Sears enemies with a beam of holy light.
Final Fantasy VI description
Divine Judgment (聖なる審判? or せいなるしんぱん, Seinaru Shinpan?, lit. Holy Judgement), also known as Justice, Holy Judgment, Divine Light, or Divine Wrath, or with its alternate spelling, Judgement, is a recurring ability in the series. It is usually the main attack of the summon Alexander and deals heavy damage to all targets, usually Holy-elemental.
- 1 Appearances
- 1.1 Final Fantasy IV
- 1.2 Final Fantasy V
- 1.3 Final Fantasy VI
- 1.4 Final Fantasy VII
- 1.5 Final Fantasy VIII
- 1.6 Final Fantasy IX
- 1.7 Final Fantasy XI
- 1.8 Final Fantasy XIII
- 1.9 Final Fantasy XIV
- 1.10 Final Fantasy Type-0
- 1.11 Final Fantasy Dimensions
- 1.12 Final Fantasy Dimensions II
- 1.13 Dissidia Final Fantasy
- 1.14 Theatrhythm Final Fantasy All-Star Carnival
- 1.15 Pictlogica Final Fantasy
- 1.16 Final Fantasy Airborne Brigade
- 1.17 Final Fantasy Artniks
- 1.18 Final Fantasy Record Keeper
- 1.19 Final Fantasy Explorers
- 1.20 Final Fantasy Brave Exvius
- 1.21 Final Fantasy Trading Card Game
- 1.22 Final Fantasy Fables: Chocobo's Dungeon
- 2 Non-Final Fantasy guest appearances
- 3 Gallery
- 4 Etymology
- 5 References
Appearances[edit | edit source]
Divine Judgement (originally called Justice) is the attack of the Esper Alexander, which inflicts Holy-elemental damage on all enemies.
Judgement is Alexander's special attack, which inflicts major Holy-elemental damage to all enemies, and is the only source of Holy-elemental attacks for the player. It can be paired with Elemental on a weapon to deal Holy damage without summoning Alexander, but his materia is still required for this.
Holy Judgment is a Holy-elemental attack that damages all enemies. It is used by Alexander. Alexander's summon time is 22.1s, which, according to the Final Fantasy VIII Ultimania, allows the player to boost its damage to around 230% of normal damage using a regular PlayStation controller.
Its damage is calculated as follows:
Elemental Defense starts at 800 (0%), 900 nullifies damage and 1000 absorbs it. If an enemy is shown to be weak against an element, its Elemental Defense is below 800. If damage becomes negative (due to high Elemental Defense), the target is healed by that amount.
During the Battle of Alexandria, Alexander counters Bahamut's Mega Flare with an unnamed attack that greatly resembles his signature ability, Divine Judgement. Countless beams of holy light are fired from Alexander's angelic wings and engulf Bahamut, easily defeating him and stopping his rampage across the city.
Divine Judgment is the ultimate attack used by Alexander, during the final battle of the Treasures of Aht Urhgan storyline. It inflicts very high Light-elemental damage in an area of effect. He uses this ability at 50% health, making it simple to prepare for it.
Divine Judgement is Alexander's ultimate attack when he is in Gestalt Mode. A hidden compartment opens up in the center of Alexander and shoots lasers on the ground which form an intricate white circle, which then explodes. The damage dealt is weakness-specific.
Divine Judgment raises the chain bonus by an amount based on the attack's level:
- Level 1: 8.00 * 1 + 18.00 * 2 + 19.00 * 3 = 101.00
- Level 2: 8.00 * 1 + 18.00 * 3 + 19.00 * 4 = 138.00
- Level 3: 8.00 * 2 + 18.00 * 5 + 19.00 * 6 = 220.00
Divine Judgement deals more damage based on the target's weaknesses:
- If the target is weak to physical or magical attacks the final damage becomes Normal damage * 2.00
- If the target is weak to at least one element the final damage becomes Normal damage * 2.00
- If the target has either Deprotect or Deshell the final damage becomes Normal damage * 1.89
The effects are cumulative. If the target is weak to at least one element, weak to either physical or magical attacks, and has either Deprotect or Deshell the final damage will equal:
- Normal damage * (2.00 * 2.00 * 1.89) = Normal damage * 7.56
"Normal damage" refers to the amount of damage that would have been dealt without the modification.
Divine Judgement is Alexander Prime's ultimate attack. In order to survive the blast, the party must destroy all of Alexander's summoned minions before the gigantic fortress that makes up Alexander's main body rises from the abyss. Once the fortress is in position a ten second countdown will begin before firing several massive beams from its eyes and engulfing the entire arena in divine light dealing a massive amount of Holy damage. Due to how powerful this attack is, failure to charge up and use a Tank class' defensive Limit Break will result in a total party wipe. If the party survives Alexander Prime will declare the party "worthy" and transform into his final form.
If the party takes too long to defeat Alexander Prime, it will begin a second countdown and fire a second Divine Judgement, this time with no chance of survival even with the Tank Limit Break.
Divine Shot is an ability used by Alexander, either to attack the party during the battle to obtain the Eidolon or to damage multiple enemies after the Eidolon has been vanquished. It costs 64 MP to use and deal Light damage to all targets.
Judgment is used whenever Alexander is summoned. It freezes the user's Bravery, which means it will not decrease even after connecting with an HP attack. It lasts 17 seconds during auto version, and 25 seconds during manual version.
Alexander uses Judgement when summoned. Its effect is the same, but its duration has been greatly decreased.
Non-Final Fantasy guest appearances[edit | edit source]
Alexander's signature attack is Heaven's Judgement, an attack that deals massive damage to a single target in battle.