The Death Eye, also known as the PHANTOM, is an enemy from Final Fantasy. It is a fixed encounter the party must face before they can access the lower levels of the Chaos Shrine. It can also appear as a random encounter on the final floor of the Chaos Shrine in version where encounters are enabled on that floor.
Stats[]
- ↑ Resists prior to pixel remaster.
Battle[]
Due to its low HP, the Death Eye is typically not a threat. However, it can break resistances via Dispel, then follow up with several status and instant death attacks. Using Diaga or Firaga is recommended to dispose of it quickly.
Formations[]
- Pixel remaster
| Number | Enemies | Can flee? | Musical theme | Location | Rate/1000 |
|---|---|---|---|---|---|
| 197 | Death Eye x1 | Battle | Chaos Shrine 3F | Fixed | |
| 830 | Death Eye x1 | Battle | Chaos Shrine B5 | 60 |
- Other releases
| Number | Enemies | Maximum | Can flee? | Ambush% | Musical theme | Location | Rate/64 |
|---|---|---|---|---|---|---|---|
| 070 | Death Eye x1 | 2 large 6 small | 4 | Battle | Chaos Shrine 3F | Fixed | |
| Chaos Shrine B5 | 6 |
AI script[]
- Pixel remaster
| Action | Probability |
|---|---|
| Attack | 40.00% |
| Silence | 10.00% |
| Slow | 10.00% |
| Dispel | 9.00% |
| Hold | 6.00% |
| Stop | 6.00% |
| Flee | 5.00% |
| Death | 4.00% |
| Break | 4.00% |
| Gaze | 4.00% |
| Warp | 2.00% |
- Other releases
| Action | Probability | Cycle | |
|---|---|---|---|
| WSC-20th | Famicom-NES | ||
| Attack | 34% | 25% | |
| Magic | 32% | 50% | Stop → Warp → Dispel → Break → Death → Hold → Silence → Slow ↻ |
| Gaze | 34% | 25% | |
| Flee | Morale check[note 1] | ||
- Morale check
| # Fear | Morale | Min flee level | 100% flee level | % at max level |
|---|---|---|---|---|
| 0 | 200 | — | — | 0% |
| 1 | 160 | 41 | — | 39.22% |
| 2 | 120 | 21 | 46 | 100% |
| 3 | 80 | 1 | 26 | 100% |
| 4 | 40 | 1 | 6 | 100% |
| 5 | 0 | 1 | 1 | 100% |
- ↑ Death Eyes will only make a Morale check in the NES release; other Morale-based releases prevent all Death Eye formations from fleeing.
Other appearances[]
Final Fantasy Record Keeper[]

Final Fantasy Brave Exvius[]
Behind the scenes[]
PHANTOM's original Famicom sprite.
Much like the EYE, in the game's original Japanese release the PHANTOM, then named デスビホルダー (Desubihorudā?, lit. Death Beholder), so resembled the Beholders from Dungeons & Dragons that Nintendo redesigned the shared sprite between the two monsters before bringing the game to the US.
Etymology[]
A phantom is a ghost, a physical manifestation of the soul or spirit of a deceased person.