Double Trouble is a set of three ground physical Bravery to HP Attacks for Firion, each learned after learning Lance Combo, Rope Knife, and Reel Axe. They all cost 40 CP to equip (20 when mastered), require 300 AP to master, have Melee High priority, and can induce Wall Rush. Firion attacks the opponent with his axe and sword while rising into the air, and slams them down.
Double Trouble returns as a set of three Bravery to HP attacks for Firion, now requiring 30 CP to equip (15 when mastered) and 130 AP to master. They are otherwise identical to before.
Double Trouble is also used by Gilgamesh, being an aerial physical Bravery attack learned at level 16. It requires 30 CP to equip (15 when mastered), 120 AP to master, has Melee Low priority, and can induce Wall Rush. Gilgamesh slashes in a wide sweep, then slams the opponent away. The move has short range, but attacks quickly. In EX Mode, the attack deals more hits.