Darkness is a status in Final Fantasy IX that halves the current accuracy of the affected party member or enemy and makes them unable to evade attacks themselves. Darkness (or any other status abnormality) does not affect Zidane's Steal success. Darkness persists after battle, unless with Guardian Mog in effect. The afflicted has a dark cloud on their face.
Abilities[]
Spell | Bad Breath ~40% (Blu Mag), Blind ~75% (Wht Mag) |
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Weapon | Rune Blade 25% (Add Status), Rune Claws 30% (Add Status), Trident 20% (Add Status) |
Item | Tent (in battle, random chance) |
Enemy abilities[]
Ability | Description | Enemy |
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Bad Breath | Inflicts Confuse, Poison, Slow, Darkness, and/or Mini to a single target. Can be learned as a Blu Mag. | Malboro |
Blind | Inflicts Blind to one target. | Quale, Ring Leader |
Blind Tail | Inflicts Blind to one target. | Yeti |
Curse | Inflicts non-elemental damage and Confuse, Poison, Slow, Mini, and Darkness to the party. | Hades, Ozma |
Darkness | Inflicts Blind to one target. | Seeker Bat |
Grand Cross | Inflicts Berserk, Doom, Petrify, Stop, Freeze, Heat, Confuse, Poison, Trouble, Silence, Zombie, Darkness, Instant Death, Mini, Sleep, and HP is reduce to 1-10. Each one of them has a 1/8 chance of being inflicted. | Necron |
Ink | Inflicts non-elemental damage and Blind to one target. | Gigan Octopus, Kraken, Kraken (Crystal) |
Pollen | Inflicts non-elemental damage and Blind to the party. | Plant Brain |
Spore | Inflicts Blind to the party. | Myconid |
Protection[]
Support ability | Bright Eyes |
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Healing[]
Darkness is removed with Eye Drops, Remedy, Angel's Snack, and Esuna. Using an inn or a healing spring also fully restores the party. Entering Trance purges most currently active ailments as well.
Enemies[]
The following enemies are immune to Darkness:
- Abadon (boss)
- Bomb (boss)
- Core
- Grand Dragon
- Maliris (Crystal)
- Mover
- Ragtime Mouse & True & False
- Tonberry
- Amdusias (boss)
- Beatrix
- Hades
- Hilgigars
- Kraken & Left tentacle & Right tentacle
- Kuja
- Lich
- Maliris
- Prison Cage
- Quale
- Sealion
- Taharka
Use[]
Darkness is a fairly benign status, but works against many enemies. It making one unable to evade ensures the player's attacks do not go wasted due to missing. However, the player should simply use Accuracy+ for this purpose for all physical attackers as soon as it can be learned. To stop enemies hitting the player party, the player can also use Vanish.