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− | {{sideicon|FFXII}} |
+ | {{sideicon|prime=FFXII|PFF|DFFOO}} |
+ | {{infobox enemy |
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− | {{FFXII Enemies |
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+ | | release = FFXII |
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|name = Dark Lord |
|name = Dark Lord |
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− | |image = [[File:DarkLord-ffxii.png|150px]] |
+ | | image = [[File:DarkLord-ffxii.png|150px]] |
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− | |Atk min = 55 |
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− | |EXP min = 930 |
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− | |Atk max = 95 |
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− | |EXP max = 6,660 |
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− | |CP max = 625 |
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− | |Fire = - |
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− | |Ice = - |
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− | |Lightning = - |
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− | |Water = - |
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− | |Wind = - |
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− | |Earth = - |
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− | |LP = 1 |
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− | |Uncommon Steal = [[Hi-Potion]] |
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− | |Rare Steal = [[Dragon Equipment|Dragon Mail]] |
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− | |Canopic = [[Loot (Final Fantasy XII)#Arcana|Arcana]] (19%) |
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− | |Common Poach = None |
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− | |Rare Poach = None |
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− | |Attack(s) = Attack (5-hit max), [[List of Final Fantasy XII Enemy Abilities#Lunge|Lunge]] |
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− | |Abilities = [[Stop (Ability)|Stop]], [[Poisonga|Toxify]], [[List of Final Fantasy XII Enemy Abilities#Pyromania|Pyromania]], [[Sandstorm (Ability)|Sandstorm]], [[Ice Break]], [[Darkra]], [[Red Fang (Item)|Red Fang]], [[Blue Fang (Item)|Blue Fang]], [[White Fang (Item)|White Fang]] |
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− | |Innate = Safety, Adrenaline, Item+, Null EVA (HP<50%), Parry |
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− | |Resistant to = N/A |
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− | |Immune to = [[Instant Death|Death]], [[Petrify (Status)|Petrify]], [[Stop (Status)|Stop]]*, [[Doom (Status)|Doom]]^, [[Confuse (Status)|Confuse]]^, [[Sleep (Status)|Sleep]]*, [[Virus (Status)|Disease]], [[Reverse]], [[Disable (Status)|Disable]]*, [[Blind (Status)|Blind]], [[Sap (Status)|Sap]]^, [[Lure (Status)|Lure]], [[Berserk (Status)|Berserk]], [[Warp]], [[Poach]], Fractional Damage, [[Sight Unseeing]], [[Renew]], [[Osmose (Ability)|Syphon]], [[Numerology]], [[Charm (Status)|Charm]], [[Achilles]], [[Wither]], [[Addle]] |
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− | |Additional = ^Applies to Level 45 - 46,<br/>*Applies to Level 58 - 59 |
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− | + | '''Dark Lord''' is an [[undead]]/skeleton-type enemy in ''[[Final Fantasy XII]]'' found in the [[Lhusu Mines]] and flanking [[Zeromus (Final Fantasy XII boss)|Zeromus]] in the [[Stilshrine of Miriam]]. They also spawn continuously alongside Zeromus in the ''Zodiac'' versions' [[Trial Mode]] in [[Trial Mode#81|Stage 81]]. The Dark Lords continuous spawning alongside Zeromus makes the boss battle dangerous, as the player can quickly be overwhelmed and they can't use magick to heal in this battle. |
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− | The Dark Lord in the Stilshrine of Miriam can be used for acquire a lot of |
+ | The Dark Lord in the Stilshrine of Miriam can be used for [[Gil farming|acquire a lot of gil]]; it has a chance to [[Item drop|drop]] [[Loot (Final Fantasy XII)#Blood-darkened Bone|Blood-darkened Bones]] that sell for 1435 gil. |
− | ==Bestiary |
+ | == Bestiary entry == |
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− | :'''Genus''': Undead |
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⚫ | {{Quote|No warrior band of flesh and blood has followed so dark a leader as this cold corpse, wrapped in armor caked in the gore of countless slaughtered enemies. Chilling though it be, there is reason behind this macabre decoration: in the barbaric past, it was thought that true victory came when you defeated not only the body, but the soul of your enemy. Once the physical vessel of the soul was slain, the victim's remains were defiled and rubbed on the victor's armor withal, so that the soul would find no sanctuary but the arms of its enemy. Yet the hatred of the fallen placed a curse upon these men, trapping them in their grisly armor even in death, and so they fell to dark wanderings.}} |
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− | ===Page |
+ | === Page 2: Aletap Rumors === |
⚫ | {{ |
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{{main|Aletap Rumors#Empyreal Souls}} |
{{main|Aletap Rumors#Empyreal Souls}} |
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− | == |
+ | ==Stats== |
+ | {{infobox enemy stats FFXII |
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− | {{Gallery|class=FFXIIa |
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+ | | name = Dark Lord |
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+ | | class = Undead |
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+ | | sec 2 = Stilshrine of Miriam |
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+ | | 1 strength min = 46 |
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+ | | 1 strength max = 48 |
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+ | | 1 magick power min = 38 |
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+ | | 1 magick power max = 40 |
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+ | | 1 vitality = 55 |
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+ | | 1 speed = 26 |
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+ | | 1 attack power min = 92 |
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+ | | 1 attack power max = 95 |
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+ | | 1 magick resist min = 33 |
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+ | | 1 magick resist max = 34 |
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+ | | 1 evade = 12 |
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+ | | 2 strength min = 31 |
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+ | | 2 strength max = 35 |
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+ | | 2 magick power min = 17 |
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+ | | 2 magick power max = 21 |
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+ | | 2 vitality = 40 |
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+ | | 2 speed = 22 |
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+ | | 2 attack power min = 55 |
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+ | | 2 attack power max = 61 |
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+ | | 2 defense min = 25 |
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+ | | 2 defense max = 29 |
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+ | | 2 magick resist min = 29 |
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+ | | 2 magick resist max = 31 |
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+ | | 2 evade = 7 |
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+ | | 1 location = [[Lhusu Mines]] (Site 5, Site 6 South) |
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+ | | 2 location = [[Stilshrine of Miriam]] (Throne of Veiled Gods) |
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+ | | steal 2 = [[Final Fantasy XII items#Hi-Potion|Hi-Potion]] |
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+ | | steal 3 = [[Final Fantasy XII armor/Original#Dragon Mail|Dragon Mail]] |
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+ | | izjs steal 3 = [[Final Fantasy XII armor#Dragon Mail|Dragon Mail]] |
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+ | | monograph = Pebble |
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+ | | monograph rate = 30 |
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+ | | monograph type = Warmage |
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+ | | canopic rate = 19 |
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+ | | combo = 5 |
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+ | | combo rate = 2 |
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+ | | technicks = [[Final Fantasy XII enemy abilities#Lunge|Lunge]], [[Final Fantasy XII enemy abilities#Pyromania|Pyromania]], [[Final Fantasy XII enemy abilities#Sandstorm|Sandstorm]], [[Final Fantasy XII enemy abilities#Ice Break|Ice Break]] |
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+ | | items = [[Final Fantasy XII enemy abilities#Red Fang|Red Fang]] (Soleil Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#Blue Fang|Blue Fang]] (Rime Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#White Fang|White Fang]] (Lightning Fang in ''Zodiac'' versions) |
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+ | | magicks = [[Final Fantasy XII enemy abilities#Stop|Stop]], [[Final Fantasy XII enemy abilities#Toxify|Toxify]], [[Final Fantasy XII enemy abilities#Darkra|Darkra]] |
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+ | | innate augments = [[Final Fantasy XII enemy abilities#Safety|Safety]], [[Final Fantasy XII enemy abilities#Low-HP ATK+|Low-HP ATK+]], [[Final Fantasy XII enemy abilities#Medicine Lore|Medicine Lore]] |
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+ | | conditional augments = When HP<50%: [[Final Fantasy XII enemy abilities#Null Evasion|Null Evasion]] |
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+ | | petrify = Immune |
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+ | | disease = Immune |
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+ | | reverse = Immune |
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+ | | blind = Immune |
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+ | | lure = Immune |
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+ | | berserk = Immune |
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+ | | warp = Immune |
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+ | | 1 Stop = Immune |
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+ | | 1 Sleep = Immune |
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+ | | 1 Disable = Immune |
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+ | | 2 Doom = Immune |
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+ | | 2 Confuse = Immune |
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+ | | 2 Sap = Immune |
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}} |
}} |
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+ | == Other appearances == |
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− | + | === ''[[Pictlogica Final Fantasy]]'' === |
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+ | [[File:PFF Dark Lord FFXII.png|left]] |
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+ | {{Enemy section|Pictlogica Final Fantasy}} |
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− | + | ===''[[Dissidia Final Fantasy Opera Omnia]]''=== |
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+ | [[File:DFFOO Dark Lord Icon.png|right]] |
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− | + | {{Enemy section|Dissidia Final Fantasy Opera Omnia}} |
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+ | {{clear}} |
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+ | |||
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+ | == Gallery == |
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+ | <gallery> |
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+ | FFXII Pyromania.png|Pyromania. |
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+ | FFXII Sandstorm.png|Sandstorm. |
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+ | </gallery> |
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+ | |||
+ | == Etymology == |
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+ | {{Etym|Dark Lord}} |
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+ | |||
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+ | * [[Skeleton (Final Fantasy XII)|Skeleton]] |
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+ | * [[Skull Warrior (Final Fantasy XII)|Skull Warrior]] |
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+ | * [[Skull Knight (Final Fantasy XII)|Skull Knight]] |
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+ | |||
[[de:Schattenlord (FFXII)]] |
[[de:Schattenlord (FFXII)]] |
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− | [[Category:Final Fantasy XII |
+ | [[Category:Enemies in Final Fantasy XII]] |
Revision as of 16:37, 13 January 2020
Template:Sideicon Dark Lord is an undead/skeleton-type enemy in Final Fantasy XII found in the Lhusu Mines and flanking Zeromus in the Stilshrine of Miriam. They also spawn continuously alongside Zeromus in the Zodiac versions' Trial Mode in Stage 81. The Dark Lords continuous spawning alongside Zeromus makes the boss battle dangerous, as the player can quickly be overwhelmed and they can't use magick to heal in this battle.
The Dark Lord in the Stilshrine of Miriam can be used for acquire a lot of gil; it has a chance to drop Blood-darkened Bones that sell for 1435 gil.
Bestiary entry
Page 1: Observations
No warrior band of flesh and blood has followed so dark a leader as this cold corpse, wrapped in armor caked in the gore of countless slaughtered enemies. Chilling though it be, there is reason behind this macabre decoration: in the barbaric past, it was thought that true victory came when you defeated not only the body, but the soul of your enemy. Once the physical vessel of the soul was slain, the victim's remains were defiled and rubbed on the victor's armor withal, so that the soul would find no sanctuary but the arms of its enemy. Yet the hatred of the fallen placed a curse upon these men, trapping them in their grisly armor even in death, and so they fell to dark wanderings.
Page 2: Aletap Rumors
Stats
Lhusu Mines
Stilshrine of Miriam
Other appearances
Pictlogica Final Fantasy
Dissidia Final Fantasy Opera Omnia
Gallery
Etymology
Devil, the personification of evil in certain religions. In fiction, Dark Lord is often used to refer to a powerful antagonist with evil henchmen.
Dark Lord is another name for theRelated enemies
- Skeleton
- Skull Defender
- Dead Bones
- Lost Soul
- Skull Warrior
- Dark Skeleton
- Skull Knight
- Crusader
- Fideliant (Rare)
- Crystal Knight (Rare)
- Grave Lord (Rare)