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Dive Talon is an avion/diver-type enemy in Final Fantasy XII. It is difficult to defeat at low levels. It is flying, which means it can only be defeated using ranged weapons (poles/rods/spears also work in Zodiac versions), magick and ranged Technicks. Dive Talon is docile and will not attack if left alone. The Dalmasca Estersand and Westersand versions have slightly different item spoils, but otherwise are identical.

Bestiary entry[]

Page 1: Observations[]

Called the 'Pirate King of the Skies' for its uncanny powers of flight, and ability to strike silently with fatal precision. Its startling plumage is no evolutionary accident, being intended to dissuade dragons and other natural predators. Ironically, the sturdiness of these vibrant beast deterrents makes them highly prized for crafting and reinforcing cloth, attracting another kind of predator: the profit-hungry hunter.

Page 2: Sage Knowledge 43 of 78[]


Dalmasca Estersand

Dalmasca Westersand

AI script[]

KamikazeAny time (5%)
When HP < 50% and a Class: Diver ally is nearby (50%).
TargetingAttacks enemy with highest enmity.
LinkingDoes not link.


Dive Talons use a self-destruct ability that deals a lot of damage, and if they die by self-destruct the player will not get battle spoils. They very rarely drop the Burning Bow, a good bow that boosts the power of fire-elemental attacks.

The BradyGames guide doesn't mention that Dive Talon is weak to Earth. However, there are only a few ways to deal Earth-elemental damage to them in the original version, as there are no Earth spells and Dive Talons are flying enemies: Artemis Arrows and Mudshot, both late game ammunition. In the Zodiac versions, the player can also hit their weakness with the Cypress Pole.


If trying to get the Burning Bow, the player can fight one near a save crystal, and kill it with Quickenings; if it didn't drop the Burning Bow, the player can reload.

Another strategy is to use Poison and Immobilize, or Knots of Rust.

Related enemies[]