The Duel Colosseum is a gameplay mode in the original Dissidia Final Fantasy. It is unlocked by completing Shade Impulse. Duel Colosseum pits players against an endless string of opponents chosen at random, rewarding them with medals in between fights which players can spend on rare items and trade accessories. Numerous rare trade accessories and equipment pieces can only be acquired by participating on the various courses, making Colosseum play practically a requirement if the player wishes to acquire better items.
It is succeeded by the Labyrinth mode in Dissidia 012 Final Fantasy.
Courses[]
Once the player chooses their character, they must select one of the Colosseum courses. The Airship and Falcon courses are available from the beginning, while the Invincible and Lunar Whale courses must be bought from the PP Catalog. The Blackjack course is only available for purchase after completing Inward Chaos.
- Airship Course - Level 1-30
- Falcon Course - Level 31-60
- Invincible Course - Level 61-90
- Lunar Whale Course - Level 91-120
- Blackjack Course - Level 100-150
The courses are named after names for airships from the series.
After the course is chosen, the Colosseum screen will load. The player can suspend their progress at any time by choosing "Exit" on this screen. When the player quits, they receive PP proportionate to the number of medals they had at the time they quit, and are given a tally of all items they purchased in the Colosseum. The player is also given their score for that run.
Colosseum screen[]
On the Colosseum screen, the player is shown the following data:
- Wins, Points, and Match - Displayed in the upper-right corner. Wins refers to how many opponents the player has defeated during their current Colosseum run, while Points refers to the score the player has earned fighting—points only applies to certain Accomplishments and otherwise is just a high score function. More points are given for defeating stronger opponents. The Match # displays the total number of opponents fought.
- Character Stats - Displays in the upper-left corner. Shows the player's chosen character, how full their EX Gauge is, how much HP they have, and their level.
- Card Luck - Card Luck is displayed next to the stats for the character. Card luck can increase up to five stars, with higher luck generally increasing the chances of better cards appearing—rarer Treasure Cards, Enemy Cards worth more medals, and Secret Cards, are more likely to appear with higher card luck. Card luck increases by fighting enemies or with certain Job Cards.
- Card Data - shown above the hand. When an Enemy Card is highlighted, displays the enemy's name, level, the arena they are fought in, their strength level, Rules, and how many medals will be won or lost depending on if the player defeats them or not. When a Treasure Card is highlighted, displays the item's name, its description, how many of the item the player has, and its cost. When a Job Card is highlighted, displays the card's name and effects.
- Hand - Shown along in the lower-left. The current cards in the player's hand are displayed on a blue background. When a card is used normally, all other cards currently in the hand are discarded and new cards replace them from the right. The player can only see the back of the cards not in their hand, which only identify them as a Treasure, Enemy or Job card - the exact stats of cards coming up are not shown until the cards are in the hand.
- Job Cards - Shown on the right side of the screen. The three Job Cards the player currently has. Highlighted Job Cards are those with ongoing effects, shaded Job Cards are those that only function when first used.
Cards[]
Cards are chosen from the hand and have various effects. Cards are divided into Enemy Cards, Treasure Cards, and Job Cards. When the player chooses to fight an Enemy Card, they battle that enemy in the shown arena. If the player is victorious, they win an amount of medals, the other cards in the hand are discarded, and new cards cycle into the hand.
The player may choose to spend medals on Treasure Cards in-between fights, or to select any Job Cards in the hand. When the player loses a battle, assuming they do not have a Knight Card in play, they lose a number of medals and the hand area decreases by one. If the player thus loses too many times, the hand area vanishes entirely and the player must quit the Colosseum.
Enemy Cards[]
Selecting an Enemy Card will pit the player against the shown enemy. The amount of medals won or lost increases according to the strength of the Enemy Card. There are three subsets of Enemy Card: Boss Cards are gold in color and always have high strength and reward many medals. However, Boss Cards are not discarded from the hand when another card is played and will remain in the hand until fought.
Secret Cards are enemy cards with the highest possible strength, and do not award a predetermined number of medals - defeating them will double the player's medals, while losing to them halves the player's medals. Finally, Chaos Cards are red and pit the player against Chaos at the highest level of the selected course, with the exception of the Lunar Whale Course at 100 and the Blackjack Course at 130. Like Boss cards, Chaos Cards are not discarded from the hand. Chaos Cards are worth 50 medals by default.
Treasure Cards[]
Treasure Cards offer players unique items or equipment at the cost of some of their medals. The items offered on each course vary depending on the course selected, with the exception of a handful of items that appear on all courses. In addition to acquiring rare trade accessories first-hand, the player can win Elixir-type trade accessories which can then be traded for other accessories in the Shop. Each course also has a custom equipment set that can be won.
Airship Course[]
Treasure | Type | Cost | Treasure | Type | Cost |
---|---|---|---|---|---|
Frying Pan | Weapon | 17 | Kitchen Timer | Hand Armor | 8 |
Toque Blanche | Head Armor | 17 | Iron Apron | Body Armor | 13 |
Mythril | Trade Accessory | 11 | Gold | Trade Accessory | 11 |
White Stone | Trade Accessory | 18 | Black Stone | Trade Accessory | 22 |
Spirit Stone | Trade Accessory | 27 | Beast Bone | Trade Accessory | 18 |
Unknown's Bone | Trade Accessory | 22 | Gigas Bone | Trade Accessory | 27 |
Large Horn | Trade Accessory | 13 | Summoner's Horn | Trade Accessory | 22 |
Wyvern Horn | Trade Accessory | 27 | Large Fang | Trade Accessory | 13 |
Black Tiger Fang | Trade Accessory | 22 | Great Serpent's Fang | Trade Accessory | 27 |
Quality Branch | Trade Accessory | 13 | Splinter | Trade Accessory | 18 |
Lumber | Trade Accessory | 22 | Thorny Lumber | Trade Accessory | 27 |
Iron Carapace | Trade Accessory | 13 | Charger Barding | Trade Accessory | 18 |
Great Serpentskin | Trade Accessory | 27 | Aquamarine | Trade Accessory | 13 |
Emerald | Trade Accessory | 18 | Moonstone | Trade Accessory | 22 |
Ruby | Trade Accessory | 27 | Ichthon Scales | Trade Accessory | 13 |
Yensa Scales | Trade Accessory | 18 | Lamia Scales | Trade Accessory | 22 |
Bird Feather | Trade Accessory | 13 | Giant Feather | Trade Accessory | 27 |
Geranium | Trade Accessory | 8 | Rosemary | Trade Accessory | 8 |
Bergamot | Trade Accessory | 8 | Chamomile | Trade Accessory | 8 |
Clary Sage | Trade Accessory | 8 | Ylang Ylang | Trade Accessory | 8 |
Tea Tree | Trade Accessory | 8 | Eucalyptus | Trade Accessory | 8 |
Lemongrass | Trade Accessory | 8 | Dusty Elixir | Trade Accessory | 18 |
Falcon Course[]
Treasure | Type | Cost | Treasure | Type | Cost |
---|---|---|---|---|---|
Nail Bat | Weapon | 17 | Skull Wristlet | Hand Armor | 17 |
Spirit Band | Head Armor | 8 | Bomber Jacket | Body Armor | 13 |
Rubicante's Cowl | Head Armor | 10 | Cagnazzo's Carapace | Body Armor | 10 |
Gold | Trade Accessory | 11 | Diamond | Trade Accessory | 11 |
Crystal | Trade Accessory | 11 | Mako Stone | Trade Accessory | 8 |
Levistone | Trade Accessory | 18 | Dewdrop Pebble | Trade Accessory | 22 |
Stone of the Condemner | Trade Accessory | 27 | Nue Bone | Trade Accessory | 8 |
Ancient Bone | Trade Accessory | 18 | Shadow Bone | Trade Accessory | 22 |
Wargod Bone | Trade Accessory | 27 | Taurus Horn | Trade Accessory | 8 |
Lizard Horn | Trade Accessory | 18 | Humbaba's Horn | Trade Accessory | 22 |
Ixion Horn | Trade Accessory | 27 | Chimera Fang | Trade Accessory | 8 |
Throat Wolf Fang | Trade Accessory | 18 | Mammoth Tusk | Trade Accessory | 22 |
Quality Lumber | Trade Accessory | 8 | Mistletoe | Trade Accessory | 18 |
Big Tree | Trade Accessory | 22 | Spiritwood | Trade Accessory | 27 |
Wormskin | Trade Accessory | 8 | Destrier Barding | Trade Accessory | 18 |
Giant Turtleshell | Trade Accessory | 27 | Peridot | Trade Accessory | 8 |
Sapphire | Trade Accessory | 18 | Opal | Trade Accessory | 22 |
Topaz | Trade Accessory | 27 | Landshark Scales | Trade Accessory | 8 |
Leviathan Scales | Trade Accessory | 18 | Emperor Scales | Trade Accessory | 22 |
Godfighter Scales | Trade Accessory | 27 | Demon Feather | Trade Accessory | 8 |
Fallen Angel Feather | Trade Accessory | 18 | Royal Wing | Trade Accessory | 22 |
Diablos's Wing | Trade Accessory | 27 | Elixir | Trade Accessory | 18 |
Invincible Course[]
Treasure | Type | Cost | Treasure | Type | Cost |
---|---|---|---|---|---|
Impartisan | Weapon | 17 | Tortoise Shield | Hand Armor | 17 |
Saucer | Head Armor | 8 | Reed Cloak | Body Armor | 13 |
Crystal | Trade Accessory | 11 | Wyrmstone | Trade Accessory | 13 |
Blessed Gem | Trade Accessory | 22 | Goddess's Magicite | Trade Accessory | 27 |
Land Dragon Bone | Trade Accessory | 13 | Saint's Bone | Trade Accessory | 22 |
Blood-Darkened Bone | Trade Accessory | 27 | Wind Drake Horn | Trade Accessory | 13 |
Unicorn Horn | Trade Accessory | 22 | Beastlord Horn | Trade Accessory | 27 |
Holy Fang | Trade Accessory | 22 | Beastlord Fang | Trade Accessory | 27 |
Dragonwood | Trade Accessory | 13 | Revival Tree | Trade Accessory | 27 |
Wyrm Carapace | Trade Accessory | 13 | Blessed Barding | Trade Accessory | 22 |
Aged Turtle Shell | Trade Accessory | 27 | Dragonstone | Trade Accessory | 13 |
Holystone | Trade Accessory | 22 | Lapis Lazuli | Trade Accessory | 27 |
Sea Serpent Scales | Trade Accessory | 13 | Sacred Beast Scales | Trade Accessory | 22 |
Djinn Scales | Trade Accessory | 27 | Wyvern Wing | Trade Accessory | 13 |
Sacred Beast Wing | Trade Accessory | 22 | Garuda's Wing | Trade Accessory | 27 |
Hi-Elixir | Trade Accessory | 18 |
Lunar Whale Course[]
Treasure | Type | Cost | Treasure | Type | Cost |
---|---|---|---|---|---|
Chaplet | Head Armor | 13 | Blue Moon | Hand Armor | 17 |
Lunate Armlet | Hand Armor | 17 | Snowflake Sweater | Body Armor | 8 |
Pink Tail | Trade Accessory | 56 | Supreme Gem | Trade Accessory | 18 |
Hero's Bone | Trade Accessory | 18 | Behemoth Horn | Trade Accessory | 18 |
Maduin's Fang | Trade Accessory | 18 | Iifa Tree | Trade Accessory | 18 |
Ancient Turtle Shell | Trade Accessory | 18 | Sky Jewel | Trade Accessory | 18 |
Eden's Scales | Trade Accessory | 18 | Bahamut's Wing | Trade Accessory | 18 |
Tome of Souls | Trade Accessory | 13 | Tome of Love | Trade Accessory | 13 |
Tome of Kings | Trade Accessory | 13 | Tome of Shadows | Trade Accessory | 13 |
Tome of Mysteries | Trade Accessory | 13 | Tome of Memories | Trade Accessory | 13 |
Tome of Lies | Trade Accessory | 13 | Tome of the Farplane | Trade Accessory | 13 |
Tome of Men | Trade Accessory | 13 | Tome of Silence | Trade Accessory | 13 |
Tome of the Orator | Trade Accessory | 13 | Tome of the Masters | Trade Accessory | 13 |
Guiding Light | Trade Accessory | 27 | Wheel of Darkness | Trade Accessory | 27 |
The Youth's Dream | Trade Accessory | 27 | Lust for Power | Trade Accessory | 27 |
Onion | Trade Accessory | 27 | Roaming Clouds | Trade Accessory | 27 |
Twin Form | Trade Accessory | 27 | Lone Heart | Trade Accessory | 27 |
Splendor of the Wind | Trade Accessory | 27 | Power of the Void | Trade Accessory | 27 |
Veiled Magic | Trade Accessory | 27 | Fanatic's Leer | Trade Accessory | 27 |
True Past | Trade Accessory | 27 | Life of the Planet | Trade Accessory | 27 |
Unshelled Bullet | Trade Accessory | 27 | Gears of Time | Trade Accessory | 27 |
Theater Ticket | Trade Accessory | 27 | God of Destruction | Trade Accessory | 27 |
Fayth's Dream | Trade Accessory | 27 | Medal of Honor | Trade Accessory | 27 |
Boiling Blood | Trade Accessory | 27 | Gates of Judgement | Trade Accessory | 27 |
Megalixir | Trade Accessory | 18 |
Blackjack Course[]
Treasure | Type | Cost | Treasure | Type | Cost |
---|---|---|---|---|---|
Phoenix Down | Special Accessory | 3 | Phoenix Pinion | Special Accessory | 3 |
Valor Resin | Special Accessory | 3 | Arcane Resin | Special Accessory | 3 |
Destruction Resin | Special Accessory | 3 | Patience Resin | Special Accessory | 3 |
Life Resin | Special Accessory | 3 | Mystery Resin | Special Accessory | 3 |
Rosetta Stone | Trade Accessory | 30 |
All courses[]
Treasure | Type | Cost | Treasure | Type | Cost |
---|---|---|---|---|---|
Wind Stone | Trade Accessory | 21 | Water Stone | Trade Accessory | 28 |
Lifestone | Trade Accessory | 35 | Transmogridust | Trade Accessory | 3 |
Pebble | Trade Accessory | 15 |
Job Cards[]
Job Cards give special effects that affect what cards appear in the hand. Some are one-time uses, others remain in effect until discarded. Job Cards automatically cycle out of play when the player already has three in play - the Job Card on the left will be removed to make way for the next card. A subset of Job Cards are the Status Cards, which negatively effect the player as long as they remain in play. Like normal Job Cards they can also be cycled out of play to negate their effects. Some Job Cards have their effects stack, while others do not.
Card Name | Type | Type | Effect |
---|---|---|---|
Knight | Job | Increases card selection area by one. Can be stacked. Ongoing. Effect ends when the player loses a battle. If the player has multiple Knight cards in play, only one will be negated. | |
Thief | Job | Increases the chances of Treasure Cards appearing. Can be stacked. Ongoing. | |
Monk | Job | Causes the next Enemy Cards that arrive in the selection area to become weaker. One use. | |
White Mage | Job | Fully heals a character's HP after a battle and when initially used. Ongoing. | |
Black Mage | Job | Increases the chances of Secret Cards appearing. Can be stacked. Ongoing. | |
Red Mage | Job | Causes the cards in the selection area to not be discarded after already choosing a card. Also allows all Treasure Cards to be taken free of cost. Ongoing. | |
Blue Mage | Job | Increases the chances of Job Cards appearing. Can be stacked. Ongoing. | |
Mystic Knight | Job | Card Luck rises faster. Can be stacked. Ongoing. | |
Ninja | Job | Prevents the loss of medals and Card Luck upon losing a battle. Ongoing. | |
Ranger | Job | Causes Enemy Cards to hold five more medals as a reward for defeating them. Can be stacked. Ongoing. | |
Samurai | Job | Discards all Boss Cards and Chaos Cards in the hand. One use. | |
Dragoon | Job | Discards all cards from the selection area and draws a new card. The first card in the new hand becomes a Dragoon Card regardless of its type. One use. | |
Time Mage | Job | Increases Card Luck to five stars. Ongoing. | |
Chemist | Job | Nullifies Status Card effects and prevents Status Cards from appearing in the hand. Ongoing. | |
Summoner | Job | Causes the next cards drawn to contain only Treasure and Job Cards. One use. | |
Mime | Job | Transforms into a random Job Card once chosen. One use. | |
Toad | Status | Prevents Treasure Cards from appearing. Ongoing. | |
Mini | Status | Prevents the character's HP from restoring after battle. Ongoing. | |
Imp | Status | Cancels the effects of all Job Cards. Ongoing. | |
Pig | Status | Reduces the player's medals by half. One use. |
Etymology[]
colosseum or coliseum is a large stadium or theater, used for entertainments, sports, etc. The term is from Medieval Latin, from Colosseum, from neuter of colosseus ("gigantic"), from Ancient Greek κολοσσιαῖος (kolossiaîos), from κολοσσός (kolossós, "giant statue").
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