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This is the list of abilities in Dissidia Final Fantasy. Abilities are classified into three categories: namely, Action Abilities, support abilities, and Extra Abilities.

  • Action abilities are abilities that are used for moving and defending in the battlefield. There are abilities that can be used by pressing the Action button (the Triangle), the R button, or a combination of the two, and there are abilities that increase mobility of the character.
  • Support abilities are abilities that from the word itself, supports the character. Support abilities consists mainly of automatic abilities (Auto EX Burst, Auto Chase).
  • Extra Abilities are abilities that are unlocked by Level 25 and above. These abilities are useful in the way that they can turn the tables of battle. Aside from these abilities, there are also "Disable" abilities available so that if the enemy has the corresponding critical-causing ability, it could have no effect on the player.

List of abilities[]

Action abilities[]

Ability CP CP (Mastered) AP to master Obtained Description
Ground Evasion 10 5 60 Initial On the ground, push Right shoulder button + X to return opponent's attack.
Midair Evasion 10 5 60 Initial In the air, push Right shoulder button + X to return opponent's attack.
Ground Block 10 5 40 Initial On the Ground, push Right shoulder button to guard against foe's attack.
Midair Block 10 5 40 Initial In the air, push Right shoulder button to guard against foe's attack.
Aerial Recovery 10 5 80 Initial When tumbling through the air, press X to break fall.
Recovery Attack 20 10 120 Level 32 Press Circle or Square to attack while flying through air. Must enable Aerial Recovery
Glide 10 5 100 Initial (Kuja only) While pressing X in midair, you can fly freely.
Air Dash 10 5 100 Level 4 While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range.
Reverse Air Dash 10 5 100 Level 18 While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range.
Omni Air Dash 40 20 300 Level 40 Press Right shoulder button + Triangle to dash in any direction. Hold button to extend range.
Free Air Dash 30 15 200 Initial Press Right shoulder button + Triangle to dash toward opponent. Hold button to extend range.
Reverse Free Air Dash 30 15 200 Level 29 Press Right shoulder button + Triangle to dash away from opponent. Hold button to extend range.
Multi-Air Slide 10 5 250 Level 53 Press X to dash in any direction. Hold button to extend range.
Multi-Air Slide+ 30 15 300 Master Multi-Air Slide Multi-Air Slide can be performed twice.
Speed Boost 20 10 150 Level 7 or 21 (varies by character) Slight movement speed boost.
Speed Boost+ 40 20 150 Master Speed Boost Movement speed boost.
Speed Boost++ 70 35 150 Master Speed Boost + Large movement speed boost.
Jump Boost 10 5 150 Level 7 or 21 (varies by character) Slight jump strength boost.
Jump Boost+ 20 10 150 Master Jump Boost Jump strength boost.
Jump Boost++ 40 20 150 Master Jump Boost + Large jump strength boost.
Glide Boost 20 10 150 Level 60 (Kuja only) Glide boost. Glide must be enabled.
Glide Boost 20 10 150 Level 60 (Terra, Kefka, and Sephiroth only) Glide boost while in EX Mode.
EX Glide Boost 20 10 200 Level 21 (Kuja only) Glide boost while in EX Mode. Glide must be enabled.
Jump Times Boost 20 10 150 Level 39 Jump times increase by 1.
Jump Times Boost+ 40 20 150 Master Jump Times Boost Jump times increase by 2.
Jump Times Boost++ 60 30 150 Master Jump Times Boost + Jump times increase by 3.
Controlled Recovery 10 5 120 Level 32 Can move while breaking fall. Aerial Recovery must be enabled.
Midair Evasion Boost 20 10 150 Level 57 Increase movement distance for midair evasion.

Support abilities[]

  • Command Battle Boost must be bought separately for each character.
Ability CP CP (Mastered) AP to master Obtained Description
Always Target Indicator 10 5 30 Initial Target Indicator will always be displayed.
EX Core Lock On 10 5 50 Initial Pressing the Left shoulder button button will Lock On to an EX Core.
Auto Chase 20 5 250 Level 11 Automatically enters Chase mode
Auto Recovery 20 5 250 Level 11 Automatically breaks fall when tumbling in the air
Auto EX Burst 20 5 150 Level 15 Automatically starts EX Burst
Auto EX Command 20 10 300 Level 15 Automatically inputs the EX Command. Sometimes fails
Auto EX Command Ω 40 20 600 Master Auto EX Command Automatically inputs the EX Command. Never fails
Auto EX Defense 30 15 300 Level 26 Automatically initiates EX Defense. Boosts only up to +5
Auto EX Defense Ω 40 20 600 Master Auto EX Defense Automatically initiates EX Defense. Boosts up to +10
Evasion Time Boost 20 10 220 Level 64 Increases invincibility time while evading
Command Battle Boost 20 10 220 Purchase from Shop Slightly strengthens command battle auto-judgment ability.
Command Battle Boost+ 40 20 220 Master Command Battle Boost Strengthens command battle auto-judgment ability.
Command Battle Boost++ 60 30 220 Master Command Battle Boost + Greatly strengthens command battle auto-judgment ability.

Extra abilities[]

  • All purchased abilities must be bought separately for each character.
Ability CP CP (Mastered) AP to master Obtained Description
Precision Jump 10 5 180 Level 95 Press X at high point of jump to jump higher than usual.
Concentration 30 15 250 Level 71 Bravery increases after not moving or attacking for a length of time.
Concentration+ 60 30 250 Master Concentration Bravery increases after not moving or attacking for a length of time. Stronger than Concentration
Concentration++ 100 50 250 Master Concentration + Bravery increases after not moving or attacking for a length of time. Stronger than Concentration +
Achy 30 15 250 Level 81 Gain "near death" status with more HP.
Achy+ 60 30 250 Master Achy Gain "near death" status with even more HP.
Magic Shield 20 10 280 Level 50 When near death, cut magical damage by 20%
Physical Shield 20 10 280 Level 47 When near death, cut physical damage by 20%.
Bravery Regen 20 10 280 Level 60 In EX Mode, gain BP instead of HP.
Snooze and Lose 100 50 250 Level 98-99 When foe doesn't attack or get attacked for period of time, their BP steadily falls.
Counterattack 50 45 360 Level 85 Critical hit rate rises when opponent is attacking.
Sneak Attack 50 45 360 Level 43 Critical hit rate rises when attacking from behind.
First Strike 40 35 360 Level 67 When landing first BRV attack in battle, critical rate of first combo rises.
EX Critical Boost 45 40 300 Level 25 Further boosts critical hit rate during EX Mode.
Cat Nip 30 25 300 Level 74 Critical hit rate rises when opponent has chance for one-hit victory.
Riposte 45 40 300 Level 36 Boosts critical hit rate when attacking staggering opponent.
Back to the Wall 30 25 300 Level 92 Critical hit rate rises when near death.
Gambler's Spirit 30 15 300 Level 88 Boosts critical rate after being afflicted by Break.
Anti-EX 30 20 300 Level 78 Critical hit rate rises when opponent is in EX Mode.
Disable Counterattack 30 15 360 Master Counterattack Disables opponent's Counterattack.
Disable Sneak Attack 30 15 360 Master Sneak Attack Disables opponent's Sneak Attack.
Disable First Strike 20 10 360 Master First Strike. Disables opponent's First Strike.
Disable EX Critical Boost 20 10 300 Master EX Critical Boost Disables opponent's EX Critical Boost.
Disable Cat Nip 20 10 300 Master Cat Nip Disables opponent's Cat Nip.
Disable Riposte 20 10 300 Master Riposte Disables opponent's Riposte.
Disable Back to the Wall 20 10 300 Master Back to the Wall Disables opponent's Back to the Wall.
Disable Gambler's Spirit 20 10 300 Master Gambler's Spirit Disables opponent's Gambler's Spirit.
Disable Anti-EX 20 10 300 Master Anti-EX Disables opponent's Anti-EX.
EXP to HP 20 0 500 Level 100 Converts EXP gained to HP (fractional).
EXP to Bravery 20 0 500 Level 100 Converts EXP gained to BP (fractional).
EXP to EX Force 20 0 500 Level 100 Converts EXP gained to EX Force (fractional).
Equip Swords 20 10 500 Purchase from Shop Enables sword use.
Equip Daggers 20 10 500 Purchase from Shop Enables dagger use.
Equip Greatswords 20 10 500 Purchase from Shop Enables greatsword use.
Equip Katana 20 10 500 Purchase from Shop Enables katana use.
Equip Spears 20 10 500 Purchase from Shop Enables spear use.
Equip Axes 20 10 500 Purchase from Shop Enables axe use.
Equip Rods 20 10 500 Purchase from Shop Enables rod use.
Equip Staves 20 10 500 Purchase from Shop Enables staff use.
Equip Thrown Weapons 20 10 500 Purchase from Shop Enables thrown weapon use.
Equip Grappling Weapons 20 10 500 Purchase from Shop Enables grappling weapon use.
Equip Instruments 20 10 500 Purchase from Shop Enables instrument use.
Equip Parrying Weapons 20 10 500 Purchase from Shop Enables parrying weapon use.
Equip Shields 20 10 500 Purchase from Shop Enables shield use.
Equip Bangles 20 10 500 Purchase from Shop Enables bangle use.
Equip Gauntlets 20 10 500 Purchase from Shop Enables gauntlet use.
Equip Hats 20 10 500 Purchase from Shop Enables hat use.
Equip Hairpins 20 10 500 Purchase from Shop Enables hairpin use.
Equip Helms 20 10 500 Purchase from Shop Enables helm use.
Equip Ribbons 20 10 500 Purchase from Shop Enables ribbon use.
Equip Clothing 20 10 500 Purchase from Shop Enables clothing use.
Equip Robes 20 10 500 Purchase from Shop Enables robe use.
Equip Light Armor 20 10 500 Purchase from Shop Enables light armor use.
Equip Heavy Armor 20 10 500 Purchase from Shop Enables heavy armor use.
Equip Machines 20 10 500 Purchase from Shop Enables machine use.
Sword Adept 20 10 240 Master Equip Swords Gain a slight attack boost when you equip swords.
Dagger Adept 20 10 240 Master Equip Daggers Gain a slight attack boost when you equip daggers.
Greatsword Adept 20 10 240 Master Equip Greatswords Gain a slight attack boost when you equip greatswords.
Katana Adept 20 10 240 Master Equip Katana Gain a slight attack boost when you equip katana.
Spear Adept 20 10 240 Master Equip Spear Gain a slight attack boost when you equip spears.
Axe Adept 20 10 240 Master Equip Axes Gain a slight attack boost when you equip axes.
Rod Adept 20 10 240 Master Equip Rods Gain a slight attack boost when you equip rods.
Staff Adept 20 10 240 Master Equip Staves Gain a slight attack boost when you equip staves.
Thrown Adept 20 10 240 Master Equip Thrown Weapons Gain a slight attack boost when you equip thrown weapons.
Grappling Adept 20 10 240 Master Equip Grappling Weapons Gain a slight attack boost when you equip grappling weapons.
Instrument Adept 20 10 240 Master Equip Instruments Gain a slight attack boost when you equip instruments.
Parrying Adept 20 10 240 Master Equip Parrying Weapons Gain a slight defense boost when you equip parrying weapons.
Shield Adept 20 10 240 Master Equip Shields Gain a slight defense boost when you equip shields.
Bangle Adept 20 10 240 Master Equip Bangles Gain a slight defense boost when you equip bangles.
Gauntlet Adept 20 10 240 Master Equip Gauntlets Gain a slight defense boost when you equip gauntlets.
Hat Adept 20 10 240 Master Equip Hats Gain a slight bravery boost when you equip hats.
Hairpin Adept 20 10 240 Master Equip Hairpins Gain a slight bravery boost when you equip hairpins.
Helm Adept 20 10 240 Master Equip Helms Gain a slight bravery boost when you equip helms.
Ribbon Adept 20 10 240 Master Equip Ribbons Gain a slight bravery boost when you equip ribbons.
Machine Adept 20 10 240 Master Equip Machines Gain a slight bravery boost when you equip machines.
Clothing Adept 20 10 240 Master Equip Clothing Gain a slight HP boost when you equip clothing.
Robe Adept 20 10 240 Master Equip Robes Gain a slight HP boost when you equip robes.
Light Armor Adept 20 10 240 Master Equip Light Armor Gain a slight HP boost when you equip light armor.
Heavy Armor Adept 20 10 240 Master Equip Heavy Armor Gain a slight HP boost when you equip heavy armor.


Trivia[]

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