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Draw ability

Quistis draws magic from a Bite Bug.

Draw (ドロー, Dorō?) is a command ability in Final Fantasy VIII available when a Guardian Force is junctioned to a character. Every Guardian Force has Draw as a default ability, though it can be removed via Amnesia Greens, and later re-added using the Draw Scroll bought from pet shops.

When a character draws magic from enemies, aquamarine spheres eject out of the enemy into the drawing party member. In the game's PlayStation demo, the draw animation is longer, with the spells gathering up in the air for a moment before entering the character. The draw system was created by Takatsugu Nakazawa.

Mechanics

FF8CantDraw

Cannot Draw.

Draw is used to siphon magic from enemies. If magic is drawn it can either be stocked or cast.

Draw is used to steal Guardian Forces from certain bosses, such as Eden from Ultima Weapon. If the GF is drawn from the boss, it is useless in that particular battle, but afterwards can be junctioned.

How many of a spell can be drawn depends on the drawing character's Magic stat, the spell they are drawing, and whom they are drawing it from. Thus, high-level spells, like Holy and Meteor, are often only drawn in stocks of three or fewer. Draws can also fail entirely. Characters with high Magic have a better chance of drawing stronger spells, but no more than nine spells can be drawn at a time (in the PlayStation Final Fantasy VIII demo the maximum is only three spells). This, does not apply to magic drawn from the field draw points, where the player character can draw up to fifteen of a given spell.

Stock

Stock is the option to draw magic and place the spells into the character's spell inventory. Each character has a magic spell inventory that can store 32 spells, each up to 100 units. Whenever the player chooses to stock the magic, it is saved in the inventory for later use with the Magic command or for junctioning or refining. When a character has drawn 100 units of a spell, the Stock command is disabled. The character uses Stock automatically when drawing spells from draw points.

The formula for determining how many spells a character will draw (referred to as DrawAmount in the following formula) is as follows:

If DrawAmount < 1, Draw command fails[1]
If DrawAmount > 9, DrawAmount = 9

Stocking magic from enemies 100 times in the Steam version earns the player the achievement Magician.

Cast

Draw failed

Draw failed.

Cast is the option to draw a magic spell from the enemy and immediately cast it, without it being taken out of the player's spell inventory. If the player chooses to cast when they draw, the magic will be weaker than it would have been if the player had stocked it and used it with the Magic command (in case of status-inducing magic, they will wear out faster).

The formula to determine how much damage is dealt through casting instead of using the spell from the character is as follows:

If (DrawAmount < 1) cast fails, else

(The following is the formula for Magic, which is used in step 2 of the formula)

[1]

Resistance

Each spell has a resist value to being drawn, with higher numbers meaning harder to draw.

The formula for drawing spells is as follows:

[1]

The DrawResist value varies per spell, as shown below.[1]

Draw list

See draw point article for a list of draw points.

Magic

Spell Draw Resist Draw from
Aero 17 Level 1-44: Ruby Dragon
Level 1-100: Abyss Worm, Death Claw, Fujin, Paratrooper
Level 20-100: Thrustaevis
Apocalypse 46 Level 1-100: Ultimecia*(Final form)
Aura 40 Level 30-100: Seifer*(Fourth encounter)
Berserk 13 Level 1-100: Snow Lion, Wendigo
Level 20-100: Grat
Bio 22 Level 1-100: Gargantua, Griever, Malboro
Level 20-100: Blue Dragon, Chimera, Left Orb, Tri-Face
Level 30-100: Anacondaur, Lefty, Vysage
Blind 12 Level 1-29: Granaldo, Lefty, Oilboyle, Tri-Face
Level 1-100: Blue Dragon, Guard, Imp, Ochu, Tri-Point
Level 20-100: Blobra, Forbidden
Blizzaga 33 Level 1-100: Sorceress, Ultimecia (Griever form)
Level 30-100: Adamantoise, Adel, Base Soldier, Buel, Edea*(Second encounter), Elite Soldier, Esthar Soldier, Esthar Soldier (Terminator), Fastitocalon, Fastitocalon-F, G-Soldier, Grendel, Jelleye, Mobile Type 8, PuPu, Seifer*(Fourth encounter), Slapper, Snow Lion, Sphinxara, Sphinxaur, Thrustaevis
Blizzara 16 Level 20-29: Adamantoise, Adel, Base Soldier, Buel, Edea*(Second encounter), Elite Soldier, Esthar Soldier, Esthar Soldier (Terminator), Fastitocalon, Fastitocalon, G-Soldier, Grendel, Jelleye, Mobile Type 8, PuPu, Seifer*(Fourth encounter), Sphinxara, Sphinxaur, Thrustaevis
Level 20-100: Glacial Eye, Slapper, Snow Lion
Blizzard 0 Level 1-19: Adamantoise, Adel, Base Soldier, Biggs*(First encounter), Buel, Edea*(Second encounter), Elite Soldier, Esthar Soldier, Esthar Soldier (Terminator), Fastitocalon, Fastitocalon-F, G-Soldier, Glacial Eye, Grendel, Jelleye, Mobile Type 8, PuPu, Seifer*(Fourth encounter), Sphinxara, Sphinxaur, Thrustaevis, Wedge*(First encounter), X-ATM092
Level 1-100: Slapper, Snow Lion
Break 39 Level 1-100: Iguion, Imp
Level 20-100: Cockatrice
Level 30-100: Blue Dragon
Confuse 26 Level 1-100: Imp
Level 20-100: Belhelmel, Ochu
Level 30-100: Blobra, Funguar
Cura 15 Level 1-100: Edea*(First encounter), Fujin*(First encounter), NORG Pod
Level 20-29: Abadon, Anacondaur, Biggs*(Second encounter), Caterchipillar, Diablos, Esthar Soldier, Fujin*(Second encounter), G-Soldier, Guard, Left Probe, Mesmerize, Oilboyle, Propagator, PuPu, Right Probe, Seifer*(First encounter), Sphinxara, Sphinxaur, Tonberry King
Level 20-100: Geezard, Glacial Eye
Level 40-100: Turtapod
Curaga 34 Level 1-100: Bahamut
Level 30-100: Abadon, Anacondaur, Caterchipillar, Diablos, Esthar Soldier, Fujin*(Second encounter), G-Soldier, GIM47N, Guard, Left Probe, Mesmerize, Oilboyle, Propagator, PuPu, Right Probe, Sphinxara, Sphinxaur, Tonberry King
Cure 0 Level 1-19: Anacondaur, Caterchipillar, Esthar Soldier, G-Soldier, Glacial Eye, Guard, Mesmerize, Oilboyle, PuPu
Level 1-39: Turtapod
Level 1-100: Geezard
Death 34 Level 1-100: Odin, Tonberry, Tonberry King, Torama
Level 30-100: Blue Dragon, Creeps, Forbidden
Demi 36 Level 1-100: Diablos, Edea*(Second encounter), Jumbo Cactuar, Red Giant, Right Probe, Torama, UFO?, Ultimecia*(First battle)
Level 20-100: Malboro
Level 30-100: Lefty
Level 35-45: Ruby Dragon
Dispel 20 Level 1-100: Abadon, Bahamut, Droma, Edea*(First encounter), Elastoid, Helix, Right Orb, Rinoa, Seifer*(Second and third encounters), Turtapod, Ultima Weapon
Level 20-100: Death Claw, GIM52A
Level 30-100: Blood Soul, Elite Soldier, Hexadragon, Mesmerize, Oilboyle
Double 16 Level 1-100: Cerberus, Edea*(First encounter), Elnoyle, Elvoret, Gerogero, Grendel, Minotaur, Odin, Sorceress
Drain 18 Level 1-29: Lefty
Level 20-29: Blue Dragon
Level 20-100: Red Bat
Esuna 16 Level 1-100: Abadon, Biggs*(First encounter), Chimera, Droma, Edea*(Second encounter), Gerogero, GIM47N, Grand Mantis, Helix, Iguion, Left Probe, Mesmerize, NORG, Oilboyle, Paratrooper, Propagator, Rinoa, Turtapod, Vysage
Level 30-100: GIM52A
Fira 16 Level 1-34: Ruby Dragon
Level 20-29: Adel, Anacondaur, Buel, Elite Soldier, Esthar Soldier, Esthar Soldier (Terminator), G-Soldier, Grendel, Hexadragon, Jelleye, Mobile Type 8, PuPu, Raldo, Seifer, Sphinxara, Sphinxaur, T-Rexaur, Wedge*(Second encounter)
Level 20-100: Bite Bug, Bomb
Firaga 33 Level 1-100: Sorceress, Ultimecia (Griever form)
Level 30-100: Adel, Anacondaur, Bomb, Buel, Elite Soldier, Esthar Soldier, Esthar Soldier (Terminator), G-Soldier, Grendel, Hexadragon, Jelleye, Mobile Type 8, PuPu, Raldo, Seifer*(Second, third and fourth encounters), Sphinxara, Sphinxaur, T-Rexaur
Level 35-100: Ruby Dragon
Fire 0 Level 1-19: Adel, Anacondaur, Biggs*(First encounter), Bite Bug, Buel, Elite Soldier, Esthar Soldier, Esthar Soldier (Terminator), G-Soldier, Grendel, Hexadragon, Ifrit, Jelleye, Mobile Type 8, PuPu, Raldo, Seifer, Sphinxara, Sphinxaur, T-Rexaur, Wedge, X-ATM092
Level 1-100: Bomb
Flare 40 Level 1-100: Bahamut, Mobile Type 8, Omega Weapon, Sorceress, Tiamat, Ultimecia (final boss)
Level 30-100: Abadon, Diablos, Tri-Face
Level 40-100: Behemoth
Level 45-100: Ruby Dragon
Float 11 Level 20-100: Gesper
Level 1-100: Blood Soul, Thrustaevis
Full-life 38 Level 1-100: Bahamut
Level 30-100: Fujin*(Second encounter), Tonberry King
Haste 18 Level 1-100: Biggs*(Second encounter), Cactuar, GIM52A, Iron Giant, Seifer*(Second and third encounter), Sorceress, Tri-Point, Ultimecia*(First battle), Vysage
Holy 40 Level 1-100: Krysta, Omega Weapon, Sorceress, Ultimecia (final boss)
Level 30-100: Diablos
Level 40-100: Elnoyle
Life 20 Level 1-29: Fujin*(Second encounter), Tonberry King
Level 1-100: Creeps, Edea*(First encounter), GIM47N, Left Orb, Propagator, Sacred, Seifer*(First encounter), Torama
Level 20-100: Mesmerize, SAM08G
Level 30-100: Grand Mantis
Meltdown 35 Level 30-100: Bomb, Elastoid, Gayla
Meteor 42 Level 1-100: Catoblepas, Omega Weapon
Level 30-100: Ruby Dragon
Pain 40 Level 1-100: Elnoyle
Level 30-100: Granaldo
Level 40-100: Ochu, Tri-Face
Protect 17 Level 1-100: Armadodo, BGH251F2, Gesper, Hexadragon, Minotaur, NORG, Raldo, Raijin, Righty, Sacred, SAM08G, Wedge*(Second encounter), X-ATM092
Level 20-100: Adamantoise, Wendigo
Quake 38 Level 1-100: Cerberus, Gargantua, Griever
Level 30-100: Abyss Worm, Armadodo, Lefty, Malboro, T-Rexaur
Level 40-100: Iron Giant
Regen 36 Level 1-100: Behemoth, Biggs*(Second encounter), Rinoa, Ultima Weapon
Level 30-100: Lefty
Reflect 35 Level 1-100: Base Leader, Gargantua, Iron Giant, Ultimecia*(First encounter), Wedge*(second encounter)
Level 30-100: Adamantoise, Blobra, Death Claw, SAM08G
Level 45-100: Ruby Dragon
Scan 1 Level 1-100: Bite Bug, Glacial Eye, Fastitocalon, Fastitocalon-F, Elite Soldier
Shell 17 Level 1-100: BGH251F2, Blobra, Gesper, Granaldo, Hexadragon, Iron Giant, Minotaur, NORG, Raijin, Righty, Sacred, SAM08G, Wedge*(Second encounter)
Level 20-100: Adamantoise, Armadodo
Silence 2 Level 1-100: Grat, Guard, Imp, Ochu
Level 1-30: Tri-Face
Sleep 2 Level 1-100: Belhelmel, Funguar, Gayla, Granaldo, Grat, Guard
Level 1-30: Fastitocalon
Slow 18 Level 1-100: Base Leader, Biggs*(Second encounter), GIM52A, Right Orb, Ultimecia*(First battle)
Level 20-29: Lefty, Tri-Face
Level 20-100: Caterchipillar
Stop 28 Level 1-100: BGH251F2, Odin
Level 20-100: Elastoid, Forbidden
Level 30-100: Caterchipillar, Tri-Face
Thundaga 33 Level 1-100: Ultimecia (Griever form)
Level 30-100: Adel, Base Leader, Belhelmel, Blitz, Buel, Caterchipillar, Chimera, Cockatrice, Creeps, Elite Soldier, Esthar Soldier, Esthar Soldier (Terminator), G-Soldier, Gayla, Jelleye, Mobile Type 8, Propagator, PuPu, Raijin*(Third encounter), Raldo, Seifer*(Second, third and fourth encounters), Sorceress, Sphinxara, Sphinxaur, T-Rexaur
Thundara 16 Level 1-100: Raijin*(First and second encounters)
Level 20-29: Adel, Base Leader, Belhelmel, Buel, Caterchipillar, Chimera, Cockatrice, Creeps, Elite Soldier, Esthar Soldier, Esthar Soldier (Terminator), G-Soldier, Gayla, Jelleye, Left Orb, Mobile Type 8, Propagator, PuPu, Raldo, Seifer*(Second, third and fourth encounters), Sphinxara, Sphinxaur, T-Rexaur
Level 20-100: Blitz, Geezard, Red Bat, Raijin*(Third encounter)
Thunder 0 Level 1-19: Adel, Base Leader, Belhelmel, Biggs*(First encounter), Buel, Caterchipillar, Chimera, Cockatrice, Creeps, Elite Soldier, Elvoret, Esthar Soldier, Esthar Soldier (Terminator), G-Soldier, Gayla, Jelleye, Left Orb, Mobile Type 8, Propagator PuPu, Raldo, Red Bat, Seifer*(Second, third and fourth encounters), Sphinxara, Sphinxaur, T-Rexaur, Wedge*(First encounter)
level 1-29: Raijin*(Third encounter)
Level 1-100: Blitz, Geezard, Raijin*(First and second encounters)
Tornado 39 Level 1-100: Behemoth, Jumbo Cactuar, Tri-Point, Griever
Level 30-100: Abyss Worm, Fujin*(Second encounter), Thrustaevis
Triple 36 Level 1-100: Odin
Level 20-100: Cerberus
Ultima 44 Level 1-100: Ultima Weapon, Omega Weapon
Water 18 Level 1-100: Chimera, Grand Mantis, Paratrooper
Level 20-100: Slapper
Level 30-100: Fastitocalon, Fastitocalon-F
Zombie 15 Level 1-100: Blood Soul, Forbidden, Gerogero

Guardian Forces

GF Draw from
Siren Elvoret, Dollet Communications Tower
Tri-Point, Ultimecia Castle
Carbuncle Iguion, Presidential Residence
Krysta, Ultimecia Castle
Leviathan NORG, Balamb Garden Basement
Trauma, Ultimecia Castle
Pandemona Fujin, Balamb
Red Giant, Ultimecia Castle
Cerberus Cerberus, Galbadia Garden
Gargantua, Ultimecia Castle
Alexander Edea, Galbadia Garden Auditorium
Catoblepas, Ultimecia Castle
Eden Ultima Weapon, Deep Sea Deposit
Tiamat, Ultimecia Castle

Other appearances

Dissidia Final Fantasy NT

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FF8 draw

Draw & Junction in Dissidia Final Fantasy NT.

Squall has the ability to Draw as his unique EX skill. He gains status buffs depending on the enemy class he draws from. Drawing from Vanguards grant him HP regen, Assassins increase his speed, Marksmen grant him Bravery regen, and Specialists randomize what buff he draws and junctions.

Final Fantasy Record Keeper

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FFRK Draw & Junction

Draw & Junction in Final Fantasy Record Keeper.

Draw & Junction appears in Final Fantasy Record Keeper as an ability used by Squall when he appears as a boss. Unlike Dissidia Final Fantasy NT, which spell he draws and junctions is based on a set pattern, rather than being based on the type of opponent he draws from.

Draw & Junction also appears as the first command for Squall's second Burst Soul Break, Steely Blade. It deals two hits of physical ice and non-elemental damage, each only dealing 40% of the damage of a normal attack, with a 1.65 second cast time. Despite this weakness, it is essential to use Draw & Junction to maximize the performance of Squall's second command, Löwen Roar, which deals more damage, performs more hits, and has a higher critical hit chance the more Draw & Junction has been used, with maximum potential at four Draw & Junctions.


Final Fantasy Brave Exvius

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FFBE Draw
Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


World of Final Fantasy

Template:Sideicon Squall mentions the drawing technology several times. According to the intervention "Investigating the Garden" the drawing technology comes from Balamb Garden.

References

Template:Command abilities Template:FFVIII

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