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==Gallery==
 
==Gallery==
 
<gallery class="FFXIIIa">
 
<gallery class="FFXIIIa">
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Dreadnought Art FFXIII.jpg|Concept art.
 
FFXIII Ch 4 Dreadnought.jpg|Dreadnought.
 
FFXIII Ch 4 Dreadnought.jpg|Dreadnought.
 
XIII dreadnought.png|Dreadnought in battle.
 
XIII dreadnought.png|Dreadnought in battle.

Revision as of 05:45, 11 June 2016

Template:Sideicon

Template:FFXIII Enemy

Lightning: Pulse armament.
Sazh: And that's bad for us, isn't it?
Lightning: You have eyes, don't you?
Lightning and Sazh

Dreadnought is a boss in Final Fantasy XIII, fought twice in the Vile Peaks by Sazh, Lightning, and Vanille.

Upon Dreadnought's defeat the Crystarium will expand to Stage Three. Sazh and Lightning will be able to use the Commando and Medic roles, respectively, and the player will be able to upgrade weapons and accessories.

Battle

The Dreadnought is fought twice in quick succession, and whatever last paradigm was used in the first battle will be selected for the second fight. The only difference is that the Dreadnought will have more health, use Wrecking Ball—a devastating attack—and use fire-based melee attacks in the second battle, meaning at least two staggers will likely be needed.

Strategy

A good strategy is to have Vanille debuff the Dreadnought, while Sazh buffs the team (with Bravery and Faith, depending on the character) and Lightning goes in with Commando. Once the team is fully buffed and the enemy fully debuffed, they can switch to Tri-disaster (three Ravagers) and keep pressing the attack until the Dreadnought is staggered. Once done, they can switch to Relentless Assault (a Commando and two Ravagers) to defeat it.

In the second battle, the same strategy will still work. However, due to Wrecking Ball, a Medic will be needed. The Dreadnought will be able to include fire in its attacks, increasing the damage it deals.

AI script

First Battle

  • Turn 1 – Attack
  • Turn 2 – Attack
  • Turn 3 – Attack
  • If affected by a debuff and the next move is Crush – Steam Clean
  • Turn 4 – Crush

Second Battle

  • Turn 1 – Flame Spreader
  • Turn 2 – Flame Spreader
  • If affected by a debuff and the next move is Wrecking Ball – Steam Clean
  • Turn 3 – Wrecking Ball

Other appearances

Final Fantasy XIV: A Realm Reborn

Template:Sideicon Under the name "Clockwork Dreadnaught", three Dreadnoughts appear as superbosses in Binding Coil of Bahamut - Turn 4. One also appeared in a FATE during the event Lightning Strikes.

Final Fantasy Record Keeper

Template:Sideicon

FFRK Dreadnought FFXIII

Dreadnought appears as the boss in The Vile Peaks 1. To achieve the Target Score for this enemy, the player is required to afflict it with Blind.

Gallery

Etymology

Dreadnoughts were a type of battleship popular in the first half of the 20th century before the advent of the aircraft carrier made them obsolete. They were gigantic heavily armored ships noted for an "all-big-gun" design that allowed for great firing range while being well-protected. The term "dreadnought" comes from the first major ship of this design, the 1906 HMS Dreadnought. The word means "fear nothing".

Related enemies

Final Fantasy XIII-2

Lightning Returns: Final Fantasy XIII