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Daurell Caverns is an optional dungeon in southern Duscae in Final Fantasy XV. The recommended level for the quest is 28, but it is based on the dungeon boss's level; some enemies are much tougher, but it's possible to run past some of them. It might still be wise to wait until past level 40.

The dungeon is found in the south of the Causcherry Plains in Duscae. The player can park up on the road directly south of the H in "Causcherry" (or north of the G in "Heights") and follow the path south. There is a fishing spot nearby; following the path southeast will find the entrance to the dungeon. The dungeon has pools of poison inside, remains of warfare against Niflheim thirty years prior. It has a sealed door to a menace dungeon whose monoliths reveal the thoughts of a king who wanted to be forgotten from history for the shame he felt for hiding sealed daemons within his realm.


On top of the big boulder, right outside the cavern entrance.

Series of caves situated in the once resource-rich Schier Heights. The area's fertile soil and natural springs coupled with the warmth of the Meteor made for an ideal environment in which crops thrived and agriculture boomed.
Unfortunately, the great war had a considerably deleterious impact on the region. The kingdom used the high ground as the strategic base of operations, but the lack of ventilation in the caves made the empire's toxic weaponry all the more effective. Poison seeped into the earth, tainting the soil and turning the land completely infertile.
Even veteran hunters hesitate to explore the caverns, now overrun with daemons. The only folks who venture inside are the most foolhardy of fishermen, led there by rumors of a reservoir deep underground that acts as home to some real whoppers.


Clearing the dungeon[]

The player will run into necromancers that can outright kill Noctis from full HP, bypassing the "Danger" buffer. It is best to block their attacks. If they grab Noctis, the player should tap Circle/B, as failing to escape kills Noctis. They are weak to broadswords, shields, and ice, and resist lightning. They can confuse party members with clouds of smoke, or petrify them with their triangle beam ranged attack.

The player can take the left (southwest) fork and follow the path round. The player should climb down at the end to the lower level where a ronin and couple hecteyes spawn. Going through the narrow passageway will encounter poison on the floor that is mildly damaging to walk on.

At the junction there's a fishing spot straight ahead. The main path continues to the left. There is another battle against necromancers past the junction. As the corridor widens further down more necromancers, ronin, and skeletons will attack.

At the next fork the right leads to a dead end. Ronin will spawn if the player explores it. At the end of the main path more necromancers, hecteyes, and ronin will spawn and the player must fight them amid poison.

The player must next edge their way around the scaffolding to a ladder, descend and climb back up to open the shortcut, and continue to follow the scaffolding. After going past the narrow ledge, the player must head up the slope to find the iron giant boss. Ronin, hecteyes, and necromancers spawn alongside it. The player should aim to kill the necromancers first. Killing the enemies completes the dungeon.

The enemies here are all daemons. Prompto's Starshell and Noctis's royal arms may be of use. Status-protection accessories or food buffs would be useful.

Daurell Stills fishing[]

A fishing spot inside the caverns.

The fishing spot in the caverns is Daurell Stills. It was added in v1.02 patch.


NameStaminaPowerSPEXPAPItem obtainedOptimal lures Fishing spots
Cave Dace
Cave Dace.jpg
250001.38101Dace ScalesBurrower: Abyss WormDaurell Stills


NameStaminaPowerSPEXPAPItem obtainedOptimal lures Fishing spots
Bizarre Barramundi
(Weird Barramundi)
Bizarre Barramundi.jpg
1400002.0301805Barramundi InnardsDeadly Waters: SahaginDaurell Stills (daytime)


NameStaminaPowerSPEXPAPItem obtainedOptimal lures Fishing spots
Opal Snakehead
Opal Snakehead.jpg
3000003.2321503Snakehead ScalesNeedle 1,000: Gold CactuarDaurell Stills (night)
Lurking Catfish
(Lurk Catfish)
Lurking Catfish.jpg
2000002.838803Poisonous Catfish FinGiant Needle 10,000: Gold GigantuarDaurell Stills (night)

Menace Sleeps in Daurell Caverns[]

In Chapter 15, the player can do the Menace Beneath Lucis sidequests after completing the following optional dungeons: Costlemark TowerCrestholm ChannelsBalouve Mines, and Daurell Caverns. At Meldacio Hunter HQ Ezma Auburnbrie will provide the Sealbreaker's Key to open the sealed doors, including the one in Daurell Caverns. The recommended level for this dungeon is 72. The Windows and Royal Editions add monoliths to the dungeons, which the player can read to fill out their Datalog and get further lore information.

The sealed door is through a hole near the ceiling.
Point-warping to the hole near the ceiling.
Once across, the player can lower the ladder.

The player needs to point-warp across to the hole near the ceiling during a battle, and then lower the ladder.

Daurell's sealed door is near the beginning of the dungeon, on the left path from the entrance. Once the player has dropped down to an open area with hecteyes and an iron giant, the door is hidden behind a crawlspace on a ledge that can only be accessed by point-warping to it during the battle, or by blinking from the opposite ledge. A ladder can be dropped afterward to make returning there easier. Once through the door, the player must descend through a series of floors with the goal to defeat the boss at the bottom. This menace dungeon has 30 floors each consisting of one item and a set of monsters the player must defeat to proceed to the next floor. There are two havens along the journey, so the player can replenish health and cook.

Some floors have branching paths that lead to dead ends; the player should try to visit the dead ends before moving on to get all the treasures, as the way back gets blocked off.

This menace dungeon contains difficult enemies such as sir tonberry, malbodoom and an iseultalon. Most enemies inflict various status ailments from Poison to Instant Death, so the player should equip Ribbons or eat food with Resistant. The enemies from 1F–9F are weak to polearms. Once past the first haven, the player is required to have Elemancy or the Ring of the Lucii to continue due to custard and dolce being immune to all physical weapons, including the royal arms. The final boss is a mahanaga, a more powerful version of a naga that can inflict Stone and Toad.

Some noteworthy items that can be obtained in this menace dungeon are: the weapons Duel Code greatsword & Precision Lance, the accessories Emperor's Anklet (Vitality +120), Moogle Charm (EXP +20%), Oracle Earring (Magic +200), and the Noctis-exclusive accessory, Field Medicine.

List of floors[]

14 x Voretooth Lv 68Beautiful Bottle
26 x Voretooth Lv 68Debased Silverpiece
38 x Voretooth Lv 68Beetle Shell
44 x Shieldshears Lv 70Lavender Oil (50%) / Ether (25%) / Hi-Potion (25%)
Left: To the next floor
Middle: 2 x Shieldshears Lv 70 (Debased Coin) → 2 x Shieldshears Lv 70 (Oracle Ascension Coin)
Right: 8 x Voretooth Lv 68 (Potion) → 8 x Voretooth Lv 68 (Emperor's Anklet)
54 x Voretooth Lv 68Hi-Potion
62 x Shieldshears Lv 70Megalixir
72 x Shieldshears Lv 70Mega Potion
81 x Malbodoom Lv 85Hi-Elixir (50%) / Ether (25%) / Hi-Potion (25%)
94 x Voretooth Lv 68Ether
10Camp: Gainough HavenMoogle Charm
114 x Custard Lv 72Ammonite Fossil
124 x Shieldshears Lv 70Ancient Dragon Tooth
Left: 3 x Shieldshears Lv 70 (Mega Potion) → 4 x Custard Lv 72 (Splendid Building Stone)
Middle: To the next floor
Right: 3 x Shieldshears Lv 70 (Potion) → 4 x Custard Lv 72 (Golden Hourglass (50%) / Ether (25%) / Hi-Potion (25%))
131 x Sir Tonberry Lv 75Quality Building Stone
146 x Custard Lv 72Hi-Potion
158 x Custard Lv 72Beautiful Bottle
164 x Shieldshears Lv 70Earth Gemstone
171 x Sir Tonberry Lv 75Sky Gemstone
183 x Shieldshears Lv 70Hi-Elixir (50%) / Ether (25%) / Hi-Potion (25%)
Left: 6 x Custard Lv 72 (Hi-Potion) → 1 x Sir Tonberry Lv 75 (Oracle Ascension Coin)
Middle: 6 x Custard Lv 72 (Debased Silverpiece) → 1 x Sir Tonberry Lv 75 (Field Medicine)
Right: To the next floor
194 x Custard Lv 72Ether
20Camp: Pauperess HavenDuel Code
211 x Coeurl Lv 71Sky Gemstone
224 x Dolce Lv 72Megalixir
236 x Dolce Lv 72Mega Potion
241 x Coeurl Lv 71Oracle Ascension Coin
258 x Dolce Lv 72Ether
261 x Coeurl Lv 71Mega Phoenix (50%) / Ether (25%) / Elixir (25%)
271 x Coeurl Lv 71Prismatic Shard
281 x Iseultalon Lv 72Oracle Earring
294 x Dolce Lv 72Ether
30Mahanaga Lv 78 (boss)Precision Lance


Main dungeon portion
Menace dungeon portion


Hecteyes in Daurell Caverns.

Main dungeon portion
Menace dungeon portion