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The Dreadnought is an enemy in Final Fantasy XIII-2. It is smaller in size compared to the Dreadnought from Final Fantasy XIII.




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Paradigm PackEdit

The Dreadnought is a Commando. It innately halves physical and magic damage, and naturally has high HP. If all-potent is used, it will have around 800 points in Strength, around 250 points in Magic and around 11,000 HP, making for a good pseudo-Sentinel.

Dreadnought's Feral Link is based on its Magic stat, and is thus not strong. The Dreadnought is cheap to max out, requiring 31 Engines, 46 Boosters and 23 Generators, costing about 160,000 gil. When the Dreadnought crystal is captured, the camera on-screen will zoom in to the Dreadnought's face.

Monster statsEdit


Ability Level Type Infuse
Attack Initial Command N
Ruin Initial Command N
Launch Initial Auto N
Strength: +16% Initial Passive Y
Area Sweep 7 Command N
Critical: Power Surge 9 Passive Y
Stagger: Wound 10 Auto N
Strength: +20% 16 Passive Y
Armor Breaker 20 Auto N
Strength: +25% 37 Passive Y
Blindside 39 Auto Y
Scourge 42 Auto Y
Ruinga 45 Command Y


Dreadnoughts were a type of battleship popular in the first half of the 20th century before the advent of the aircraft carrier made them obsolete. They were gigantic heavily armored ships noted for an "all-big-gun" design that allowed for great firing range while being well-protected. The term "dreadnought" comes from the first major ship of this design, the 1906 HMS Dreadnought. The word means "fear nothing".


  • The Dreadnought stays on screen after it is defeated, like most bosses.
  • This is one of the few monsters that has more HP than its counterpart in the previous game.

Related enemiesEdit

Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIIIEdit

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