White Mage:
Life's refreshing breeze, blow in energy! Cure!
This article can be improved in areas such as Proper levels for the abilities - many of the current listed levels are taken from Dissidia Final Fantasy (2008) abilities, but the levels were changed between games.
Please refer to the Manual of Style or editing help to get started.
Please refer to the Manual of Style or editing help to get started.
This is the list of abilities in Dissidia 012 Final Fantasy. Abilities are classified into three categories: action abilities, support abilities, and extra abilities.
- Action abilities are used for moving and defending. There are abilities that can be used by pressing the action button (), , or a combination of the two, and there are abilities that increase mobility of the character.
- Support abilities support the character and consist mainly of automatic abilities (Auto EX Burst, Auto Chase).
- Extra abilities are unlocked by Level 25 and can turn the tables of battle. There are also "Disable" abilities, so that if the enemy has the corresponding critical-causing ability, it could have no effect on the player.
List of abilities[]
Action abilities[]
Ability | CP* | CP (Mastered)* | AP to master* | Obtained | Description |
---|---|---|---|---|---|
Ground Evasion | 10 | 5 (25) | 50 (50) | Initial | On the ground, push + to dodge opponent's attack. |
Midair Evasion | 10 | 5 (25) | 50 (50) | Initial | In the air, push + to dodge opponent's attack. |
Ground Block | 10 | 5 (25) | 50 (50) | Initial | On the Ground, push to guard against foe's attack. |
Midair Block | 10 | 5 (25) | 50 (50) | Initial | In the air, push to guard against foe's attack. |
Aerial Recovery | 10 | 5 (5) | 50 (5) | Initial | When tumbling through the air, press to break fall. |
Recovery Attack | 20 | 10 (20) | 70 (70) | Level 26 | Press or to attack while flying through air. Must enable Aerial Recovery |
Controlled Recovery | 10 | 5 (10) | 70 (7) | Level 26 | Can move while breaking fall. Aerial Recovery must be enabled. |
Glide | 10 | 5 | 70 | Initial (Kuja only) | While pressing in midair, you can fly freely. |
Wall Jump | 5 | 0 (0) | 50 (100) | Level 9 | Press after a Quickmove to run on a wall for a high jump. |
Air Dash | 10 | 5 (10) | 50 (50) | Level 7 | While Quickmoving, press to dash toward opponent. Hold button to extend range. |
Reverse Air Dash | 10 | 5 (10) | 50 (50) | Level 7 | While Quickmoving, press to dash away from opponent. Hold button to extend range. |
Free Air Dash | 20 | 10 (20) | 70 (70) | Initial | Press + to dash toward opponent. Hold button to extend range. |
Reverse Free Air Dash | 20 | 10 (20) | 70 (70) | Initial | Press + to dash away from opponent. Hold button to extend range. |
Omni Air Dash | 20 | 10 (20) | 130 (130) | Level 40 | Press + to dash in any direction. Hold button to extend range. |
Omni Air Dash+ | 40 | 20 (40) | 200 (130*) | Master Omni Air Dash | Press + to dash in any direction. Turns capable during dash. |
Ground Dash | 20 | 10 (20) | 70 (70) | Level 14 | While on the ground, press + to dash toward opponent. Hold button to extend range. |
Reverse Ground Dash | 20 | 10 (20) | 70 (70) | Level 14 | While on the ground, press + to dash away from opponent. Hold button to extend range. |
Omni Ground Dash | 20 | 10 (20) | 130 (130) | Level 42 | While on the ground, press + to dash in any direction. Hold button to extend range. |
Omni Ground Dash+ | 40 | 20 (40) | 200 (130*) | Master Omni Ground Dash | Press + to dash in any direction. Turns capable during dash. |
Multi-Air Slide | 20 | 10 (20) | 130 (130) | Level 52 | Press to dash in any direction. Hold button to extend range. |
Multi-Air Slide+ | 30 | 15 (30) | 130 (130) | Master Multi-Air Slide | Multi-Air Slide can be performed twice. |
Air Dash Boost | 30 | 15 (30) | 130 (100*) | Level 64 | Air Dash speed increases by 4%. |
Free Air Dash Boost | 40 | 20 (40) | 200 (100*) | Level 72 | Free Air Dash and Omni Air Dash speed increases by 8%. |
Assist Gauge Up Dash | 20 | 10 (20) | 100 (100) | Level 93 | Assist gauge fills when using Air Dash, Free Air Dash, or Ground Dash. |
Glide Boost | 20 | 10 | 100 | Level 22 (Kuja only) | Glide boost. Glide must be enabled. |
Glide Boost | 20 | 10 | 130 | Level 22 (Terra, Kefka, and Sephiroth only) | Glide boost while in EX Mode. |
EX Glide Boost | 20 | 10 | 130 | Level 21 (Kuja only) | Glide boost while in EX Mode. Glide must be enabled. |
Speed Boost | 20 | 10 (20) | 70 (130) | Level 6 or 20 (varies by character) | +8% boost to movement speed. |
Speed Boost+ | 40 | 20 (40) | 130 (130) | Master Speed Boost | +16% boost to movement speed. |
Speed Boost++ | 60 | 30 (60) | 130 (13) | Master Speed Boost + | +24% boost to movement speed. |
Jump Boost | 20 | 10 (20) | 70 (130) | Level 6 or 20 (varies by character) | +10% boost to jump height. |
Jump Boost+ | 40 | 20 (40) | 130 (130) | Master Jump Boost | +20% boost to jump height. |
Jump Boost++ | 60 | 30 (60) | 130 (130) | Master Jump Boost + | +30% boost to jump height. |
Jump Times Boost | 20 | 10 (20) | 70 (130) | Level 39 | Jump times increase by 1. |
Jump Times Boost+ | 40 | 20 (40) | 130 (130) | Master Jump Times Boost | Jump times increase by 2. |
Jump Times Boost++ | 60 | 30 (60) | 130 (130) | Master Jump Times Boost + | Jump times increase by 3. |
Ground Evasion Boost | 20 | 10 (20) | 100 (100) | Level 56 | Increase movement distance for ground evasion by 2m. |
Midair Evasion Boost | 20 | 10 (20) | 100 (100) | Level 56 | Increase movement distance for midair evasion by 2m. |
Evasion Boost | 20 | 10 (20) | 100 (100) | Level 62 | Doubles duration of invincibility time when evading. |
Descent Speed Boost | 10 | 5 (10) | 50 (100) | Level 47 | Press after jumping to quickly descend. |
Zero Gravity | 10 | 5 (10) | 50 (100) | Level 47 | Press after jumping to temporarily stop in midair. Release to descend normally. |
Support abilities[]
Extra abilities[]
Ability | CP* | CP (Mastered)* | AP to master* | Obtained | Description |
---|---|---|---|---|---|
Reverse Paradigm | 5 | 0 | 50 | Level 9 (Lightning only) | Order of Ravager and Commando are reversed when using Paradigm Shift. |
Disable Bravery Reduction | 70 | 50 | 300 | Level 100 (Feral Chaos only) | Bravery does not deplete. |
Disable EX Gauge Lock | 70 | 50 | 300 | Level 30 (Feral Chaos only) | EX Gauge fills steadily. |
Disable Assist Lock | 70 | 50 | 300 | Level 10 (Feral Chaos only) | Assist Gauge fills steadily. |
Precision Jump | 10 | 5 (5) | 130 (130) | Level 78 | Press at high point of jump to jump higher than usual. |
Precision Block | 90 | 45 (45) | 200 (200) | Level 97 | Blocks all Mid and High priority attacks if blocking within four frames of being hit. |
Precision Evasion | 90 | 45 (45) | 200 (200) | Level 88 | Duration of invincibility during dodge is increased to the entire length of the dodge if attack is dodged within four frames of being hit. |
Concentration | 30 | 15 (15) | 130 (130) | Level 58 | Bravery increases by 10% of base Bravery every 1.67 seconds after taking no action for 5 seconds. Ends if action is taken or if attacked. |
Concentration+ | 60 | 30 (30) | 130 (130) | Master Concentration | Bravery increases by 20% of base Bravery every 1.67 seconds after taking no action for 5 seconds. Ends if action is taken or if attacked. |
Concentration++ | 100 | 50 (50) | 130 (130) | Master Concentration + | Bravery increases by 30% of base Bravery every 1.67 seconds after taking no action for 5 seconds. Ends if action is taken or if attacked. |
Snooze and Lose | 100 | 50 (50) | 200 (200) | Level 91 | Opponent loses 30% of base Bravery every 1.67s after taking no action for 5 seconds. Ends if opponents attacks or is attacked. |
Achy | 30 | 15 (15) | 130 (130) | Level 76 | Gain "near death" status at 21% HP remaining. |
Achy+ | 60 | 30 (30) | 130 (130) | Master Achy | Gain "near death" status at 26% HP remaining. |
Magic Shield | 20 | 10 (10) | 170 (170) | Level 40 | When near death, cut magical damage by 20% |
Physical Shield | 20 | 10 (10) | 170 (170) | Level 40 | When near death, cut physical damage by 20%. |
Bravery Regen | 20 | 10 (10) | 170 (170) | Level 50 | In EX Mode, gain Bravery instead of HP. |
Perseverance | 20 | 10 (10) | 170 (170) | Level 68 | 20% chance of reducing Wall Rush Bravery damage by 95%. |
Reflect Boost | 20 | 10 (10) | 100 (100) | Level 60 | Increases magic damage when deflecting opponent's magic attack. |
Counterattack | 40 | 25 (25) | 200 (200) | Level 82 | Critical hit rate increases by 50% when attacking while opponent is attacking. |
Sneak Attack | 40 | 25 (25) | 200 (200) | Level 43 | Critical hit rate increases by 50% when attacking from behind. |
First Strike | 30 | 15 (15) | 130 (130) | Level 54 | Critical hit rate increases by 100% when successfully landing first attack of the battle. |
EX Critical Boost | 60 | 45 (45) | 200 (200) | Level 21 | Critical hit rate increases by 50% during EX Mode. |
Cat Nip | 40 | 25 (25) | 200 (200) | Level 74 | Critical hit rate increases by 50% when opponent has chance for one-hit victory. |
Riposte | 50 | 35 (35) | 200 (200) | Level 36 | Critical hit rate increases by 25% when attacking staggering opponent. |
Back to the Wall | 50 | 35 (35) | 200 (200) | Level 86 | Critical hit rate increases by 50% when near death. |
Gambler's Spirit | 10 | 5 (5) | 50 (50) | Level 84 | Critical hit rate increases by 50% after being afflicted by Break. |
Anti-EX | 60 | 45 (45) | 200 (200) | Level 70 | Critical hit rate increases by 50% when opponent is in EX Mode. |
Spite | 60 | 45 (45) | 200 (200) | Level 80 | Critical hit rate increases by 25% when opponent's bravery exceeds 3000. |
Fragile Pride | 100 | 50 (50) | 200 (200) | Level 66 | Critical hit rate increases by 25% when opponent's attacks have all been blocked or evaded. |
Assist Critical Boost | 40 | 25 (25) | 200 (200) | Level 95 | Critical hit rate of Assist character's attacks increases by 25%. |
Disable Counterattack | 20 | 10 (10) | 100 (100) | Master Counterattack | Disables opponent's Counterattack. |
Disable Sneak Attack | 20 | 10 (10) | 100 (100) | Master Sneak Attack | Disables opponent's Sneak Attack. |
Disable First Strike | 20 | 10 (10) | 100 (100) | Master First Strike. | Disables opponent's First Strike. |
Disable EX Critical Boost | 40 | 20 (20) | 100 (100) | Master EX Critical Boost | Disables opponent's EX Critical Boost. |
Disable Cat Nip | 20 | 15 (15) | 100 (100) | Master Cat Nip | Disables opponent's Cat Nip. |
Disable Riposte | 20 | 10 (10) | 100 (100) | Master Riposte | Disables opponent's Riposte. |
Disable Back to the Wall | 30 | 15 (150) | 100 (100) | Master Back to the Wall | Disables opponent's Back to the Wall. |
Disable Gambler's Spirit | 10 | 5 (5) | 100 (100) | Master Gambler's Spirit | Disables opponent's Gambler's Spirit. |
Disable Anti-EX | 40 | 20 (20) | 100 (100) | Master Anti-EX | Disables opponent's Anti-EX. |
Disable Spite | 40 | 20 (20) | 100 (100) | Master Spite | Disables opponent's Spite. |
Disable Fragile Pride | 40 | 20 (20) | 100 (100) | Master Fragile Pride | Disables opponent's Fragile Pride. |
Disable Assist Critical Boost | 40 | 20 (20) | 100 (100) | Master Assist Critical Boost | Disables opponent's Assist Critical Boost. |
EXP to HP | 60 (60) | 0 (0) | 130 (130) | Level 99 | Converts 5% of EXP gained to HP. |
EXP to Bravery | 60 (60) | 0 (0) | 130 (130) | Level 99 | Converts 5% of EXP gained to Bravery. |
EXP to EX Force | 60 (60) | 0 (0) | 130 (130) | Level 100 | Converts 0.5% EXP gained to EX Force. |
EXP to Assist | 60 (60) | 0 (0) | 130 (130) | Level 100 | Converts 3% of EXP gained to Assist Gauge. |
Peltast's Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables sword, dagger, greatsword, and katana use. |
Hoplite's Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables spear, axe, and grappling weapon use. |
Mage's Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables rod, staff, and pole use. |
Ranger's Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables thrown weapon, instrument, and gun use. |
Knight's Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables shield and large shield use. |
Thief's Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables bangle, gauntlet, and parrying weapon use. |
Infantry Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables helm and hat use. |
Bard's Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables hairpin and headband use. |
Cavalier's Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables light armor, heavy armor, and chestpiece use. |
Evoker's Gear | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables clothing and robe use. |
Dancer's Garb | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables ribbon use. |
Equip Machines | 20 (20) | 10 (10) | 170 (170) | Purchase from Shop | Enables machine use. |
Master Swordsman | 50 (50) | 35 (35) | 200 (200) | Master Peltast's Gear | Damage +5% when you equip swords, daggers, greatswords, or katana. |
Master Fighter | 50 (50) | 35 (35) | 200 (200) | Master Hoplite's Gear | Damage +5% when you equip spears, axes, or grappling weapons. |
Master Sorceror | 50 (50) | 35 (35) | 200 (200) | Master Mage's Gear | Damage +5% when you equip rods, staves, or poles. |
Master Sniper | 50 (50) | 35 (35) | 200 (200) | Master Ranger's Gear | Damage +5% when you equip thrown weapons, instruments, or guns. |
Master Attacker | 50 (50) | 35 (35) | 200 (200) | Master Thief's Gear | Defense +5% when you equip bangles, gauntlets, or parrying weapons. |
Master Defender | 50 (50) | 35 (35) | 200 (200) | Master Knight's Gear | Defense +5% when you equip shields or large shields. |
Master Protector | 50 (50) | 35 (35) | 200 (200) | Master Infantry Gear | BRV +100 when you equip helms or hats. |
Best Dresser | 50 (50) | 35 (35) | 200 (200) | Master Bard's Gear | BRV +100 when you equip hairpins or headbands. |
Master Guardsman | 50 (50) | 35 (35) | 200 (200) | Master Cavalier's Gear | HP +1000 when you equip light armor, heavy armor, or chestplates. |
Master Mage | 50 (50) | 35 (35) | 200 (200) | Master Evoker's Gear | HP +1000 when you equip clothing or robes. |
Master Dancer | 50 (50) | 35 (35) | 200 (200) | Master Dancer's Garb | BRV +100 when you equip ribbons. |
Machinery | 50 (50) | 35 (35) | 200 (200) | Master Equip Machines | BRV +100 when you equip machines. |
Trivia[]
- Balthier and Fran makes a cameo appearance as tutors in the Abilities Customization menu.
- If the leader of a party is using an "Exp to ___" ability, their party members will not earn any experience at the end of the battle.
- Due to a glitch, if Snooze and Lose is used against Warrior of Light, Terra Branford, Squall Leonhart, Shantotto, Laguna Loire or Emperor Mateus with right level and right CPU Strength (these stats randomly occur, so they will not always be the same), the enemy will stop moving until the player gets too close or attacks.