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The Demon Wall is a boss from Final Fantasy Tactics A2: Grimoire of the Rift. It appears only in the second half of a sidequest at the Ruins of Delgantua, "The Stone With No Name". The Demon Wall's main method of disposing of ones' units is to inflict them with debuffs and then push them off the edge of the battlefield with the Repel skill. Escaping this tactic is difficult because the units' starting positions force them to be locked in a small area surrounded by an abyss and the Demon Wall.

Equipping Ribbons or other items that protect against debuffs is extremely helpful when attempting to defeat this menace. Another potential way to defeat it is to equip Faerie Shoes and teleport to the other side of the wall, allowing a character freedom to act as desired unless targeted with Telega.

Classes Edit

DemonWall FFTA2
Demon Wall

A trap built long ago to ward off intruders. It pursues its quarry relentlessly, grinding their bones to dust.

The Trapped Demon is the name of the only Demon Wall.

Stats Edit

Monster Move Jump Evasion Resilience Weak Half Null Absorb
Demon Wall 1 1 0 65 Holy

Abilities Edit

Elimination Edit

Ability MP Range Effect
Telega 10 Entire field Teleports random enemy target in front of user and inflicts Immobilize with 100% Accuracy.
Repel Front of user User moves forward one panel and knocks back unit in front of them. Units pushed into the abyss are KO'd.
Shining Darkness 10 Inflicts Petrify, Immobilize, or Sleep.
Gravija 7 Reduces target's HP to 1.

Gallery Edit

Etymology Edit

A demon is "an evil spirit or devil, especially one thought to possess a person or act as a tormentor in hell."

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