Dark Magic (闇魔法, Yami Mahō?, lit. Darkness Magic) is a group of spells in Final Fantasy: The 4 Heroes of Light used by equipping Tomes bought from various shops, and some found from treasures. Except for the Break and Death spells, Dark Magic is used to inflict a specific negative status ailments on enemies. Poison and Drain are the only Dark Magic spells that deal damage. Drain has a Magic Attack value, making it the only Dark Magic spell that scales with a character's equipment. Poison takes off 3% from the afflicted's HP total each turn it is in effect. Suppress reduces enemies' statuses, making it easier to damage them as well as making it harder for the enemies to damage the party. All Dark Magic spells are compatible in joint attacks.
List of Dark Magic spells[]
Name | AP | Acquisition | Cost | Image |
---|---|---|---|---|
Drain | Buy: Urbeth (After Darkness) | 1500 | ||
Effect: Inflict a minor Non-elemental magic attack to an opponent, and restore HP equal to the damage inflicted. | ||||
Confuse | Buy: Guera and Urbeth (After Darkness) | 500 | ||
Effect: Attempt to inflict a status ailment to an opponent. | ||||
Poison | Buy: Guera and Urbeth (After Darkness) | 500 | ||
Effect: Attempt to inflict a status ailment to an opponent. | ||||
Break | Buy: Guera and Urbeth (After Darkness) | 2500 | ||
Effect: Attempt to inflict a status ailment to an opponent. | ||||
Silence | Buy: Guera and Urbeth (After Darkness) | 500 | ||
Effect: Attempt to inflict a status ailment to an opponent. | ||||
Suppress | Buy: Urbeth (After Darkness) | 2000 | ||
Effect: Attempt to inflict a status ailment to an opponent. | ||||
Flash | Buy: Guera and Urbeth (After Darkness) | 500 | ||
Effect: Attempt to inflict a status ailment to an opponent. | ||||
Curse | Buy: Urbeth (After Darkness) | 2000 | ||
Effect: Attempt to inflict a status ailment to an opponent. | ||||
Sleep | Buy: Guera and Urbeth (After Darkness) | 500 | ||
Effect: Attempt to inflict a status ailment to an opponent. | ||||
Death | Buy: Urbeth (After Darkness) Find: Pirate Hideout |
5000 | ||
Effect: Attempt to inflict a status ailment to an opponent. |