egg, which can be equipped by everyone. It is found in Darill's Tomb, in a hidden room after completing a puzzle. It can also be obtained from the Coliseum by betting a Tintinnabulum, or morphed from Vasegiatta, Marchosias, and Galypdes. It doubles the amount of experience gained from battle.

Final Fantasy VII

Level Up is an ability found on the EXP Plus Materia. At Level 1, it increases EXP earned by x1.5, and at Level 2, by double. The EXP Plus Materia can only be obtained after Meteor is summoned at the Gold Saucer's Wonder Square, for 2000 GP. The effect doesn't stack.

Final Fantasy IX

Level Up is an ability that can be learned by everyone. It is learned through Iron Helm, Egoist's Armlet, Add-on#ExtensionExtension, Fairy Earrings, Pearl Rouge, and Rosetta Ring. It increases the experience earned by 1.5. Mastering this ability requires 75 AP for Zidane, 30 AP for Vivi and Dagger, 50 AP for Steiner and Amarant, 40 AP for Freya, 60 AP for Quina, and 65 for Eiko. Seven Magic Stones are needed to equip it.

Final Fantasy X-2

Double EXP is an ability found on the Lady Luck dressphere mastered for 80 AP, and Covenant of Growth Garment Grid by passing through the yellow gate.

Final Fantasy XII

The party can double their EXP intake by equipping the Embroidered Tippet accessory. It can be stolen from the Coeurls on Tchita Uplands, or bought from Old Archades for 5,000 gil.

Final Fantasy XII: Revenant Wings

Knowledge to Power is an ability learned by Ashe that increases the amount of EXP gained for the whole party, and is learned from the Embroidered Tippet accessory. How much the accessory increases EXP intake appears to depend on the battlefield.

Final Fantasy Tactics

Accrue EXP is an ability that allows a character to gain EXP as they move. It is learned from the Arithmetician class for 400 JP. EXP Boost, also known as Gained EXP UP, is a support ability learned from the Arithmetician job for 350 JP. A unit with this ability will receive 1.5x the experience from every action they perform.

Chocobo's Dungeon 2

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Dissidia Final Fantasy

Several pieces of equipment offer EXP +% bonuses, though are more commonly found on the chocobo accessories, namely Chocobo Down (EXP +20%), Chocobo Wing (EXP +50%), and Chocobo Feather (EXP +100%), all with a 30% chance of breaking after battle. The weapon Excalibur II also offers EXP +100%, but considering that the player does not get this weapon, nor can use it, until a character reaches Level 99, it is mainly pointless except for increasing the effect of EXP to HP/Bravery/EX Force.

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