Dragoons can jump to avoid enemy attacks and strike when they least expect it.
Description
The Dragoon is an Advanced Job in Stranger of Paradise Final Fantasy Origin, and is available after unlocking the corresponding nodes in the Lancer and Marauder Job Trees. In addition, it is available to Sophia after clearing the "Memories of Wind" main mission. Leveling this job is required unlock the Liberator and Breaker expert jobs.
Dragoon is a heavy-damage dealing job capable of clearing HP and break gauges alike with ease and evading enemy attacks with its signature Jump job action. This job serves as a good means of a precision-focused playstyle that benefits from targeting enemy weaknesses and can still provide ample MP in combat. To aid in this playstyle, the Dragoon's passives include Soul Shielding MP recovery, additional damage in targeting weaknesses, and the unique ability to soul burst from any action ability outside of Lightbringer provided the player meets the Dragon's Might Affinity requirement.
Abilities[]
Job Action[]
Ability | MP Cost | Description | Movie |
---|---|---|---|
Jump |
100 | [Attack Type: Pierce] [Stat Bonus: Agility] Leap high into the air, then descend quickly and deal piercing damage. [Any Link] Can be set to any link ability slot. |
The Dragoon's job action is the signature Jump ability, causing the player character to leap into the air and descend quickly to deal heavy piercing damage. This action is good for evading enemy attacks, although it is weak on its own. Upon obtaining the job's mastery ability, this action can even strike enemy from a great distance away similar to the Lancer.
Command Ability[]
Ability | Job Points | MP Cost | Required Ability to Unlock | Description | Movie |
---|---|---|---|---|---|
Lancet |
5 | 100 | Backstab | Recover HP and MP whenever exploiting an enemy's weakness for a certain amount of time. |
The Dragoon obtains the Lancet support ability, which causes the player to recover HP and MP whenever exploiting an enemy's weaknesses upon activation. This ability is great for most jobs as it's MP building stacks with other skills and spells to create a feedback loop in MP management, so long as the player is targeting an enemy's weakness by magic or physical means.
Combo Abilities[]
Ability | Type | Job Points | MP Cost | Required Ability to Unlock | Description | Movie |
---|---|---|---|---|---|---|
Backstab |
Lance Combo | 3 | 100 | Dragoon Affinity +10% | [Attack Type: Pierce] [Stat Bonus: Strength] Impale an enemy on your spear with a piercing attack that knocks enemies back. [Link 1 Ability] Can be set to >. |
|
Vanquish |
Lance Combo | 7 | 100 | Run Through | [Attack Type: Pierce][Element: Lightning] [Stat Bonus: Strength/Intellect] Assail an enemy with multiple lightning-imbued attacks. [Link 2 Ability] Can be set to >>. |
|
Aerial Break |
Lance Combo | 7 | 100 | Run Through | [Attack Type: Strike][Element: Lightning] [Stat Bonus: Strength/Intellect] Leap high into the air and strike enemies with a lightning-based attack. [Link 3 Ability] Can be set to >>>. |
Combo Effects[]
Ability | Job Points | Required Ability to Unlock | Description |
---|---|---|---|
Crippling Strike |
7 | Lancet | [Weapon Type: Lance] [Charged Attack Link] Enhances abilities set to Hold >. Increases break damage dealt. |
Run Through |
5 | Jump Mastery | [Weapon Type: Lance] [Forward Attack Link] Enhances abilities set to + (Weapon Skill) > . Greatly reduces the enemy's max break gauge on impact. |
Despite the Dragoon having access to the three heavy weapons of the game, the greatsword, axe, and lance, it is recommended that the player character equips the Lance, as it compounds with Jump's piercing nature and receives the most bonuses from the Dragoon's combos to increase break damage and greatly reduce max break gauges.
Job Passives[]
Ability | Job Points | Required Ability to Unlock | Description |
---|---|---|---|
Dragoon Affinity +10% |
1 | Jump | Increases dragoon job affinity. |
Soul Shield MP Recovery +12.5% |
3 | Dragoon Affinity +10% | Increases MP recovery from a successful soul shield. |
Lightbringer Duration +14.6% |
9 | Crippling Strike | Increases duration of lightbringer. |
Soul Shield MP Recovery +19.9% |
11 | Lightbringer Duration +14.6% | Increases MP recovery from a successful soul shield. |
Physical Damage +2.9% |
9 | Crippling Strike | Increases physical damage dealt. |
Lightbringer Duration +4.6% |
1 | Jump | Increases duration of lightbringer. |
Dragoon Affinity +15% |
2 | Lightbringer Duration +4.6% | Increases dragoon job affinity. |
Jump Mastery |
3 | Lightbringer Duration +4.6% | Hold to move forward while jumping. |
Dragoon Affinity +25% |
7 | Run Through | Increases dragoon job affinity. |
Physical Damage +2.9% |
9 | Vanquish | Increases physical damage dealt. |
Job Unlocks[]
These nodes lead to the following Expert Jobs/Job Classes:
Ability | Type | Required Ability to Unlock | Description |
---|---|---|---|
New Job: Liberator |
Job Unlock | Physical Damage +2.9% | Partial unlock for the Liberator Job. Also requires a similar ability in the Warrior Job Tree. |
New Job: Breaker |
Job Unlock | Physical Damage +2.9% | Partial unlock for the Breaker Job. Also requires a similar abilities in the Samurai and Berserker Job Trees. |
New Class: Holy Dragoon |
Class Unlock | All Dragoon tree abilities | Unlocks the Evocation Class for Dragoon, Holy Dragoon . Only available in the Trials of the Dragon King DLC |
New Class: Deist Dragoon |
Class Unlock | All Dragoon tree abilities | Unlocks the Ultima Class for Dragoon, Deist Dragoon . Only available in the Trials of the Dragon King DLC |
Class Trees[]
Introduced in the Trials of the Dragon King DLC, These classes are unlocked after visiting Bahamut's Cave and completing the "A Token of Courage and Strength" conversation with Bahamut and the abilities thereof can be bought by using Rat Tails which are accumulated by completing missions on the Bahamut difficulty onward and purchasing them from the Bahamut Exchange Shop via Dragon Treasures:
Holy Dragoon[]
Ability | Type | Rat Tails | Required Ability to Unlock | Description |
---|---|---|---|---|
Hyper Jump |
Job Action | — | All Dragoon tree abilities | Jump + [Class Change Effect: Evocation] Can now be activated while evading. In addition, fills the break gauge on activation. [Any Link] Can be set to any link ability slot. |
Agility +7 |
Passive | 2 | Hyper Jump | Increases agility. |
HP +200 |
Passive | 6 | Agility +7 | Increases HP by 200. |
Spirit +6 |
Passive | 8 | HP +200 | Increases spirit. |
Dragoon Master Points +3 |
Passive | 13 | Spirit +6 | Increases dragoon master points acquired. |
Status Ailment Resistance +18.0% |
Passive | 8 | HP +200 | Increases resistance to status ailments. |
Intellect +5 |
Passive | 10 | Status Ailment Resistance +18.0% | Increases intellect. |
Ruinous Tactic |
Combo Ability Effects | 16 | Intellect +5 | [Weapon Type: Axe] [Forward Attack Link] Enhances abilities set to + (Weapon Skill) > . Greatly reduces the enemy's max break gauge on impact. |
Strength +7 |
Passive | 2 | Hyper Jump | Increases strength. |
Break +160 |
Passive | 6 | Strength +7 | Increases break by 160. |
Luck +6 |
Passive | 8 | Break +160 | Increases luck. |
Stamina +5 |
Passive | 10 | Luck +6 | Increases stamina. |
Gallant Greataxe |
Combo Ability Effects | 16 | Stamina +5 | [Weapon Type: Axe] [1st Link] Enhances abilities set to >. Increases break damage dealt. |
Elemental Vulnerability Resistance +40.0% |
Passive | 10 | Luck +6 | Increases magic vulnerability resistances. |
Dragoon Master Points +3 |
Passive | 15 | Elemental Vulnerability Resistance +40.0% | Increases dragoon master points acquired. |
Deist Dragoon[]
Ability | Type | Rat Tails | Required Ability to Unlock | Description |
---|---|---|---|---|
Boost Jump |
Job Action | — | All Dragoon tree abilities | Jump + [Class Change Effect: Ultima] Strengthens attack type, bypassing enemy resistances and making weaknesses easier to exploit. The greater distance you jump, the more damage you will deal. [Any Link] Can be set to any link ability slot. |
Agility +7 |
Passive | 2 | Boost Jump | Increases agility. |
HP +200 |
Passive | 6 | Agility +7 | Increases HP by 200. |
Spirit +6 |
Passive | 8 | HP +200 | Increases spirit. |
Dragoon Master Points +3 |
Passive | 13 | Spirit +6 | Increases dragoon master points acquired. |
Status Ailment Resistance +18.0% |
Passive | 8 | HP +200 | Increases resistance to status ailments. |
Intellect +5 |
Passive | 10 | Status Ailment Resistance +18.0% | Increases intellect. |
Winning Strategy |
Combo Ability Effects | 16 | Intellect +5 | [Weapon Type: Greatsword] [Forward Attack Link] Enhances abilities set to + (Weapon Skill) > . Greatly reduces the enemy's max break gauge on impact. |
Strength +7 |
Passive | 2 | Boost Jump | Increases strength. |
Break +160 |
Passive | 6 | Strength +7 | Increases break by 160. |
Luck +6 |
Passive | 8 | Break +160 | Increases luck. |
Stamina +5 |
Passive | 10 | Luck +6 | Increases stamina. |
Fierce Struggle |
Combo Ability Effects | 16 | Stamina +5 | [Weapon Type: Greatsword] [Charged Attack Link] Enhances abilities set to [Hold Attack]>. Increases break damage dealt. |
Elemental Vulnerability Resistance +40.0% |
Passive | 10 | Luck +6 | Increases magic vulnerability resistances. |
Dragoon Master Points +3 |
Passive | 15 | Elemental Vulnerability Resistance +40.0% | Increases dragoon master points acquired. |
Focused Thrust |
Combo Ability Effects | 16 | Elemental Vulnerability Resistance +40.0% | [Weapon Type: Lance] [Parry Link] Enhances abilities set to After Parry: . Guarantees a critical hit. |
Job Affinity bonuses[]
Most weapons and items of clothing have a certain percentage of Job Affinity for a certain job. By combining them together and raising this percentage, the character may not only gain extra EXP to that Job, but also unlock abilities and bonuses to their stats. The bonuses for the Dragoon Job Affinity are:
Name | Job Ability Percentages | Description |
---|---|---|
Dragoon's Wisdom I | 20% | Increases the corresponding stat(s). Agility+2 |
Dragoon's Wisdom II | 30% | Increases the corresponding stat(s). Strength+2 Agility+2 |
Target Weakness Bonus I | 50% | Increases break damage dealt when targeting enemy weaknesses by 5.9% |
Dragoon's Wisdom III | 80% | Increases the corresponding stat(s). HP+25 Strength+4 Agility+4 |
Target Weakness Bonus II | 120% | Increases break damage dealt when targeting enemy weaknesses by 9.8% |
Dragoon's Wisdom IV | 160% | Increases the corresponding stat(s). HP+50 Strength+6 Agility+6 |
Dragon's Might | 250% | Enemies defeated by an action ability will be finished with a soul burst. |
Sovereign of the Skies | 400% | Increases attack speed while lightbringer is active. |
Memories of a Coward Redeemed | 600% | Recover HP and MP whenever exploiting an enemy's weakness. Also enhances the effects of Dragoon's Wisdom. |
Dragoon's Essence | 800% | Enhances the effects of Dragoon's Wisdom, and also boosts stats based on your affinity. |
Gameplay[]
The Dragoon is a one of the more versatile jobs that can lead to more break-oriented damage towards your enemies with its abundance of piercing damage, innate MP regeneration through its affinity bonuses, and general agility through the Jump ability for dodging attacks and targeting specific enemies on the field. It serves as a powerhouse damage dealer of the game's jobs as it has the most build potential.
Strengths[]
- Break Damage. Extremely high spike damage potential.
- Targeting Weaknesses. Dragoon is able to target an enemy's weakness innately and draw MP from them.
- Agility. One of the highest Agility growths in the game and compounds well with its Strength stat, leading do great general and break damage.
Weaknesses[]
- Low defenses. The Dragoon won't survive long while under heavy damage.
- Replaceability. At high levels, it is far easier and more efficient to use the Breaker job for its absurd Strength damage and use of the same weapons.
Stats[]
The Dragoon gives an equal amount of stat growth toward Strength and Agility, providing great physical damage and great critical damage.
Stat | Rating | Lvl 1 | Lvl 30 | Lvl 55 | Lvl 80 | Lvl 99 | Lvl 120 | Lvl 135 | Lvl 150+ |
---|---|---|---|---|---|---|---|---|---|
HP | C | 1355 | 1788 | 1933 | 2046 | 2140 | 2269 | 2359 | 2449 |
Strength | A | 19 | 22 | 34 | 34 | 34 | 34 | 34 | 34 |
Agility | B | 17 | 20 | 32 | 32 | 32 | 32 | 32 | 32 |
Stamina | D | 15 | 18 | 28 | 28 | 28 | 28 | 28 | 28 |
Intellect | D | 15 | 18 | 28 | 28 | 28 | 28 | 28 | 28 |
Spirit | D | 15 | 18 | 28 | 28 | 28 | 28 | 28 | 28 |
Luck | C | 16 | 18 | 30 | 30 | 30 | 30 | 30 | 30 |
Recommended Subjobs[]
Hunter[]
Hunter is an excellent support job for any physical job, especially those that deal in Agility. Analyze is helpful to bolster your attacks for the Dragoon's damage output by further bypassing resistances. This can also aid in MP management should the Dragoon have the Lancet support ability at the ready.
Ninja[]
Ninja is the most common support job for any job. Utsusemi is helpful to avoid any attack when the Duelist gains the greatest enmity or in case they need to Provoke enemies to save other party members, making it very useful when tackling higher level enemies who can kill with one attack.
Monk[]
Monk probably remains the most popular support job at any level. The Monk's stats compliment Dragoons well and provide a moderate boost in total HP and means of quick attacks in melee combat. In addition, the Monk's Focus ability is useful for total damage output and damage mitigation.
Red Mage[]
Red Mage synergises well with the Dragoon for its capacity for both physical and magic damage in addition to MP mitigation. The Dragoon's evasive playstyle compliments the Red Mage's stationary job action well and provide a boost in powerful attacks paired with the job's buffs with extensive durations.
Recommended Weapon Abilities[]
Lances[]
Ability | MP Cost | Description | Required Weapon/Affinity |
---|---|---|---|
Wild Thrust |
100 | [Attack Type: Pierce] [Stat Bonus: Agility] Assail foes with multiple piercing attacks that send them flying. [Any Link] Can be set to any link ability slot. |
Any Lance |
Rising Rocket |
100 | [Attack Type: Slash] [Stat Bonus: Strength/Agility] Leap high into the air with a slash, knocking enemies back. [Any Link] Can be set to any link ability slot. |
Halberd Wind Spear Dragon Whisker Spear Master Affinity |
Coup De Grâce |
100 | [Attack Type: Pierce] [Stat Bonus: Strength/Agility] Leap high into the air and then pierce the earth with your lance. High critical bonus. [Any Link] Can be set to any link ability slot. |
Halberd Wind Spear Dragon Whisker Spear Master Affinity |
Nightfall |
200 | [Attack Type: Strike] [Stat Bonus: Strength/Stamina] Strike the enemy repeatedly with your lance, knocking them down. [Any Link] Can be set to any link ability slot. |
Partisan Blitz Lance Radiant Lance Spear Master Affinity |
Dragon Claws |
100~ | [Attack Type: Slash] [Stat Bonus: Agility] Spin around, slashing any enemies caught by your weapon. Hold for successive attacks. [Any Link] Can be set to any link ability slot. |
Heavy Lance Dragoon Lance Highwind Spear Master Affinity |
Spear of Judgment |
100 | [Attack Type: Pierce][Element: Lightning] [Stat Bonus: Intellect/Agility] Fling your lance at an enemy while backstepping, dealing piercing lightning damage. [Any Link] Can be set to any link ability slot. |
Longinus Astos's Shade Any Artifact or Relic Lance after clearing Floor 12 Spear Master Affinity |
Trifecta |
100 | [Attack Type: Slash/Pierce/Strike] [Stat Bonus: Stamina/Strength] A three-stage attack that hits an enemy with slash, pierce, and strike damage in quick succession. [Any Link] Can be set to any link ability slot. |
Longinus Astos's Shade Any Artifact or Relic Lance after clearing Floor 12 Spear Master Affinity |
Axes[]
Ability | MP Cost | Description | Required Weapon/Affinity |
---|---|---|---|
Wheeling Thrust |
200 | [Attack Type: Slash] [Stat Bonus: Stamina] Swing your weapon in a circle, dealing heavy damage and launching enemies into the air. Hold to increase the attack's power. [Any Link] Can be set to any link ability slot. |
Battle Axe Destroyer Ogrekiller Axe Master Affinity |
Fell Cleave |
200 | [Attack Type: Slash] [Stat Bonus: Stamina] Swing your axe in a series of rapid circles. Hold to increase the attack's power. [Any Link] Can be set to any link ability slot. |
Battle Axe Destroyer Ogrekiller Axe Master Affinity |
Aerial Annihilation |
200 | [Attack Type: Strike] [Stat Bonus: Strength] Fling your axe at the enemy in a series of striking attacks. Hold to increase the attack's power. [Any Link] Can be set to any link ability slot. |
Abyss Armageddon Axe Any Artifact or Relic Axe after clearing Floor 12 Axe Master Affinity |
Greatswords[]
Ability | MP Cost | Description | Required Weapon/Affinity |
---|---|---|---|
Tenebrous Blast |
200 | [Attack Type: Slash] [Stat Bonus: Strength/Agility] Leap at an enemy while spinning. [Any Link] Can be set to any link ability slot. |
Claymore Defender Durandal Greatsword Master Affinity |
Twister |
100 | [Attack Type: Slash] [Stat Bonus: Strength/Agility] Attack with a series of area effect slash attacks that cover a large distance. [Any Link] Can be set to any link ability slot. |
Claymore Defender Durandal Greatsword Master Affinity |
Skybreaker |
100 | [Attack Type: Pierce] [Stat Bonus: Strength/Stamina] Ready your weapon before lunging forward with a piercing attack. Hold to increase the attack's power. [Any Link] Can be set to any link ability slot. |
Barbarian's Sword Ragnarok Greatsword Master Affinity |
Rising Eden |
200 | [Attack Type: Slash] [Stat Bonus: Agility/Strength] Lunge forward and knock your enemy into the air with a slashing blow. [Any Link] Can be set to any link ability slot. |
Lionheart's Sword Knight of Cornelia Any Artifact or Relic Greatsword after clearing Floor 12 Greatsword Master Affinity |
Etymology[]
Dragoon" is the traditional name for a special soldier type in classical European warfare. Unlike in Final Fantasy, the original dragoons did not fight with lances, that being the job of "lancers"—a different soldier class. Dragoons were infantry that rode on horseback, but fought on foot. Originally they fought with a hand-held blunderbuss called the "dragon", giving them the name. The dragoons' arsenal expanded to include guns, sabres, and axes. During the Napoleonic Wars they became medium cavalry and reached the height of their popularity.
"After the Napoleonic Wars, to make better use of the number of men the European military had, the dragoons were trained to use lances and lancers became obsolete. Thanks to the advances of modern warfare, dragoons lost their niche and modern dragoon units exist only for ceremonial purposes.