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{{Image needed|FFXIV|FFT|WoFF}}
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[[File:Bartz using Doom from FFV Pixel Remaster.jpg|thumb|right|250px|Doom in ''[[Final Fantasy V]]'' (''Pixel Remaster'').]]
{{Images|FFXIV|FFT|BravelyD|WoFF}}
 
 
{{Quote|Gaze into the aether to find and cut short the target's silvery thread of life.|''[[Final Fantasy Tactics]]'' description}}
[[File:FFV iOS Doom.png|thumb|right|250px|Doom in ''[[Final Fantasy V]]''.]]
 
 
'''Doom''' {{J|死の宣告|Shi no Senkoku|Death Sentence}}, also known as '''Death Sentence''', '''Count''', and '''Condemned''', is a recurring ability in the [[Final Fantasy series|''Final Fantasy'' series]]. It inflicts the [[Doom (status)|Doom]] status. The spell animation usually features the [[Grim Reaper (entity)|Grim Reaper]] or a skull.
{{Q|Gaze into the aether to find and cut short the target's silvery thread of life.|''[[Final Fantasy Tactics]]'' description}}
 
'''Doom''' {{J|死の宣告|Shi no Senkoku}}, also known as '''Death Sentence''', '''Count''', and '''Condemned''', is a recurring ability in the [[Final Fantasy series|''Final Fantasy'' series]]. It inflicts the [[Doom (status)|Doom]] status. The spell animation usually features the [[Grim Reaper (entity)|Grim Reaper]] or a skull.
 
   
{{See Also|Countdown (spell)}}
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{{See|Countdown (spell)}}
   
 
== Appearances ==
 
== Appearances ==
 
=== ''[[Final Fantasy IV]]'' ===
 
=== ''[[Final Fantasy IV]]'' ===
Doom is cast by the [[Plague Horror (Final Fantasy IV)|Plague Horror]],the [[Ahriman (Final Fantasy IV)|Ahriman]], and [[Zeromus (Final Fantasy IV)|Zeromus]] An interesting fact is that getting hit by Doom when already under its effect will reset the character's remaining time to the base amount, stalling the character's death. Neither [[Haste (ability)|Haste]] or [[Slow (ability)|Slow]] affect the countdown, as the ATB bar runs off a completely different counter.
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Doom is cast by Plague Horror ([[Plague Horror (Final Fantasy IV 2D)|2D]] and [[Plague Horror (Final Fantasy IV 3D)|3D]]), Ahriman ([[Ahriman (Final Fantasy IV 2D)|2D]] and [[Ahriman (Final Fantasy IV 3D)|3D]]). Getting hit by Doom when already under its effect will reset the character's remaining time to the base amount, stalling the character's death. Neither [[Haste (ability)|Haste]] or [[Slow (ability)|Slow]] affect the countdown, as the ATB bar runs off a completely different counter.
   
 
Up to two enemies can be inflicted with the Doom status by design as this spell is [[Reflect (status)|reflectable]]. In the SNES version, a character has to take a turn before the [[Knocked Out|KO]] status is inflicted on an enemy.
 
Up to two enemies can be inflicted with the Doom status by design as this spell is [[Reflect (status)|reflectable]]. In the SNES version, a character has to take a turn before the [[Knocked Out|KO]] status is inflicted on an enemy.
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=== ''[[Final Fantasy V]]'' ===
 
=== ''[[Final Fantasy V]]'' ===
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{{main|Doom (Final Fantasy V)}}
{{Q|Curses one enemy to die in 30 seconds.|Description}}
 
 
Doom is a [[Blue Magic (Final Fantasy V)|Blue Magic]] spell for the [[Blue Mage (Final Fantasy V)|Blue Mage]]. It kills a non-[[Heavy (term)|Heavy]] target after 30 seconds. It can also be inflicted through one of the [[Oracle (Final Fantasy V)|Oracle's]] abilities, but the Oracle's version tends to be a bit faster. It uses the [[Grim Reaper (entity)|Grim Reaper]] sprite in its effect. It costs 10 MP to cast, and can be learned from the enemies [[The Damned]] and [[Unknown (Final Fantasy V)|Unknown]], as well as the bosses [[Exdeath (boss)|Exdeath]] and [[Azulmagia (Final Fantasy V)|Azulmagia]].
{{Q|30 seconds to live...|In-battle text}}
 
Doom is a [[Blue Magic (Final Fantasy V)|Blue Magic]] spell for the [[Blue Mage (Final Fantasy V)|Blue Mage]]. It can also be inflicted through one of the [[Oracle (Final Fantasy V)|Oracle's]] abilities, but the Oracle's version tends to be a bit faster. It uses the [[Grim Reaper (entity)|Grim Reaper]] sprite in its effect.
 
   
An interesting trick to use end game is to use it on [[King Behemoth (Final Fantasy V)|King Behemoths]] in the [[Interdimensional Rift|final dungeon]], since the Oracle's version does not count as a spell, thus preventing the King Behemoth from using [[Meteorite (Final Fantasy V)|Meteor]] and killing it in roughly ten seconds while the party avoids significant damage. It costs 10 MP to cast, and can be learned from the enemies [[The Damned]], [[Unknown (Final Fantasy V)|Unknown]], and [[Death Dealer (Final Fantasy V)|Death Dealer]], as well as the bosses [[Exdeath (boss)|Exdeath]] and [[Azulmagia]].
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The player may utilize this ability by [[Catch (Final Fantasy V)|catching]] and releasing a [[Jackanapes (Final Fantasy V)|Jackanapes]], The Damned, skull Unknown, or [[Death Dealer (Final Fantasy V)|Death Dealer]].
 
The player may utilize this ability by [[Catch (Final Fantasy V)|catching]] and releasing a [[Jackanapes (Final Fantasy V)|Jackanapes]], [[The Damned]], [[Unknown (Final Fantasy V)|skull Unknown]], or [[Death Dealer (Final Fantasy V)|Death Dealer]].
 
   
 
=== ''[[Final Fantasy VI]]'' ===
 
=== ''[[Final Fantasy VI]]'' ===
{{Q|Dooms an enemy to be KO'd in twenty seconds.|Description}}
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{{Quote|Dooms an enemy to be KO'd in twenty seconds.|Description}}
 
Doom (also called Condemned) is a [[Lore (Final Fantasy VI)|Lore]] for [[Strago Magus|Strago]], and costs 20 MP to use. It can be learned from [[Ahriman (Final Fantasy VI)|Ahriman]], [[Alluring Rider]], [[Dark Force (Final Fantasy VI)|Dark Force]], [[Death Warden]], [[Nelapa]], [[Rest]], [[Skull Dragon (Final Fantasy VI)|Skull Dragon]], [[Still Life]], [[Yojimbo (Final Fantasy VI)|Yojimbo]], and [[Zombie Dragon (Final Fantasy VI)|Zombie Dragon]].
 
Doom (also called Condemned) is a [[Lore (Final Fantasy VI)|Lore]] for [[Strago Magus|Strago]], and costs 20 MP to use. It can be learned from [[Ahriman (Final Fantasy VI)|Ahriman]], [[Alluring Rider]], [[Dark Force (Final Fantasy VI)|Dark Force]], [[Death Warden]], [[Nelapa]], [[Rest]], [[Skull Dragon (Final Fantasy VI)|Skull Dragon]], [[Still Life]], [[Yojimbo (Final Fantasy VI)|Yojimbo]], and [[Zombie Dragon (Final Fantasy VI)|Zombie Dragon]].
   
 
=== ''[[Final Fantasy VII]]'' ===
 
=== ''[[Final Fantasy VII]]'' ===
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{{Main|Death Sentence (Final Fantasy VII)}}
{{Q|Pronounces death sentence on any one opponent|Description}}
 
Death Sentence is an ability for the [[Enemy Skill Materia]]. It can be learned from the enemies [[Gi Spector]], [[Sneaky Step]], and [[Boundfat (Final Fantasy VII)|Boundfat]], and inflicts the Death Sentence status, in which a timer appears over the victim's head (60 seconds normally, 30 seconds if under [[Haste (status)|Haste]]), and once the timer hits zero, the spell will attempt to inflict [[Instant Death|instant death]]. It costs 10 MP to cast.
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Death Sentence is an ability for the [[Enemy Skill (Final Fantasy VII)|Enemy Skill Materia]]. It can be learned from the enemies [[Gi Spector (Final Fantasy VII)|Gi Spector]], [[Sneaky Step]], and [[Boundfat (Final Fantasy VII)|Boundfat]], and inflicts the Death-sentence status, in which a timer appears over the victim's head (60 seconds normally, 30 seconds if under [[Haste (Final Fantasy VII status)|Haste]]), and once the timer hits zero, the spell will inflict [[Instant Death|instant death]]. It costs 10 MP to cast.
   
 
=== ''[[Final Fantasy VIII]]'' ===
 
=== ''[[Final Fantasy VIII]]'' ===
{{Q|Use Doom on one enemy|Description}}
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{{Main|Doom (Final Fantasy VIII)}}
Doom is a [[Final Fantasy VIII command abilities|command ability]] that can be learned from [[Shiva]] once she reaches Level 10.
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Doom is a [[Final Fantasy VIII command abilities|command ability]] that can be learned from [[Shiva (Final Fantasy VIII)|Shiva]] once she reaches Level 10. It is also an enemy ability used by [[Griever (boss)|Griever]] and [[Sphinxara]].
   
 
=== ''[[Final Fantasy IX]]'' ===
 
=== ''[[Final Fantasy IX]]'' ===
{{Q|Casts Doom on the target.|Description}}
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{{Main|Doom (Final Fantasy IX)}}
Doom is a [[Blu Mag (Final Fantasy IX)|Blue Magic]] spell [[Quina Quen|Quina]] learns from the [[Veteran (Final Fantasy IX)|Veteran]] or [[Ash (Final Fantasy IX)|Ash]]. When Doom is cast, a mirror appears in front of the doomed character, and the Grim Reaper appears on its surface shining its red eyes before the mirror shatters. It costs 12 MP to cast and has a 25% accuracy. It can't be [[Reflect (status)|reflected]] and works with [[Magic Counter#Final Fantasy IX|Return Magic]].
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Doom is a [[Blu Mag (Final Fantasy IX)|Blue Magic]] spell [[Quina (Final Fantasy IX party member)|Quina]] learns from the [[Veteran (Final Fantasy IX)|Veteran]] or [[Ash (Final Fantasy IX)|Ash]]. When cast, a mirror appears in front of the doomed character, and the Grim Reaper appears on its surface shining its red eyes before the mirror shatters. It costs 12 MP to cast and has a 25% base accuracy. It cannot be [[Reflect (Final Fantasy IX status effect)|reflected]] and works with [[Return Magic (Final Fantasy IX)|Return Magic]].
   
 
=== ''[[Final Fantasy X]]'' ===
 
=== ''[[Final Fantasy X]]'' ===
Doom is one of [[Kimahri Ronso|Kimahri's]] [[Ronso Rage]] [[Overdrive (Final Fantasy X)|Overdrives]]. It can be learned from any of the [[Ghost (enemy)|Ghost-type]] [[Fiend (Final Fantasy X)|fiends]], or from [[Biran Ronso]]. This version of Doom is notable as it never misses on vulnerable targets and works on almost every enemy, including [[Nemesis (Final Fantasy X)|Nemesis]] in the [[Monster Arena]]. Though the stronger the target, the higher the counter starts at, taking 200 or so turns to count down from the most powerful enemies.
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Doom is one of [[Kimahri (Final Fantasy X party member)|Kimahri's]] [[Ronso Rage]] [[Overdrive (Final Fantasy X)|Overdrives]]. It is learned from any of the [[Ghost|Ghost-type]] [[Fiend (Final Fantasy X)|fiends]], or from [[Biran Ronso]]. This version of Doom is notable as it never misses on vulnerable targets and works on almost every enemy, including [[Nemesis (Final Fantasy X)|Nemesis]] in the [[Monster Arena]]. Though the stronger the target, the higher the counter starts at, taking 200 or so turns to count down from the most powerful enemies.
   
 
==== ''[[Final Fantasy X-2]]'' ====
 
==== ''[[Final Fantasy X-2]]'' ====
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==== ''[[Final Fantasy X-2: Last Mission]]'' ====
 
==== ''[[Final Fantasy X-2: Last Mission]]'' ====
{{Abil-stub|Final Fantasy X-2: Last Mission}}
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{{Ability section|Final Fantasy X-2: Last Mission}}
   
 
=== ''[[Final Fantasy XI]]'' ===
 
=== ''[[Final Fantasy XI]]'' ===
  +
Doom is an [[Enfeebling Magic]] that pronounces Doom upon a single target. It can be used by [[Yagudo]] [[Notorious Monster]]s in [[Dynamis (Final Fantasy XI)|Dynamis]] and Dee Xalmo the Grim.
[[Yagudo]] bosses in [[Dynamis]] can use Doom, which inflicts a Death Sentence countdown. If the Yagudo is defeated before the end of the countdown it will state that the target has "narrowly escaped impending doom".
 
 
There are no Death Sentence abilities available to players.
 
{{Abil-stub|Final Fantasy XI}}<!-- The Doom spell itself? -->
 
   
 
=== ''[[Final Fantasy XII]]'' ===
 
=== ''[[Final Fantasy XII]]'' ===
 
[[Final Fantasy XII enemy abilities#Doom|Doom]] is an enemy ability used by [[Gespenst (Final Fantasy XII)|Gespenst]], [[Gazer (Final Fantasy XII)|Gazer]], [[Etém]], [[Nightwalker (Final Fantasy XII)|Nightwalker]], [[Reaper Claw]], [[Reaper (Final Fantasy XII)|Reaper]], [[Necrophobe (Final Fantasy XII)|Necrophobe]], [[Bogey]], [[Oversoul (Final Fantasy XII)|Oversoul]], [[Wraith (Final Fantasy XII)|Wraith]], [[Deathscythe (Final Fantasy XII)|Deathscythe]], [[Ixtab (Final Fantasy XII)|Ixtab]], [[Demon Wall (Final Fantasy XII)|Demon Wall]] (Outer), [[Demon Wall (Final Fantasy XII)|Demon Wall]] (Inner), [[Ahriman (Final Fantasy XII)|Ahriman]], [[Glaring Eye]], [[Dustia]], [[Ishteen]], [[Vorres]], and [[Negalmuur]]. It inflicts Doom at a 70% chance to one target in a range of 10, and can be used even when under [[Silence (status)|Silence]].
 
[[Final Fantasy XII enemy abilities#Doom|Doom]] is an enemy ability used by [[Gespenst (Final Fantasy XII)|Gespenst]], [[Gazer (Final Fantasy XII)|Gazer]], [[Etém]], [[Nightwalker (Final Fantasy XII)|Nightwalker]], [[Reaper Claw]], [[Reaper (Final Fantasy XII)|Reaper]], [[Necrophobe (Final Fantasy XII)|Necrophobe]], [[Bogey]], [[Oversoul (Final Fantasy XII)|Oversoul]], [[Wraith (Final Fantasy XII)|Wraith]], [[Deathscythe (Final Fantasy XII)|Deathscythe]], [[Ixtab (Final Fantasy XII)|Ixtab]], [[Demon Wall (Final Fantasy XII)|Demon Wall]] (Outer), [[Demon Wall (Final Fantasy XII)|Demon Wall]] (Inner), [[Ahriman (Final Fantasy XII)|Ahriman]], [[Glaring Eye]], [[Dustia]], [[Ishteen]], [[Vorres]], and [[Negalmuur]]. It inflicts Doom at a 70% chance to one target in a range of 10, and can be used even when under [[Silence (status)|Silence]].
  +
  +
The version of this spell available to the player is called [[Countdown (Final Fantasy XII)|Countdown]]. It is a [[Time Magicks (Final Fantasy XII)|Time Magick]] spell available near the middle of the game. It is used to inflict Doom status to one target.
   
 
=== ''[[Final Fantasy XIII]]'' ===
 
=== ''[[Final Fantasy XIII]]'' ===
Doom is a spell used by [[Eidolon (Final Fantasy XIII)|Eidolons]], but only when they are first summoned by their respective [[l'Cie]]. It is cast immediately on the l'Cie at the start of the battle against his/her Eidolon. Once under the Doom status, the l'Cie must defeat and tame the Eidolon before the count reaches 0, or the battle will be lost. In addition, some bosses, such as [[Barthandelus (boss)|Barthandelus]], cast Doom after 20 minutes of battle.
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Doom is a spell used by [[Eidolon (Final Fantasy XIII)|Eidolons]] when they first appear to fight their respective [[l'Cie]]. It is cast immediately on the party leader at the start of the battle. Once under the Doom status, the l'Cie must defeat and tame the Eidolon before the count reaches 0, or the battle will be lost. [[Orphan (final boss)|Orphan]] will also cast Doom at the start of the final battle.
   
  +
[[Barthandelus (boss)|Barthandelus]], [[Cid Raines (boss)|Cid Raines]], [[Dahaka (boss)|Dahaka]], [[Geiseric (Final Fantasy XIII)|Geiseric]], [[Attacus]], [[Shaolong Gui]], and [[Long Gui (Final Fantasy XIII)|Long Gui]] will cast Doom after 20 minutes pass in battle, while [[Orphan (boss)|Orphan's first form]] and [[Vercingetorix]] cast it after 30 minutes pass. For these instances, there is no casting animation.
[[Orphan (final boss)|Orphan]] will also cast Doom at the start of the battle but the counter is set to 4200 instead of 1700. There is no way to heal Doom, but it can be momentarily halted by summoning an Eidolon, as the counter won't deplete during summon time. The amount of given time depends on the [[Battle Speed|battle speed]], which can be adjusted in the [[config]]: in the fastest setting the character has 1700 units until instant death will hit, and in the slowest setting the time is 3600.
 
   
  +
Aside from Eidolons and Orphan's second form, who cast Doom at the start of battle, the enemy's Doom can be [https://www.youtube.com/watch?v=prFbPQkRf1s avoided] if the player has an Eidolon out, and the summoner dies just as the enemy is about to cast it; the Eidolon will draw the attack and revive the player character before being dismissed.
It should also be noted that bosses that have the Doom spell will not cast it on the player if their [[Technical Points|TP]] gauge is above 3 (and therefore able to [[Summon (command)|summon]] an Eidolon). This only applies, though, to bosses in which the criteria to cast Doom is HP left.
 
   
 
==== ''[[Final Fantasy XIII-2]]'' ====
 
==== ''[[Final Fantasy XIII-2]]'' ====
Doom can be cast by [[Gorgyra]] and [[Long Gui (Final Fantasy XIII-2)|Long Gui]]. It will KO the affected character(s) when the timer runs out.
+
Doom is used by two powerful enemies: [[Long Gui (Final Fantasy XIII-2)|Long Gui]], which targets the party leader, and [[Gorgyra]], which targets the whole party. Long Gui will only cast Doom should the battle go on for more than 20 minutes.
 
Gorgyra's Doom counter starts dangerously low, at just 1000, but will disappear should a party member die of another reason before the counter reaches 0. This allows the player to revive the fallen party member without the counter reappearing.
 
 
Long Gui will only cast Doom should the battle go on for more than 20 minutes.
 
   
 
==== ''[[Lightning Returns: Final Fantasy XIII]]'' ====
 
==== ''[[Lightning Returns: Final Fantasy XIII]]'' ====
[[Bhunivelze (boss)|Bhunivelze]] casts Doom at the start of the final battle. He only casts it in his first form, and it is dispelled when the phase ends. [[Bhunivelze+]] casts Doom at the start of the final phase giving a time limit staggering him. Doom is dispelled as soon as Bhunivelze+ is staggered.
+
[[Bhunivelze (boss)|Bhunivelze]] casts Doom at the start of the final battle in his first form, and it is dispelled when the phase ends. [[Bhunivelze+]] may also do so, and will cast Doom at the start of the final phase, which is dispelled as soon as he is [[Stagger (Final Fantasy XIII)|staggered]]. Should [[Lightning (Lightning Returns party member)|Lightning]] fall to Doom, Bhunivelze will recast it.
   
 
=== ''[[Final Fantasy XIV]]'' ===
 
=== ''[[Final Fantasy XIV]]'' ===
  +
{{icon|ffxiv|action|doom}} is a {{icon|ffxiv|discipline|blue mage}} spell that inflicts the Doom status on one target. It has a cast time of 2s, casting range of 25y, and costs 400 MP. The target will be KO'd after 15s, though the success rate is low and is only effective on enemies with levels equal to or lower than the caster.
{{Abil-stub|Final Fantasy XIV}}<!-- Used by Exdeath -->
 
  +
  +
Doom is also an enemy ability used by [[Exdeath]] in the {{icon|ffxiv|duty|Deltascape V4.0}} raid. It inflicts Doom on two targets, which must be removed with {{icon|ffxiv|action|esuna}}.
  +
 
=== ''[[Final Fantasy XVI]]'' ===
  +
{{ability section|Final Fantasy XVI}}
   
 
=== ''[[Final Fantasy Tactics]]'' ===
 
=== ''[[Final Fantasy Tactics]]'' ===
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==== ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' ====
 
==== ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' ====
 
Doom is a Blue Magick spell learned from [[Deathscythe (Tactics A2)|Deathscythes]], which can inflict the Doom status to a target up to four tiles away. The spell costs 8 MP to cast.
 
Doom is a Blue Magick spell learned from [[Deathscythe (Tactics A2)|Deathscythes]], which can inflict the Doom status to a target up to four tiles away. The spell costs 8 MP to cast.
 
=== ''[[Bravely Default]]'' ===
 
Doom is an enemy ability that inflicts [[Doom (status)|Doom]] and can be group-cast. It is used by [[Demon (Bravely Default)|Demon]] and [[Evil Idol]].
 
 
==== ''[[Bravely Second: End Layer]]'' ====
 
{{stub|Bravely Second: End Layer}}
 
   
 
=== ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' ===
 
=== ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' ===
Condemn is an HP attack used only by [[Chaos (Final Fantasy)/Dissidia|Chaos]]. It quickly absorbs enemies towards Chaos before a pillar of fire erupts around him.
+
Condemn is an HP attack used only by [[Chaos (Dissidia)|Chaos]]. It quickly absorbs enemies towards Chaos before a pillar of fire erupts around him.
   
 
==== ''[[Dissidia Final Fantasy NT]]'' ====
 
==== ''[[Dissidia Final Fantasy NT]]'' ====
 
Doom is a unlockable common debuff EX Skill. It generates a dark field of energy around the caster that instantly inflicts Break on all enemies within the field within 10 seconds unless the caster is struck by those affected by it.
 
Doom is a unlockable common debuff EX Skill. It generates a dark field of energy around the caster that instantly inflicts Break on all enemies within the field within 10 seconds unless the caster is struck by those affected by it.
{{Abil-stub|Dissidia Final Fantasy NT}}
+
{{Ability section|Dissidia Final Fantasy NT}}
   
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
=== ''[[Final Fantasy Record Keeper]]'' ===
{{Abil-stub|Final Fantasy Record Keeper}}
+
{{Ability section|Final Fantasy Record Keeper}}
   
 
=== ''[[World of Final Fantasy]]'' ===
 
=== ''[[World of Final Fantasy]]'' ===
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===''[[Mobius Final Fantasy]]''===
 
===''[[Mobius Final Fantasy]]''===
{{Abil-stub|Mobius Final Fantasy}}
+
{{Ability section|Mobius Final Fantasy}}
   
=== ''[[Chocobo no Fushigi na Dungeon]]'' ===
+
=== ''[[Chocobo no Fushigina Dungeon]]'' ===
{{Abil-stub|Chocobo no Fushigi na Dungeon}}
+
{{Ability section|Chocobo no Fushigina Dungeon}}
   
 
==== ''[[Chocobo's Dungeon 2]]'' ====
 
==== ''[[Chocobo's Dungeon 2]]'' ====
{{Abil-stub|Chocobo's Dungeon 2}}
+
{{Ability section|Chocobo's Dungeon 2}}
   
 
=== ''[[Chocobo Racing]]'' ===
 
=== ''[[Chocobo Racing]]'' ===
 
Doom is a Magic Stone which, when cast, causes a skull with a ten second timer to appear over a racer's head. When the timer reaches zero, the racer spins out. This status can be passed to another character by ramming him.
 
Doom is a Magic Stone which, when cast, causes a skull with a ten second timer to appear over a racer's head. When the timer reaches zero, the racer spins out. This status can be passed to another character by ramming him.
   
== Other appearances ==
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== Non-''Final Fantasy;'' guest appearances ==
 
=== ''[[Kingdom Hearts]]'' ===
 
=== ''[[Kingdom Hearts]]'' ===
In the original ''Kingdom Hearts'', a hidden boss in Neverland will cast a version of the spell that slowly counts down from 12 to the target party member's death. The countdown can be stalled by using Stop on the clock tower's face.
+
Doom appears a recurring enemy ability in the ''Kingdom Hearts'' series, being originally used by the Phantom superboss in Neverland, which causes a 12 second countdown to appear over the target party member. The countdown can be stalled by using Stop on the clock tower's face.
   
In ''{{KHWiki|Kingdom Hearts Re:Chain of Memories}}'', the new third form of the final boss {{KHWiki|Marluxia}} uses Doom. Marluxia fires tendrils at Sora, and if they connect the player must break six of Marluxia's cards in six seconds or instantly die.
+
Starting from ''{{KHWiki|Kingdom Hearts II Final Mix+}}'', Doom would become the trademark ability of {{KHWiki|Marluxia}} of Organization XIII. The ''{{KHWiki|Kingdom Hearts Re:Chain of Memories}}'' version causes Sora to be inflicted with a countdown that forces the player to break six of Marluxia's cards in six seconds or instantly die. In ''Kingdom Hearts II Final Mix'' and ''Kingdom Hearts 3: ReMind'', copies of Marluxia utilize the ability, placing a doom counter on Sora that drops with each attack Marluxia lands on him. If the counter reaches 0, Sora is defeated.
   
In ''{{KHWiki|Kingdom Hearts Birth by Sleep|Birth by Sleep}}'', the superboss {{KHWiki|Game:Young Xehanort|Mysterious Figure}} uses a variation of Marluxia's Doom. The Mysterious Figure fires tendrils at the player, and if they are struck the player must tap {{button|ps|x symbol}} rapidly to free themselves within five seconds or die.
+
In ''{{KHWiki|Kingdom Hearts Birth by Sleep|Birth by Sleep}}'', the {{KHWiki|Game:Young Xehanort|Mysterious Figure}} superboss uses a variation of Doom, requiring the player to tap the {{button|ps|x symbol}} rapidly to free themselves within five seconds or die.
  +
 
=== ''[[Bravely Default|Bravely]]'' series ===
 
In ''Bravely Default'', Doom is an enemy ability that inflicts the status of the same name and can be group-cast. It is used by Demon and Evil Idol.
   
 
== Gallery ==
 
== Gallery ==
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FF4PSP TAY Enemy Ability Doom.png|''[[Final Fantasy IV: The Complete Collection|Final Fantasy IV: The After Years]]'' (PSP).
 
FF4PSP TAY Enemy Ability Doom.png|''[[Final Fantasy IV: The Complete Collection|Final Fantasy IV: The After Years]]'' (PSP).
 
FFIV TAY iOS Doom - Malboro Menace.png|''[[Final Fantasy IV: The After Years]]'' (iOS).
 
FFIV TAY iOS Doom - Malboro Menace.png|''[[Final Fantasy IV: The After Years]]'' (iOS).
Doom-ff5-snes.jpg|''[[Final Fantasy V]]'' (SNES).
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Doom-ff5-snes.jpg|''[[Final Fantasy V]]'' (Super Famicom).
 
Doom-FF5-GBA.png|''[[Final Fantasy V]]'' (GBA).
 
Doom-FF5-GBA.png|''[[Final Fantasy V]]'' (GBA).
  +
FFV iOS Doom.png|''[[Final Fantasy V]]'' (defunct mobile/Steam).
 
FF6condemned.PNG|''[[Final Fantasy VI]]'' (SNES).
 
FF6condemned.PNG|''[[Final Fantasy VI]]'' (SNES).
 
FFVI Lore Doom.png|''[[Final Fantasy VI]]'' (GBA).
 
FFVI Lore Doom.png|''[[Final Fantasy VI]]'' (GBA).
FFVI IOS Still Life.png|''[[Final Fantasy VI]]'' (iOS).
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FFVI IOS Still Life.png|''[[Final Fantasy VI]]'' (defunct mobile/Steam).
  +
Doom from FFVI Pixel Remaster.jpg|''[[Final Fantasy VI]]'' (''Pixel Remaster'').
 
Death Sentence.png|''[[Final Fantasy VII]]''.
 
Death Sentence.png|''[[Final Fantasy VII]]''.
 
FFVIII Doom.png|''[[Final Fantasy VIII]]''.
 
FFVIII Doom.png|''[[Final Fantasy VIII]]''.
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Doom-enemy-ability-ffxii.jpg|Doom in ''[[Final Fantasy XII]]''.
 
Doom-enemy-ability-ffxii.jpg|Doom in ''[[Final Fantasy XII]]''.
 
Doom_EA_FFXIII.png|''[[Final Fantasy XIII]]''.
 
Doom_EA_FFXIII.png|''[[Final Fantasy XIII]]''.
  +
BLU using Doom from FFXIV.png|''[[Final Fantasy XIV]]''.
 
FFT Death Sentence.png|''[[Final Fantasy Tactics]]''.
 
FFT Death Sentence.png|''[[Final Fantasy Tactics]]''.
 
FFTA2 Doom.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.
 
FFTA2 Doom.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.
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{{navbox command abilities}}
 
{{navbox command abilities}}
   
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[[de:Todesurteil]]
 
 
[[it:Sentenza]]
 
[[it:Sentenza]]
 
[[Category:Recurring command abilities]]
 
[[Category:Recurring command abilities]]
[[Category:Final Fantasy V Blue Magic]]
 
[[Category:Final Fantasy VI Lores]]
 
[[Category:Final Fantasy VII Enemy Skills]]
 
[[Category:Final Fantasy IX Blue Magic]]
 
[[Category:Final Fantasy X Ronso Rage]]
 
[[Category:Final Fantasy X-2 Arcana]]
 
[[Category:Final Fantasy Tactics A2: Grimoire of the Rift Blue Magick]]
 
 
[[Category:Recurring Blue Magic]]
 
[[Category:Recurring Blue Magic]]

Latest revision as of 20:49, 17 March 2024

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Bartz using Doom from FFV Pixel Remaster

Doom in Final Fantasy V (Pixel Remaster).

Gaze into the aether to find and cut short the target's silvery thread of life.

Doom (死の宣告, Shi no Senkoku?, lit. Death Sentence), also known as Death Sentence, Count, and Condemned, is a recurring ability in the Final Fantasy series. It inflicts the Doom status. The spell animation usually features the Grim Reaper or a skull.

Appearances[]

Final Fantasy IV[]

Doom is cast by Plague Horror (2D and 3D), Ahriman (2D and 3D). Getting hit by Doom when already under its effect will reset the character's remaining time to the base amount, stalling the character's death. Neither Haste or Slow affect the countdown, as the ATB bar runs off a completely different counter.

Up to two enemies can be inflicted with the Doom status by design as this spell is reflectable. In the SNES version, a character has to take a turn before the KO status is inflicted on an enemy.

Final Fantasy IV: The After Years[]

Doom is cast by the Ahriman, the Ghost Train and Malboro Menace, and functions similarly to the previous game. The ATB bar (and its speed modifiers) is now properly programmed to work in conjunction with the Doom countdown.

Final Fantasy V[]

Doom is a Blue Magic spell for the Blue Mage. It kills a non-Heavy target after 30 seconds. It can also be inflicted through one of the Oracle's abilities, but the Oracle's version tends to be a bit faster. It uses the Grim Reaper sprite in its effect. It costs 10 MP to cast, and can be learned from the enemies The Damned and Unknown, as well as the bosses Exdeath and Azulmagia.

The player may utilize this ability by catching and releasing a Jackanapes, The Damned, skull Unknown, or Death Dealer.

Final Fantasy VI[]

Dooms an enemy to be KO'd in twenty seconds.

Description

Doom (also called Condemned) is a Lore for Strago, and costs 20 MP to use. It can be learned from Ahriman, Alluring Rider, Dark Force, Death Warden, Nelapa, Rest, Skull Dragon, Still Life, Yojimbo, and Zombie Dragon.

Final Fantasy VII[]

Death Sentence is an ability for the Enemy Skill Materia. It can be learned from the enemies Gi Spector, Sneaky Step, and Boundfat, and inflicts the Death-sentence status, in which a timer appears over the victim's head (60 seconds normally, 30 seconds if under Haste), and once the timer hits zero, the spell will inflict instant death. It costs 10 MP to cast.

Final Fantasy VIII[]

Doom is a command ability that can be learned from Shiva once she reaches Level 10. It is also an enemy ability used by Griever and Sphinxara.

Final Fantasy IX[]

Doom is a Blue Magic spell Quina learns from the Veteran or Ash. When cast, a mirror appears in front of the doomed character, and the Grim Reaper appears on its surface shining its red eyes before the mirror shatters. It costs 12 MP to cast and has a 25% base accuracy. It cannot be reflected and works with Return Magic.

Final Fantasy X[]

Doom is one of Kimahri's Ronso Rage Overdrives. It is learned from any of the Ghost-type fiends, or from Biran Ronso. This version of Doom is notable as it never misses on vulnerable targets and works on almost every enemy, including Nemesis in the Monster Arena. Though the stronger the target, the higher the counter starts at, taking 200 or so turns to count down from the most powerful enemies.

Final Fantasy X-2[]

Doom is available to the Dark Knight as part of the Arcana command, requiring Bio to be mastered, taking 20 AP to master, and costing 18 MP to cast. It can also be used by equipping the Bitter Farewell Garment Grid.

Final Fantasy X-2: Last Mission[]

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Final Fantasy XI[]

Doom is an Enfeebling Magic that pronounces Doom upon a single target. It can be used by Yagudo Notorious Monsters in Dynamis and Dee Xalmo the Grim.

Final Fantasy XII[]

Doom is an enemy ability used by Gespenst, Gazer, Etém, Nightwalker, Reaper Claw, Reaper, Necrophobe, Bogey, Oversoul, Wraith, Deathscythe, Ixtab, Demon Wall (Outer), Demon Wall (Inner), Ahriman, Glaring Eye, Dustia, Ishteen, Vorres, and Negalmuur. It inflicts Doom at a 70% chance to one target in a range of 10, and can be used even when under Silence.

The version of this spell available to the player is called Countdown. It is a Time Magick spell available near the middle of the game. It is used to inflict Doom status to one target.

Final Fantasy XIII[]

Doom is a spell used by Eidolons when they first appear to fight their respective l'Cie. It is cast immediately on the party leader at the start of the battle. Once under the Doom status, the l'Cie must defeat and tame the Eidolon before the count reaches 0, or the battle will be lost. Orphan will also cast Doom at the start of the final battle.

Barthandelus, Cid Raines, Dahaka, Geiseric, Attacus, Shaolong Gui, and Long Gui will cast Doom after 20 minutes pass in battle, while Orphan's first form and Vercingetorix cast it after 30 minutes pass. For these instances, there is no casting animation.

Aside from Eidolons and Orphan's second form, who cast Doom at the start of battle, the enemy's Doom can be avoided if the player has an Eidolon out, and the summoner dies just as the enemy is about to cast it; the Eidolon will draw the attack and revive the player character before being dismissed.

Final Fantasy XIII-2[]

Doom is used by two powerful enemies: Long Gui, which targets the party leader, and Gorgyra, which targets the whole party. Long Gui will only cast Doom should the battle go on for more than 20 minutes.

Lightning Returns: Final Fantasy XIII[]

Bhunivelze casts Doom at the start of the final battle in his first form, and it is dispelled when the phase ends. Bhunivelze+ may also do so, and will cast Doom at the start of the final phase, which is dispelled as soon as he is staggered. Should Lightning fall to Doom, Bhunivelze will recast it.

Final Fantasy XIV[]

Doom Doom is a Blue Mage Blue Mage spell that inflicts the Doom status on one target. It has a cast time of 2s, casting range of 25y, and costs 400 MP. The target will be KO'd after 15s, though the success rate is low and is only effective on enemies with levels equal to or lower than the caster.

Doom is also an enemy ability used by Exdeath in the Deltascape V4 Deltascape V4.0 raid. It inflicts Doom on two targets, which must be removed with Esuna Esuna.

Final Fantasy XVI[]

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Final Fantasy Tactics[]

Plague Horror is the only enemy that can naturally use Doom; however, Ahriman can also use it when an ally with the Beastmaster ability is next to it. It inflicts Doom.

Its success rate is:

Final Fantasy Tactics Advance[]

Doom can sometimes be inflicted by the Assassin ability Nightmare, and Sniper ability Death Sickle. Also, Doom works differently on Zombies; instead of knocking it out after three turns, it completely heals it.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Doom is a Blue Magick spell learned from Deathscythes, which can inflict the Doom status to a target up to four tiles away. The spell costs 8 MP to cast.

Dissidia Final Fantasy[]

Condemn is an HP attack used only by Chaos. It quickly absorbs enemies towards Chaos before a pillar of fire erupts around him.

Dissidia Final Fantasy NT[]

Doom is a unlockable common debuff EX Skill. It generates a dark field of energy around the caster that instantly inflicts Break on all enemies within the field within 10 seconds unless the caster is struck by those affected by it.

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Final Fantasy Record Keeper[]

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World of Final Fantasy[]

Doom is an active ability that automatically KOs a single target when the countdown runs out for 5 AP. It can be used by Lich and Memecoleous.

It is also an enemy ability used by Memecoleous.

Mobius Final Fantasy[]

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Chocobo no Fushigina Dungeon[]

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Chocobo's Dungeon 2[]

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Chocobo Racing[]

Doom is a Magic Stone which, when cast, causes a skull with a ten second timer to appear over a racer's head. When the timer reaches zero, the racer spins out. This status can be passed to another character by ramming him.

Non-Final Fantasy; guest appearances[]

Kingdom Hearts[]

Doom appears a recurring enemy ability in the Kingdom Hearts series, being originally used by the Phantom superboss in Neverland, which causes a 12 second countdown to appear over the target party member. The countdown can be stalled by using Stop on the clock tower's face.

Starting from Kingdom Hearts II Final Mix+, Doom would become the trademark ability of Marluxia of Organization XIII. The Kingdom Hearts Re:Chain of Memories version causes Sora to be inflicted with a countdown that forces the player to break six of Marluxia's cards in six seconds or instantly die. In Kingdom Hearts II Final Mix and Kingdom Hearts 3: ReMind, copies of Marluxia utilize the ability, placing a doom counter on Sora that drops with each attack Marluxia lands on him. If the counter reaches 0, Sora is defeated.

In Birth by Sleep, the Mysterious Figure superboss uses a variation of Doom, requiring the player to tap the X rapidly to free themselves within five seconds or die.

Bravely series[]

In Bravely Default, Doom is an enemy ability that inflicts the status of the same name and can be group-cast. It is used by Demon and Evil Idol.

Gallery[]