The Drakan is a flying demon in Final Fantasy IX found in the Desert Palace. Its Japanese name is Squidraken. They rely heavily on inflicting the party with status effects, so it is recommended that at least one party member enters the fight with the Body Temp, Clear Headed, and Antibody abilities. Drakan is easily killed by Quina's LV5 Death Blue Magic ability.
Stats[]
AI script[]
Function Drakan_Loop
if ( SV_EnemyTeam == SV_FunctionEnemy )
set hplimitcounter = SV_FunctionEnemy[HP] / 3
else
set hplimitcounter = SV_FunctionEnemy[HP] / 2
return
Function Drakan_ATB
set SV_Target = NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | CONFUSE | HEAT | FREEZE | POISON)
if ( #SV_Target )
set SV_Target = RandomInTeam(SV_Target)
set rand = GetRandom & 3
if ( rand == 0 )
Attack( Mind Blast )
elseif ( rand == 1 )
Attack( Mustard Bomb )
elseif ( rand == 2 )
Attack( Freeze )
elseif ( rand == 3 )
Attack( Bio )
set SV_Target = RandomInTeam(SV_PlayerTeam)
Attack( Strike )
Function Drakan_Counter
if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
return
if ( ( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP) == SV_FunctionEnemy ) && ( SV_FunctionEnemy[HP] < hplimitcounter ) && !( #Matching(SV_FunctionEnemy[STATUS_CURRENT], VANISH | REFLECT) ) )
if ( IsCommandPhysical( GetAttackCommandId ) && ( SV_FunctionEnemy[MP] >= 8 ) )
set SV_Target = SV_FunctionEnemy
Attack( Vanish )
elseif ( IsCommandMagical( GetAttackCommandId ) && ( SV_FunctionEnemy[MP] >= 6 ) )
set SV_Target = SV_FunctionEnemy
Attack( Reflect )
Other appearances[]
Pictlogica Final Fantasy[]
Final Fantasy Record Keeper[]