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| Low Drop = Antares
 
| Low Drop = Antares
 
| Very Low Drop = Aquarius Gem
 
| Very Low Drop = Aquarius Gem
| Monograph Drop = Orichalcum (13% - Scholar's Monograph)
+
| Monograph = Orichalcum (13% - Scholar's Monograph)
  +
| Canopic = Arcana (21%)
 
| Immune to = [[Petrify]], [[Stop (Status)|Stop]], [[Doom (Status)|Doom]], [[Confusion|Confuse]], [[Sleep (Status)|Sleep]], [[Virus (Status)|Disease]], [[Reverse]], [[Disable]], [[Immobilize]], [[Lure]], [[Berserk (Status)|Berserk]], [[Charm]]
 
| Immune to = [[Petrify]], [[Stop (Status)|Stop]], [[Doom (Status)|Doom]], [[Confusion|Confuse]], [[Sleep (Status)|Sleep]], [[Virus (Status)|Disease]], [[Reverse]], [[Disable]], [[Immobilize]], [[Lure]], [[Berserk (Status)|Berserk]], [[Charm]]
 
| Attack(s) = (3-hit max), Lunge, Screech
 
| Attack(s) = (3-hit max), Lunge, Screech

Revision as of 17:54, 22 February 2010

Template:FFXII Special Enemy The Deidar is a construct/facer-type enemy from Final Fantasy XII. It can be found in the Wellspring Ravel area of the Pharos at Ridorana.

Bestiary Entry

Genus: Construct
Class: Facer

Page 1: Observations

"Being a statue of stone set to protect the holy magicite that lies sleeping within the Pharos. Its surface is caked with the dried blood and gore of countless creatures who have died trying to claim the stone for themselves. the statue has been worked with numerous mechanisms for stopping intruders to the Pharos, though such subtleties have long since been lost to a Mist-induced madness that now possess this construct."

Page 2: Research Notes

"A certain kind of metal is always used when making states of protection. This orichalcum is curious metal indeed, ever burning with a cold flame. That is appears as a flame, in fact, has led to the belief that orichalcum has no true substance... but combine an incandescent flame with the cool-burning flame of the metal, and the energy given off as a result will be quite real enough to convince even the stubbornest sceptic [sic]. This is the power that moves the statues."

Battle

Deidars look like Brainpans and can be found near them, but Deidars have red flames atop their heads, whereas Brainpans have green flames. The party must kill the Brainpans in order to build green bridges and advance the plot. Killing Deidars will destroy any already laid pieces of green bridge if that bridge is not complete and set. However, when the green bridge is complete, the player can backtrack and kill Deidars in order to form red bridges. One of these red bridges leads to a chest containing a Holy Rod.

Etymology

The Daidara-bocchi in Japanese folklore is a giant responsible for creating the geographical features of Japan.

Related Enemies