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Darkness is a status in Final Fantasy X-2 that makes the afflicted's physical attacks more likely to miss. It does not wear off on its own. The player has various means of inflicting it, helping the player avoid physical damage. Visually, it appears as a black cloud on the affected character's head.

Abilities[]

Ability Abaddon Flame (Alchemist), Blind Mask (Paine's Festivalist), Brimstone (Alchemist), Darkness Dance (Songstress), Ghiki Gouge (Rikku's Trainer), Kogoro Blaze (Yuna's Trainer), Silent White (Floral Fallal)
Garment Grid Disaster in Bloom, Still of Night
Item Dark Grenade
Spell Bad Breath (Gun Mage), Blind (Blind Shock or the Still of Night Garment Grid)
Auto-ability Darktouch

Enemy abilities[]

Ability Description Enemy
Bad Breath Inflicts Poison, Darkness, Silence, Curse, and Slow to the party. Malboro
Blackout Inflicts non-elemental damage and Darkness to one target. Scout Machina
Blind Inflicts Darkness to one target. Aka Manah, Daeva, Duo, Garik Ronso, King Takouba (Oversoul), Right Redoubt
Blinding Meridian Inflicts 100 HP damage and Darkness to one target. Cactuar (Oversoul)
Bloody Breath Inflicts non-elemental damage as well as Poison, Darkness, Silence, and Confusion to the party. Tawrich
Ebon Powder Inflicts Darkness to the party. Bully Cap
Flash Bomb Inflicts non-elemental damage and Darkness to the party. Elma (Chapter 5), Gippal, League Slasher, Leblanc (Final)
Flash Grenade Inflicts non-elemental damage and Darkness to the party. Logos (Djose Highroad)
Futile Resistance Inflicts non-elemental damage as well as Silence, Confusion, Darkness, and Poison to one target. Gigas (Oversoul)
Mors Certa Inflicts non-elemental damage to the party as well as Silence, Poison, and Darkness. Vegnagun (head)
Night Game Inflicts non-elemental damage and Darkness to one target. Machina Striker, Pop Fry
Pain Inflict non-elemental damage as well as Silence, Darkness, Itchy and reducing Strength, Defense, Magic, Magic Defense, Accuracy, and Evasion by 1 level. Anima
Pernicious Powder Inflicts Petrify, Sleep, Darkness, Silence, Poison, Confusion, Itchy (always), Berserk, and Stop as well as reducing Magic and Strength levels by 10 (both always) on the party. Mushroom Cloud
Poison Smog Inflicts non-elemental damage as well as Darkness and Poison to the party. Taromaiti
Radular Grudge Inflicts non-elemental damage as well as Poison, Silence, Darkness, and Confusion. Concherer (Oversoul)
Really Bad Breath Inflicts Poison, Darkness, Silence, Confusion, Berserk, Slow, and Curse to the party. Great Malboro
Scum Spray Inflicts Water-elemental damage and Darkness to one target. Sahagin (Oversoul)
Sludge Spray Inflicts Water-elemental damage as well as Darkness and Poison to one target. Sahagin Prince (Oversoul)
Triple Shock Inflicts non-elemental damage as well as Poison, Darkness, and Sleep to one target. Bahamut (Fiend Arena), Ebony Goon (Fiend Arena), Wasp Queen
Umbral Gaze Inflicts non-elemental damage and Darkness to one target. Ahriman

Protection[]

Accessory Beaded Brooch, Ribbon, Shmooth Shailing, Silver Glasses
Garment Grid Abominable, Scourgebane, Still of Night
Support abilities Darkproof, Ribbon, Sense Preserver, Ailment Def.

Healing[]

Ability Clean Slate (Samurai), Final Elixir (Alchemist), Moogle Cure & Moogle Cureja (Yuna's Mascot), Panacea (Alchemist), Remedy (Mix), Remedy (Stash), Twinkler (Festivalist), Ultra Cure (Alchemist)
Item Eye Drops, Remedy
Spell Esuna & Full-Cure (White Mage), White Wind (Gun Mage)

Enemies[]

Bosses are generally immune to Darkness, the exceptions being Baralai in Bevelle Underground, Boris, Flame Dragon, Garik Ronso, Guardian Beast, Leblanc, Logos, Ormi, Paine, Rikku, Ronso Youth, YSLS-Zero, and Zalamander.

Darkness often works on machina enemies that tend to be immune to other statuses. Darkness often works on magic-using enemies, like elementals, but will not have an effect in practice as magic accuracy will not be affected. Ghost-type enemies are immune to Darkness.

The following regular enemies are immune to Darkness: