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+ | {{sideicon|prime=FFVII|FFRK|Mobius}} |
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− | {{FFVII Enemies |
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+ | {{DISPLAYTITLE:Dorky Face (''Final Fantasy VII'')}} |
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⚫ | |||
+ | {{infobox enemy |
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⚫ | |||
+ | | release = FFVII |
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+ | |name = Dorky Face |
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⚫ | |||
| romaji = Fanī Feisu |
| romaji = Fanī Feisu |
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+ | | lit = Funny Face |
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− | | image = [[Image:Dorky_Face_FF7.png|160px]] |
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+ | | image = Dorky Face FF7.png |
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⚫ | |||
+ | |location = [[Shinra Manor|Shinra Mansion]] |
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+ | |formations = true |
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+ | |aiscript = true |
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⚫ | |||
+ | The '''Dorky Face''' is an enemy in ''[[Final Fantasy VII]]'' fought in the [[Shinra Manor|Shinra Mansion]] in [[Nibelheim]]. |
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+ | |||
+ | ==Stats== |
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+ | {{infobox enemy stats FFVII |
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⚫ | |||
⚫ | |||
| level = 23 |
| level = 23 |
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− | | |
+ | | hp = 520 |
− | | |
+ | | mp = 80 |
− | | |
+ | | attack = 50 |
− | | |
+ | | magic atk = 40 |
− | | |
+ | | defense = 18 |
− | | |
+ | | magic def = 60 |
− | | |
+ | | dexterity = 35 |
− | | |
+ | | defense% = 30 |
− | | |
+ | | luck = 0 |
− | | |
+ | | exp = 300 |
− | | |
+ | | ap = 35 |
− | | |
+ | | gil = 202 |
+ | | drop 1 = [[Final Fantasy VII items#Phoenix Down|Phoenix Down]] |
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⚫ | |||
+ | | drop 1 rate = 8 |
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− | | Drop = [[Phoenix Down]] |
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⚫ | |||
− | | Attacks = ''Cutter'', Curses, Funny Breath |
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− | | |
+ | | steal 2 rate = 32 |
+ | | morph = [[Final Fantasy VII items#Mute Mask|Mute Mask]] |
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− | | Status = [[Berserk (Status)|Berserk]], [[Confusion]], [[Toad (Status)|Frog]], [[Control|Manipulate]] |
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+ | | abilities = ''[[Final Fantasy VII enemy abilities#Cutter|Cutter]]'', [[Final Fantasy VII enemy abilities#Curses|Curses]], [[Final Fantasy VII enemy abilities#Funny Breath|Funny Breath]], ''[[Final Fantasy VII enemy abilities#Ascend|Ascend]]'' |
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− | | Other Information = |
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+ | | manipulate 1 = Cutter |
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+ | | manipulate 2 = Curses |
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+ | | manipulate 3 = Funny Breath |
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}} |
}} |
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+ | |||
⚫ | |||
+ | ==Formations== |
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− | The '''Dorky Face''' is an enemy in ''[[Final Fantasy VII]]''. It poses a moderate threat, as it often attacks in groups and can use '''Funny Breath''' to [[Confusion|Confuse]] the party. It can also [[Silence (Status)|Silence]] them with '''Curses'''. Dorky Face can be encountered in [[Shinra Mansion]] in [[Nibelheim]]. When fighting them, if the player does not have any resistance to [[Confusion]], it is ill-advised to use any magic, as the character could end up using the spell against the party instead. |
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+ | {|class="FFVII article-table" style="width:380px" |
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+ | |-class="a" |
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+ | !style="width:10%"|# |
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+ | !style="width:90%"|Formation |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#556|556}} |
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+ | |Row 1: Dorky Face A<br/>Row 2: Dorky Face B, Dorky Face C |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#557|557}} |
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+ | |Row 1: Dorky Face A, Dorky Face D<br/>Row 2: Dorky Face B{{foot|Covered by Dorky Face A}}, Dorky Face C{{foot|Covered by Dorky Face D}} |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#560|560}} |
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+ | |Row 1: Dorky Face A<br/>Row 2: Dorky Face B, Dorky Face C<br/>Row 3: Dorky Face D{{foot|Covered by Dorky Face A}} |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#561|561}} |
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+ | |Row 1: Mirage A, Mirage B<br/>Row 2: Dorky Face |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#564|564}} |
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+ | |Row 1: Dorky Face A, Dorky Face B<br/>Row 2: Black Bat |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#565|565}} |
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+ | |Row 1: Dorky Face A, Mirage<br/>Row 2: Dorky Face B |
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+ | |} |
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+ | |||
+ | ==Locations== |
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+ | {|class="article-table" style="width:380px;text-align:left" |
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+ | |- |
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+ | !colspan="2" class="no-table"|[[Shinra Manor|Shinra Mansion]] |
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+ | |- |
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+ | |style="width:50%"|Foyer |
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+ | |[[#556|556]], [[#557|557]] |
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+ | |- |
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+ | |style="width:50%"|1f. |
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+ | |[[#556|556]], [[#557|557]] |
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+ | |- |
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+ | |style="width:50%"|2f. West |
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+ | |[[#560|560]], [[#561|561]] |
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+ | |- |
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+ | |style="width:50%"|2f. East |
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+ | |[[#560|560]], [[#561|561]] |
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+ | |- |
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+ | |style="width:50%"|Hidden Steps |
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+ | |[[#564|564]], [[#565|565]] |
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+ | |} |
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+ | |||
+ | ==Battle== |
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+ | It poses a moderate threat, as it often attacks in groups and can use Funny Breath which may inflict [[Confuse (status)|confuse]] on the party. It can use Curses which inflicts [[Silence (status)|Silence]] on one character. Its Ascend ability is only used when the player has three party members afflicted with Silence and [[Paralysis|paralyzed]] simultaneously. |
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+ | |||
+ | ===Strategy=== |
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+ | The player can protect against Confusion with [[Final Fantasy VII accessories#Peace Ring|Peace Ring]] (obtained from [[Fort Condor]]'s second battle) and by linking [[Added Effect (Final Fantasy VII)|Added Effect]] with [[Mystify (Final Fantasy VII)|Mystify]] to a party member's armor. If the player does not have any resistance to Confusion, it is not recommended to use [[Magic (Final Fantasy VII)|magic]], as the character could end up using the spell against the party instead. As [[Summon (Final Fantasy VII)|summons]] cannot be used against the party, using them is a safer way to attack if not silenced, though expensive to the party's [[MP (stat)|MP]]. |
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+ | |||
+ | If the player has leveled up [[Elemental (Final Fantasy VII)|Elemental]] to Lv2 they can exploit the [[Hidden (element)|Hidden element]] of the Dorky Faces' Curses and Funny Breath attacks by linking Elemental with any non-elemental Materia on the party's armor to protect against these attacks. Players do not gain an immunity to the statuses used; instead, the chance of inflicting the Status is dropped to 0, and the word "Miss" will always appear above their head, indicating that they are still vulnerable. A level 1 Elemental would halve the chances of the abilities inflicting their statuses, as opposed to nullifying them. |
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+ | |||
+ | ==AI script== |
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+ | AI: Setup |
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+ | { |
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+ | :1/2 Chance: TempVar:FunnyBreath = 1 |
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+ | :1/2 Chance: TempVar:FunnyBreath = 0 |
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+ | } |
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+ | AI: Main |
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+ | { |
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+ | :If (TempVar:Escape == 1) Then { |
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+ | ::Remove Self |
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+ | :} Else If (All Three Opponents have Silence and Paralyzed Status) Then { |
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+ | ::Make Dorky Face Invisible |
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+ | ::Choose Self |
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+ | ::Use <Ascend> on Target |
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+ | ::TempVar:Escape = 1 |
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+ | :} Else { |
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+ | ::If (Count == 0) Then |
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+ | ::{ |
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+ | :::If (TempVar:FunnyBreath == 0) Then |
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+ | :::{ |
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+ | ::::If (At Least One Opponent doesn't have Silence Status) Then |
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+ | ::::{ |
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+ | :::::Choose Random Opponent without Silence Status |
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+ | :::::Use Curses on Target |
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+ | ::::} Else { |
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+ | :::::Choose Random Opponent |
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+ | :::::Use <Cutter> on Target |
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+ | ::::} |
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+ | ::::TempVar:FunnyBreath = 1 |
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+ | :::} Else { |
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+ | ::::If (At Least One Opponent doesn't have Paralyzed Status) Then |
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+ | ::::{ |
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+ | :::::Choose All Opponents without Paralyzed Status |
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+ | :::::Use Funny Breath on Target |
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+ | ::::} Else { |
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+ | :::::Choose Random Opponent |
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+ | :::::Use <Cutter> on Target |
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+ | ::::} |
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+ | ::::TempVar:FunnyBreath = 0 |
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+ | :::} |
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+ | :::Count = 1 |
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+ | ::} Else If (Count == 1 or 2) Then { |
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+ | :::Count = Count + 1 |
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+ | ::} Else { |
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+ | :::Choose Random Opponent |
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+ | :::Use <Cutter> on Target |
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+ | :::Count = 0 |
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+ | ::} |
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+ | :} |
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+ | } |
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+ | |||
+ | ==Other appearances== |
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+ | ===''[[Final Fantasy Record Keeper]]''=== |
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+ | [[File:FFRK Dorky Face FFVII.png|left]] |
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+ | {{Enemy section|Final Fantasy Record Keeper}} |
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+ | {{clear}} |
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+ | |||
+ | ===''[[Mobius Final Fantasy]]''=== |
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+ | [[File:MFF Dorky Face FFVII.jpg|right|150px]] |
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+ | {{Section|Mobius Final Fantasy}} |
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+ | {{clear}} |
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==Gallery== |
==Gallery== |
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+ | <gallery> |
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− | {{Gallery |
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− | + | Funny Breath.png|Funny Breath. |
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+ | FFVII Cutter.png|Cutter. |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | </gallery> |
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⚫ |
Revision as of 17:59, 2 May 2020
Template:Sideicon
The Dorky Face is an enemy in Final Fantasy VII fought in the Shinra Mansion in Nibelheim.
Stats
Formations
# | Formation |
---|---|
556 | Row 1: Dorky Face A Row 2: Dorky Face B, Dorky Face C |
557 | Row 1: Dorky Face A, Dorky Face D Row 2: Dorky Face B*, Dorky Face C Covered by Dorky Face A* Covered by Dorky Face D |
560 | Row 1: Dorky Face A Row 2: Dorky Face B, Dorky Face C Row 3: Dorky Face D* Covered by Dorky Face A |
561 | Row 1: Mirage A, Mirage B Row 2: Dorky Face |
564 | Row 1: Dorky Face A, Dorky Face B Row 2: Black Bat |
565 | Row 1: Dorky Face A, Mirage Row 2: Dorky Face B |
Locations
Shinra Mansion | |
---|---|
Foyer | 556, 557 |
1f. | 556, 557 |
2f. West | 560, 561 |
2f. East | 560, 561 |
Hidden Steps | 564, 565 |
Battle
It poses a moderate threat, as it often attacks in groups and can use Funny Breath which may inflict confuse on the party. It can use Curses which inflicts Silence on one character. Its Ascend ability is only used when the player has three party members afflicted with Silence and paralyzed simultaneously.
Strategy
The player can protect against Confusion with Peace Ring (obtained from Fort Condor's second battle) and by linking Added Effect with Mystify to a party member's armor. If the player does not have any resistance to Confusion, it is not recommended to use magic, as the character could end up using the spell against the party instead. As summons cannot be used against the party, using them is a safer way to attack if not silenced, though expensive to the party's MP.
If the player has leveled up Elemental to Lv2 they can exploit the Hidden element of the Dorky Faces' Curses and Funny Breath attacks by linking Elemental with any non-elemental Materia on the party's armor to protect against these attacks. Players do not gain an immunity to the statuses used; instead, the chance of inflicting the Status is dropped to 0, and the word "Miss" will always appear above their head, indicating that they are still vulnerable. A level 1 Elemental would halve the chances of the abilities inflicting their statuses, as opposed to nullifying them.
AI script
AI: Setup {
- 1/2 Chance: TempVar:FunnyBreath = 1
- 1/2 Chance: TempVar:FunnyBreath = 0
} AI: Main {
- If (TempVar:Escape == 1) Then {
- Remove Self
- } Else If (All Three Opponents have Silence and Paralyzed Status) Then {
- Make Dorky Face Invisible
- Choose Self
- Use <Ascend> on Target
- TempVar:Escape = 1
- } Else {
- If (Count == 0) Then
- {
- If (TempVar:FunnyBreath == 0) Then
- {
- If (At Least One Opponent doesn't have Silence Status) Then
- {
- Choose Random Opponent without Silence Status
- Use Curses on Target
- } Else {
- Choose Random Opponent
- Use <Cutter> on Target
- }
- TempVar:FunnyBreath = 1
- } Else {
- If (At Least One Opponent doesn't have Paralyzed Status) Then
- {
- Choose All Opponents without Paralyzed Status
- Use Funny Breath on Target
- } Else {
- Choose Random Opponent
- Use <Cutter> on Target
- }
- TempVar:FunnyBreath = 0
- }
- Count = 1
- } Else If (Count == 1 or 2) Then {
- Count = Count + 1
- } Else {
- Choose Random Opponent
- Use <Cutter> on Target
- Count = 0
- }
- }
}
Other appearances
Final Fantasy Record Keeper
Mobius Final Fantasy