The hour of the unit's death draws near. When the count reaches 0, the unit is KO'd.
Description (The War of the Lions)
Doom, also known as Death Sentence in the PS version, is a status in Final Fantasy Tactics. When doomed, a red counting bubble starting at three will appear upon the unit, same counter that appears when the unit is KO'd; the unit will be KO'd when reached the fourth active turn. Doom status can be negated by Reraise or equipment that protects from instant death when the doom counter reaches zero. If the unit is undead and the counter reaches zero, the Doom effect is lifted. In all these cases the unit will lose its turn when the effect is lifted.
The game's A.I. will generally ignore the doomed unit as if transparent. When all allies are doomed, the enemy will do nothing or run away. It will stop ignoring a doomed unit, however, if the unit is charging a spell, or an A.I. unit is on low health and needs to heal via a draining move. One strategy is to self-inflict Doom t get enemies to ignore said unit, but before the counter reaches zero, the player needs to reequip anything that prevents instant death to nullify the ailment.
Abilities[]
| Ability | Cleansing Strike (Holy Sword), Condemn (Speechcraft), Doom Fist (Martial Arts), Muramasa (Iaido) |
|---|---|
| Weapon | Assassin's Dagger, Deathbringer |
Enemy abilities[]
| Ability | Description | Enemy |
|---|---|---|
| Doom | Ahriman | |
| Nightmare | Cúchulainn, Zalera |
Protection[]
| Accessory | Onion Gloves, Protect Ring |
|---|---|
| Armor | Hairband, Ribbon |
Healing[]
| Monster ability | Choco Esuna |
|---|---|
| Weapon | White Staff removes Doom from a target on hit |