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{{sideicon|prime=FFXII}}
 
{{sideicon|prime=FFXII}}
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{{DISPLAYTITLE:Dire Rat (''Final Fantasy XII'')}}
 
{{infobox enemy
 
{{infobox enemy
 
| release = FFXII
 
| release = FFXII
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| romaji = Wearatto
 
| romaji = Wearatto
 
|name = Dire Rat
 
|name = Dire Rat
  +
| lit = Wererat
| image = [[File:DireRat-ffxii.png|230px]]
+
| image = DireRat-ffxii.png
| location = [[Garamsythe Waterway]]; [[Trial Mode]] [[Trial Mode#1|Stage 1]] (''Zodiac'' versions)
+
| location = [[Garamsythe Waterway]] (Overflow Cloaca, No. 10 Channel, Northern Sluiceway, North Spur Sluiceway, East Waterway Control, No. 11 Channel); [[Trial Mode]] [[Trial Mode#1|Stage 1]] (''Zodiac'' versions)
 
}}
 
}}
{{Q|One... two... three more. Right. Time to clean house.|Vaan hunting rats}}
+
{{Quote|One... two... three more. Right. Time to clean house.|Vaan}}
The '''Dire Rat''' is beast/rat-type enemy in ''[[Final Fantasy XII]]''. They are the first enemies fought by [[Vaan]], who seems to have a passion for hunting them down. Possibly the weakest enemy, they are later encountered in the [[Garamsythe Waterway]]. They can [[Item drop#Fina Fantasy XII|drop]] some useful items, including the rare [[Loot (Final Fantasy XII)#Rat Tail|Rat Tail]] and the [[Final Fantasy XII armor#Leather Shield|Leather Shield]]. Six Dire Rats are fought in the [[Trial Mode#1|first stage]] of ''Zodiac'' versions' [[Trial Mode]].
+
'''Dire Rat''' is beast/rat-type enemy in ''[[Final Fantasy XII]]''. It is the first enemy fought by [[Vaan]], who seems to have a passion for hunting them. They can [[Item drop#Fina Fantasy XII|drop]] some useful items, including the [[Loot (Final Fantasy XII)#Rat Tail|Rat Tail]] and the [[Leather Shield (Final Fantasy XII)|Leather Shield]].
  +
  +
A similar enemy, called the [[Lab Rat]], is later encountered in the [[Draklor Laboratory]]. The Lab Rat is also erroneously called "Dire Rat" in the ''[[Final Fantasy XII Signature Series Guide]]''.
  +
  +
Different versions of this enemy exist depending on how far the player has progressed in the main storyline. Six Dire Rats are fought in the [[Trial Mode#1|first stage]] of the ''Zodiac'' versions' [[Trial Mode]].
   
 
==Bestiary entry==
 
==Bestiary entry==
 
===Page 1: Observations===
 
===Page 1: Observations===
{{Q|Being a manner of vile and verminous beastie, much favoring the fetid stench of the sewers and making their nest therein. Past attempts at eradications to contain the plagues these pests are known to carry have greatly reduced their numbers, yet a preternatural rate of reproduction has kept the strain from extinction. And so they remain, an ever-popular subject for natural philosophers keen to fathom the secrets of their indomitable constitution.}}
+
:''Being a manner of vile and verminous beastie, much favoring the fetid stench of the sewers and making their nest therein. Past attempts at eradications to contain the plagues these pests are known to carry have greatly reduced their numbers, yet a preternatural rate of reproduction has kept the strain from extinction. And so they remain, an ever-popular subject for natural philosophers keen to fathom the secrets of their indomitable constitution.''
   
 
===Page 2: Today's Recommendation===
 
===Page 2: Today's Recommendation===
{{Q|The '''rat tail''': a cheap reagent for all your potion-crafting needs. And that's not all: some aficionados say they're quite tasty fried with a little cactus butter! The large volume disappearing from merchant's stalls would seem to confirm their popularity. Rumor has it that, which the right spices, the flavor can only be described as 'transcendent.' I, for one, am not so sure I'm quite ready to transcend.}}
+
:''The '''rat tail''': a cheap reagent for all your potion-crafting needs. And that's not all: some aficionados say they're quite tasty fried with a little cactus butter! The large volume disappearing from merchant's stalls would seem to confirm their popularity. Rumor has it that, which the right spices, the flavor can only be described as 'transcendent.' I, for one, am not so sure I'm quite ready to transcend.''
   
 
==Stats==
 
==Stats==
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| 1 level min = 1
 
| 1 level min = 1
 
| 1 level max = 1
 
| 1 level max = 1
| 1 evade min = 0
+
| evade = 0
| 1 evade max = 0
 
 
| 1 hp min = 62
 
| 1 hp min = 62
 
| 1 hp max = 66
 
| 1 hp max = 66
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| 1 strength min = 7
 
| 1 strength min = 7
 
| 1 strength max = 8
 
| 1 strength max = 8
| 1 attack power min = 7
+
| 1 defense = 3
| 1 attack power max = 7
 
| 1 defense min = 3
 
| 1 defense max = 3
 
 
| 1 magick power = 3
 
| 1 magick power = 3
 
| 1 magick resist = 7
 
| 1 magick resist = 7
| 1 vitality min = 10
+
| 1 vitality = 10
| 1 vitality max = 10
 
 
| 1 speed min = 9
 
| 1 speed min = 9
 
| 1 speed max = 12
 
| 1 speed max = 12
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| 1 cp = 0
 
| 1 cp = 0
 
| 1 lp = 1
 
| 1 lp = 1
| 1 gil = 0
+
| gil = 0
 
| 1 water = Weak
 
| 1 water = Weak
 
| 1 location = [[Garamsythe Waterway]] (Overflow Cloaca)
 
| 1 location = [[Garamsythe Waterway]] (Overflow Cloaca)
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| 1 sap = Immune
 
| 1 sap = Immune
 
| 1 petrify = Immune
 
| 1 petrify = Immune
| 1 innate augments = Safety
+
| 1 innate augments = [[Final Fantasy XII enemy abilities#Safety|Safety]]
 
| sec 2 = B: Lv. 2-4
 
| sec 2 = B: Lv. 2-4
 
| 2 level min = 2
 
| 2 level min = 2
| 2 evade min = 0
 
 
| 2 hp min = 77
 
| 2 hp min = 77
 
| 2 mp min = 20
 
| 2 mp min = 20
 
| 2 strength min = 7
 
| 2 strength min = 7
 
| 2 attack power min = 9
 
| 2 attack power min = 9
| 2 defense min = 3
+
| 2 defense = 3
| 2 magick power min = 1
+
| 2 magick power = 1
| 2 magick resist min = 5
+
| 2 magick resist = 5
| 2 vitality min = 12
+
| 2 vitality = 12
| 2 speed min = 13
+
| 2 speed = 13
 
| 2 exp min = 12
 
| 2 exp min = 12
 
| 2 cp min = 27
 
| 2 cp min = 27
| 2 gil min = 0
 
 
| 2 level max = 4
 
| 2 level max = 4
| 2 evade max = 0
 
 
| 2 hp max = 97
 
| 2 hp max = 97
 
| 2 mp max = 25
 
| 2 mp max = 25
 
| 2 strength max = 8
 
| 2 strength max = 8
 
| 2 attack power max = 10
 
| 2 attack power max = 10
| 2 defense max = 3
 
| 2 magick power max = 1
 
| 2 magick resist max = 5
 
| 2 vitality max = 12
 
| 2 speed max = 13
 
 
| 2 exp max = 14
 
| 2 exp max = 14
 
| 2 cp max = 43
 
| 2 cp max = 43
| 2 gil max = 0
 
 
| 2 lp = 1
 
| 2 lp = 1
 
| 2 water = Weak
 
| 2 water = Weak
| 2 location = [[Garamsythe Waterway]] (No. 10 Channel (Flooded), Northern Sluiceway, North Spur Sluiceway)
+
| 2 location = [[Garamsythe Waterway]] (No. 10 Channel, Northern Sluiceway, North Spur Sluiceway)
| 2 spawn condition = Northern Sluiceway - Only before leaving the Royal Palace of Rabanastre
+
| 2 spawn condition = No. 10 Channel - Only before leaving the Royal Palace of Rabanastre
 
| 2 steal 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
 
| 2 steal 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
 
| 2 steal 2 = 1 [[gil]]
 
| 2 steal 2 = 1 [[gil]]
 
| 2 steal 3 = [[Loot (Final Fantasy XII)#Libra Gem|Libra Gem]]
 
| 2 steal 3 = [[Loot (Final Fantasy XII)#Libra Gem|Libra Gem]]
| 2 drop 1 = Rat Pelt
+
| 2 drop 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
 
| 2 drop 2 = [[Loot (Final Fantasy XII)#Fire Stone|Fire Stone]]
 
| 2 drop 2 = [[Loot (Final Fantasy XII)#Fire Stone|Fire Stone]]
| 2 drop 3 = [[Antidote (item)|Antidote]]
+
| 2 drop 3 = [[Final Fantasy XII items#Antidote|Antidote]]
| 2 drop 4 = [[Final Fantasy XII armor#Leather Shield|Leather Shield]]
+
| 2 drop 4 = [[Final Fantasy XII armor/Original#Leather Shield|Leather Shield]]
  +
| 2 izjs drop 4 = [[Final Fantasy XII armor#Leather Shield|Leather Shield]]
 
| 2 monograph = Rat Tail
 
| 2 monograph = Rat Tail
 
| 2 monograph rate = 3
 
| 2 monograph rate = 3
 
| 2 monograph type = Hunter
 
| 2 monograph type = Hunter
| 2 canopic = Arcana
+
| 2 canopic = [[Loot (Final Fantasy XII)#Arcana|Arcana]]
 
| 2 canopic rate = 2
 
| 2 canopic rate = 2
| 2 poach 1 = Rat Pelt
+
| 2 poach 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
| 2 poach 2 = Rat Tail
+
| 2 poach 2 = [[Loot (Final Fantasy XII)#Rat Tail|Rat Tail]]
 
| 2 doom = Immune
 
| 2 doom = Immune
 
| 2 disable = Immune
 
| 2 disable = Immune
 
| 2 sap = Immune
 
| 2 sap = Immune
| 2 innate augments = [[Counter (ability)|Counter]]
+
| 2 innate augments = [[Final Fantasy XII enemy abilities#Counter|Counter]]
 
| 2 confuse = 50
 
| 2 confuse = 50
 
| sec 3 = C: Lv. 2-4
 
| sec 3 = C: Lv. 2-4
 
| 3 level min = 2
 
| 3 level min = 2
| 3 evade min = 0
 
 
| 3 hp min = 92
 
| 3 hp min = 92
 
| 3 mp min = 22
 
| 3 mp min = 22
 
| 3 strength min = 9
 
| 3 strength min = 9
 
| 3 attack power min = 10
 
| 3 attack power min = 10
| 3 defense min = 6
+
| 3 defense = 6
| 3 magick power min = 2
+
| 3 magick power = 2
| 3 magick resist min = 7
+
| 3 magick resist = 7
| 3 vitality min = 14
+
| 3 vitality = 14
| 3 speed min = 15
+
| 3 speed = 15
 
| 3 exp min = 16
 
| 3 exp min = 16
 
| 3 cp min = 30
 
| 3 cp min = 30
| 3 gil min = 0
 
 
| 3 level max = 4
 
| 3 level max = 4
| 3 evade max = 0
 
 
| 3 hp max = 112
 
| 3 hp max = 112
 
| 3 mp max = 27
 
| 3 mp max = 27
 
| 3 strength max = 10
 
| 3 strength max = 10
 
| 3 attack power max = 11
 
| 3 attack power max = 11
| 3 defense max = 6
 
| 3 magick power max = 2
 
| 3 magick resist max = 7
 
| 3 vitality max = 14
 
| 3 speed max = 15
 
 
| 3 exp max = 18
 
| 3 exp max = 18
 
| 3 cp max = 46
 
| 3 cp max = 46
| 3 gil max = 0
 
 
| 3 lp = 1
 
| 3 lp = 1
 
| 3 water = Weak
 
| 3 water = Weak
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| 3 steal 2 = 1 [[gil]]
 
| 3 steal 2 = 1 [[gil]]
 
| 3 steal 3 = [[Loot (Final Fantasy XII)#Libra Gem|Libra Gem]]
 
| 3 steal 3 = [[Loot (Final Fantasy XII)#Libra Gem|Libra Gem]]
| 3 drop 1 = Rat Pelt
+
| 3 drop 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
 
| 3 drop 2 = [[Loot (Final Fantasy XII)#Fire Stone|Fire Stone]]
 
| 3 drop 2 = [[Loot (Final Fantasy XII)#Fire Stone|Fire Stone]]
| 3 drop 3 = [[Antidote (item)|Antidote]]
+
| 3 drop 3 = [[Final Fantasy XII items#Antidote|Antidote]]
| 3 drop 4 = [[Final Fantasy XII armor#Leather Shield|Leather Shield]]
+
| 3 drop 4 = [[Final Fantasy XII armor/Original#Leather Shield|Leather Shield]]
  +
| 3 izjs drop 4 = [[Final Fantasy XII armor#Leather Shield|Leather Shield]]
 
| 3 monograph = Rat Tail
 
| 3 monograph = Rat Tail
 
| 3 monograph rate = 3
 
| 3 monograph rate = 3
 
| 3 monograph type = Hunter
 
| 3 monograph type = Hunter
| 3 canopic = Arcana
+
| 3 canopic = [[Loot (Final Fantasy XII)#Arcana|Arcana]]
 
| 3 canopic rate = 2
 
| 3 canopic rate = 2
| 3 poach 1 = Rat Pelt
+
| 3 poach 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
| 3 poach 2 = Rat Tail
+
| 3 poach 2 = [[Loot (Final Fantasy XII)#Rat Tail|Rat Tail]]
 
| 3 doom = Immune
 
| 3 doom = Immune
 
| 3 disable = Immune
 
| 3 disable = Immune
 
| 3 sap = Immune
 
| 3 sap = Immune
| 3 innate augments = [[Counter (ability)|Counter]]
+
| 3 innate augments = [[Final Fantasy XII enemy abilities#Counter|Counter]]
 
| 3 confuse = 50
 
| 3 confuse = 50
| 3 info = Can only be encountered before the events at the [[Nalbina Dungeons]].
 
 
| sec 4 = D: Lv. 4-5
 
| sec 4 = D: Lv. 4-5
 
| 4 level min = 4
 
| 4 level min = 4
| 4 evade min = 0
 
 
| 4 hp min = 212
 
| 4 hp min = 212
 
| 4 mp min = 26
 
| 4 mp min = 26
 
| 4 strength min = 10
 
| 4 strength min = 10
 
| 4 attack power min = 12
 
| 4 attack power min = 12
| 4 defense min = 7
+
| 4 defense = 7
| 4 magick power min = 1
+
| 4 magick power = 1
| 4 magick resist min = 7
+
| 4 magick resist = 7
| 4 vitality min = 14
+
| 4 vitality = 14
| 4 speed min = 17
+
| 4 speed = 17
 
| 4 exp min = 54
 
| 4 exp min = 54
 
| 4 cp min = 37
 
| 4 cp min = 37
| 4 gil min = 0
 
 
| 4 level max = 5
 
| 4 level max = 5
| 4 evade max = 0
 
 
| 4 hp max = 232
 
| 4 hp max = 232
 
| 4 mp max = 31
 
| 4 mp max = 31
 
| 4 strength max = 11
 
| 4 strength max = 11
 
| 4 attack power max = 13
 
| 4 attack power max = 13
| 4 defense max = 7
 
| 4 magick power max = 1
 
| 4 magick resist max = 7
 
| 4 vitality max = 14
 
| 4 speed max = 17
 
 
| 4 exp max = 56
 
| 4 exp max = 56
 
| 4 cp max = 53
 
| 4 cp max = 53
| 4 gil max = 0
 
 
| 4 lp = 1
 
| 4 lp = 1
 
| 4 water = Weak
 
| 4 water = Weak
| 4 location = [[Garamsythe Waterway]] (No. 11 Channel (Flooded))
+
| 4 location = [[Garamsythe Waterway]] (No. 11 Channel (Flooded)
 
| 4 spawn condition = Can only be encountered before the events at the [[Nalbina Dungeons]].
 
| 4 steal 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
 
| 4 steal 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
 
| 4 steal 2 = 1 [[gil]]
 
| 4 steal 2 = 1 [[gil]]
 
| 4 steal 3 = [[Loot (Final Fantasy XII)#Libra Gem|Libra Gem]]
 
| 4 steal 3 = [[Loot (Final Fantasy XII)#Libra Gem|Libra Gem]]
| 4 drop 1 = Rat Pelt
+
| 4 drop 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
 
| 4 drop 2 = [[Loot (Final Fantasy XII)#Fire Stone|Fire Stone]]
 
| 4 drop 2 = [[Loot (Final Fantasy XII)#Fire Stone|Fire Stone]]
| 4 drop 3 = [[Antidote (item)|Antidote]]
+
| 4 drop 3 = [[Final Fantasy XII items#Antidote|Antidote]]
| 4 drop 4 = [[Final Fantasy XII armor#Leather Shield|Leather Shield]]
+
| 4 drop 4 = [[Final Fantasy XII armor/Original#Leather Shield|Leather Shield]]
  +
| 4 izjs drop 4 = [[Final Fantasy XII armor#Leather Shield|Leather Shield]]
 
| 4 monograph = Rat Tail
 
| 4 monograph = Rat Tail
 
| 4 monograph rate = 3
 
| 4 monograph rate = 3
 
| 4 monograph type = Hunter
 
| 4 monograph type = Hunter
| 4 canopic = Arcana
+
| 4 canopic = [[Loot (Final Fantasy XII)#Arcana|Arcana]]
 
| 4 canopic rate = 2
 
| 4 canopic rate = 2
| 4 poach 1 = Rat Pelt
+
| 4 poach 1 = [[Loot (Final Fantasy XII)#Rat Pelt|Rat Pelt]]
| 4 poach 2 = Rat Tail
+
| 4 poach 2 = [[Loot (Final Fantasy XII)#Rat Tail|Rat Tail]]
 
| 4 doom = Immune
 
| 4 doom = Immune
 
| 4 disable = Immune
 
| 4 disable = Immune
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| 4 lure = Immune
 
| 4 lure = Immune
 
| 4 attacks = Attack
 
| 4 attacks = Attack
| 4 innate augments = [[Counter (ability)|Counter]]
+
| 4 innate augments = [[Final Fantasy XII enemy abilities#Counter|Counter]]
 
| 4 confuse = 50
 
| 4 confuse = 50
 
| movement type = Ground
 
| movement type = Ground
 
| movement speed = Normal
 
| movement speed = Normal
 
| charge time = 25
 
| charge time = 25
  +
| lure = Immune
 
}}
 
}}
   
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*[[Lab Rat]]
 
*[[Lab Rat]]
   
[[Category:Enemies in Final Fantasy XII]]
 
   
 
[[de:Werratte (FFXII)]]
 
[[de:Werratte (FFXII)]]
 
[[Category:Enemies in Final Fantasy XII]]

Revision as of 00:16, 19 September 2020

Template:Sideicon

One... two... three more. Right. Time to clean house.

Vaan

Dire Rat is beast/rat-type enemy in Final Fantasy XII. It is the first enemy fought by Vaan, who seems to have a passion for hunting them. They can drop some useful items, including the Rat Tail and the Leather Shield.

A similar enemy, called the Lab Rat, is later encountered in the Draklor Laboratory. The Lab Rat is also erroneously called "Dire Rat" in the Final Fantasy XII Signature Series Guide.

Different versions of this enemy exist depending on how far the player has progressed in the main storyline. Six Dire Rats are fought in the first stage of the Zodiac versions' Trial Mode.

Bestiary entry

Page 1: Observations

Being a manner of vile and verminous beastie, much favoring the fetid stench of the sewers and making their nest therein. Past attempts at eradications to contain the plagues these pests are known to carry have greatly reduced their numbers, yet a preternatural rate of reproduction has kept the strain from extinction. And so they remain, an ever-popular subject for natural philosophers keen to fathom the secrets of their indomitable constitution.

Page 2: Today's Recommendation

The rat tail: a cheap reagent for all your potion-crafting needs. And that's not all: some aficionados say they're quite tasty fried with a little cactus butter! The large volume disappearing from merchant's stalls would seem to confirm their popularity. Rumor has it that, which the right spices, the flavor can only be described as 'transcendent.' I, for one, am not so sure I'm quite ready to transcend.

Stats

A: Lv. 1

B: Lv. 2-4

C: Lv. 2-4

D: Lv. 4-5

Gallery

Etymology

A wererat is a therianthropic creature in the shape of a rat. The term is a neologism coined in analogy to werewolf, used in the fantasy or horror genre since the 1970s. The concept has since become common in role playing games and fantasy fiction inspired by them. Were-rats are commonly portrayed as sewer-dwelling scavengers and opportunistic thieves.

A dire rat is a fictional animal from the Dungeons & Dragons RPG. It is one of the more common dire creatures, which are all larger, tougher, meaner versions of regular animals.

Related enemies