Divine Punishment in Dissidia Final Fantasy.

Divine Punishment (神罰, Shinbatsu?) is a recurring enemy ability in the series.

Appearances[edit | edit source]

Lightning Returns: Final Fantasy XIII[edit | edit source]

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Dissidia Final Fantasy[edit | edit source]

Divine Punishment is an aerial magical HP Attack used by Chaos, which has Ranged High priority and can induce Wall Rush. Chaos summons multiple pillars of fire that drag the player into the air, then Chaos teleports above them and fires a blast of flame downwards that drives the player to the ground. The initial fire plumes only hit if the player moves while the attack is being used; the burst of flame can be dodged, but cannot be blocked and will stun the player if they are hit. In the third phase the pillars of flame are larger and faster.

Mobius Final Fantasy[edit | edit source]

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Gallery[edit | edit source]

MFF Divine Punishment.png

Etymology[edit | edit source]

Divine judgment means the judgment of God or other supreme beings within a religion. The concept is prominent in Abrahamic religions, most significantly in the Last judgment.

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