I couldn't miss the chance to practice my drawing!
Light shine strong, magicks begone!
Dispel (デスペル, Desuperu?, lit. Despell or ディスペル, Disuperu?, lit. Dispel), also known as XFER, and DeSpell, is a spell that appears mostly as White Magic in various games in the Final Fantasy series. It removes positive status effects and some magic-based status ailments from its target. It is not always guaranteed that Dispel will work even if the creature does have a positive status effect on it. An area of effect version, Dispelga, exists in some games. Generally Dispel cannot be reflected and is able to remove the reflect status if it is not innate.
Dispel has appeared with two different Japanese names in the series. The first is "despell", "spell" (スペル, superu?) prefixed with "de-" (デ, de?). This is likely a variation on the word "dispel" used to conform to the four-character limit in the original title, while also performing as a pun referencing that it undoes the effects of spells (infliction of statuses).
The Japanese name "Dispel" (written with five characters in its katakana form) is used in Final Fantasy IV and Final Fantasy V where the character limit for ability names was extended. In these games it appears as the only White or Black Magic spell that has a name longer than four characters (at the time the ja (ジャ?) suffix wasn't used and the extra Cure spell used a da (ダ?) suffix). In titles thereafter it has been referred to in Japanese as Despell with the exception of Final Fantasy XI.
The name may be in reference to the Dispel magic from Dungeons & Dragons.
The original Final Fantasy Tactics release mistranslated the ability as "Despair". There are a few circumstances where an English ending "r" sound is transliterated into Japanese as ル (ru?) (although that would more likely be デスペール (desupēru?)), however in this case the common Japanese form is デスペア (desupea?).
- 1 Appearances
- 1.1 Final Fantasy
- 1.2 Final Fantasy II
- 1.3 Final Fantasy IV
- 1.4 Final Fantasy V
- 1.5 Final Fantasy VI
- 1.6 Final Fantasy VII
- 1.7 Final Fantasy VII Remake
- 1.8 Final Fantasy VIII
- 1.9 Final Fantasy IX
- 1.10 Final Fantasy X
- 1.11 Final Fantasy XI
- 1.12 Final Fantasy XII
- 1.13 Final Fantasy XIII
- 1.14 Final Fantasy Tactics
- 1.15 Final Fantasy Tactics Advance
- 1.16 Final Fantasy Tactics S
- 1.17 Vagrant Story
- 1.18 Final Fantasy Legend II
- 1.19 Final Fantasy Legend III
- 1.20 Bravely Default
- 1.21 Final Fantasy Dimensions
- 1.22 Final Fantasy Dimensions II
- 1.23 Dissidia Final Fantasy Opera Omnia
- 1.24 Pictlogica Final Fantasy
- 1.25 Final Fantasy Airborne Brigade
- 1.26 Final Fantasy Record Keeper
- 1.27 Final Fantasy Explorers
- 1.28 Final Fantasy Brave Exvius
- 1.29 World of Final Fantasy
- 1.30 Chocobo's Dungeon 2
- 1.31 Final Fantasy Fables: Chocobo's Dungeon
- 2 Gallery
Appearances[edit | edit source]
Negates one foe's magical defenses.
Dispel (XFER on the NES) is a level 8 White Magic spell. In the NES and Final Fantasy Origins releases it was meant to remove all forms of elemental defense from a single enemy. Due to a programming error its effectiveness was set to 0 rendering it useless in the Nintendo version. In subsequent releases after Origins, Dispel removes all beneficial status effects from a single enemy. Dispel can be cast by Death Gaze, Death Eye, Death Knight, and Dark Fighter.
Removes protective magic barriers.
Dispel is a White Magic spell that attempts to reduce the target's resistance to spells in the NES and Origins releases. This would allow spells to do more damage, and gives status spells like Fog and Swap a chance to hit targets otherwise immune to their effects. The success rate increases with the spell's level. The spell is bugged in the NES version and does not work.
Any character can learn Dispel by having them use the Dispel Tome (Dispel Scroll in Origins).
|Effect||Allows the target to learn Dispel when used outside of battle. Casts Dispel VIII on all allies when used in battle.|
|Cost||3,000 gil (Origins)|
|2,000 gil (Dawn of Souls, 20th Anniversary Edition)|
Dispels magic effects.
Dispel is a White Magic spell learned by Rosa and Porom. It was not present in the SNES version for the player, but it could be used by using the Aura Staff, called Lunar in the SNES version, as an item. It has a casting time of 1, costs 12 MP in the 2D versions, and 15 MP in the 3D versions.
Aura Staff in the SNES version does absolutely nothing when used as an item during battle, but if used on a character with Reflect status, it causes the animation to be reflected onto a random enemy, although it will still do nothing. In the original Japanese version, this item produces the effect of Dispel when used as an item, which is what the animation is from. This functionality was removed from Final Fantasy II (US) and Easy Type, but can still be seen by the player because its visual effect wasn't removed.
The spell is not learnable in the North American SNES version or the Easy Type version. It is still used in the latter, but its White Magic icon is removed.
The spell can remove Berserk, Stop (only if Doom is inflicted), Blink, Reflect, Sap, and Barrier statuses. In the 2D versions, the spell is reflectable, and thus cannot be used to directly remove Reflect.
Dispel is a White Magic spell. It is learned by Rosa (level 31) and Porom (level 31). It removes all positive statuses: Berserk, Stop (only if Doom is inflicted), Blink, Sap, and Barrier on a single target at the cost of 12 MP.
Removes all magical effects on the target.
Dispel is an effect spell taught by Unicorn and Alexander at a rate of x2 and x10, respectively, while Terra Branford learns it naturally at level 37. Dispel is an effect magic spell which costs 25 MP to cast and is vulnerable to Runic. The spell removes Invisible, Image, Berserk, Regen, Slow, Haste, Stop, Shell, Protect, Reflect, Reraise, and Float. Dispel can be cast by Holy Dragon, Level 50 Magic, Level 80 Magic, Level 90 Magic, Magic, and Zurvan.
The Materia is acquired by entering the Shinra Manor basement in Nibelheim during disc 1; Sephiroth will throw it at the player after the cutscene plays out. The player can also cast Dispel with the Holy Torch item, which can only be obtained through morphing a Stilva or Evilhead.
Dispel removes positive status effects from enemies, and can be cast when the appropriate Materia has been equipped. It can be bought from the Happy Turtle shop (found in a treasure in mission 4-3-6) for 5,000 gil, and is also dropped by certain enemies and found on certain missions. It costs 10 MP to cast.
Dispel is the final ability of the Subversion Materia, costing 16 MP and 2 ATB bars to cast. It removes all positive statuses from one target.
Dispel can be drawn from several enemies. It removes all positive statuses. It can be used by Edea against the party. Casting Dispel in battle increases compatibility with Cerberus by 0.2, but lowers compatibility with Carbuncle by 1.2, with Siren by 0.8, with Diablos by 0.4 and with Eden by 0.2. Dispel can also be junctioned to boost stats.
Removes abnormal status caused by magic attacks.
The White Magic spell Dispel is learned from Tiger Racket and Siren's Flute, and only Eiko can use it. It removes all positive status effects from the target and costs 16 MP to cast and 35 AP to master. It ignores reflect and works with Return Magic.
Dispel is a White Magic spell found in Yuna's section of the Sphere Grid. It costs 12 MP to use and in addition to removing all positive status effects (except Auto-Life), it will also remove Curse and all four Breaks.
Dispel is a White Magic spell learned by the White Mage dressphere. It costs 12 MP to cast and 30 AP to master, and requires Esuna to be mastered before it appears. An item called Dispel Tonic has the same function as the spell.
It is also an enemy ability used by Angra Mainyu, Anything Eater (Oversoul), Chocobo (Fiend Arena A), Chocobo (Fiend Arena B), Coeurl (Oversoul), Deep Haizhe (Oversoul), Elder Zurvan, Elma (Chapter 5), Haizhe (Oversoul), Gemini (Oversoul), Iron Giant (Oversoul), Ironside (Oversoul), Jumbo Cactuar (Fiend Arena), Left Bulwark, Left Redoubt, Lulu (Fiend Arena), Omega Weapon (Oversoul), Paragon (Oversoul), Queen Coeurl (Oversoul), Seymour (Fiend Arena), Stalwart (Oversoul), Ultima Weapon (Oversoul), Varan, YSLS-99 (Oversoul), and Unum.
Dispel is available exclusively to Red Mages and Scholars who are currently under the effect of Addendum: Black. Dispel is Level 32 Black Magic enfeebling magic spell aligned with the Dark element. Dispel can miss. Dispel will only remove one (randomly chosen) status, and some status effects cannot be removed.
Dispel is a White Magick spell, available as license 5 that costs 4,500 gil and 45 LP and can be purchased at Nalbina after defeating Judge Bergan. Dispel removes all positive status effects from a target, as well as Berserk, Slow, and Stop.
Remove target's most recent status enhancement and deal magic damage.
Dispel is a Saboteur ability that removes the most recently cast enhancing magic from an opponent with a base chance of 100%. It has an ATB cost of 2. It can be learned by Sazh (stage 8), Vanille (stage 6), Hope (stage 7), and Fang (stage 5).
It is also an enemy ability used by Kaiser Behemoth.
Dispel is a Saboteur ability that removes the target's two most recent status enhancements and deals magic damage. It costs 1 ATB and has a modifier of 0.35. It can be learned by Serah (role level 13), Noel (role level 38), Ahriman (20), Chelicerata (54), Dendrobium (24), Forked Cat (28), Mimi (8), Rangda (24), Samovira (3), and Schrodinger (38).
It is also an enemy ability that removes a target's most recent status enhancement and deals magic damage. It is used by Ahriman.
Dispel is a debilitating attack that removes the target's status enhancements and deals magic damage. It has an ATB cost of 25 and a Multiplier of 0.20. It is a locked ability on the Cyber Jumpsuit and White Mage garbs.
A spellblade technique that can neutralize magickal energy, nullifying certain status effects.
"Throw back the harmful spells into the sky! Despair!"
Weakens foe, neutralizing status enhancements.
Dispel is learned by the Bishop from the Bless Staff for 200 AP. It costs 12 MP to cast, has a range of 3 and vertical reach of 2, and it is stealable through the ability Steal: Ability. A Gadgeteer, exclusive to the moogle race, however, can learn the Blue Screw action ability from the White Fangs which, according to the in-game description, "works like 'dispel'", but targets either all allies or all foes.
The Bishop spell Dispel removes buffs from units in a small area and is learned through the Staff of Blessings. The Ninja ability Unspell ability also removes buffs and is learned from Ama-no-murakumo, but only targets adjacent units. The Blue Magic spell Roar casts Dispel on all units.
Dispel requires 300 AP to master and 12 MP to cast while unspell requires 300 AP to master and 4 MP to cast.
Dispel is a Sorcerer Spell learned from the Grimoire Dissiper, found inside a treasure chest in the Undercity West's The Children Hideout. Dispel nullifies all status effects on a single target. The spell costs 10 MP.
Dispel is a magical attack that has 15 uses, it also increases a Robot's HP by 9. The damage formula for Dispel is the user's Mana x13. This ability is effective effective against the undead (Skelton, Zombie, O-Bake) and targets one group only. This attack can be used by Anubis.
Dispel is an enemy ability that costs no MP to use and can inflict Fatal to one enemy.
Dispel is a level 4 White Magic spell. It cancels the support effects regen, stop, reflect, reraise, as well as those that nullify status aliments, raise/lower stats, abate/nullify elements or make targets weaker to them, absorb damage, or are imparted by sword magic. It costs 8 MP to use. It can be bought in Hartschild for 1600 pg.
Launch a magical missile that removes buffs from the enemy it hits.
Dispel is an active ability that removes positive status effects from a single target for 2 AP. It can be used by Holy Dragon and Reynn (Shelke's Champion Jewel).
Dispel is an item that removes all curses from all equipment.
Dispel is a level 6 White Mage spell that costs 3 SP to cast. It removes curses from equipped items.