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FFLII WarMach Artwork

Concept artwork for Final Fantasy Legend II.

Death Machine (デスマシーン, Desu Mashīn?, lit. Death Machine), also known as Warmech, Sky Base, Machine, and WarMach, is a recurring enemy in the Final Fantasy series. Though widely differing in appearance, Death Machine is a robotic enemy that can either be an extremely strong enemy, a boss, or a regular enemy.

Appearances[]

Final Fantasy[]

Warmech from FFI Pixel Remaster sprite

Warmech is located in the Flying Fortress on the bridge leading to Tiamat, having a 3/64 chance of appearing. In its original appearance in versions prior to the Dawn of Souls version, it was the strongest enemy in the game and the first superboss in the Final Fantasy series, and while still a formidable foe in later releases, was surpassed by other enemies. Warmech regenerates 5% of its HP in most versions (it is bugged on the original NES release), and its most formidable ability is Nuke, which deals huge non-elemental damage to all party members. From the Dawn of Souls onwards, Warmech drops Genji Armor.

Warmech was named "WarMECH" in its original localized appearance, fitting into the eight-character limit. The Origins localization kept the name "Warmech" despite the limit being longer, likely due to the notability of this enemy under its original localized name. Its name was changed to "Death Machine" for the Dawn of Souls localization, but in one of only a few minor changes to the translation for the 20th Anniversary localization, the enemy's name was changed back to "Warmech".

Final Fantasy IV[]

FF4PSP Death Machine

Death Machine is an optional boss exclusive to the Finest Fantasy for Advance and Final Fantasy IV: The Complete Collection releases, fought in Cid's Trial of the Cave of Trials. It uses four attacks: Flame, Laser, Piercing Laser, and Object 199. Laser and Object 199 are virtually instant kills, while Flame and Piercing Laser only do moderate damage. It drops a Potion on defeat.

Final Fantasy IV: The After Years[]

DeathMachine-ff1-psp

Death Machine is unrelated to the Final Fantasy IV enemy, and is based on the appearance in the 20th Anniversary version of the original Final Fantasy. It appears in the Complete Collection version within the Lunarians' Challenge Dungeons accompanied by a Mythril Golem and Steel Golem. It will use Meltdown once the Golems are defeated which can almost kill parties.

Final Fantasy VI[]

Skybase

Death Machine appears as an enemy in Kefka's Tower and in the Dragon's Neck Coliseum. As its name suggests, it uses Death attacks, such as Death, Lv.5 Death, and Blaster.

Final Fantasy VII[]

Death Machine FF7

Death Machine can be fought in Junon after receiving the buggy and returning to Junon on the Cargo Ship from Costa del Sol. It mostly uses physical attacks and Matra Magic, which can be learned by equipping an Enemy Skill Materia. The W Machine Gun, a Double AP weapon for Barret, can be stolen from them.

Crisis Core -Final Fantasy VII-[]

DeathMachine-ccvii

Death Machine is fought in the Cage of Binding in Banora Underground. Though it is based on the Final Fantasy VII appearance visually, its attacks are more similar to its Final Fantasy VI appearance, being mostly Instant Death attacks. Otherwise, it can inflict moderate damage.

Final Fantasy XIV[]

XIV DeathMachine

Death Machines are a type of Garlean Magitek first encountered in Zadnor Zadnor. Their design is based on their appearance in the original Final Fantasy, including coming in both orange and green varieties, referencing the different colors the Final Fantasy version had in various releases.

Final Fantasy Crystal Chronicles: Echoes of Time[]

Death Machine EoT

Death Machine Types Sigma and Omega are bosses fought in the Gate. The Sigma will attack primarily with missiles, while the Omega uses magic. The bosses can be baited into using their powerful laser attacks on each other, rendering them vulnerable to attack.

Final Fantasy Crystal Chronicles: The Crystal Bearers[]

Death Machine appears as an enemy.

The Final Fantasy Legend[]

FFL Warmech

Machine appears as a boss in the Atomic Power Plant. Machine's slots are composed of the following: Dash, Beam, D-Beam, Laser, Balkan, Missile, N.Bomb, and Change.

Final Fantasy Legend II[]

FFLII Warmech

WarMach appears as a boss fought inside Final Dungeon. WarMach's slots are composed of the following: Missile, NukeBomb, Bash, ParaNail, and Pa/Po.

Final Fantasy Dimensions II[]

FFLTNS Death Machine Artwork
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Dissidia Final Fantasy Opera Omnia[]

DFFOO Death Machine Model
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Pictlogica Final Fantasy[]

Death Machine appears as an enemy based on its Final Fantasy, Final Fantasy IV, Final Fantasy VI, and Final Fantasy VII appearances.

Final Fantasy All the Bravest[]

Death Machine ATB

Death Machine appears based on its Final Fantasy VII appearance.

Final Fantasy Record Keeper[]

The Final Fantasy IV Death Machine appears as a boss, while the Final Fantasy VI Death Machine appears as an enemy.

Final Fantasy Brave Exvius[]

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War of the Visions: Final Fantasy Brave Exvius[]

The Death Machine appears in its Final Fantasy motif (except colored red) as part of the collaboration with the same game. Death Machine is the primary Boss of collaboration's events being a Fire elemental enemy. Death Machine also appears as a time limited Esper and Vision Card that can be summoned along Warrior of Light during the event duration. Both as an Esper and Vision Card, Death Machine is Tank focused although with some differences.

Its Esper version is also Fire elemental and focuses on Missile, Fire and Poison Resistance, as well as bonuses to DEF, Ice Eater and Machine Killer, and minor boosts to Evasion and Accuracy. Its Evocation, Nuke deals Fire damage (L) to enemies in range, and activates a temporary map effect (raises ATK for allies and decreases Fire resist for enemies).

Its Vision Card has high HP and at max level provides Pierce ATK Res+10 to the user and Area Attack Res+20 as a party effect.

World of Final Fantasy[]

WoFF Death Machine
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Stranger of Paradise Final Fantasy Origin[]

Deathmachinesop

The Death Machine appears as a superboss in the DLC episode Wanderer of the Rift. It is serves as a powerful enemy summoned by the Lufenian Nil to obstruct Jack Garland's plans.

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