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The Dreadnought is fought twice in quick succession, and whatever last [[paradigm]] was used in the first battle will be selected for the second fight. The same strategy works both times, with the only difference being that the Dreadnought will have more health, use Wrecking Ball - a devastating attack - and use [[Fire (Element)|fire]] based melee attacks in the second battle, meaning at least two [[stagger]]s will likely be needed.
 
The Dreadnought is fought twice in quick succession, and whatever last [[paradigm]] was used in the first battle will be selected for the second fight. The same strategy works both times, with the only difference being that the Dreadnought will have more health, use Wrecking Ball - a devastating attack - and use [[Fire (Element)|fire]] based melee attacks in the second battle, meaning at least two [[stagger]]s will likely be needed.
   
When fighting the Dreadnought, a good strategy is to have Vanille debuff the Dreadnought, while Sazh buffs the team (with [[Bravery (Spell)|Bravery]] / [[Faith (Spell)|Faith]], depending on the character) and Lightning goes in with [[Commando (Final Fantasy XIII)|Commando]]. Once the team is fully buffed and the enemy fully debuffed, they can switch to RAV/RAV/RAV and keep pressing the attack until the Dreadnought is staggered. Once done, they can switch to RAV/COM/RAV to defeat it.
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When fighting the Dreadnought, a good strategy is to have Vanille debuff the Dreadnought, while Sazh buffs the team (with [[Bravery (Ability)|Bravery]] / [[Faith (Ability)|Faith]], depending on the character) and Lightning goes in with [[Commando (Final Fantasy XIII)|Commando]]. Once the team is fully buffed and the enemy fully debuffed, they can switch to RAV/RAV/RAV and keep pressing the attack until the Dreadnought is staggered. Once done, they can switch to RAV/COM/RAV to defeat it.
   
 
In the second battle, the same strategy will still work. However, due to the devastating power of Wrecking Ball, a [[Medic]] will be needed. Also, the Dreadnought will be able to include fire in its attacks, increasing the damage it deals.
 
In the second battle, the same strategy will still work. However, due to the devastating power of Wrecking Ball, a [[Medic]] will be needed. Also, the Dreadnought will be able to include fire in its attacks, increasing the damage it deals.

Revision as of 19:34, 15 June 2011

Template:FFXIII Enemies Dreadnought is a boss in Final Fantasy XIII. It is fought in the Vile Peaks by Lightning, Sazh, and Vanille.

Fighting the Dreadnought

The Dreadnought is fought twice in quick succession, and whatever last paradigm was used in the first battle will be selected for the second fight. The same strategy works both times, with the only difference being that the Dreadnought will have more health, use Wrecking Ball - a devastating attack - and use fire based melee attacks in the second battle, meaning at least two staggers will likely be needed.

When fighting the Dreadnought, a good strategy is to have Vanille debuff the Dreadnought, while Sazh buffs the team (with Bravery / Faith, depending on the character) and Lightning goes in with Commando. Once the team is fully buffed and the enemy fully debuffed, they can switch to RAV/RAV/RAV and keep pressing the attack until the Dreadnought is staggered. Once done, they can switch to RAV/COM/RAV to defeat it.

In the second battle, the same strategy will still work. However, due to the devastating power of Wrecking Ball, a Medic will be needed. Also, the Dreadnought will be able to include fire in its attacks, increasing the damage it deals.

Upon defeat of the Dreadnought, the Crystarium will expand to stage three. Sazh and Lightning will be able to use the Commando and Medic roles, respectively, and the player will be able to upgrade weapons and accessories.

AI script

  • Battle one
    • If affected by debuff - Steam Clean
    • Turn 1 - Attack
    • Turn 2 - Attack
    • Turn 3 - Attack
    • Turn 4 - Crush
  • Battle two
    • If affected by debuff - Steam Clean
    • Turn 1 - Flame Spreader
    • Turn 2 - Flame Spreader
    • Turn 3 - Wrecking Ball

Related Enemies

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