FANDOM


DFFOO wiki icon

FF4PSP Cid Portrait
Cid Pollendina: Oh, shut up and help me remodel the Dissidia Final Fantasy Opera Omnia passive abilities/Final Fantasy XI page!
Please expand this article into a full one. The following tasks need to be completed:
  • Add Lilisette.

This request can be discussed on the associated discussion page. Remove this notice upon completion.

List of the passive abilities that can be learned by characters from Final Fantasy XI.

There are two ways of obtaining passive abilities: through Crystal Strength or limit breaking weapons, armors and artifacts.

Dissidia Final Fantasy Opera Omnia passive abilities
I - II - III - IV - V - VI - VII - VIII - IX - X - XI - XII - XIII - XIV - XV - FFT - 0 - FFCC - WO

ShantottoEdit

Crystal Strength
Ability Description Obtained CP cost
Spirit Magic: Aero Unlocks the ability Spirit Magic: Aero. Default None
Mighty Critical Hit Slightly increases BRV damage dealt with critical hits. STR 5 5 CP
Mighty Aero Slightly increases BRV damage dealt with spirit Magic: Aero and Rage Aero. STR 10 10 CP
Greater Rejuvenate Slightly recovers more HP with heals. STR 15 10 CP
Dark Magic: Bio Unlocks the ability Dark Magic: Bio. STR 20 None
Mighty Bio Slightly increases BRV damage dealt with Dark Magic: Bio and Rage Bio. STR 25 10 CP
Devil's Laugh Occasionally draws target's attention when using non-Rage abilities. STR 30 15 CP
Rapid Speed Slightly raises SPD for 1 turn upon inflicting a BRV Break. STR 35 10 CP
Charged Aero Spirit Magic: Aero use +1. STR 40 10 CP
Charged Bio Dark Magic: Bio use +1. STR 45 10 CP
Hellion With at least 50% HP, KO is avoided and HP drops to 1. STR 50 20 CP
Limit Break
Ability Description Equipment CP cost

PrisheEdit

Crystal Strength
Ability Description Obtained CP cost
One Ilm Punch Unlocks the ability One Ilm Punch. Default None
Charged One Ilm Punch One Ilm Punch use +1. STR 5 10 CP
Rapid Speed Slightly raises SPD for 1 turn upon inflicting a BRV Break. STR 10 10 CP
Vigor Slightly raises ATK for 3 turns upon start of each wave. STR 15 10 CP
Spinning Attack Unlocks the ability Spinning Attack. STR 20 None
Charged Spinning Attack Spinning Attack use +1. STR 25 10 CP
BRV Guard Up Slightly raises DEF when BRV is at least 50% MAX BRV. STR 30 10 CP
Ability Speed Bonus Slightly raises turn rate during ability chain. STR 35 10 CP
BRV Attack Up Slightly raises ATK when BRV is at least 50% MAX BRV. STR 40 10 CP
BRV Break Bonus Up Gains slightly more of a Break Bonus upon inflicting a BRV Break. STR 45 10 CP
Combo Maker Slightly increases BRV damage dealt during ability chain. STR 50 20 CP
Limit Break
Ability Description Equipment CP cost

LionEdit

Crystal Strength
Ability Description Obtained CP cost
Sneak Attack Unlocks the ability Sneak Attack. Default None
Mighty Critical Hit Slightly increases BRV damage dealt with critical hits. STR 5 5 CP
Charged Sneak Attack Sneak Attack use +1. STR 10 10 CP
Rapid Speed Slightly raises SPD for 1 turn upon inflicting a BRV attack. STR 15 10 CP
Powder Keg Unlocks the ability Powder Keg. STR 20 None
Charged Powder Keg Powder Keg use +1. STR 25 15 CP
BRV Attack Up Slightly raises ATK when BRV is at least 50% MAX BRV. STR 30 10 CP
Mighty Sneak Attack Slightly increases BRV damage dealt with Sneak Attack. STR 35 10 CP
Stealth Attack Marginally increases BRV damage dealt when attacking an enemy not targeting self. STR 40 15 CP
Mighty Powder Keg Slightly increases BRV damage dealt with Powder Keg. STR 45 10 CP
Critical Stealth BRV Attack becomes critical hit when attacking an enemy not targeting self. STR 50 15 CP
Limit Break
Ability Description Equipment CP cost

LilisetteEdit

Crystal Strength
Ability Description Obtained CP cost
Unlocks the ability Default None
STR 5
STR 10
STR 15
Unlocks the ability STR 20 None
STR 25
STR 30
STR 35
STR 40
STR 45
STR 50
Limit Break
Ability Description Equipment CP cost
Community content is available under CC-BY-SA unless otherwise noted.