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This is a list of all armor available in Dissidia 012 Final Fantasy. Armor is divided into three different types, Hand, Head, and Body. As with the weapons and accessories, most of the equipment are drawn from other Final Fantasy series games. With the use of equipment abilities any character can equip any non-exclusive piece of armor; the lists presented here are based on what the characters can initially equip. Most of these armors can be acquired in the shop.

See Combination for special effects gained by equipping certain sets of equipment.

Hand Armor[]

Hand Armor primarily increases Defense.

Parrying[]

Initially equipped by Firion, Onion Knight, Bartz, Gilgamesh, Tifa, Zidane, Prishe, Vaan, and Lightning. Parrying armor specializes in boosting Bravery on blocks, and are the only pieces of armor to provide an Attack boost outside of Gabranth's exclusive Highway Star. The Blurry Moon and Lufenian Dirk tie for the highest increase in Defense under the non-exclusive Parrying armors.

Name Level Stats Effects
Kunai 1 ATK +2 DEF +1 N/A
Wakizashi 1 ATK +2 DEF +6 N/A
Kodachi 1 ATK +2 DEF +14 N/A
Sakura 1 ATK +2 DEF +19 BRV Boost on Block +2%
Raven 1 ATK +2 DEF +19 BRV Boost on Block +2% (Labyrinth)
Shinobi-Gatana 30 ATK +2 DEF +23 N/A
Sasuke 30 ATK +2 DEF +36 BRV Boost on Block +3%
Kagenui 60 ATK +1 DEF +60 BRV Boost on Block +3%
Izayoi 60 ATK +1 DEF +60 BRV Boost on Block +3% (Labyrinth)
Mimizuku 90 ATK +1 DEF +66 BRV Boost on Block +4%
Shiranui 90 ATK +1 DEF +66 BRV Boost on Block +4% (Labyrinth)
Blurry Moon 100 ATK +1 DEF +72 BRV Boost on Block +5%
Lufenian Dirk 100 ATK +1 DEF +72 Seal of Lufenia (1/3)


Shields[]

Initially equipped by Warrior of Light, Garland, Firion, Cecil, Kain, Golbez, Bartz, Exdeath, Gilgamesh, Cloud, Sephiroth, Squall, Laguna, Tidus, Jecht, Vaan, Gabranth, and Lightning. Shields specialize in Wall Rush HP Defense. The Adamant Shield, Hero's Shield, Genji Shield, Lufenian Shield, Prytwen, Sanguine Shield, and Ensanguined Shield all tie for the highest increase in Defense under the non-exclusive Shields, however, the Ensanguined Shield decreases initial HP by 95% and initial Bravery by 100%. Shields are one of the equipments that give the highest increase in Defense of all the Hand Armors.

Name Level Stats Effects
Buckler 1 DEF +3 N/A
Reaper's Shield 1 DEF +3 Final Strike (1/4) (Labyrinth)
Iron Shield 1 DEF +8 N/A
Knight's Shield 1 DEF +12 N/A
Flame Shield 1 DEF +12 Wall Rush HP Defense +5%
Mythril Shield 1 DEF +16 Mystic Mythril (1/3)
Shell Shield 1 DEF +19 Wall Rush HP Defense +5%
Faerie Shield 1 DEF +21 N/A
Ice Shield 1 DEF +21 Wall Rush HP Defense +5%
Spiked Shield 1 DEF +21 Wall Rush HP Defense +5% (Labyrinth)
Golden Shield 30 DEF +25 Glorious Gold (1/3)
Force Shield 30 DEF +29 N/A
Crystal Shield 30 DEF +33 Blessed Crystal (1/3)
Demon Shield 30 DEF +39 Wall Rush HP Defense +10%
Sentinel Shield 30 DEF +39 Wall Rush HP Defense +10% (Labyrinth)
Diamond Shield 60 DEF +43 Dazzling Diamond (1/3)
Lustrous Shield 60 DEF +50 Wall Rush HP Defense +10%
Heike's Shield 60 DEF +54 All Glories Must Fade (1/4)
Thunder Shield 60 DEF +61 Wall Rush HP Defense +10%
Dragon Shield 60 DEF +61 Whisper of the Wyrm (1/3)
Cimmerian Shield 60 DEF +61 Wall Rush HP Defense +10% (Labyrinth)
Master Shield 90 DEF +67 Wall Rush HP Defense +15%
Impervious Shield 90 DEF +67 Wall Rush HP Defense +15% (Labyrinth)
Adamant Shield 100 DEF +73 Adamant Chains (1/3)
Hero's Shield 100 DEF +73 Wall Rush HP Defense +20%
Genji Shield 100 DEF +73 Soul of Yamato (1/3)
Ensanguined Shield 100 DEF +73 Initial HP -95%

Initial Bravery -100%

Lufenian Shield 100 DEF +73 Judgment of Lufenia (1/3)
Prytwen 100 DEF +73 King of Tragedy (1/4) (Labyrinth)
Sanguine Shield 100 DEF +73 Succubus's Soul (1/4) (Labyrinth)


Bangles[]

Initially equipped by Firion, The Emperor, Onion Knight, Cloud of Darkness, Bartz, Terra, Kefka, Cloud, Tifa, Squall, Laguna, Ultimecia, Zidane, Kuja, Tidus, Yuna, Jecht, Shantotto, Prishe, Vaan, and Lightning. Bangles give a minor increase in HP and specialize in Regen. The Seydlitz, Blue Moon, and Lufenian Bangles all tie for the highest increase in Defense under the non-exclusive Bangles.

Name Level Stats Effects
Bronze Bangle 1 HP +85 DEF +3 N/A
Power Armlet 1 HP +122 DEF +6 N/A
Silver Bangles 1 HP +158 DEF +10 N/A
Mythril Bangle 1 HP +194 DEF +14 Mystic Mythril (1/3)
Kitchen Timer 1 HP +194 DEF +14 Flavor of Life (1/4)
Hyper Wrist 1 HP +231 DEF +18 N/A
Chocobracelet 1 HP +231 DEF +19 Regen +5%
Metal Armguard 1 HP +231 DEF +19 Regen +5% (Labyrinth)
Gold Bangle 30 HP +267 DEF +23 Glorious Gold (1/3)
Precious Watch 30 HP +303 DEF +27 N/A
Crystal Bangle 30 HP +340 DEF +31 Blessed Crystal (1/3)
Skull Wristlet 30 HP +340 DEF +32 Force of the Resolute (1/4)
Barbariccia's Wristlet 30 HP +340 DEF +31 Elemental Archfiend (1/4)
Rune Armlet 30 HP +376 DEF +36 Regen +10%
Harmonia Armlet 30 HP +376 DEF +37 Regen +10% (Labyrinth)
Diamond Cuff 60 HP +227 DEF +42 Dazzling Diamond (1/3)
Imperial Guard 60 HP +247 DEF +49 Regen +10%
Protective Armlet 60 HP +287 DEF +60 Regen +10%
Dragon Armlet 60 HP +287 DEF +60 Whisper of the Wyrm (1/3)
Entite Bangle 60 HP +287 DEF +60 Regen +10% (Labyrinth)
Mystile 90 HP +287 DEF +65 Regen +15%
Wonder Bangle 90 HP +287 DEF +66 Regen +15% (Labyrinth)
Seydlitz 100 HP +327 DEF +72 Regen +20%
Blue Moon 100 HP +327 DEF +72 Snowpetal (1/3)
Lufenian Bangle 100 HP +327 DEF +72 Seal of Lufenia (1/3)


Gauntlets[]

Initially equipped by Warrior of Light, Garland, Onion Knight, Cecil, Kain, Golbez, Bartz, Exdeath, Gilgamesh, Tifa, Sephiroth, Zidane, Prishe, Gabranth, Lightning, and Feral Chaos. Gauntlets give a minor increase in Bravery and specialize in Magic Counter Strength. The Lunate Armlet, Borghertz's Hands, Lufenian Gauntlets, and Scorpion Mittens all tie for the highest increase in Defense under the non-exclusive Gauntlets.

Name Level Stats Effects
Hide Armlet 1 BRV +9 DEF +1 N/A
Iron Armlet 1 BRV +13 DEF +6 N/A
Gauntlets 1 BRV +21 DEF +14 N/A
Battle Gloves 1 BRV +25 DEF +19 Magic Counter Strength +20%
Herculean Gloves 1 BRV +25 DEF +19 Magic Counter Strength +20% (Labyrinth)
Gold Armlet 30 BRV +29 DEF +23 Glorious Gold (1/3)
Warlord's Gauntlets 30 BRV +37 DEF +32 Uniter (1/4)
Demon Gloves 30 BRV +41 DEF +36 Magic Counter Strength +30%
Thief Gloves 60 BRV +32 DEF +54 Drop Rate +20%
Hades Gloves 60 BRV +34 DEF +60 Magic Counter Strength +30%
Dragon Gloves 60 BRV +34 DEF +60 Whisper of the Wyrm (1/3)
Sky Pirate Gauntlet 60 BRV +34 DEF +60 Magic Counter Strength +30% (Labyrinth)
Bracer 90 BRV +34 DEF +66 Magic Counter Strength +40%
Giant's Gloves 90 BRV +34 DEF +66 Pride of the Titans (1/3)
Soft Hands 90 BRV +34 DEF +66 Magic Counter Strength +40% (Labyrinth)
Lunate Armlet 100 BRV +39 DEF +72 Snowpetal (1/3)
Borghertz's Hands 100 BRV +39 DEF +72 Magic Counter Strength +50%
Lufenian Gauntlets 100 BRV +39 DEF +72 Seal of Lufenia (1/3)
Scorpion Mittens 100 BRV +39 DEF +72 Super Rocket (1/4)


Large Shields[]

Initially equipped by Warrior of Light, Garland, Cecil, Kain, Golbez, Bartz, Exdeath, Gilgamesh, Cloud, Squall, Gabranth, and Feral Chaos. Large Shields are new to Dissidia 012. They give a minor increase in Bravery and a minor decrease in Attack. They also specialize in Warp Defense. The Aegis Shield and Lufenian Greatshield tie for the highest increase in Defense under the non-exclusive Large Shields. Large Shields are one of the equipment pieces that give the highest increase in Defense of all the Hand Armors.

Name Level Stats Effects
Heavy Shield 1 BRV +13 ATK -2 DEF +8 N/A
Jennet Shield 1 BRV +17 ATK -2 DEF +12 N/A
Hard Shield 1 BRV +21 ATK -2 DEF +17 N/A
Divine Shield 1 BRV +25 ATK -2 DEF +21 Warp Defense +10%
Darksteel Shield 30 BRV +29 ATK -2 DEF +26 Warp Defense +10%
Iron Ram Shield 30 BRV +37 ATK -2 DEF +35 N/A
Legion Scutum 30 BRV +41 ATK -2 DEF +39 Warp Defense +20%
Kaiser Shield 30 BRV +41 ATK -2 DEF +39 Warp Defense +20% (Labyrinth)
Royal Knight Army Shield 60 BRV +29 ATK -1 DEF +50 N/A
Januwiyah 60 BRV +29 ATK -1 DEF +50 Warp Defense +20%
Riot Shield 60 BRV +32 ATK -1 DEF +55 Warp Defense +20%
Dynamis Shield 60 BRV +34 ATK -1 DEF +61 Warp Defense +20%
Moebius Shield 60 BRV +34 ATK -1 DEF +61 Warp Defense +20% (Labyrinth)
Ancile 90 BRV +34 ATK -1 DEF +67 Warp Defense +40%
Dullahan's Shield 90 BRV +34 ATK -1 DEF +67 Warp Defense +40% (Labyrinth)
Aegis Shield 100 BRV +39 ATK -1 DEF +73 Warp Defense +60%
Lufenian Greatshield 100 BRV +39 ATK -1 DEF +73 Seal of Lufenia (1/3)


Head Armor[]

Head Armor primarily increases Bravery.

Hats[]

Initially equipped by Firion, The Emperor, Onion Knight, Cloud of Darkness, Bartz, Terra, Kefka, Cloud, Tifa, Squall, Laguna, Ultimecia, Zidane, Kuja, Tidus, Yuna, Jecht, Shantotto, Prishe, Vaan, and Lightning. Hats specialize in BRV Boost on Dodge. The Dueling Mask, Chaplet, and Lufenian Cap all tie for the highest increase in Bravery under the non-exclusive Hats.

Name Level Stats Effects
Leather Hat 1 BRV +48 N/A
Plumed Hat 1 BRV +68 N/A
Wizard's Hat 1 BRV +108 N/A
Toque Blanche 1 BRV +108 Flavor of Life (1/4)
Green Beret 1 BRV +128 BRV Boost on Dodge +1%
Porrean Beret 1 BRV +128 BRV Boost on Dodge +1% (Labyrinth)
Beret 30 BRV +148 N/A
Red Cap 30 BRV +189 BRV Boost on Dodge +1%
Rubicante's Cowl 30 BRV +189 Elemental Archfiend (1/4)
Dark Hat 30 BRV +209 BRV Boost on Dodge +1%
Time Cap 30 BRV +209 BRV Boost on Dodge +1% (Labyrinth)
Tiger Mask 60 BRV +269 BRV Boost on Dodge +1%
Thief's Cap 60 BRV +290 Drop Rate +20%
Glass Mask 90 BRV +290 BRV Boost on Dodge +2%
Protect Hat 90 BRV +290 BRV Boost on Dodge +2% (Labyrinth)
Dueling Mask 100 BRV +330 BRV Boost on Dodge +3%
Chaplet 100 BRV +330 Snowpetal (1/3)
Lufenian Cap 100 BRV +330 Judgment of Lufenia (1/3)


Hairpins[]

Initially equipped by The Emperor, Onion Knight, Cloud of Darkness, Bartz, Terra, Kefka, Tifa, Ultimecia, Zidane, Kuja, Yuna, Shantotto, and Prishe. Hairpins give a minor decrease in Health and specialize in BRV Recovery. The Thornlet gives the highest increase in Bravery and the lowest decrease in Health, but reduces Bravery on Dodge by 3% and Bravery on Block by 5%, placing Royal Crown and Lufenian Hairpin as the second highest increase in Bravery and decrease in Health under the non-exclusive Hairpins. Hairpins give the highest increase in Bravery of all the Head Armors.

Name Level Stats Effects
Hairpin 1 HP -159 BRV +105 N/A
Mythril Hairpin 1 HP -195 BRV +129 Mystic Mythril (1/3)
Tiara 1 HP -231 BRV +153 N/A
Extension 1 HP -231 BRV +153 BRV Recovery +25%
Gold Hairpin 30 HP -268 BRV +177 Glorious Gold (1/3)
Crystal Hairpin 30 HP -341 BRV +226 Blessed Crystal (1/3)
Lamia's Tiara 30 HP -377 BRV +250 BRV Recovery +50%
Angelic Tiara 30 HP -377 BRV +250 BRV Recovery +50% (Labyrinth)
Diamond Hairpin 60 HP -228 BRV +256 Dazzling Diamond (1/3)
Cat-ear Hood 60 HP -248 BRV +278 BRV Recovery +50%
Hypnocrown 60 HP -288 BRV +324 BRV Recovery +50%
Solar Sunglasses 60 HP -288 BRV +324 BRV Recovery +50% (Labyrinth)
Circlet 90 HP -288 BRV +324 BRV Recovery +75%
Prismatic Shades 90 HP -288 BRV +324 BRV Recovery +75% (Labyrinth)
Royal Crown 100 HP -328 BRV +369 BRV Recovery +100%
Thornlet 100 HP -21 BRV +499 BRV Boost on Dodge -3%

BRV Boost on Block -5%

Lufenian Hairpin 100 HP -328 BRV +369 Seal of Lufenia (1/3)


Helms[]

Initially equipped by Warrior of Light, Garland, Firion, Cecil, Kain, Golbez, Bartz, Exdeath, Gilgamesh, Cloud, Sephiroth, Squall, Laguna, Tidus, Jecht, Vaan, Gabranth, Lightning, and Feral Chaos. Helms give a minor increase in Defense and specialize in Chase BRV Defense. The Adamant Helm, Grand Helm, Genji Helm, Lufenian Helm, Dragon Sallet, Blood Helm, and Ace's Helm all tie for the highest increase in Bravery under the non-exclusive Helms.

Name Level Stats Effects
Bronze Helm 1 BRV +38 DEF +2 N/A
Helmet of the Dead 1 BRV +38 DEF +2 Final Strike (1/4) (Labyrinth)
Iron Helm 1 BRV +54 DEF +2 N/A
Knight Helm 1 BRV +70 DEF +2 N/A
Barbut 1 BRV +70 DEF +2 Chase BRV Defense +3%
Mythril Helm 1 BRV +86 DEF +2 Mystic Mythril (1/3)
Healing Helm 1 BRV +96 DEF +2 Chase BRV Defense +3%
Heavy Helm 1 BRV +102 DEF +2 N/A
Winged Helm 1 BRV +102 DEF +2 Chase BRV Defense +3%
Shining Helm 1 BRV +102 DEF +2 Chase BRV Defense +3% (Labyrinth)
Golden Helm 30 BRV +118 DEF +2 Glorious Gold (1/3)
Sallet 30 BRV +135 DEF +2 N/A
Crystal Helm 30 BRV +151 DEF +2 Blessed Crystal (1/3)
Warlord's Soul 30 BRV +151 DEF +2 Uniter (1/4)
Burgonet 30 BRV +167 DEF +2 Chase BRV Defense +5%
Diamond Helm 60 BRV +201 DEF +1 Dazzling Diamond (1/3)
Close Helmet 60 BRV +219 DEF +1 Chase BRV Defense +5%
Platinum Helm 60 BRV +236 DEF +1 Chase BRV Defense +5%
Heike's Helm 60 BRV +236 DEF +1 All Glories Must Fade (1/4)
Dragon's Crest 60 BRV +255 DEF +1 Whisper of the Wyrm (1/3)
Magepower Shishak 60 BRV +255 DEF +1 Chase BRV Defense +5%
Polychrome Helm 60 BRV +255 DEF +1 Chase BRV Defense +5% (Labyrinth)
Giant's Helm 90 BRV +255 DEF +1 Pride of the Titans (1/3)
Kaiser Helm 90 BRV +255 DEF +1 Chase BRV Defense +7%
Prism Helm 90 BRV +255 DEF +1 Chase BRV Defense +7% (Labyrinth)
Adamant Helm 100 BRV +290 DEF +1 Adamant Chains (1/3)
Grand Helm 100 BRV +290 DEF +1 Chase BRV Defense +10%
Genji Helm 100 BRV +290 DEF +1 Soul of Yamato (1/3)
Lufenian Helm 100 BRV +290 DEF +1 Judgment of Lufenia (1/3)
Dragon Sallet 100 BRV +290 DEF +1 King of Tragedy (1/4) (Labyrinth)
Blood Helm 100 BRV +290 DEF +1 Succubus's Soul (1/4) (Labyrinth)
Ace's Helm 100 BRV +290 DEF +1 Super Rocket (1/4)


Headbands[]

Initially equipped by Firion, The Emperor, Onion Knight, Bartz, Terra, Kefka, Ultimecia, Zidane, Kuja, Tidus, Yuna, Jecht, Shantotto, Prishe, Vaan, and Lightning. Headbands give a minor increase in Health and specialize in BRV Boost on Quickmove. The Oath Veil and Lufenian Headband tie for the highest increase in Bravery under the non-exclusive Headbands.

Name Level Stats Effects
Headband 1 HP +85 BRV +38 N/A
Hairband 1 HP +158 BRV +70 N/A
Twisted Headband 1 HP +231 BRV +102 N/A
Headgear 1 HP +231 BRV +102 BRV Boost on Quickmove +1%
Bandana 30 HP +303 BRV +135 N/A
Iron Visor 30 HP +340 BRV +151 BRV Boost on Quickmove +1%
Spirit Band 30 HP +340 BRV +151 Force of the Resolute (1/4)
Headguard 30 HP +376 BRV +167 BRV Boost on Quickmove +1%
Flashy Bandana 30 HP +376 BRV +167 BRV Boost on Quickmove +1% (Labyrinth)
Pirate Hat 60 HP +227 BRV +201 N/A
Chakra Band 60 HP +247 BRV +219 BRV Boost on Quickmove +1%
Black Cowl 60 HP +287 BRV +255 BRV Boost on Quickmove +1%
Gale Bandana 60 HP +287 BRV +255 BRV Boost on Quickmove +1% (Labyrinth)
Mystery Veil 90 HP +287 BRV +255 BRV Boost on Quickmove +2%
Ajna Crown 90 HP +287 BRV +255 BRV Boost on Quickmove +2% (Labyrinth)
Oath Veil 100 HP +327 BRV +290 BRV Boost on Quickmove +3%
Lufenian Headband 100 HP +327 BRV +290 Seal of Lufenia (1/3)


Ribbons[]

Initially equipped by Bartz, Terra, Kefka, Yuna, Shantotto, and Lightning. While a Ribbon is equipped, any accessory that has a chance to break (including the Incense/Resin accessories that have a 100% chance to break) will have their chances to break reduced; however, accessories that break upon use (such as Phoenix Downs) will be unaffected.

Name Level Stats Effects
Ribbon 60 HP -268 BRV +301 Accessory Breakability -20%
Super Ribbon 100 HP -328 BRV +369 Accessory Breakability -30%


Body Armor[]

Body Armor primarily increases Health.

Clothing[]

Initially equipped by Firion, The Emperor, Onion Knight, Cloud of Darkness, Bartz, Terra, Kefka, Cloud, Tifa, Squall, Laguna, Ultimecia, Zidane, Kuja, Tidus, Yuna, Jecht, Shantotto, Prishe, Vaan, and Lightning. Clothings give a minor increase in Bravery and a minor decrease in Defense. They also specialize in Stage Defense. The Brave Suit, Snowflake Sweater, and Lufenian Jacket all tie for the highest increase in Health.

Name Level Stats Effects
Leather Clothing 1 HP +428 BRV +9 DEF -2 N/A
Poncho 1 HP +792 BRV +17 DEF -2 N/A
Silken Shirt 1 HP +974 BRV +21 DEF -2 N/A
Kenpo Gi 1 HP +1155 BRV +25 DEF -2 N/A
Bard's Tunic 1 HP +1155 BRV +25 DEF -2 Stage Defense +25%
Flashy Jumpsuit 1 HP +1155 BRV +25 DEF -2 Stage Defense +25% (Labyrinth)
Black Belt's Gi 30 HP +1519 BRV +33 DEF -2 N/A
Bomber Jacket 30 HP +1701 BRV +37 DEF -2 Force of the Resolute (1/3)
Power Vest 30 HP +1882 BRV +41 DEF -2 Stage Defense +40%
Ninja Gear 60 HP +2064 BRV +27 DEF -1 Stage Defense +40%
Black Garb 60 HP +2246 BRV +29 DEF -1 Stage Defense +40%
Red Jacket 60 HP +2610 BRV +34 DEF -1 Stage Defense +40%
Suzaku's Gi 60 HP +2610 BRV +34 DEF -1 Stage Defense +40% (Labyrinth)
Crimson Vest 90 HP +2610 BRV +34 DEF -1 Stage Defense +60%
Fur Coat 90 HP +2610 BRV +34 DEF -1 Stage Defense +60% (Labyrinth)
Brave Suit 100 HP +2973 BRV +39 DEF -1 Stage Defense +75%
Snowflake Sweater 100 HP +2973 BRV +39 DEF -1 Snowpetal (1/3)
Lufenian Jacket 100 HP +2973 BRV +39 DEF -1 Seal of Lufenia (1/3)


Robes[]

Initially equipped by The Emperor, Cloud of Darkness, Bartz, Terra, Kefka, Ultimecia, Kuja, Yuna, and Shantotto. Robes give a minor increase in Bravery and specialize in Magic Defense. The Rainbow Robes and Lufenian Robes tie for the highest increase in Health.

Name Level Stats Effects
Robe 1 HP +342 BRV +9 N/A
Cotton Robes 1 HP +488 BRV +13 N/A
Silk Robes 1 HP +779 BRV +21 N/A
Wizard's Robes 1 HP +924 BRV +25 N/A
Sage's Surplice 1 HP +924 BRV +25 Magic Defense +3%
Magic Robe 1 HP +924 BRV +25 Magic Defense +3% (Labyrinth)
Traveler's Vestment 30 HP +1069 BRV +29 N/A
Gaia Gear 30 HP +1505 BRV +41 Magic Defense +5%
Nimbus Robes 30 HP +1505 BRV +41 Magic Defense +5% (Labyrinth)
Sage's Robe 60 HP +1998 BRV +29 Magic Defense +5%
Luminous Robes 60 HP +2322 BRV +34 Magic Defense +5%
Sage's Mantle 60 HP +2322 BRV +34 Magic Defense +5% (Labyrinth)
Lordly Robes 90 HP +2322 BRV +34 Magic Defense +7%
Bountiful Vestment 90 HP +2322 BRV +34 Magic Defense +7% (Labyrinth)
Rainbow Robes 100 HP +2645 BRV +39 Magic Defense +10%
Lufenian Robes 100 HP +2645 BRV +39 Judgment of Lufenia (1/3)


Light Armor[]

Initially equipped by Warrior of Light, Garland, Firion, Onion Knight, Cecil, Kain, Golbez, Bartz, Exdeath, Gilgamesh, Cloud, Tifa, Sephiroth, Squall, Laguna, Zidane, Tidus, Jecht, Prishe, Vaan, Gabranth, and Lightning. Light Armor specializes in Wall Rush BRV Defense. The Adamant Vest, Brigandine, Lufenian Vest, Wygar, Blood Armor, and Fighter's Lorica all tie for the highest increase in Health under the non-exclusive Light Armors.

Name Level Stats Effects
Leather Armor 1 HP +428 N/A
Death Armor 1 HP +428 Final Strike (1/3) (Labyrinth)
Chainmail 1 HP +610 N/A
Mythril Vest 1 HP +974 Mystic Mythril (1/3)
Iron Apron 1 HP +974 Flavor of Life (1/3)
Linen Cuirass 1 HP +1155 Wall Rush BRV Defense +20%
Silver Vest 1 HP +1155 Wall Rush BRV Defense +20% (Labyrinth)
Golden Vest 30 HP +1337 Glorious Gold (1/3)
Survival Vest 30 HP +1519 N/A
Crystal Vest 30 HP +1701 Blessed Crystal (1/3)
Cagnazzo's Carapace 30 HP +1701 Elemental Archfiend (1/4)
Assassin's Vest 30 HP +1882 Wall Rush BRV Defense +30%
White Vest 30 HP +1882 Wall Rush BRV Defense +30% (Labyrinth)
Diamond Vest 60 HP +2064 Dazzling Diamond (1/3)
Mirage Vest 60 HP +2428 Wall Rush BRV Defense +30%
Carabineer Mail 60 HP +2610 Wall Rush BRV Defense +30%
Black Vest 60 HP +2610 Wall Rush BRV Defense +30% (Labyrinth)
Vishnu Vest 90 HP +2610 Wall Rush BRV Defense +40%
Platinum Vest 90 HP +2610 Wall Rush BRV Defense +40% (Labyrinth)
Adamant Vest 100 HP +2973 Adamant Chains (1/3)
Brigandine 100 HP +2973 Wall Rush BRV Defense +50%
Lufenian Vest 100 HP +2973 Seal of Lufenia (1/3)
Wygar 100 HP +2973 King of Tragedy (1/4) (Labyrinth)
Blood Armor 100 HP +2973 Succubus's Soul (1/4) (Labyrinth)
Fighter's Lorica 100 HP +2973 Super Rocket (1/4)


Heavy Armor[]

Initially equipped by Warrior of Light, Garland, Cecil, Kain, Golbez, Bartz, Exdeath, Gilgamesh, Sephiroth, Gabranth, and Feral Chaos. Heavy Armor below Level 60 gives a minor decrease in Bravery while Level 60 and above gives a minor increase in Bravery. They also specialize in Physical Defense. The Maximillian, Genji Armor, Bone Mail, and Lufenian Armor all tie for the highest increase in Health under the non-exclusive Heavy Armor. Heavy Armors give the highest increase in Health of all the Body Armors.

Name Level Stats Effects
Bronze Armor 1 HP +513 BRV -10 N/A
Iron Armor 1 HP +732 BRV -14 N/A
Knight's Armor 1 HP +950 BRV -18 N/A
Flame Armor 1 HP +950 BRV -18 Physical Defense +3%
Mythril Armor 1 HP +1168 BRV -22 Mystic Mythril (1/3)
Shell Armor 1 HP +1386 BRV -26 Physical Defense +3%
Heavy Armor 1 HP +1386 BRV -26 N/A
Ice Armor 1 HP +1386 BRV -26 Physical Defense +3%
Golden Armor 30 HP +1604 BRV -30 Glorious Gold (1/3)
Shielded Armor 30 HP +1604 BRV -30 Physical Defense +3%
Crystal Armor 30 HP +2041 BRV -38 Blessed Crystal (1/3)
Warlord's Corselet 30 HP +2041 BRV -38 Uniter (1/4)
Demon Mail 30 HP +2258 BRV -42 Physical Defense +5%
Lamellar Armor 30 HP +2258 BRV -42 Physical Defense +5% (Labyrinth)
Diamond Armor 60 HP +2291 BRV +27 Dazzling Diamond (1/3)
Heike's Armor 60 HP +2695 BRV +32 All Glories Must Fade (1/4)
Platinum Armor 60 HP +2897 BRV +34 Physical Defense +5%
Dragon Mail 60 HP +2897 BRV +34 Whisper of the Wyrm (1/3)
Ruby Armor 60 HP +2897 BRV +34 Physical Defense +5% (Labyrinth)
Grand Armor 90 HP +2897 BRV +34 Physical Defense +7%
Giant's Harness 90 HP +2897 BRV +34 Pride of the Titans (1/3)
Midnight Armor 90 HP +2897 BRV +34 Physical Defense +7% (Labyrinth)
Maximillian 100 HP +3300 BRV +39 Physical Defense +10%
Genji Armor 100 HP +3300 BRV +39 Soul of Yamato (1/3)
Bone Mail 100 HP +3300 BRV +39 EX Core/Force Absorption Disabled
Lufenian Armor 100 HP +3300 BRV +39 Judgment of Lufenia (1/3)


Chestplates[]

Initially equipped by Warrior of Light, Firion, Onion Knight, Bartz, Gilgamesh, Cloud, Tifa, Sephiroth, Squall, Laguna, Zidane, Kuja, Tidus, Jecht, Prishe, Vaan, and Lightning. Chestplates give a minor increase in Bravery and a minor decrease in Defense. They also specialize in BRV Boost on Stage Destruction. The Demon's Vest and Lufenian Chestplate tie for the highest increase in Health.

Name Level Stats Effects
Leather Chest Plate 1 HP +342 BRV +19 DEF -2 N/A
Bone Plate 1 HP +342 BRV +19 DEF -2 BRV Boost on Stage Destruction +2%
Bronze Chest Plate 1 HP +633 BRV +35 DEF -2 N/A
Silver Chest Plate 1 HP +779 BRV +43 DEF -2 N/A
Enyo's Breastplate 1 HP +924 BRV +51 DEF -2 BRV Boost on Stage Destruction +2%
Mini Protector 1 HP +924 BRV +51 DEF -2 BRV Boost on Stage Destruction +2% (Labyrinth)
Breastplate 30 HP +1069 BRV +59 DEF -2 N/A
Shadow Plate 30 HP +1360 BRV +75 DEF -2 BRV Boost on Stage Destruction +2%
Banded Chestplate 30 HP +1505 BRV +83 DEF -2 BRV Boost on Stage Destruction +2%
Hydra Mail 60 HP +1836 BRV +54 DEF -1 BRV Boost on Stage Destruction +2%
Rigid Chest Plate 60 HP +1998 BRV +59 DEF -1 N/A
Valkyrie Plate 60 HP +2160 BRV +64 DEF -1 BRV Boost on Stage Destruction +2%
Mirror Mail 60 HP +2322 BRV +69 DEF -1 BRV Boost on Stage Destruction +2%
Royal Chestplate 60 HP +2322 BRV +69 DEF -1 BRV Boost on Stage Destruction +2% (Labyrinth)
Viking Mail 90 HP +2322 BRV +69 DEF -1 BRV Boost on Stage Destruction +5%
Elemental Guard 90 HP +2322 BRV +69 DEF -1 BRV Boost on Stage Destruction +5% (Labyrinth)
Demon's Vest 100 HP +2645 BRV +79 DEF -1 BRV Boost on Stage Destruction +5%
Lufenian Chestplate 100 HP +2645 BRV +79 DEF -1 Judgment of Lufenia (1/3)


Other[]

Machines[]

Machines can only be equipped by characters who have the Equip Machines ability equipped. Note that "Accessory Breakability" does not mean that the machines will break; rather, it means that accessories that have a chance to break (such as the EXP-boosting Chocobo accessories) will break more often. Accessories that do not normally break will not break, even if multiple machines are equipped.

Name Level Type Stats Effects
Chainsaw 100 Machine (Hand) HP -595 BRV +79 DEF +73 Accessory Breakability +5%

Wall Rush HP Damage +20%

Drill 100 Machine (Head) HP -595 BRV +409 Accessory Breakability +5%

Chase BRV Damage +30%

Auto Crossbow 100 Machine (Body) HP +2378 BRV +79 Accessory Breakability +5%

Physical Damage +15%


Special[]

The Tortoise Shield, Saucer and Reed Cloak can be equipped by anyone. The Member's Card, Blonde Wig and Silk Dress can only be equipped by female characters, Kefka, and Cloud.

Name Level Type Stats Effects
Member's Card 30 Special (Hand) DEF +29 Allure of Honey (1/4)
Blonde Wig 30 Special (Head) BRV +169 Allure of Honey (1/4)
Silk Dress 30 Special (Body) HP +1519 Allure of Honey (1/4)
Tortoise Shield 60 Special (Hand) DEF +61 Imp's Blessing (1/4)
Saucer 60 Special (Head) BRV +290 Imp's Blessing (1/4)
Reed Cloak 60 Special (Body) HP +2610 Imp's Blessing (1/4)
Tome Shield 100 Special (Hand) DEF +73 Ancient Weapon (1/4) (Labyrinth)
Defense Node 100 Special (Head) BRV +330 Ancient Weapon (1/4) (Labyrinth)
Mage Mail 100 Special (Body) HP +2973 Ancient Weapon (1/4) (Labyrinth)


Exclusive[]

Cecil Harvey[]

Name Level Stats Effects
Dark Shield 1 DEF +12 Dark Force (1/3)
Dark Helm 1 BRV +70 DEF +2 Dark Force (1/3)
Dark Armor 1 HP +950 BRV -18 Dark Force (1/3)


Gabranth[]

Name Level Stats Effects
Highway Star 100 ATK +1 DEF +72 EX Force Absorption +10%


Feral Chaos[]

Name Level Stats Effects
Aegis of Strife 1 DEF +21 N/A
Eternal Despair 100 DEF +73 Rise of Discord (1/4)
Calamitous Rage 30 BRV +167 DEF +2 N/A
Phantasmal Abyss 100 BRV +290 DEF +1 Rise of Discord (1/4)
Deafening Fissure 30 HP +1882 N/A
Cycle's End 100 HP +2973 Rise of Discord (1/4)


Enemy Only[]

Name Level Type Stats Effects
Cracked Shield 1 Shield DEF -8 N/A
Charred Helm 1 Helm BRV -46 N/A
Rusted Armor 1 Heavy Armor HP -662 N/A
Havoc's Carapace 1 Exclusive (Chaos) DEF boost varies by level from 5 to 72 Forged for Chaos
Bedlam's Crown 1 Exclusive (Chaos) BRV boost varies by level from 47 to 333 Forged for Chaos
Entropy's Aegis 1 Exclusive (Chaos) HP boost varies by level from 428 to 3000 Forged for Chaos


Other appearances[]

The Lufenian Robes appear as an accessory in Pictlogica Final Fantasy, and Mini Protector appears in Final Fantasy Record Keeper.

Behind the scenes[]

In the Japanese SNES version of Final Fantasy VI, due to the equip anything bug, it was possible to equip the Machines Chainsaw, Drill and Auto Crossbow to any character and to use them as armor.

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