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FFXII Darkra

Darkra in Final Fantasy XII.

Darkra (ダーラ, Dāra?), also known as Dark II, is a recurring Dark-elemental spell in the series. It is the second form of the Dark spell.

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Appearances

Final Fantasy XII

Darkra is a Arcane Magick that causes moderate Dark-elemental damage. The spell requires the Arcane Magick 4 license for 50 LP and costs 20 MP to cast. The spell can be purchased in the Phon Coast for 5,800 gil.

In the Zodiac versions, the Arcane Magick Licenses have been reduced to three. Dark and Darkra are both Arcane Magick 1 License which costs 40 LP. The spell is available from Mt Bur-Omisace onwards, and in Trial Mode Stage 63 treasure (with Diamond Armlet).

Final Fantasy XIV

Dark II is an enemy ability used by the Shadow Sprites enemies during the Chrysalis trial against Nabriales. The attack deals unaspected damage to a single target.

Final Fantasy Tactics A2: Grimoire of the Rift

Darkra is part of the Dark Magick skillset used by Ghost enemies.

Final Fantasy Tactics S

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Final Fantasy: The 4 Heroes of Light

Darkra is a moderate level Arcane Magic spell. The spell costs 3 AP to cast and it has a spell power of 12. It can only be used if the Darkra Tome item is in the character's inventory. The spell can only be purchased in Invidia for 1,500 gil.

Final Fantasy Dimensions II

Darkra I-III are magic attacks available only for Jornee to use. The spells can only be learned from her Anima signet. All Darkra spells deal moderate dark-elemental magic damage to all enemies and cost 37 MP to use.

In addition, the Deathlord is able to perform Darkra I when fought as a boss.

In the original free-to-play versions, Darkra I-III could be used by any party member equipped with a Darkra version of the Anima signet. Each version of the spell dealt more damage depending on the summon's rank and had increased MP costs for each version of the spell.

Pictlogica Final Fantasy

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Pictlogica Final Fantasy ≒

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Final Fantasy Record Keeper

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