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The '''Doom bug''' is a bug in the Japanese [[Super Nintendo Entertainment System|SNES]] version of ''[[Final Fantasy IV]]''. If a character is under the Doom status, and the player holds {{button|nintendo|a}} throughout the countdown, once the timer hits 0, the timer will never go further, thus the character under Doom will never die. This is especially helpful against the [[Plague Horror (Final Fantasy IV)|Plague Horror]] boss, as it never deals direct damage and thus, the player can defeat it without worrying about dying from Doom. This bug was fixed in the English release.
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The '''Doom bug''' is a bug in the Japanese [[Super Nintendo Entertainment System|SNES]] version of ''[[Final Fantasy IV]]''. If a character is under the Doom status, and the player holds {{button|nintendo|a}} throughout the countdown, once the timer hits 0, the timer will never go further, thus the character under Doom will never die. This is especially helpful against [[Plague Horror (Final Fantasy IV 2D)|Plague Horror]], as it never deals direct damage and thus, the player can defeat it without worrying about dying from Doom. This bug was fixed in the English release.
   
 
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{{navbox bugs and glitches}}
 
 
[[Category:Bugs in Final Fantasy IV]]
 
[[Category:Bugs in Final Fantasy IV]]

Latest revision as of 22:37, August 30, 2019

FFIV wiki icon The Doom bug is a bug in the Japanese SNES version of Final Fantasy IV. If a character is under the Doom status, and the player holds A throughout the countdown, once the timer hits 0, the timer will never go further, thus the character under Doom will never die. This is especially helpful against Plague Horror, as it never deals direct damage and thus, the player can defeat it without worrying about dying from Doom. This bug was fixed in the English release.

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