Dragons (ドラゴン, Doragon? or
Dragons often appears as powerful enemies or bosses and are usually among the strongest in the series, and may have variations with different elemental properties. The common Dragon is typically the weakest of its type but still a threatening foe. In some games, dragon is an enemy type that may be uniquely affected by abilities such as Dragon Killer, and may include not only classic dragons but other draconic, reptilian, or saurian creatures like the Hydra, Basilisk, Chimera, or Tyrannosaur. Some dragons also appear as summoned monsters, most frequently the aforementioned Bahamut and Leviathan.
Recurring dragons or dragon-type creatures[]
Appearances[]
Final Fantasy[]
Dragon appears as an enemy type that takes increased damage from the Wyrmkiller and Excalibur. The dragon-king Bahamut can be found in on the Cardian Islands, and grants the class change to the Warriors of Light after they bring back a token of their courage, the Rat Tail, from the Citadel of Trials. Tiamat appears as a member of the Four Fiends. Weaker dragons appear as random encounters, though some appear as fixed encounters serving the role of mini-bosses.
Final Fantasy II[]
Dragon appears as an enemy type. The Excalibur and Holy Lance deal increased damage to dragon enemies; six stacks of the Aura spell also grants this effect.
Tiamat appears as a boss from Pandaemonium. The Black Dragon and Yamatano Orochi are new bosses added in the GBA, PSP, and iPhone versions. Leviathan makes its first appearance as a colossal sea serpent that swallows the party's ship. The Green Dragon, Blue Dragon, Red Dragon, and White Dragon all appear as monsters in a box and random enemies from Jade Passage. In addition, The Sea Dragon is an enemy fought within Leviathan and on the open sea. The Aura spell can be used to increase damage dealt to dragon-type enemies.
Final Fantasy III[]
The common Dragon appears as an enemy encountered in the Temple of Time. It is a rather dangerous enemy due to its Flame ability, which can deal heavy damage to the party. However, it can be minimized if the player has Ice Helms and Ice Shields equipped on the party. Physical attacks work best to defeat it.
While there is no specific dragon-type, various dragon enemies appear aside from the common Dragon. Bahamut, Nepto Dragon, and the Two Headed Dragon appear as bosses. Also, all the high-rank Dragons found at the Crystal Tower have a small chance of dropping a piece of onion equipment, the best in the game. They are, though, the strongest random encounters. Final Fantasy III also marks Bahamut and Leviathan's first appearances as a summon.
Final Fantasy IV[]
Dragon appears as an enemy type. The Apollo's Harp, Artemis Arrow, Dragon Whisker, Dragon Claws, Loki's Lute, and Wyvern Lance weapons all deal increased damage to dragon-type enemies. The Crystal Ring, Dragon Gloves, Dragon Helm, Dragon Mail, Dragon Shield, and Gold Hairpin armors in turn reduce damage taken from dragons.
Dragons are a common find and appear under many shapes and colors. They are often powerful random encounters, but many can be found as bosses. Notably, while Bahamut, Leviathan and the Mist Dragon appear as bosses, they are not of the Dragon enemy type.
Final Fantasy IV: The After Years[]
Dragon returns as an enemy type, as do the type the Apollo's Harp, Artemis Arrows, Dragon Whisker, Dragon Claws, Wyvern Lance, Crystal Ring, Dragon Gloves, Dragon Helm, Dragon Mail, Dragon Shield, and Gold Hairpin. The new Blue Armor debuts as a dragon-resistant armor.
Final Fantasy IV -Interlude-[]
Dragon returns as an enemy type, but the only returning dragon-aspected equipment is the Artemis Arrow and Gold Hairpin.
Final Fantasy V[]
Dragon appears as an enemy type. Dragon-type enemies take 2x damage from the Dragon Lance and Dragon's Whisker, and a staggering 8x damage from the Apollo's Harp. This is particularly useful as superbosses Shinryu and Neo Shinryu belong to the dragon-type. Not all dragon enemies actually fall under the dragon-type, however, e.g. Bahamut.
Final Fantasy VI[]
The common Dragon appears as a powerful enemy encountered on the Floating Continent. Its Snort is capable of ejecting combatants, increasing the risk it poses to remaining party members.
While there is no specific dragon-type, various dragon enemies appear aside from common Dragon. Most notably, the eight legendary dragons appear as a series of bosses. Each corresponds to one of the game's eight elemental damage types. Defeating all eight dragons grants the Crusader esper. In the Advance and Matrix Software releases, the Dragons' Den dungeon was added, where the player could fight improved versions of the legendary dragons before facing the superboss Kaiser Dragon at the end of the dungeon. Defeating the Kaiser Dragon gives access to the Diabolos esper. A dummied Kaiser Dragon was originally going to be an extra boss after defeating the eight legendary dragons but was never included.
Final Fantasy VII[]
The common Dragon appears as an enemy encountered at Mt. Nibel. It is also encountered at Mt. Nibel in "The Tragedy of Five Years Ago" with Sephiroth. It is implied that the Dragon in the flashback was the result of the Nibel Reactor malfunctioning, due to Sephiroth, immediately prior to the battle, stating "That would be our Monster..." while briefing the SOLDIERs about their mission at Nibelheim.
Before Crisis -Final Fantasy VII-[]
Final Fantasy VII Rebirth[]
The common Dragon returns as an enemy encountered in Mt. Nibel. The scripted encountered alongside Sephiroth does not return, however, instead being replaced by a pair of Disgorgons.
Final Fantasy VIII[]
Three very different races of dragon appear as regular. One is Blue Dragon, which can be fought in the Trabia Snowfield. Another dragon is the Ruby Dragon; which is fought in one of the dream sequences taking place at Trabia Canyon and various places in Esthar. It must also be fought in the Deep Sea Research Center every time the player answers Bahamut. The third and most bizarre dragon is the six-legged and six-eyed Hexadragon, which can be fought at the Great Salt Lake. All of these dragons can be fought in Ultimecia Castle, as well as the Island Closest To Hell.
Additional dragons include the recurring Bahamut, an obtainable Guardian Force, must be fought at the Deep Sea Research Center. A boss in Ultimecia Castle, the Tiamat, is a palette swap of Bahamut and even uses "Dark Flare", as opposed to Bahamut's "Mega Flare".
Final Fantasy IX[]
Dragon appears as an enemy type. Dragon-type enemies take increased damage from Freya Crescent's Dragon Killer ability, while defeating Dragon-type enemies increases the power of her Dragon's Crest ability.
Dragons most promimently appear in the form of the Silver Dragon, one of which serves Kuja's personal mount. When the party seeks to enter the Memoria, they first must battle their way through a horde of silver dragons led by the Nova Dragon, another name for the recurring Shinryu. While Bahamut is never fought, it nonetheless plays a key role in the story as an Eidolon harnessed by Kuja, which he uses to lay waste to Alexandria.
Early concept art shows dragons playing a much more prominent role as intelligent creatures capable of talking with or even eating dinner with characters.
Final Fantasy X[]
The fiends called Drakes are wingless dragons encountered as moderately strong enemies. In addition to the Drakes, a dragon-like boss known as Evrae is fought on the airship deck. Later, Evrae is fought again in the underwater section of the Via Purifico in its zombie form, Evrae Altana. Belgemine's Bahamut can be fought like every other aeon of the game. Spathi, Isaaru's Bahamut is fought as his final Aeon at the Via Purifico.
Final Fantasy X-2[]
A new type of fiend added are classified as dragons in addition to the previously existing drakes. Only three dragons appear, the the Claret Dragon, Flame Dragon, and Zalamander. It takes six kills to Oversoul a Dragon-type fiend, or 18 kills to Oversoul a Drake-type fiend.
Final Fantasy XI[]
Dragons are both a type of monsters opposed to the demon-type, as well as a monster family within that type. The Dragon-type also includes Hydras, Puks, Wyrms, and Wyverns, including the Dragoon's pet Wyvern. Amphipteres, while technically members of the the bird family, are described as demonic dragons.
Dragoons and demons have access to the Dragon Killer ability, which gives them a chance to intimidate dragon-type enemies, causing them to lose a turn, while dragons have an innate Demon Killer ability allowing them to do the same to demons. Notably, some armors may grant the player the dragon- or demon-type, granting them the associated Killer ability but also rendering them susceptible to the opposing Killer.
Final Fantasy XII[]
Dragons are a classification of enemies that fall within the Dragoon's Monograph. It consists of four genera: fell wyrms, land-bound quadrupedal dragons with huge stone rings around their neck; plate wyrms, bipedal dragons that instead of scales have an insect-like husk; tyrants, monsters similar to real world theropods; and wyverns—smaller flying dragons. The superbosses Hell Wyrm and Yiazmat are both fell wyrms, with Yiazmat said to be the god of dragons.
Final Fantasy XII: Revenant Wings[]
Two distinct genres of Dragon appear. The Wyrm species are quadrupeds and attack by single bursts of elemental flames. The Drake species stand on two legs and are much more dangerous due to their arcing breath attack. There are also three dragon Espers in Wyvern, Tiamat, and Bahamut.
Final Fantasy XIII-2[]
Faeryl is the only representation of a dragon and part of the Feral Creature subtype, Wrathwyrm. Although the game implies that there are a lot of faeryls, only one appears as a boss on Archylte Steppe in the Year Unknown.
Lightning Returns: Final Fantasy XIII[]
Zaltys is the red dragon which serves as the first boss. It is weak against ice-elemental damage. Green dragons under the name of 'Zomok' appear to inhabit Luxerion. Aeronite, a red variation of Faeryl, appears as a superboss inhabiting the Dead Dunes. In the field, it appears as a sphere of black mist striking lightning from within.
Final Fantasy XIV[]
The Dragons are a race of beings descended from Midgardsormr and his seven progeny, the great wyrms or First Brood. Despite their appearance dragons possess sapience as some are able to speak the Eorzean tongue while other prefer to speak in their natural language while projecting their thoughts into others, leading them to be classified as Spoken rather than Scalekin.
Dragons are immortal, with those of the First Brood being hard to kill unless their eyes, the source of their power, have been destroyed. Because of their immortality, they do not see time the same way as mortals do and consider the acts of one's ancestors to that person's deed as well. Each dragon metamorphosizes over their course of their long lives according to the needs of their environment, resulting in several drastically different creatures of the same race. The classical dragon form is one assumed as part of standard development, resulting in a balanced transformation compared to more drastic, specialized forms.
There are two known havens that dragons took residence in, Dravania and Meracydia, the latter having been decimated by the Allagan Empire. Most dragons in Eorzea are part of the Dravanian Horde, a league of dragons that answer to the great wyrm Nidhogg in his millennial feud with the Holy See of Ishgard.
Final Fantasy XV[]
Only four dragons appear, all of which are bosses that appear exclusively in optional high-level content. The Jabberwock appears as the boss of Costlemark Tower and the Fiend of the Fallgrove hunt, while the serpentine Jormungand appears as the boss of Crestholm Channels and the Serpent of the Abyss hunt. Palette swaps of these two enemies, Manxom and Bilröst, appear as the bosses of the opposing Menace dungeons—Manxom in Crestholm, and Bilröst in Costlemark.
Final Fantasy XVI[]
Dragons appear as wild creatures encountered throughout Valisthea, where they have also been trained as beasts of war by the land's various nations, Sanbreque most prominently. Smaller dragonets and mid-sized wyverns are the most commonly encountered, with full-grown dragons being rare. Of the later, the Akashic Dragon and White Dragon appear as bosses in the main story, Svarog appears as a superboss S-rank notorious mark, and Herensuge appears in a sidequest. In addition, the Eikon of Sanbreque, Bahamut, is a dragon.
Final Fantasy Type-0[]
Dragons are a manifestation of the Azure Dragon Crystal kept by the Kingdom of Concordia. The Crystal bestows the Power of the Dragon, allowing its people to communicate and interact with monsters peacefully. Those who can speak with dragons are said to be in-tune with the Will of the Crystals. The largest dragon is Soryu, said to be a manifestation of the Azure Dragon itself.
Dragons appear as flying enemies recruited by the Kingdom of Concordia and fight alongside their warriors.
Final Fantasy Tactics[]
Dragons are huge reptilian creatures that rank among the sturdiest monsters that can utilize elemental attacks through their breath. The common Dragon is the weakest of these and doesn't possess a breath attack. The Blue Dragon absorbs Ice, and is weak against Fire. For the Red Dragon, it is the opposite of the Blue Dragon where it absorbs Fire and is weak to Ice. Reis Duelar and Celebrant Bremondt Freitberg can also respectively transform into the Holy Dragon and Dark Dragon.
Final Fantasy Tactics Advance[]
Three species of Drake appear, and all of them may teach a specific Blue Magic spell: the Firewyrm, which may teach the Guard-Off spell; the Thundrake, which may teach the Dragon Force spell; and the Icedrake, which may teach the Mighty Guard spell.
Final Fantasy Tactics A2: Grimoire of the Rift[]
The Drake species includes a large number of dragon-type enemies. It is notable that none of these are capable of flight. Drakes have two abilities: Breath, which deals damage, and Wyrmcraft, which harnesses the elements into buffs or debuffs.
Vagrant Story[]
Dragon is the name for entire class of enemies which include Lizardmen and Wyverns. The common Dragon is an enemy encountered in the Sanctum. It is best to begin this battle by jumping underneath the dragon's head to avoid its Thermal Breath attack. Once the player is protected from this, equip a Piercing or Edged weapon and attack its head or neck.
Final Fantasy Crystal Chronicles[]
The only enemy which is of dragon descent is the Dragon Zombie. An undead boss in Conall Curach, the easiest way to defeat it is by using Holy.
Final Fantasy Crystal Chronicles: Ring of Fates[]
The Dragon is a boss fought alongside the Dragon Rider. It is fought twice in Story Mode and once in Multiplay Mode.
Final Fantasy Crystal Chronicles: Echoes of Time[]
The Dragon from Ring of Fates returns as a bonus boss. It is the exact same fight as the Ring of Fates version, but the Dragon will begin in its second form.
Final Fantasy Mystic Quest[]
A member of the Vile Four, the Dualhead Hydra poses as the only dragon-based enemy along with his later reincarnation as Twinhead Wyvern. Dualhead Hydra is fought at the Lava Dome, and Twinhead Wyvern, in an area of Doom Castle similar in appearance to the Lava Dome's inner-sections.
Final Fantasy Adventure[]
The common Dragon appears as a boss encountered in the Temple of Mana. The dragon's head is the only vulnerable spot, reachable only from below or from the side. The Red Dragon is an upgraded version, found in the same dungeon.
The Final Fantasy Legend[]
Dragons are a monster type found. The family consists of five "numbered" dragons ("Dragon 1" through "Dragon 5") as well as Tiamat. They are the highest ranked family, requiring the player to eat Dragon or meat of the Four Fiends to become a Dragon. Due to an error in the code, it is impossible for the player to become a Dragon 2 in the original Game Boy release.
The Fiend Sei-Ryu is a Dragon, as is his brother, O-Ryu, who spends the game disguised as a human. Both brothers carry special Orbs that, combined, make the Blue Sphere.
Final Fantasy Legend II[]
The Dragon is an enemy and also a possible monster that the party's monster unit(s) can transform into.
Final Fantasy Legend III[]
Dragons appears as enemies, and the four main characters can transform into these dragons when the specific requirement has been achieve. Transformed characters are the exact copy of these dragons, right down to their stats and skills.
Final Fantasy: The 4 Heroes of Light[]
Dragons appear exclusively as bosses, with the common Dragon being encountered on the 80th floor of the Mysterious Lighthouse. In addition, the party uses a Dragon as their mode of aerial transportation.
Final Fantasy Dimensions[]
Final Fantasy Dimensions II[]
Theatrhythm Final Fantasy[]
The Green Dragon from Final Fantasy II makes an appearance as an enemy.
Pictlogica Final Fantasy[]
The common Dragons from Final Fantasy III, VI, and VII appear as enemies, as do various other dragon-type enemies.
Final Fantasy Artniks[]
The common Dragon from Final Fantasy Tactics appeared as a card.
Final Fantasy Record Keeper[]
The common Dragons from Final Fantasy III, VI, and VII appear as enemies, as do various other dragon-type enemies.
Final Fantasy World Wide Words[]
Final Fantasy Brave Exvius[]
Dragons appear as a type of enemy, with the Dracoslayer, Dragon Killer, Dragon Killer+, Poach, and Syldra's Protection abilities increasing damage dealt against them. The common Dragons from Final Fantasy VI and VII appear during the "Floating Continent" and "Mt. Nibel" events.
Final Fantasy Trading Card Game[]
The common Dragon from Final Fantasy Tactics appears as a lightning-elemental monster card, while various other dragon-type creatures from throughout the series also appear.
Chocobo's Dungeon 2[]
Etymology[]
dragon is a legendary creature, typically with serpentine or reptilian traits, which is featured in the myths of many cultures.
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