HP Attack, HP Attack+ becomes HP Attack++ (3-hit melee BRV attack + HP attack; moderately increased BRV damage with critical hits; stolen BRV may exceed MAX BRV up to 150%).
Blade Beam Delay Plus:
Moderately raises ATK.
When using Blade Beam:
Target delay +1.
Charged Blade Beam:
Moderately raises ATK.
Blade Beam use +1.
00CP
Prepared to Face it All
May equip Finishing Burst "Omnislash Version 5".
20CP
Armor
Ability
Description
Equipment
CP cost
HP +680
Raises HP by 680.
05CP
Destruction
Raises MAX BRV by 220. Raises ATK by 72.
10CP
Sanctuary
Raises HP by 680. Raises DEF by 84.
10CP
Tenacity
Raises INT BRV by 110. Raises ATK by 72.
10CP
Attack's Keystone
BRV damage dealt can exceed limit of 9999 by 15% (up to 11498).
Held bravery and HP damage dealt can exceed limit of 99999 by 15% (up to 114998).
BRV Attack, BRV Attack+ become BRV Attack++ (BRV attack hit count becomes 2; slight cumulative BRV damage boost over BRV Attack+; grants party BRV based on own MAX BRV).
HP Attack, HP Attack+ become HP Attack++ (increases BRV based on MAX BRV before attack; ranged BRV attack + HP attack; stolen BRV may exceed MAX BRV up to 120%).)
20CP
Ambition to Restore My Homeland
May equip LD ability "Doom of the Living".
20CP
Armor
Ability
Description
Equipment
CP cost
ATK +72
Raises ATK by 72.
05CP
Vigor
Raises HP by 680. Raises MAX BRV by 220.
10CP
Shelter
Raises ATK by 72. Raises DEF by 84.
10CP
Shatter
Raises INT BRV by 110. Raises MAX BRV by 220.
10CP
Tactics's Keystone
Lowers all enemies' INT BRV, MAX BRV, ATK by 10%, DEF by 20%.
Held bravery and HP damage dealt can exceed limit of 99999 by 10% (up to 109998).
HP Attack++ becomes HP Attack+++ (increased BRV may exceed MAX BRV up to 120%; BRV attack hit count becomes 3; tremendously increased cumulative BRV damage).
20CP
Power to Protect the Planet
May equip LD ability "Seal Evil".
00CP
Armor
Ability
Description
Equipment
CP cost
Guardian
Raises INT BRV by 110. Raises DEF by 84.
10CP
Fortitude
Raises HP by 680. Raises ATK by 72.
10CP
Domination
Raises MAX BRV by 220. Raises DEF by 84.
10CP
Support's Keystone
Raises party's ATK by 05%.
Party's held bravery, HP damage dealt can exceed limit of 99999 by 05% (up to 104998).
Boost to increased BRV damage while targeted by enemy.
Lock duration+.
Turn Rate Up boost, duration+.
After using Chain Slash:
Raises PHY resist for 4 turns.
20CP
SOLDIER Martial Arts
Boost to S2 ability "Rush Assault".
Limit Break effect:
Rush Assault BRV damage boost, turn rate+.
Boost to increased BRV damage while targeted by enemy.
MAX BRV Up boost, duration+.
Self: 5 turns HP Regen.
20CP
Unlocked Strength
May equip EX ability "Apocalypse".
Limit Break effects:
Mighty Apocalypse:
Slightly increases BRV damage dealt with Apocalypse.
Apocalypse Recast Up:
Slightly raises recast speed of Apocalypse.
Unlocked Strength Base Attack:
While equipping EX weapon Enhance Sword VII or passive ability Unlocked Strength:
Slightly increases INT BRV, moderately increases ATK.
20CP
Unlocked Strength Extension
Boost to EX ability "Apocalypse".
Limit Break effects:
Apocalypse Force Advance HP Drain:
When using Apocalypse:
Moderate BRV damage boost.
Slightly raises limit of BRV that may be stolen in excess of MAX BRV.
Largely restores own HP based on cumulative HP damage dealt.
Recovery limit: 20% of own MAX HP.
Unlocked Strength Extension Attack Boost Up:
While equipping EX+ weapon Enhance Sword (VII)+ or passive ability Unlocked Strength Extension:
Moderately raises MAX BRV, largely raises ATK.
Rush Assault Buff Starting Preserve++:
At start of quest:
Self: 7 turns MAX BRV Up V, HP Regen.
Enemy attacks will not reduce HP below 1 while own HP at least 50% of MAX.
BRV Attack, BRV Attack+ becomes BRV Attack++ (slight BRV damage boost; BRV damage boosted while targeted by enemy).
HP Attack, HP Attack+ becomes HP Attack++ (melee BRV attack + HP attack; BRV damage boosted while targeted by enemy; stolen BRV may exceed MAX BRV up to 120%; slight boost to BRV granted based on HP damage dealt).
Apocalypse BRV HP Hit Plus BRV Up Force Advance:
When using Apocalypse:
6-hit group magic BRV attack + group HP attack becomes 4-hit group magic BRV attack + group HP attack + 7-hit group magic BRV attack + group HP attack; tremendously increased cumulative BRV damage.
Increases BRV by 20% of cumulative HP damage dealt.
While equipping EX+ weapon Enhance Sword (VII)+ or passive ability Unlocked Strength Extension:
Slightly raises limit of BRV that may be stolen in excess of MAX BRV.
20CP
Dream to be a Hero
May equip LD ability "Meteor Shots".
00CP
Armor
Ability
Description
Equipment
CP cost
Sanctuary
Raises HP by 680. Raises DEF by 84.
10CP
Shatter
Raises INT BRV by 110. Raises MAX BRV by 220.
10CP
Fortitude
Raises HP by 680. Raises ATK by 72.
10CP
Attack's Keystone
BRV damage dealt can exceed limit of 9999 by 15% (up to 11498).
Held bravery, HP damage dealt can exceed limit of 99999 by 15% (up to 114998).
Moderately increased BRV damage when attacking single target.
Turks' Method duration+.
20CP
Mako Crystallization
Boost to S2 ability "Materia Tactics".
Limit Break effect:
When using Materia Tactics:
Boost to BRV granted based on MAX BRV.
BRV damage boost.
Turks' Method duration+.
20CP
Veteran Knuckles
May equip EX ability "Grand Spark".
Limit Break effects:
Mighty Grand Spark:
Slightly increases BRV damage dealt with Grand Spark.
Professional's Fist Longer:
When using Grand Spark:
Professional's Fist duration +2.
Grand Spark Recast Up:
lightly raises recast speed of Grand Spark.
20CP
Veteran Knuckles Extension
Boost to EX ability "Grand Spark".
Limit Break effects:
Grand Spark Force Advance:
When using Grand Spark:
Large BRV damage boost.
Stolen BRV may exceed MAX BRV up to 120%.
Veteran Knuckles Extension Attack Boost Up:
While equipping EX+ weapon Shinra Reinforced Gloves (VII)+ or passive ability Veteran Knuckles Extension:
Moderately increased MAX BRV, ATK.
Materia Tactics & Grand Spark Buff Starting:
At start of quest:
Self: 6 turns Turks' Method, Professional's Fist.
Grand Spark BRV HP Hit Plus Force Spread Up++:
When using Grand Spark:
4-hit group melee BRV attack + single-target HP attack delivered 2 times becomes 6-hit group melee BRV attack + single-target HP attack delivered 3 times; tremendously increased cumulative BRV damage.
Deals 20% of cumulative HP damage to non-targets on last HP attack.
While Turks' Method active:
BRV Attack, BRV Attack+ become BRV Attack++ (3-hit melee BRV attack; slightly increased BRV damage with critical hits; grants party BRV based on BRV damage dealt).
HP Attack, HP Attack+ become HP Attack++ (2-hit melee BRV attack + HP attack; slightly increased BRV damage with critical hits; stolen BRV may exceed MAX BRV up to 120%; grants party BRV based on HP damage dealt).
20CP
Shinra Martial Arts
May equip LD ability "Combination Arts".
Limit Break effects:
Mighty Combination Arts:
Slightly raises own ATK.
Slightly raises BRV damage dealt with Combination Arts.
Shrewd Enforcer Longer:
Slightly raises MAX BRV, ATK.
Slightly raises own ATK.
When using Combination Arts:
Shrewd Enforcer duration +4.
Charged Combination Arts:
Slightly raises own ATK.
Combination Arts use +1.
00CP
Armor
Ability
Description
Equipment
CP cost
Fortitude
Raises HP by 680. Raises ATK by 72.
10CP
Guardian
Raises INT BRV by 110. Raises DEF by 84.
10CP
Vigor
Raises HP by 680. Raises MAX BRV by 220.
10CP
Support's Keystone
Raises party's ATK by 05%.
Party's held bravery, HP damage dealt can exceed limit of 99999 by 05% (up to 104998).