Final Fantasy Wiki
FFVII Dynamite 2

Dynamite in Final Fantasy VII.

Dynamite (ダイナマイト, Dainamaito?) is a recurring ability in the Final Fantasy series. It is usually associated with Cid Highwind as a Limit.

Appearances[]

Final Fantasy VII[]

Dynamite is the second Limit of Cid's Level Limit 1 abilities, obtained after using Boost Jump 7 times. It deals non-elemental physical damage to all enemies equal to 214 times normal damage.

Final Fantasy VII Ever Crisis[]

Dynamite is the secondary limit of Cid Highwind in Ever Crisis. It hits all enemties for low damage and give party wide physical and magic attack buffs. It is tied with fastest charging limit in the game alongside Somersault, Sled fang, Toy box and Moogle Dance.

Crisis Core -Final Fantasy VII-[]

Dynamite is an enemy ability used by Combatant, Ensign, Guard, and Warrant Officer. Upon contact, it will reduce Zack's HP to 1.

Dissidia Final Fantasy Opera Omnia[]

This section about an ability in Dissidia Final Fantasy Opera Omnia is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final Fantasy[]

Dynamite is the Premium Skill of the Cid Highwind memoria. The ability deals a single damage attack to all enemies.

Final Fantasy Airborne Brigade[]

This section about an ability in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper[]

This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery[]