The Dravanian Forelands is a location in Final Fantasy XIV: Heavensward.
Story[edit | edit source]
Locations[edit | edit source]
The Dravanian Forelands lie west of Coerthas, and were unscathed by the extreme weather that afflicted the latter. A path leading to the Coerthas Western Highlands lies in the southeast. A zone connection to the Dravanian Hinterlands exists in the southwest, but cannot be used until sufficient progress in the Main Scenario. After completing Sohm Al, access to the Churning Mists is permitted at the Halo.
Aetherytes[edit | edit source]
There are two Aetherytes: in Tailfeather in the east, and Anyx Trine in the west.
Areas[edit | edit source]
The Dravanian Forelands contains the following areas:
- Chocobo forest - A dense woodland in the east with indigenous chocobos.
- The Smoldering Wastes - A central river valley extending into Gnath territory.
- Avalonia Fallen - A rugged region in the west inhabited by the dragons.
- Mourn - A volcanic cavern beneath Sohm Al.
Settlements[edit | edit source]
Anyx Trine[edit | edit source]
A set of three towers built long ago in an age when man and dragons were at peace. As such, the Holy See decrees the complex to be constructed by the heretics. These towers are primarily used as a roost by Hraesvelgr's brood.
Loth ast Vath[edit | edit source]
A small settlement set up by Gnath outcasts who, by becoming disconnected from the Overmind, have become "Vath".
Tailfeather[edit | edit source]
A hunting village run by Marcechamp; these hunters subsist on trapping, training and selling the wild chocobos in the forest.
Weather[edit | edit source]
Dravania's climate may exhibit any of the following weather conditions:
Places of interest[edit | edit source]
Chocobo Forest[edit | edit source]
Sohm Al[edit | edit source]
The tallest peak in Eorzea, Sohm Al is a sacred mountain of the dragons, whose peak lies suspended over the mountain base.
Loth ast Gnath[edit | edit source]
The stronghold of the Gnath, an insectoid race of beastmen who are mentally linked to one another by the "Overmind". The Gnath's structures exude an incense-like vapour which deters dragonkin from approaching Gnath territory.
Activities[edit | edit source]
Duties[edit | edit source]
|Sohm Al. Casting its shadow over the Dravanian forelands, this towering peak is revered by the dragons as both holy ground and resting place. And now, in accordance with your pact, Vidofnir has thrown open to you the final ascent to the sacred mount's summit. But Nidhogg's minions will not lightly suffer this intrusion. Ere you gaze upon the fabled expanse of the Churning Mists, you must first carve a path through the mountain's denizens and overcome the consort of Nidhogg, herself─the she-dragon, Tioman.|
Thok ast Thok (Hard)
|'An insectoid beast tribe connected by a hive mind, the Gnath have but one collective desire: to expand their territory and prosper without fear of dragons. It was by this simple yet powerful wish that a mighty primal bent on war and conquest was summoned into existence. Bound by your promise to Vidofnir to remove this threat to dragonkind, you must now lead your companions into battle against the savage entity known as Ravana, Lord of the Hive.|
|Willed back into existence by his zealous children, Ravana, the Lord of the Hive, is risen again with ever greater savagery. Left unchecked, the Wrath of the Colony will surely seek out the Warring Triad on Azys Lla to feed upon the sleeping eikons' strength. Heed Unukalhai's warning, and slay the entity before his insatiable appetite for power unleashes destruction of cataclysmic proportions...|
FATEs[edit | edit source]
Temple Leves[edit | edit source]
Other[edit | edit source]
Enemies[edit | edit source]
Musical themes[edit | edit source]
The daytime theme for the Dravanian Forelands is "Painted Foothills", while the nighttime theme is "Painted Skies". "Shelter" plays in Tailfeather, while "Safety in Numbers" plays in Anyx Trine. No music plays while inside the caverns of Mourn.
"No Sound, No Scutter" plays while in the Gnath stronghold of Loth Ast Gnath; "Piece of Mind" plays in Loth ast Vath.