Final Fantasy Wiki
Register
m (Bot: Removing from Final Fantasy Type-0 Abilities)
m (Bot: Changing template: Abil-stub)
(22 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{sideicon|FFIV|IVTAY|FFV|FFVI|FFVII|VIICC|FFX|FFXI|FFXII|LR|FFXIV|FFXV|FFTA|FFTA2|Type0|T4HoL|FFD|DFF2008|D012|DFFOO|TFF|TFFCC|TFFASC|PFF|FFAB|TFF|FFRK|FFBE|Mobius}}
+
{{sideicon|FFIV|IVTAY|FFV|FFVI|FFVII|VIICC|FFX|FFXI|FFXII|FFXIV|FFXV|FFTA|FFTA2|Type0|T4HoL|FFD|DFF2008|D012|DFFOO|TFF|TFFCC|TFFASC|PFF|FFAB|TFF|FFRK|FFBE|Mobius}}
 
[[File:FFIV TAY iOS Dualcast.png|thumb|right|250px|Leonora with Dualcast in ''[[Final Fantasy IV: The After Years]]'' (iOS).]]
 
[[File:FFIV TAY iOS Dualcast.png|thumb|right|250px|Leonora with Dualcast in ''[[Final Fantasy IV: The After Years]]'' (iOS).]]
{{Q|Casts equipped magic twice in succession.|''[[Final Fantasy Dimensions]]'' description}}
+
{{Quote|Casts equipped magic twice in succession.|''[[Final Fantasy Dimensions]]'' description}}
'''Dualcast''' {{j|連続魔 or れんぞくま|Renzokuma}}, also known as '''X-Magic''', '''Redx2''', '''W-Magic''' {{j|Wまほう|W Mahō}}, and '''Doublecast''' is a recurring ability which allows a character to [[Magic (command)|cast]] two spells in one turn, and is typically associated with the [[Red Mage]] starting from ''[[Final Fantasy V]]'', where it debuted. Abilities with the same or similar function exist in individual games, like [[Magic (Final Fantasy VIII)#Double|Double]] and [[Magic (Final Fantasy VIII)#Triple|Triple]] in ''[[Final Fantasy VIII]]'' and certain [[Trance (Final Fantasy IX)|Trance]] commands in ''[[Final Fantasy IX]]''.
+
'''Dualcast''' {{j|連続魔 or れんぞくま|Renzokuma}}, also known as '''X-Magic''', '''Redx2''', '''W-Magic''' {{j|Wまほう|W Mahō}}, '''Doublecast''' and '''Twinspell''' {{J|ツインマジック|Tsuin Majikku|Twin Magic}}, is a recurring ability that allows a character to [[Magic (command)|cast]] two spells in one turn, and is typically associated with the [[Red Mage]] job starting from ''[[Final Fantasy V]]'', where the ability debuted.
   
  +
Abilities with the same or similar function exist in individual games, like [[Double (Final Fantasy VIII)|Double]] and [[Triple (Final Fantasy VIII)|Triple]] in ''[[Final Fantasy VIII]]'' and certain [[Trance (Final Fantasy IX)|Trance]] commands in ''[[Final Fantasy IX]]''.
{{See Also|Double (ability)|Triple (ability)|Double Black Magic|Double White Magic|Fast Talker}}
 
  +
 
{{See|Double (ability)|Triple (ability)|Double Black Magic|Double White Magic|Fast Talker}}
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy IV]]''===
 
===''[[Final Fantasy IV]]''===
Dualcast is an [[Augment (Final Fantasy IV)|augment ability]] in the 3D version. It is obtained by speaking with the [[Mysidia (Final Fantasy IV)|Mysidian]] Elder if the player gave three augment abilities to [[Palom]] and [[Porom]] before they leave the [[party]], with each twin having at least one ability each. Dualcast is compatible with [[Black Magic|Black]] and [[White Magic]], but not with [[Summon (Final Fantasy IV)|Summon Magic]].
+
Dualcast is an [[Augment (Final Fantasy IV)|augment ability]] in the 3D version. It is obtained by speaking with the [[Elder of Mysidia]] if the player gave three augment abilities to [[Palom/Gameplay|Palom]] and [[Porom/Gameplay|Porom]] before they left the [[party]], with each twin having at least one ability each. Dualcast is compatible with [[Black Magic (Final Fantasy IV)|Black]] and [[White Magic (Final Fantasy IV)|White Magic]], but not with [[Summon (Final Fantasy IV)|Summon Magic]].
   
 
====''[[Final Fantasy IV: The After Years]]''====
 
====''[[Final Fantasy IV: The After Years]]''====
{{Q|Cast two magic spells in one turn.|Description}}
+
{{Quote|Cast two magic spells in one turn.|Description}}
 
Dualcast can be extracted from the [[Dark Crystal (term)|Dark Crystal]] on the 15th floor of the [[Depths]]. The ability is acquired by defeating the optional boss [[Deathgaze (The After Years)|Deathgaze]], and can only be learned by Palom, Porom, or [[Leonora]]. Dualcast's [[Charge Time]] equals the average × 1.2 magic of both spells.
 
Dualcast can be extracted from the [[Dark Crystal (term)|Dark Crystal]] on the 15th floor of the [[Depths]]. The ability is acquired by defeating the optional boss [[Deathgaze (The After Years)|Deathgaze]], and can only be learned by Palom, Porom, or [[Leonora]]. Dualcast's [[Charge Time]] equals the average × 1.2 magic of both spells.
   
Line 18: Line 20:
 
===''[[Final Fantasy V]]''===
 
===''[[Final Fantasy V]]''===
 
[[File:FFV Dualcast Icon iOS.png|right]]
 
[[File:FFV Dualcast Icon iOS.png|right]]
{{Q|Cast two spells back-to-back.|Description}}
+
{{Quote|Cast two spells back-to-back.|Description}}
Dualcast is the [[Red Mage (Final Fantasy V)|Red Mage's]] level 4 ability. Dualcast notably works with all types of magic, except [[Blue Magic (Final Fantasy V)|Blue Magic]] and [[Dark Arts (Final Fantasy V)|Dark Arts]]. However, these magic types must still be equipped to be used with Dualcast. Because it is a form of Red Magic, Dualcast on its own gives access to the first three levels of [[White Magic (Final Fantasy V)|White]] and [[Black Magic (Final Fantasy V)|Black]] magic spells without the character having any other magic types equipped.
+
Dualcast is the [[Red Mage (Final Fantasy V)|Red Mage's]] level 4 ability. Dualcast notably works with all types of magic, except [[Blue Magic (Final Fantasy V)|Blue Magic]] and [[Dark Arts (Final Fantasy V)|Dark Arts]]. However, these magic types must still be equipped to be used with Dualcast. Because Dualcast is a form of Red Magic, on its own it gives access to the first three levels of [[White Magic (Final Fantasy V)|White]] and [[Black Magic (Final Fantasy V)|Black]] magic spells without the character having any other magic types equipped.
   
It is also one of two abilities that costs 999 ABP to learn, the other being [[Mimic (ability)|Mimic]]. The only drawback is that, to cast, for example, one [[Time Magic (Final Fantasy V)|Time Magic]] spell and one [[Summon (Final Fantasy V)|Summon]], the character must be in the [[Mime (Final Fantasy V)|Mime]] job, sacrificing [[Attack (command)#Final Fantasy V|Attack]] and [[Item]]s commands. Dualcast will give the character base Freelancer Magic +8.
+
It is one of two abilities that costs 999 ABP to learn, the other being [[Mimic (ability)|Mimic]]. The only drawback is that, to cast, for example, one [[Time Magic (Final Fantasy V)|Time Magic]] spell and one [[Summon (Final Fantasy V)|Summon]], the character must be in the [[Mime (Final Fantasy V)|Mime]] job, sacrificing [[Attack (command)#Final Fantasy V|Attack]] and [[Item]]s commands. Dualcast will give the character base [[Freelancer (Final Fantasy V)|Freelancer]] Magic +8.
   
 
Dualcast is affected by the "[[Mix and X-Magic glitch]]".
 
Dualcast is affected by the "[[Mix and X-Magic glitch]]".
Line 29: Line 31:
   
 
===''[[Final Fantasy VII]]''===
 
===''[[Final Fantasy VII]]''===
  +
{{main|W-Magic (Final Fantasy VII ability)}}
The [[Command Materia (Final Fantasy VII)#W-Magic|W-Magic Materia]] allows a character to cast two spells in one turn. The somewhat similar [[Quadra Magic]] lets the linked [[Magic Materia (Final Fantasy VII)|Magic]] or [[Summon Materia (Final Fantasy VII)|Summon Materia]] be cast four times for the cost of one casting.
+
The [[W-Magic (Final Fantasy VII)|W-Magic Materia]] allows a character to cast two spells in one turn. The somewhat similar [[Quadra Magic]] lets the linked [[Magic Materia (Final Fantasy VII)|Magic]] or [[Summon Materia (Final Fantasy VII)|Summon Materia]] be cast four times for the cost of one casting.
   
 
====''[[Crisis Core -Final Fantasy VII-]]''====
 
====''[[Crisis Core -Final Fantasy VII-]]''====
[[Independent Materia (Crisis Core)#Dualcast|Dualcast]] is an [[Independent Materia (Crisis Core)|Independent Materia]] bought from the [[Shop (Crisis Core)#Network Shop Shade|Network Shop Shade]] and found in a [[Treasure chest (object)|chest]] during [[Missions (Crisis Core)|mission]] 9-4-1. When any [[Magic Materia (Crisis Core)|Magic Materia]] is used while Dualcast is equipped, it is cast twice in succession.
+
[[Independent Materia (Crisis Core)#Dualcast|Dualcast]] is an [[Independent Materia (Crisis Core)|Independent Materia]] bought from the [[Shop (Crisis Core)#Network Shop Shade|Network Shop Shade]] and found in a [[Treasure chest (object)|chest]] during [[Missions (Crisis Core)|mission]] 9-4-1. When any [[Magic Materia (Crisis Core)|Magic Materia]] (except [[Flare (ability)|Flare]] and [[Ultima (ability)|Ultima]]) is used while Dualcast is equipped, it is cast twice in succession.
   
 
===''[[Final Fantasy X]]''===
 
===''[[Final Fantasy X]]''===
Doublecast is a [[Special (Final Fantasy X)|Special]] ability that allows a character to cast two [[Blk Magic (Final Fantasy X)|Black Magic]] spells in a row. It is located in [[Lulu/Gameplay|Lulu]]'s section of the [[Sphere Grid]], but several locks must be passed first. In the Expert Sphere Grid, it is the final ability on Lulu's path.
+
Doublecast is a [[Special (Final Fantasy X)|Special]] ability that allows a character to cast two [[Blk Magic (Final Fantasy X)|Black Magic]] spells in a row. It is located in [[Lulu/Gameplay|Lulu's]] section of the [[Sphere Grid]], but several locks must be passed first. In the Expert Sphere Grid, it is the final ability on Lulu's path.
   
 
In the first battle against [[Seymour (Final Fantasy X boss)|Seymour]], if the player defeats him with the first spell of a Doublecast and the second deals 6,000 or more damage, Seymour won't summon [[Anima (Final Fantasy X boss)|Anima]] and the game will [[List of bugs and glitches|glitch]].
 
In the first battle against [[Seymour (Final Fantasy X boss)|Seymour]], if the player defeats him with the first spell of a Doublecast and the second deals 6,000 or more damage, Seymour won't summon [[Anima (Final Fantasy X boss)|Anima]] and the game will [[List of bugs and glitches|glitch]].
   
Lulu's [[Overdrive (Final Fantasy X)|Overdrive]], Fury, allows several successive spells of one type to be cast. [[Seymour (Final Fantasy X boss)|Seymour Guado]] and [[Seymour Omnis]] have the ability to double-cast or quadruple-cast the same [[Element (term)|elemental]] spell.
+
Lulu's [[Overdrive (Final Fantasy X)|Overdrive]], [[Fury (Final Fantasy X)|Fury]], allows several successive spells of one type to be cast. [[Seymour (Final Fantasy X boss)|Seymour Guado]] and [[Seymour Omnis]] have the ability to double-cast or quadruple-cast the same [[Element (term)|elemental]] spell.
   
 
===''[[Final Fantasy XI]]''===
 
===''[[Final Fantasy XI]]''===
Chainspell is the level 1 [[Red Mage (Final Fantasy XI)|Red Mage's]] [[special job ability]] that allows rapid spellcasting. Its recast Time is 1 hour and its duration is 1 minute
+
Chainspell is the level 1 [[Red Mage (Final Fantasy XI)|Red Mage's]] [[special job ability]]. All of the user's spells have both their casting times and recast timers reduced to 0 seconds, save for casting animations which naturally cause a 2-3 second delay between casts, therefore still disallowing casting while the user is in motion. It can be recast every 1 hour.
   
While active, all spells cast will have zero casting time, other than the casting animation. This applies even for spells that aren't normally available to Red Mage, such as [[Ninjutsu (skillset)|Ninjutsu]], if utilizing a [[Ninja (Final Fantasy XI)|Ninja]] subjob. However, spells still cannot be cast non-stop: there is an approximate 2.5-3 second delay after casting a spell before the player is able to start casting another one, and Chainspell still does not remove that delay. All spells cast while this ability is active will also have their recast timers reduced to zero, meaning that the same spell can be immediately cast again if so desired and if MP permits (following the natural delay between spells). However, the activation of Chainspell does not cause any spells that are already recharging to immediately become available. MP costs of spells used while under Chainspell's effect are not reduced or affected in any other way.
+
This applies even for spells that aren't normally available to Red Mage, such as [[Ninjutsu (skillset)|Ninjutsu]], if utilizing a [[Ninja (Final Fantasy XI)|Ninja]] subjob. However, the activation of Chainspell does not cause any spells that are already recharging to immediately become available. MP costs of spells used while under Chainspell's effect are not reduced or affected in any other way.
   
 
Popular spells for Chainspelling:
 
Popular spells for Chainspelling:
Line 55: Line 58:
   
 
===''[[Final Fantasy XII]]''===
 
===''[[Final Fantasy XII]]''===
Chain Magick is an [[Final Fantasy XII enemy abilities#C|enemy-exclusive ability]]. Upon casting it will grant the user zero [[Charge Time]] of any subsequent spell casting. However, one must wait for the action animation ends before proceeding the next action, this can be further prolonged when the [[Effect Capacity]] is saturated.
+
[[Final Fantasy XII enemy abilities#Chain Magick|Chain Magick]] is an enemy-exclusive ability that grants the user zero [[Charge Time]] of any subsequent spell casting. However, one must wait for the action animation to end before proceeding the next action; this can be further prolonged when the [[Effect Capacity]] is saturated in the PlayStation 2 versions.
   
  +
It can be used by [[Shemhazai (Final Fantasy XII boss)|Shemhazai]], [[Mateus (Final Fantasy XII boss)|Mateus]], [[Demon Wall (Final Fantasy XII)|Demon Wall]] (Inner), [[King Bomb (Final Fantasy XII)|King Bomb]], [[Judge Bergan (boss)|Judge Bergan]], and [[The Undying (Final Fantasy XII)|The Undying]].
===''[[Lightning Returns: Final Fantasy XIII]]''===
 
{{Abil-stub|Lightning Returns: Final Fantasy XIII}}
 
   
 
===''[[Final Fantasy XIV]]''===
 
===''[[Final Fantasy XIV]]''===
Line 69: Line 71:
   
 
===''[[Final Fantasy Tactics Advance]]''===
 
===''[[Final Fantasy Tactics Advance]]''===
{{Q|Cast two spells in quick succession.|Description}}
+
{{Quote|Cast two spells in quick succession.|Description}}
Doublecast is learned by [[Red Mage (Tactics Advance)|Red Mages]] via the [[Final Fantasy Tactics Advance weapons#Rapiers|Madu]]. When used, it allows the unit to cast two spells from both of the A-Ability sets if possible. Doublecast works with White, Black, Summon, Spirit Magic, as well as certain Corner abilities. Doublecast can also be used to avoid some elemental, skillset, and Dmg2 laws because Doublecast is seen by the game as a non-aggressive, non-elemental, Red Magic ability. It is also one of few abilities to cost 999 AP to master.
+
Doublecast is learned by [[Red Mage (Tactics Advance)|Red Mages]] via the [[Final Fantasy Tactics Advance weapons#Rapiers|Madu]]. It allows the unit to cast two spells from both of the A-Ability sets if possible. Doublecast works with [[White Magic (Tactics Advance)|White]], [[Black Magic (Tactics Advance)|Black]], [[Totema|Summon]], [[Spirit Magic (Tactics Advance)|Spirit Magic]], as well as certain Corner abilities. Though Black Magic is inaccessible to [[Viera]], the only race that can learn Doublecast in the game. Doublecast can also be used to avoid some elemental, skillset, target area, and Dmg2 [[Law system (Tactics Advance)|laws]] because Doublecast is seen by the game as a non-aggressive, non-elemental, single target, Red Magic ability. It is also one of few abilities to cost 999 AP to master.
   
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
Doublecast is learned by the [[Red Mage (Tactics A2)|Red Mage]] for 990 AP via the Madu rapier. The spells used in Doublecast will be sensitive to elemental laws.
+
Doublecast is learned by the [[Red Mage (Tactics A2)|Red Mage]] for 990 AP via the Madu rapier. The spells used in Doublecast are sensitive to elemental [[Law system (Tactics A2)|laws]].
   
 
===''[[Final Fantasy Type-0]]''===
 
===''[[Final Fantasy Type-0]]''===
  +
Twinspell allows a character to equip two [[Final Fantasy Type-0 abilities|spells]] at once. It can be learned by all characters at different [[level]]s.
Twinspell {{J|ツインマジック|Tsuin Majikku|Twin Magic}} is defined by the ability of equipping two magical attacks to one character. [[Rem Tokimiya|Rem]] is credited for having this ability by default but it can be learned by all playable characters.
 
   
 
===''[[Final Fantasy: The 4 Heroes of Light]]''===
 
===''[[Final Fantasy: The 4 Heroes of Light]]''===
Line 82: Line 84:
   
 
===''[[Final Fantasy Dimensions]]''===
 
===''[[Final Fantasy Dimensions]]''===
Doublecast is the level 20 ability of the [[Red Mage (Dimensions)|Red Mage]] class, which allows the user to cast 2 spells of any equipped spell sets set on the character. If the character has no magic commands, Doublecast will display nothing instead. It requires 2 slots in order to equip and use.
+
Doublecast is the level 20 ability of the [[Red Mage (Dimensions)|Red Mage]] class, which allows the user to cast two spells of any equipped spellsets set on the character. If the character has no magic commands, Doublecast will display nothing. It requires two slots to equip and use.
   
===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]''===
+
===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' (2008)===
[[Terra Branford/Dissidia|Terra's]] [[EX Mode (term)|EX Mode]] bonus Chainspell allows her to use her magical attacks twice in succession.
+
[[Terra Branford/Dissidia (PSP)|Terra's]] [[EX Mode (term)|EX Mode]] bonus Chainspell allows her to use her magical attacks twice in succession.
   
 
====''[[Dissidia 012 Final Fantasy]]''====
 
====''[[Dissidia 012 Final Fantasy]]''====
[[Terra Branford/Dissidia|Terra's]] ability "Chainspell" returns as her ability in EX Mode as well as Regen, Critical Boost, and Glide.
+
Terra's ability "Chainspell" returns as her ability in EX Mode as well as Regen, Critical Boost, and Glide.
   
 
====''[[Dissidia Final Fantasy Opera Omnia]]''====
 
====''[[Dissidia Final Fantasy Opera Omnia]]''====
{{Abil-stub|Dissidia Final Fantasy Opera Omnia}}
+
{{Ability section|Dissidia Final Fantasy Opera Omnia}}
   
 
===''[[Theatrhythm Final Fantasy]]''===
 
===''[[Theatrhythm Final Fantasy]]''===
[[Theatrhythm Final Fantasy abilities#Dualcast|Dualcast]] is a special ability learned by [[Vivi Ornitier|Vivi]] (level 45) and [[Shantotto]] (level 55), and costs 22 CP to equip. Dualcast doubles the power of all magic abilities used by the character.
+
[[Theatrhythm Final Fantasy abilities#Dualcast|Dualcast]] is a special ability learned by [[Vivi Ornitier/Theatrhythm|Vivi]] (level 45) and [[Shantotto/Theatrhythm|Shantotto]] (level 55), and costs 22 CP to equip. Dualcast doubles the power of all magic abilities used by the character.
   
 
====''[[Theatrhythm Final Fantasy Curtain Call]]''====
 
====''[[Theatrhythm Final Fantasy Curtain Call]]''====
Dualcast is a proactive ability that costs 22 CP to equip. It is active for the entire length of the stage. It multiplies effects of magic-type abilities by 2 and only applies to the character equipping it. It is learned by Lenna (level 80), Terra (level 85), Vivi (level 85), Garnet (level 90), Shantotto (level 90), and Chaos (level 85).
+
Dualcast is a proactive ability that costs 22 CP to equip. It is active for the entire length of the stage. It multiplies effects of magic-type abilities by 2 and only applies to the character equipping it. It is learned by [[Lenna Charlotte Tycoon/Theatrhythm|Lenna]] (level 80), [[Terra Branford/Theatrhythm|Terra]] (level 85), Vivi (level 85), [[Garnet Til Alexandros XVII/Theatrhythm|Garnet]] (level 90), Shantotto (level 90), and [[Chaos (Final Fantasy)/Theatrhythm|Chaos]] (level 85).
   
 
====''[[Theatrhythm Final Fantasy All-Star Carnival]]''====
 
====''[[Theatrhythm Final Fantasy All-Star Carnival]]''====
{{Abil-stub|Theatrhythm Final Fantasy All-Star Carnival}}
+
{{Ability section|Theatrhythm Final Fantasy All-Star Carnival}}
{{-}}
+
{{clear}}
   
 
===''[[Pictlogica Final Fantasy]]''===
 
===''[[Pictlogica Final Fantasy]]''===
{{Abil-stub|Pictlogica Final Fantasy}}
+
{{Ability section|Pictlogica Final Fantasy}}
   
 
===''[[Final Fantasy Airborne Brigade]]''===
 
===''[[Final Fantasy Airborne Brigade]]''===
{{Abil-stub|Final Fantasy Airborne Brigade}}
+
{{Ability section|Final Fantasy Airborne Brigade}}
   
 
===''[[Final Fantasy All the Bravest]]''===
 
===''[[Final Fantasy All the Bravest]]''===
Line 113: Line 115:
   
 
===''[[Final Fantasy Record Keeper]]''===
 
===''[[Final Fantasy Record Keeper]]''===
Several [[Soul Break]]s take the form of doublecasted spells, such as the core Red Mage and Vivi's early Soul Breaks.
+
Several early [[Soul Break]]s are presented as doublecasted spells, such as the core [[Red Mage (Record Keeper)|Red Mage's]] and [[Vivi Ornitier/Record Keeper|Vivi's]] earlier Soul Breaks.
   
Some [[Record Materia]] and [[Legend Materia]] grant the ability to doublecast abilities of a certain type of element, without consuming extra ability uses. The chance to doublecast varies by Materia.
+
Some [[Record Materia]] and [[Legend Materia]] grant the ability to doublecast abilities of a certain type of element or school, without consuming extra ability uses. The chance to doublecast varies by Materia.
   
Certain Ultra Soul Breaks grant an effect known as Ability Double, which allow the character to use an ability twice while consuming two ability uses. Ability Double does not trigger if the ability does not have two or more uses left or with [[Burst Mode]] commands.
+
Certain Ultra Soul Breaks allow a character to use an ability twice in one turn, while consuming two ability uses. This effect does not trigger if the ability does not have two or more uses left, and will not work with [[Burst Mode]] commands.
  +
  +
Most Awakening Soul Breaks allow characters to dualcast abilities at no cost, as those Soul Breaks grant infinite ability uses for the duration of their effects.
   
 
===''[[Final Fantasy Brave Exvius]]''===
 
===''[[Final Fantasy Brave Exvius]]''===
 
[[File:FFBE Black Magic Icon 8.png|thumb|70px]]
 
[[File:FFBE Black Magic Icon 8.png|thumb|70px]]
{{Q|Use magic twice in one turn|Description}}
+
{{Quote|Use magic twice in one turn|Description}}
 
Appearing alongside [[Double Black Magic|Dual Black Magic]], Dualcast {{J|れんぞくま|Renzokuma}} is an active [[Final Fantasy Brave Exvius special abilities#Dualcast|special ability]] that allows its caster to use any of three magic types—[[White Magic (Brave Exvius)|White Magic]], [[Black Magic (Brave Exvius)|Black Magic]] and [[Green Magic (Brave Exvius)|Green Magic]]—twice in one turn. While it costs 0 MP, the caster's MP will decrease in accordance to the sum of the spells' cost: for example, [[Curaja]] (which upon normal casting conditions costs 15 MP) would cost 30 MP to cast twice.
 
Appearing alongside [[Double Black Magic|Dual Black Magic]], Dualcast {{J|れんぞくま|Renzokuma}} is an active [[Final Fantasy Brave Exvius special abilities#Dualcast|special ability]] that allows its caster to use any of three magic types—[[White Magic (Brave Exvius)|White Magic]], [[Black Magic (Brave Exvius)|Black Magic]] and [[Green Magic (Brave Exvius)|Green Magic]]—twice in one turn. While it costs 0 MP, the caster's MP will decrease in accordance to the sum of the spells' cost: for example, [[Curaja]] (which upon normal casting conditions costs 15 MP) would cost 30 MP to cast twice.
   
A Dualcast materia is [[Ludmille]]'s [[Trust Master]] reward; upon obtaining it, it can be equipped to any unit, although it will favor Mage-type units. Dualcast can also be learned by a few units, among them [[Krile Mayer Baldesion/Other appearances#Final Fantasy Brave Exvius|Krile]] (Level 60, 4★), [[Rem Tokimiya/Brave Exvius|Rem]]{{foot|Currently, a Japan-exclusive unit}} (Level 80, 5★) and [[Marie (Brave Exvius)|Marie]]{{foot|Currently, a Japan-exclusive unit}} (Level 83, 6★).
+
A Dualcast materia is [[Ludmille]]'s [[Trust Master]] reward; upon obtaining it, it can be equipped to any unit, although it will favor Mage-type units. Dualcast can also be learned by a few units, among them [[Krile Mayer Baldesion/Brave Exvius|Krile]] (level 60, 4★), [[Rem Tokimiya/Brave Exvius|Rem]]{{foot|Currently, a Japan-exclusive unit}} (level 80, 5★) and [[Marie (Brave Exvius)|Marie]]{{foot|Currently, a Japan-exclusive unit}} (level 83, 6★).
   
 
===''[[Mobius Final Fantasy]]''===
 
===''[[Mobius Final Fantasy]]''===
{{Abil-stub|Mobius Final Fantasy}}
+
{{Ability section|Mobius Final Fantasy}}
   
 
==Gallery==
 
==Gallery==
<gallery>
+
<gallery expand="true">
 
TAY PSP Dualcast.png|''[[Final Fantasy IV: The Complete Collection]]''.
 
TAY PSP Dualcast.png|''[[Final Fantasy IV: The Complete Collection]]''.
 
FF12 Chain Magick.png|Chain Magick used by [[The Undying (Final Fantasy XII)|The Undying]] in ''[[Final Fantasy XII]]''.
 
FF12 Chain Magick.png|Chain Magick used by [[The Undying (Final Fantasy XII)|The Undying]] in ''[[Final Fantasy XII]]''.
 
XIII raktavija multicast icefire.PNG|Raktavija using Multicast in ''[[Final Fantasy XIII]]''.
 
XIII raktavija multicast icefire.PNG|Raktavija using Multicast in ''[[Final Fantasy XIII]]''.
  +
DFFOO Quick Dualcast.png|''[[Dissidia Final Fantasy Opera Omnia]]''.
 
FFAB Dualcast Firaga - Lenna SSR.png|Dualcast Firaga in ''[[Final Fantasy Airborne Brigade]]'' (SSR) [FFV].
 
FFAB Dualcast Firaga - Lenna SSR.png|Dualcast Firaga in ''[[Final Fantasy Airborne Brigade]]'' (SSR) [FFV].
 
FFAB Dualcast Firaga - Lenna SSR+.png|Dualcast Firaga in ''[[Final Fantasy Airborne Brigade]]'' (SSR+) [FFV].
 
FFAB Dualcast Firaga - Lenna SSR+.png|Dualcast Firaga in ''[[Final Fantasy Airborne Brigade]]'' (SSR+) [FFV].
Line 148: Line 153:
 
{{navbox statuses}}
 
{{navbox statuses}}
   
[[Category:Recurring Limit Breaks]]
 
[[Category:Recurring command abilities]]
 
[[Category:Theatrhythm Final Fantasy Abilities]]
 
[[Category:Theatrhythm Final Fantasy Curtain Call Abilities]]
 
[[Category:Final Fantasy Brave Exvius Abilities]]
 
   
 
[[it:Bimagia]]
 
[[it:Bimagia]]
 
[[ru:Два заклинания]]
 
[[ru:Два заклинания]]
 
[[Category:Recurring command abilities]]

Revision as of 05:15, 13 January 2020

Template:Sideicon

FFIV TAY iOS Dualcast

Leonora with Dualcast in Final Fantasy IV: The After Years (iOS).

Casts equipped magic twice in succession.

Dualcast (連続魔 or れんぞくま, Renzokuma?), also known as X-Magic, Redx2, W-Magic (Wまほう, W Mahō?), Doublecast and Twinspell (ツインマジック, Tsuin Majikku?, lit. Twin Magic), is a recurring ability that allows a character to cast two spells in one turn, and is typically associated with the Red Mage job starting from Final Fantasy V, where the ability debuted.

Abilities with the same or similar function exist in individual games, like Double and Triple in Final Fantasy VIII and certain Trance commands in Final Fantasy IX.

Appearances

Final Fantasy IV

Dualcast is an augment ability in the 3D version. It is obtained by speaking with the Elder of Mysidia if the player gave three augment abilities to Palom and Porom before they left the party, with each twin having at least one ability each. Dualcast is compatible with Black and White Magic, but not with Summon Magic.

Final Fantasy IV: The After Years

Cast two magic spells in one turn.

Description

Dualcast can be extracted from the Dark Crystal on the 15th floor of the Depths. The ability is acquired by defeating the optional boss Deathgaze, and can only be learned by Palom, Porom, or Leonora. Dualcast's Charge Time equals the average × 1.2 magic of both spells.

In the 3D versions, the ability is extracted from the Dark Crystal by defeating the Lunar Dragon instead. When beginning a New Game Plus, the ability is inherited and eventually all three mages can learn it in the same save.

Final Fantasy V

FFV Dualcast Icon iOS

Cast two spells back-to-back.

Description

Dualcast is the Red Mage's level 4 ability. Dualcast notably works with all types of magic, except Blue Magic and Dark Arts. However, these magic types must still be equipped to be used with Dualcast. Because Dualcast is a form of Red Magic, on its own it gives access to the first three levels of White and Black magic spells without the character having any other magic types equipped.

It is one of two abilities that costs 999 ABP to learn, the other being Mimic. The only drawback is that, to cast, for example, one Time Magic spell and one Summon, the character must be in the Mime job, sacrificing Attack and Items commands. Dualcast will give the character base Freelancer Magic +8.

Dualcast is affected by the "Mix and X-Magic glitch".

Final Fantasy VI

Dualcast (also called X-Magic) can be used if a character is equipped with the Soul of Thamasa relic. The only drawback is that the character cannot summon the esper s/he currently has equipped.

Final Fantasy VII

The W-Magic Materia allows a character to cast two spells in one turn. The somewhat similar Quadra Magic lets the linked Magic or Summon Materia be cast four times for the cost of one casting.

Crisis Core -Final Fantasy VII-

Dualcast is an Independent Materia bought from the Network Shop Shade and found in a chest during mission 9-4-1. When any Magic Materia (except Flare and Ultima) is used while Dualcast is equipped, it is cast twice in succession.

Final Fantasy X

Doublecast is a Special ability that allows a character to cast two Black Magic spells in a row. It is located in Lulu's section of the Sphere Grid, but several locks must be passed first. In the Expert Sphere Grid, it is the final ability on Lulu's path.

In the first battle against Seymour, if the player defeats him with the first spell of a Doublecast and the second deals 6,000 or more damage, Seymour won't summon Anima and the game will glitch.

Lulu's Overdrive, Fury, allows several successive spells of one type to be cast. Seymour Guado and Seymour Omnis have the ability to double-cast or quadruple-cast the same elemental spell.

Final Fantasy XI

Chainspell is the level 1 Red Mage's special job ability. All of the user's spells have both their casting times and recast timers reduced to 0 seconds, save for casting animations which naturally cause a 2-3 second delay between casts, therefore still disallowing casting while the user is in motion. It can be recast every 1 hour.

This applies even for spells that aren't normally available to Red Mage, such as Ninjutsu, if utilizing a Ninja subjob. However, the activation of Chainspell does not cause any spells that are already recharging to immediately become available. MP costs of spells used while under Chainspell's effect are not reduced or affected in any other way.

Popular spells for Chainspelling:

  • Stun: To keep a powerful enemy constantly locked in stasis.
  • Cure IV or other Healing Magic: To prevent otherwise certain KO.
  • Raise: To get large groups back on their feet. Raise's long casting and recast time will be negated, allowing a very fast recovery from a wipe.
  • Reraise: To instantly cast Reraise before being KO'd.
  • Utsusemi: Ichi or Utsusemi: Ni: To prevent the Red Mage's death by reducing the cast and recast times of these valuable spells to zero.
  • Drain and Aspir: To quickly restore the Red Mage's HP or MP while reducing the HP or MP of an enemy.

Final Fantasy XII

Chain Magick is an enemy-exclusive ability that grants the user zero Charge Time of any subsequent spell casting. However, one must wait for the action animation to end before proceeding the next action; this can be further prolonged when the Effect Capacity is saturated in the PlayStation 2 versions.

It can be used by Shemhazai, Mateus, Demon Wall (Inner), King Bomb, Judge Bergan, and The Undying.

Final Fantasy XIV

Dualcast (sometimes called Chainspell) is a key trait of the Red Mage, available at all levels. Upon casting a spell with a casting time, the player will gain the Dualcast effect, allowing them to instantly cast their next spell (this includes extremely powerful spells, such as Verraise, or spells that are not part of the Red Mage's skillset, such as Drain). The effect is canceled if any weaponskill or non-spellcasting action is used instead.

Final Fantasy XV

Dualcast is an Elemancy effect that casts a spell up to two times. First is guaranteed, then: .

The effect is obtained during spellcrafting from the following catalysts: Ether, Remedy, Superior Restorative, Cleigne Mollusk, Caem Pinkshrimp, Cleigne Darkshell, Sheep Milk, Anak Antlers, Basilisk Plumage, Bulette Carapace, Catfish Barbel, Catfish Mucus, Chrome Bit, Cockatrice Tail Feathers, Crab Carapace, Fine Tail Feathers, Garula Tusk, Grouper Bones, Grouper Skin, Hairy Horn, Hard Whiskers, Havocfang Hide, Magnificent Tail Feathers, Metal Scrap, Rough Scales, Sahagin Scale, Scaled Skin, Sharp Bone, Shattered Timepiece, Snakehead Scales, Strong Bone, Supple Tail, Tiny Feather, Tough Shell, Trout Scales, and Voretooth Bristles.

Final Fantasy Tactics Advance

Cast two spells in quick succession.

Description

Doublecast is learned by Red Mages via the Madu. It allows the unit to cast two spells from both of the A-Ability sets if possible. Doublecast works with White, Black, Summon, Spirit Magic, as well as certain Corner abilities. Though Black Magic is inaccessible to Viera, the only race that can learn Doublecast in the game. Doublecast can also be used to avoid some elemental, skillset, target area, and Dmg2 laws because Doublecast is seen by the game as a non-aggressive, non-elemental, single target, Red Magic ability. It is also one of few abilities to cost 999 AP to master.

Final Fantasy Tactics A2: Grimoire of the Rift

Doublecast is learned by the Red Mage for 990 AP via the Madu rapier. The spells used in Doublecast are sensitive to elemental laws.

Final Fantasy Type-0

Twinspell allows a character to equip two spells at once. It can be learned by all characters at different levels.

Final Fantasy: The 4 Heroes of Light

The Sage's Spell Again ability lets the character continuously cast the spells they have equipped until they run out of AP.

Final Fantasy Dimensions

Doublecast is the level 20 ability of the Red Mage class, which allows the user to cast two spells of any equipped spellsets set on the character. If the character has no magic commands, Doublecast will display nothing. It requires two slots to equip and use.

Dissidia Final Fantasy (2008)

Terra's EX Mode bonus Chainspell allows her to use her magical attacks twice in succession.

Dissidia 012 Final Fantasy

Terra's ability "Chainspell" returns as her ability in EX Mode as well as Regen, Critical Boost, and Glide.

Dissidia Final Fantasy Opera Omnia

Edgar - Chainsaw2This section about an ability in Dissidia Final Fantasy Opera Omnia is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Theatrhythm Final Fantasy

Dualcast is a special ability learned by Vivi (level 45) and Shantotto (level 55), and costs 22 CP to equip. Dualcast doubles the power of all magic abilities used by the character.

Theatrhythm Final Fantasy Curtain Call

Dualcast is a proactive ability that costs 22 CP to equip. It is active for the entire length of the stage. It multiplies effects of magic-type abilities by 2 and only applies to the character equipping it. It is learned by Lenna (level 80), Terra (level 85), Vivi (level 85), Garnet (level 90), Shantotto (level 90), and Chaos (level 85).

Theatrhythm Final Fantasy All-Star Carnival

Edgar - Chainsaw2This section about an ability in Theatrhythm Final Fantasy All-Star Carnival is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Pictlogica Final Fantasy

Edgar - Chainsaw2This section about an ability in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne Brigade

Edgar - Chainsaw2This section about an ability in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy All the Bravest

Dualcast is the ability that is used by the Red Mage during battle.

Final Fantasy Record Keeper

Several early Soul Breaks are presented as doublecasted spells, such as the core Red Mage's and Vivi's earlier Soul Breaks.

Some Record Materia and Legend Materia grant the ability to doublecast abilities of a certain type of element or school, without consuming extra ability uses. The chance to doublecast varies by Materia.

Certain Ultra Soul Breaks allow a character to use an ability twice in one turn, while consuming two ability uses. This effect does not trigger if the ability does not have two or more uses left, and will not work with Burst Mode commands.

Most Awakening Soul Breaks allow characters to dualcast abilities at no cost, as those Soul Breaks grant infinite ability uses for the duration of their effects.

Final Fantasy Brave Exvius

FFBE Black Magic Icon 8

Use magic twice in one turn

Description

Appearing alongside Dual Black Magic, Dualcast (れんぞくま, Renzokuma?) is an active special ability that allows its caster to use any of three magic types—White Magic, Black Magic and Green Magic—twice in one turn. While it costs 0 MP, the caster's MP will decrease in accordance to the sum of the spells' cost: for example, Curaja (which upon normal casting conditions costs 15 MP) would cost 30 MP to cast twice.

A Dualcast materia is Ludmille's Trust Master reward; upon obtaining it, it can be equipped to any unit, although it will favor Mage-type units. Dualcast can also be learned by a few units, among them Krile (level 60, 4★), Rem*(Currently, a Japan-exclusive unit) (level 80, 5★) and Marie*(Currently, a Japan-exclusive unit) (level 83, 6★).

Mobius Final Fantasy

Edgar - Chainsaw2This section about an ability in Mobius Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery