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==Appearances==
 
==Appearances==
 
===''[[Final Fantasy XII]]''===
 
===''[[Final Fantasy XII]]''===
 
Darkra is a [[Arcane Magicks (Final Fantasy XII)|Arcane Magick]] that causes moderate Dark-elemental damage. The spell requires the Arcane Magick 4 license for 50 LP and costs 20 MP to cast. The spell can be purchased in the [[Phon Coast]] for 5,800 gil.
 
Darkra is a [[Arcane Magick]] that causes moderate Dark-elemental damage. The spell requires the Arcane Magick 4 license for 50 LP and costs 20 MP to cast. The spell can be purchased in the [[Phon Coast]] for 5,800 gil.
 
   
 
In the ''Zodiac'' versions, the Arcane Magick Licenses have been reduced to three. Dark and Darkra are both Arcane Magick 1 License which costs 40 LP. The spell is available from [[Mt Bur-Omisace]] onwards, and in [[Trial Mode]] [[Trial Mode#63|Stage 63]] [[Treasure (Final Fantasy XII)|treasure]] (with [[Final Fantasy XII accessories#Diamond Armlet|Diamond Armlet]]).
 
In the ''Zodiac'' versions, the Arcane Magick Licenses have been reduced to three. Dark and Darkra are both Arcane Magick 1 License which costs 40 LP. The spell is available from [[Mt Bur-Omisace]] onwards, and in [[Trial Mode]] [[Trial Mode#63|Stage 63]] [[Treasure (Final Fantasy XII)|treasure]] (with [[Final Fantasy XII accessories#Diamond Armlet|Diamond Armlet]]).
   
 
===''[[Final Fantasy XIV]]''===
 
===''[[Final Fantasy XIV]]''===
 
 
Dark II is an enemy ability used by the Shadow Sprites enemies during the [[Chrysalis (Final Fantasy XIV)|Chrysalis]] trial against [[Nabriales]]. The attack deals unaspected damage to a single target.
 
Dark II is an enemy ability used by the Shadow Sprites enemies during the [[Chrysalis (Final Fantasy XIV)|Chrysalis]] trial against [[Nabriales]]. The attack deals unaspected damage to a single target.
   
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
 
 
Darkra is part of the Dark Magick skillset used by [[Ghost (Tactics A2)|Ghost]] enemies.
 
Darkra is part of the Dark Magick skillset used by [[Ghost (Tactics A2)|Ghost]] enemies.
   
 
===''[[Final Fantasy Tactics S]]''===
 
===''[[Final Fantasy Tactics S]]''===
 
 
{{Abil-stub|Final Fantasy Tactics S}}
 
{{Abil-stub|Final Fantasy Tactics S}}
   
 
===''[[Final Fantasy: The 4 Heroes of Light]]''===
 
===''[[Final Fantasy: The 4 Heroes of Light]]''===
 
Darkra is a moderate level [[Black Magic (The 4 Heroes of Light)|Arcane Magic]] spell. The spell costs 3 AP to cast and it has a spell power of 12. It can only be used if the Darkra Tome item is in the character's inventory. The spell can only be purchased in [[Invidia]] for 1,500 gil.
 
Darkra is a moderate level Black Magic spell. The spell costs 3 AP to cast and it has a spell power of 12. It can only be used if the Darkra Tome item is in the character's inventory. The spell can only be purchased in [[Invidia]] for 1,500 gil.
 
   
 
=== ''[[Final Fantasy Dimensions II]]'' ===
 
=== ''[[Final Fantasy Dimensions II]]'' ===
 
 
Darkra I-III are magic attacks available only for [[Jornee]] to use. The spells can only be learned from her [[Anima (Dimensions II)|Anima]] signet. All Darkra spells deal moderate dark-elemental magic damage to all enemies and cost 37 MP to use.
 
Darkra I-III are magic attacks available only for [[Jornee]] to use. The spells can only be learned from her [[Anima (Dimensions II)|Anima]] signet. All Darkra spells deal moderate dark-elemental magic damage to all enemies and cost 37 MP to use.
   
In addition, the [[The Deathlord|Deathlord]] is able to perform Darkra I when fought as a boss.
+
In addition, [[the Deathlord]] is able to perform Darkra I when fought as a boss.
   
 
In the [[Final Fantasy Dimensions II/Free-to-play|original free-to-play versions]], Darkra I-III could be used by any party member equipped with a Darkra version of the [[Eidolon (Dimensions II)/Free-to-play/Dark-elemental summons#Anima|Anima]] signet. Each version of the spell dealt more damage depending on the summon's rank and had increased MP costs for each version of the spell.
 
In the [[Final Fantasy Dimensions II/Free-to-play|original free-to-play versions]], Darkra I-III could be used by any party member equipped with a Darkra version of the [[Eidolon (Dimensions II)/Free-to-play/Dark-elemental summons#Anima|Anima]] signet. Each version of the spell dealt more damage depending on the summon's rank and had increased MP costs for each version of the spell.
   
 
===''[[Pictlogica Final Fantasy]]''===
 
===''[[Pictlogica Final Fantasy]]''===
 
 
{{Abil-stub|Pictlogica Final Fantasy}}
 
{{Abil-stub|Pictlogica Final Fantasy}}
   
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===''[[Final Fantasy Record Keeper]]''===
 
===''[[Final Fantasy Record Keeper]]''===
 
 
{{Abil-stub|Final Fantasy Record Keeper}}
 
{{Abil-stub|Final Fantasy Record Keeper}}
   
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{{navbox black magic}}
 
{{navbox black magic}}
 
{{navbox arcane magick}}
 
{{navbox arcane magick}}
 
[[Category:Final Fantasy XII Arcane Magick]]
 
[[Category:Final Fantasy: The 4 Heroes of Light Black Magic]]
 
 
[[Category:Recurring Black Magic]]
 
[[Category:Recurring Black Magic]]

Revision as of 23:43, 17 February 2019

Template:Sideicon

FFXII Darkra

Darkra in Final Fantasy XII.

Darkra (ダーラ, Dāra?), also known as Dark II, is a recurring Dark-elemental spell in the series. It is the second form of the Dark spell.

Template:See Also

Appearances

Final Fantasy XII

Darkra is a Arcane Magick that causes moderate Dark-elemental damage. The spell requires the Arcane Magick 4 license for 50 LP and costs 20 MP to cast. The spell can be purchased in the Phon Coast for 5,800 gil.

In the Zodiac versions, the Arcane Magick Licenses have been reduced to three. Dark and Darkra are both Arcane Magick 1 License which costs 40 LP. The spell is available from Mt Bur-Omisace onwards, and in Trial Mode Stage 63 treasure (with Diamond Armlet).

Final Fantasy XIV

Dark II is an enemy ability used by the Shadow Sprites enemies during the Chrysalis trial against Nabriales. The attack deals unaspected damage to a single target.

Final Fantasy Tactics A2: Grimoire of the Rift

Darkra is part of the Dark Magick skillset used by Ghost enemies.

Final Fantasy Tactics S

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Final Fantasy: The 4 Heroes of Light

Darkra is a moderate level Arcane Magic spell. The spell costs 3 AP to cast and it has a spell power of 12. It can only be used if the Darkra Tome item is in the character's inventory. The spell can only be purchased in Invidia for 1,500 gil.

Final Fantasy Dimensions II

Darkra I-III are magic attacks available only for Jornee to use. The spells can only be learned from her Anima signet. All Darkra spells deal moderate dark-elemental magic damage to all enemies and cost 37 MP to use.

In addition, the Deathlord is able to perform Darkra I when fought as a boss.

In the original free-to-play versions, Darkra I-III could be used by any party member equipped with a Darkra version of the Anima signet. Each version of the spell dealt more damage depending on the summon's rank and had increased MP costs for each version of the spell.

Pictlogica Final Fantasy

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Pictlogica Final Fantasy ≒

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Final Fantasy Record Keeper

Edgar - Chainsaw2This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

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