The Don Tonberry is a rare enemy in Final Fantasy XIII-2. Equipping the Battlemania Fragment Skill increases the chances of encountering it. Taming the Don Tonberry rewards the Beast Tamer trophy/achievement.
Stats[edit | edit source]
Battle[edit | edit source]
Don Tonberry halves all damage and is immune to status ailments. It attacks individual party members with its Knife attack, which inflicts Poison, while gradually building up a grudge. Eventually, it will heavily damage the entire party with Deep-seated Grudge and start to use Bloody Knife, reducing the maximum HP of its victim. After more time passes, the pattern will reset.
Strategy[edit | edit source]
The recommended paradigms are:
- Cerberus (COM/COM/COM)
- Tri-disaster (RAV/RAV/RAV)
- Discretion (MED/MED/COM)
Starting with Cerberus, the party should stabilize Don Tonberry's stagger gauge. After a few strikes the party should shift to Tri-disaster and stagger it. The party should have Haste from the preemptive strike, so staggering it shouldn't take long.
Once Don Tonberry is staggered, Serah should unleash Ultima Arrow to help bring the stagger level up to around 750%. With decent stats the player should be able to switch back to Cerberus and finish the battle before the stagger wears off. Noel can unleash his Meteor Javelin just when Don Tonberry is about to recover from stagger for massive damage.
Item farming[edit | edit source]
Don Tonberry becomes a good enemy to farm once the player's Crystarium is developed. Don Tonberry yields Scarletites as a common drop (which sell for 18,700 gil in shops with Haggler) and Hermes Sandals (which sell for 11,000 gil, again with Haggler). With a maxed character equipping a Collector Catalog, or preferably, a Durable Collector Catalog, the player will get a Scarletite essentially every time. This makes Don Tonberry a good monster to farm for money.
Don Tonberry is a quick-hitting Commando. Since its Strength and Magic are nearly equal, it can function as a Magic-based Commando with good spellcasting speed, but cannot use its useful Drain Attack or its Chaser abilities with Ruin or Ruinga. While its HP is lower than most Paradigm Pack Commandos' without HP +30%, it naturally resists status ailments and halves physical and magic damage. Its Feral Link, Hateful Gouge, capitalizes on Strength and inflicts Deprotect, Imperil, Curse, and Slow with a maximum synchronization rate of 300%.
Don Tonberry only has one Crystarium expansion. While versatile, Chichu and Cactuar are better Strength-based Commandos, and the Red Chocobo a better Magic-based one. Don Tonberry learns Quick Stagger and Bonus CP, but it has Perpetual Poison as a passive ability, which means one has to heal it every once in a while. If the player teaches it some Critical:Buff abilities, in HP Critical Don Tonberry can be blessed with a myriad of buffs, allowing it to serve in a Synergist-like fashion, as it can share its buffs with the rest of the Paradigm Pack.
While Don Tonberry has higher base stats, the regular Tonberry is perhaps slightly better.
Monster stats[edit | edit source]
Abilities[edit | edit source]