I couldn't miss the chance to practice my drawing!
Dia (ディア, Dia?), also known as HARM or Dia1, is a recurring spell in the Final Fantasy series.
Initially appearing as a White Magic spell meant to deal damage to undead enemies at the start of the series, the lifting of the original Final Fantasy's strict targeting restrictions has resulted in its original function being folded into the Cure line of spells, which have the same effect when used on undead targets. Its later appearances in the series usually deal minor holy-elemental damage to enemies.
Appearances[]
Final Fantasy[]
Deals damage to all undead foes.
Description
Dia (HARM on the NES and Dia1 in Final Fantasy Origins) is a level 1 White Magic spell which inflicts minor damage against all undead enemies. It has no effect on other types of enemies. In the NES and Origins releases, it inflicts between 20 and 80 damage, while in subsequent releases, it inflicts damage depending on the caster's Intelligence.
The spell can be bought while in Cornelia and can be learned by the White Mage and White Wizard classes. In the GBA/PSP/iOS releases, it costs 5 MP to cast.
Final Fantasy XI[]
Dia is an Enfeebling Magic spell that can be cast by low-level Red Mages and White Mages. It deals a very small amount of light-elemental damage and applies a status effect that reduces the target's Defense and deals one point of additional light damage per tick over the course of a minute.
Final Fantasy XIV[]
Dia is a White Mage spell. It deals direct unaspected damage with a potency of 120 when initially performed on the target, followed by a damage-over-time effect with a potency of 60 for 30 seconds. The spell costs 400 MP to cast in PvE content.
Final Fantasy XVI[]
Dia is the magical spell cast when Bahamut (light-elemental in this game) is the currently equipped Eikon. It becomes the more powerful Diara if the player charges before casting the spell. Like other spells available to the player, it only does non-elemental damage, as the game does not have elemental weaknesses or resistances.
Final Fantasy Tactics S[]
Pictlogica Final Fantasy[]
Pictlogica Final Fantasy ≒[]
Final Fantasy Airborne Brigade[]
Dia is a spell with a base Attack of 670, and base Defense of 710. Its maximum level is 60, its cost is 11, it is an ability based on Intelligence, and it has a fast leveling rate.
Final Fantasy Record Keeper[]
Stranger of Paradise Final Fantasy Origin[]
Final Fantasy Fables: Chocobo's Dungeon[]
Dia is a Level 3 spell that can only be cast by Chocobo as a White Mage. It inflicts medium Holy elemental damage to one foe three grids forward, costing 2 SP to cast, and 120 JP to use.
Gallery[]
Etymology[]
Dia means "day" in Portuguese, Spanish, and Occitan.
In ancient Greek religion and folklore, Dia means "heavenly", "divine", or "she who belongs to Zeus". The name is attributed to several figures and treated like an honorific or title.
In the original Japanese release of Final Fantasy, ディア (dia) was an abbreviation for ディスペル・アンデッド (disuperu andeddo, "dispel undead"). When it was later realized that dia and día mean "day" in Portuguese and Spanish, the name was applied to other localization as a play on the idea that sunlight is harmful to the undead.[1]