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FFXII Disable

Disable in Final Fantasy XII.

Render the target incapable of action.

Description, Final Fantasy Tactics.

Disable (ドンアク, Don Aku?, lit. Don't Act) is a recurring ability that usually inflicts the Disable status effect. While there are many abilities available to enemy and ally alike that inflict the status, the Disable spell itself is normally a part of a specific class of magic.

Appearances

Final Fantasy XII

Template:Sideicon Disable's License is Time Magick 2. In the International Zodiac Job System version, Disable is available for the Red Mage and Time Mage Job classes. There are also two upgraded versions of the spell called Disablega, and Level 3 Disable.

Final Fantasy XIV

Template:Sideicon Disable appears in Final Fantasy XIV as an Astrologian ability available at level 38. The ability reduces the potency of the target's next action by 5% for a period of 10 seconds. The ability has an instant cast time and has a cooldown time of 60 seconds.

Final Fantasy Tactics

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Mindless, spiritless, hear the immutable beat... Paralyze!

Upon casting in PlayStation version.

Hesitation, originally known as Paralyze, is a Mystic spell that inflicts the Disable status on a small group of targets in an area. It has a range of 4, speed of 20, and costs 10 MP to cast, as well as requiring 100 JP to master.

Disable, originally called Don't Move, is part of the Templar's Spellblade skillset, costing 14 MP to cast with a range of 4. It requires 50 JP to master.

Final Fantasy Explorers

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FFII - Magicshop signThis section about a spell in Final Fantasy Explorers is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

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Template:Time Magic Template:FFXII

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