Final Fantasy Wiki
Advertisement

Template:Sideicon

The Deathscythe is a species of monster and a specific monster in Final Fantasy Tactics A2: Grimoire of the Rift. Deathscythes are undead, floating enemies who have the power to warp.

Their Nightmare skillset contains skills that inflict a multitude of debuffs, while they often use the Dark Magick skillset to blast enemies with shadow and heal themselves. Like all undead enemies, Deathscythes revert to a tombstone state when their HP is reduced to 0 and will revive on their next turn unless exorcised.

Classes

Deathscythe-FFTA2
Deathscythe

A reaper from the land of the dead. It harvests its victim with scythe-like claws.

Oversoul FFTA2
Oversoul

A demon that harvests souls for the lord of the dead.

The Oversoul is a storyline boss in the mission Sleepless Nights, and is responsible for invading the dreams of its victims, driving them mad with nightmares.


Stats

Monster Move Jump* Evasion Resilience Weak Half Null Absorb
Deathscythe 4 1 10 65 Holy Dark
Oversoul 4 1 15 65 Holy Dark

*Because Deathscythes may Warp, their Jump stat is irrelevant.

Abilities

Nightmare

Deathscythes guide the living to the world beyond with these powers of darkness.

Ability MP Range Deathscythe Oversoul
Doom* 8 4 Yes Yes
Inflicts Doom.
Steal Thoughts 14 1 Yes Yes
Inflicts Addle.
Deep Sleep 12 4 Yes Yes
Inflicts Sleep and Stop.
Shackle 12 4 Yes Yes
Inflicts Immobilize and Disable.

*Denotes a Blue Magick skill.

Dark Magick

The spirits of the dead have a fondness for these dark magicks.

Ability MP Range Deathscythe Oversoul
Dark 8 4 Yes No
Deals light Dark damage in an area.
Darkra 14 4 Yes No
Deals moderate Dark damage in an area.
Darkga 18 4 Yes Yes
Deals heavy Dark damage in an area.
Invert 18 3 No Yes
Switches one target's HP and MP.

Etymology

Etymology:Deathscythe

Advertisement