I couldn't miss the chance to practice my drawing!
Learn to share your health!
Drain (ドレイン, Dorein?) is a recurring Black Magic spell from the Final Fantasy series. The caster absorbs HP from the target to refill the caster's HP. Like healing magic, it works in reverse against the undead. When it is cast upon the user, it will always miss.
Although this spell is exclusively reserved to mages, a weapon known as the Blood Sword, which is typically available for Warriors, acts similar to the spell when used to inflict damage. Drain has 3 levels as of Crisis Core -Final Fantasy VII-, including Drainra (otherwise known as Drain+) and Drainga (otherwise known as Drain++).
- 1 Appearances
- 1.1 Final Fantasy II
- 1.2 Final Fantasy III
- 1.3 Final Fantasy IV
- 1.4 Final Fantasy V
- 1.5 Final Fantasy VI
- 1.6 Final Fantasy VII
- 1.7 Final Fantasy VIII
- 1.8 Final Fantasy IX
- 1.9 Final Fantasy X
- 1.10 Final Fantasy XI
- 1.11 Final Fantasy XII
- 1.12 Final Fantasy Tactics
- 1.13 Final Fantasy Tactics Advance
- 1.14 Final Fantasy Mystic Quest
- 1.15 Final Fantasy Legend III
- 1.16 Final Fantasy: The 4 Heroes of Light
- 1.17 Bravely Default
- 1.18 Final Fantasy Dimensions
- 1.19 Dissidia Final Fantasy Opera Omnia
- 1.20 Theatrhythm Final Fantasy All-Star Carnival
- 1.21 Pictlogica Final Fantasy
- 1.22 Final Fantasy Airborne Brigade
- 1.23 Final Fantasy Record Keeper
- 1.24 Final Fantasy Explorers
- 1.25 Final Fantasy Brave Exvius
- 1.26 Mobius Final Fantasy
- 1.27 World of Final Fantasy
- 1.28 Chocobo's Dungeon 2
- 1.29 Final Fantasy Fables: Chocobo's Dungeon
- 2 Other appearances
- 3 Gallery
Appearances[edit | edit source]
Absorbs foes' HP.
Drain is a Black Magic spell which transfers HP from one or all enemies to the caster. This is reversed when casting on the undead. The amount of HP transferred depends on the spell level. Any character can learn Drain by having them use the Drain Tome (Drain Scroll in Final Fantasy Origins).
|Effect||Allows the target to learn Drain when used outside of battle. Casts Drain VIII on all enemies when used in battle.|
|Find||Cave of Mysidia (x2)|
Drain is a Black Magic level 7 spell that can be bought in Doga's Village or the Invincible for 20,000 gil. It has a base power of 160 and is Recovery elemental. It can be used by Black Mage, Sage, Magus, and the Onion Knight (3D). It is also an enemy ability used by Doga's Clone, Doga, Echidna, Garm, and Gomory.
Drain is a Black Magic spell, usable by Rydia (level 36 in 2D versions, automatically as an adult in 3D versions), Palom (level 26), Fusoya (default), and Tellah (after Cecil becomes a Paladin). It has a casting time of 3 and costs 18 MP in 2D versions (15 in 3D versions) to cast.
In the Easy Type version, the casting time was reduce to 2 and increase the base power to 80.
Drain is a level 4 Black Magic spell. Black Mages can cast it as a spell, although Mystic Knights can also cast it on their sword to the same effect. It costs 13 MP to cast, and can be bought for 3,000 gil in Regole, Castle of Bal, Quelb and Castle Surgate.
Absorbs HP from the target.
Drain is an Attack spell taught by the Esper Ifrit at a rate of x1, and is learned naturally by Terra Branford at level 12. It costs 15 MP to cast, has a power of 38, a hit rate of 120, and is vulnerable to Runic. Also, Drain cannot be reflected.
Though not a spell usable by the party except by using a Vampire Fang, Drain is a spell used by Ghost, Gi Nattak and Godo. The ability, however, can be utilized by the player through the use of the HP Absorb Support Materia.
HP Absorb is a Materia that allows the user to absorb damage dealt as HP.
Drain absorbs a small amount of HP from an enemy. Drain is a rank 2 materia that costs 16 MP to cast. Drain can be created via Materia Fusion, found during missions, and bought from Sector 8 Materia Shop for 5,000 gil, obtained as a reward for completing mission 5-1-4, stolen from G Smasher, or found during mission 2-1-6.
Drain steals HP from the enemy and heals the spellcaster. If one side is undead or under the Zombie status, they will both take damage. If both meet the criteria, it will function normally.
Drain is a fairly elusive spell, but can be powerful when junctioned onto ST-Atk-J. Physical attacks heal the attacker by 1% of the damage dealt per junctioned Drain, up to a maximum of 100%. Some enemies are resistant to the Drain effect. They take full damage from the spell or attack, but the attacker will be healed for less, or none at all. Curiously, a character afflicted with Berserk will only drain HP based on their base damage, excluding the 50% damage increase from Berserk.
Casting Drain in battle doesn't affect compatibility with Guardian Forces, being one of the few spells to not do so. The Guardian Force Pandemona learns the ability Absorb that functions similarly to Drain.
Drains HP from the target and transfers it to the spell caster.
Vivi can cast the Black Magic spell Drain. It can be learned from an Oak Staff for 60 AP. It ignores Reflect, costs 14 MP to cast, and has a spell power of 32. It can't be reflected and works with Return Magic. The enemy Ghost can also use this spell.
Drain is a Black Magic spell located along Wakka's path of the Sphere Grid but all characters can activate the node. It costs 12 MP to cast. The enemies Cindy, Coeurl, Coeurlregina, Dark Element, Dark Flan, Master Coeurl, and Nega Elemental are capable of casting this spell.
If a enemy has the Reflect status and is hit with drain; the spell will rebound and drain HP from the caster but then restore the casters HP with said drain. Making it a no harm no foul spell situation.
The Gun Mage ability Absorb has the same effect, but it absorbs HP and MP, not just HP. Aeshma, Arast, Cindy, Iron Giant (Fiend Arena), Precepts Guard, Phantom, Tomb, and Watcher-S can cast this spell.
Final Fantasy XI spellDrain
|Effect||Steals an enemy's HP. Ineffective against undead.|
|Casting Time||3 seconds|
|Recast Time||60 seconds|
|Magic Type||Dark Magic|
|Jobs||DRK 10, BLM 12, GEO 15, SCH 21|
Drain is a Dark Magic spell available to Dark Knights, Black Mages, Geomancers and Scholars. When used, it transfers HP from a selected enemy to the caster. If used on undead it simply has no effect rather than the effects being reversed.
Drain is a Level 3 Arcane Magick that transfers HP from one foe to the caster. Drain is unaffected by Reverse. Drain can only be cast when its required license on the License Board has been learned. It costs 18 MP to cast, and can be bought in Rabanastre, Eruyt Village and Mt Bur-Omisace for 3,200 gil.
A spellblade technique that absorbs the target's HP even as it restores the user's.
"Under the name spirits, share all strength we have! Drain!"
Drain is an ability learned by the Templar job for 180 JP. It damages and drains HP from one target with a range of 4 for 12 MP.
Steals target's strength, adding to your HP.
The Energy Mace teaches Drain to the Sage for 100 AP. It costs 12 MP to cast, has a Magic Power of 30, and has a range of 4. It can only target one unit at a time, and the damage dealt is capped at the target's Max HP. It cannot be reflected, but it can be countered by Return Magic, as well as having MP absorbed by casting the spell through Absorb MP.
Two other attacks called Sucker Stick drains HP from one or both party members, and its used by Squidite and Phanquid. It has an attack power of 50. The last one is Dissolve which has an attack power of 100, an ability used by Jelly and Ooze.
Drain is a Black Magic spell deals damage and absorb an enemy's HP. It cost 32 MP to use, and it can be bought for 18000 GP in Knaya (Pureland).
Drain is also an enemy ability that drains HP from one target and doesn't cost any MP to use.
Drain is a Dark Magic spell. Drain costs 2 AP to cast and it has a spell power of 5. The spell can be given to any character by having a Drain Tome in the character's inventory. The spell can only be purchased for 1,500 gil in Urbeth after darkness has flooded the world.
Shaman is a good job when equipped with Drain, and when used coupled with Ritual and Hex, the Shaman is able to drain HP from all opponents, meaning they are unlikely to need any healing.
Drain is a level 4 Black Magic. It absorbs HP from one target. Note that both the user and target will take HP damage if used on an undead enemy. It costs 8 MP to use. It can be bought in Starkfort for 1600 pg.
Drain is a level 4 Sword Magic. It imbues a weapon with an HP absorb effect for ten turns. Attacks with this weapon will absorb HP from the target. It costs 1 MP to use. It can be bought in Starkfort for 1600 pg.
Drain is a level 4 Black Magic for the Black Mage. It absorbs HP from one target. Note that both user and target will take damage if used on an undead enemy. It cannot be reflected. It costs 8 MP to use. It can be bought in Yunohana and Chompshire for 3200 pg.
Drain is a Black Magic ability with a Rarity of 2☆. It steals HP from one target, it can initially be used twice and honed to Rank 5. It can be created by using Black Orb x5, Dark Orb x8, and 5000 gil.
Shoot a magical missile that deals damage and steals HP from enemies.
Drain is an active, dark-elemental attack that allows the user to absorb HP from a single target for 4 AP. It can be used by Coeurl, Ice Bat, and Kuza Kit.
Drain is a Lv. 4 spell that costs 3 SP to cast and attacks three grids forward.
Other appearances[edit | edit source]
Kingdom Hearts series[edit | edit source]
Drain is the ability of the Search Ghost card in Chain of Memories and Re:Chain of Memories, in Birth by Sleep is the Level 2 effect of the Maleficent D-Link, and in Re:coded as an ability of the Metal Chocobo Ag and Ultima Weapon >>> Keyblades. Drain recovers the user's HP when they deal damage to enemies. In Dream Drop Distance, it appears as a support magic ability that allows HP to be drained with each basic attack.