Final Fantasy Wiki
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{{sideicon|prime=FFXIV}}
 
{{sideicon|prime=FFXIV}}
  +
{{DISPLAYTITLE:Dark Knight (''Final Fantasy XIV'')}}
āˆ’
{{infobox job FFXIV
 
  +
{{Infobox discipline FFXIV
 
| name = Dark Knight
 
| name = Dark Knight
 
| japanese = ęš—é»’é؎士
 
| japanese = ęš—é»’é؎士
 
| romaji = Ankoku Kishi
 
| romaji = Ankoku Kishi
 
| lit = Darkness Knight
 
| lit = Darkness Knight
āˆ’
| image = [[File:FFXIV Dark Knight.png]]
+
| image = FFXIV Dark Knight.png
 
| type = Discipline of War/Extra Job
 
| type = Discipline of War/Extra Job
 
| city = [[Ishgard]]
 
| city = [[Ishgard]]
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'''Dark Knight''' is a job in ''[[Final Fantasy XIV]]'', introduced in the first expansion pack, ''[[Final Fantasy XIV: Heavensward]]''. Dark Knight requires no base class and begins at level 30, unlocked by completing the quest "Our End" offered by an Ishgardian Citizen at The Pillars (13, 8).
 
'''Dark Knight''' is a job in ''[[Final Fantasy XIV]]'', introduced in the first expansion pack, ''[[Final Fantasy XIV: Heavensward]]''. Dark Knight requires no base class and begins at level 30, unlocked by completing the quest "Our End" offered by an Ishgardian Citizen at The Pillars (13, 8).
   
āˆ’
{{See Also|Dark Knight}}
+
{{See|Dark Knight}}
   
 
==Profile==
 
==Profile==
āˆ’
{{q|The pious [[Ishgard]]ian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.<br/><br/>None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?<br/><br/>A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as "dark knights".<br/><br/>These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.|Lodestone}}
+
{{Quote|The pious [[Ishgard]]ian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.<br/><br/>None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?<br/><br/>A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as "dark knights".<br/><br/>These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.|Lodestone}}
 
Dark Knight is a tank job, with similar abilities as [[Paladin (Final Fantasy XIV)#Paladin|Paladins]] and [[Marauder#Warrior|Warriors]]. The job wields [[Greatsword (weapon type)|greatswords]]. In battle, Dark Knights use magicks to infuse their blades with the powers of darkness to strike down their enemies and defend their allies. Most of their abilities involve [[Drain (ability)|draining HP]] from enemies.
 
Dark Knight is a tank job, with similar abilities as [[Paladin (Final Fantasy XIV)#Paladin|Paladins]] and [[Marauder#Warrior|Warriors]]. The job wields [[Greatsword (weapon type)|greatswords]]. In battle, Dark Knights use magicks to infuse their blades with the powers of darkness to strike down their enemies and defend their allies. Most of their abilities involve [[Drain (ability)|draining HP]] from enemies.
   
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Upon journeying to Moghome, Rielle is kidnapped by a group of mischievous Moogles who threaten to keep her to themselves. This causes Sidurgu to fly into a blind, murderous rage as the Moogles taunt Sidurgu of her fate. With the adventurer's help he manages to push them into defeat where they then release Rielle. Through this farce, the Moogles taught Sid that the true power of the dark knight stems from love of those close to them. As a dark knight's power is tempered by pure emotion, an especially powerful one like love and the feelings that emerge from wanting to save and protect those closest to them, can draw out their true potential. Sidurgu initially denies this, but cannot deny that there is a hint of truth to it.
 
Upon journeying to Moghome, Rielle is kidnapped by a group of mischievous Moogles who threaten to keep her to themselves. This causes Sidurgu to fly into a blind, murderous rage as the Moogles taunt Sidurgu of her fate. With the adventurer's help he manages to push them into defeat where they then release Rielle. Through this farce, the Moogles taught Sid that the true power of the dark knight stems from love of those close to them. As a dark knight's power is tempered by pure emotion, an especially powerful one like love and the feelings that emerge from wanting to save and protect those closest to them, can draw out their true potential. Sidurgu initially denies this, but cannot deny that there is a hint of truth to it.
āˆ’
{{stub|Final Fantasy XIV: Heavensward}}<!--not finished-->
+
{{Section|Final Fantasy XIV: Heavensward}}<!--not finished-->
   
 
===''Stormblood''===
 
===''Stormblood''===
āˆ’
{{stub|Final Fantasy XIV: Stormblood}}
+
{{Section|Final Fantasy XIV: Stormblood}}
   
 
=== ''Shadowbringers'' ===
 
=== ''Shadowbringers'' ===
  +
{{Section|Final Fantasy XIV: Stormblood}}
   
 
==Equipment==
 
==Equipment==
āˆ’
Dark Knights wield two-handed [[Final Fantasy XIV weapons/Dark Knight|greatswords]] in battle. They share "Fending" armor and accessories with [[Paladin (Final Fantasy XIV)|Gladiators]] and [[Marauder]]s, but obtain their own artifacts. At level 50 a Dark Knight is given an equivalent in the form of high-quality Heavy Wolfram gear (the item used to obtain it describing it as armor issued to apprentice Dark Knights), but this can be equipped by any tank-role job. At level 60 a Dark Knight obtains a Chaos set, a spiky, black, and thick-plated suit of armor with a tattered chainmail skirt and cloth over-skirt, and accompanying face-obscuring helm. At level 70 a Dark Knight obtains an Abyssal set, a smoother and thinner suit of plate-armor more directly modeled off of [[Cecil Harvey]]'s appearance, including a white-eyed and fully-enclosed helm.
+
Dark Knights wield two-handed [[Final Fantasy XIV weapons/Dark Knight|greatswords]] in battle. They share "Fending" armor and accessories with [[Paladin (Final Fantasy XIV)|Gladiators]] and [[Warrior (Final Fantasy XIV)|Marauder]]s, but obtain their own artifacts. At level 50 a Dark Knight is given an equivalent in the form of high-quality Heavy Wolfram gear (the item used to obtain it describing it as armor issued to apprentice Dark Knights), but this can be equipped by any tank-role job. At level 60 a Dark Knight obtains a Chaos set, a spiky, black, and thick-plated suit of armor with a tattered chainmail skirt and cloth over-skirt, and accompanying face-obscuring helm. At level 70 a Dark Knight obtains an Abyssal set, a smoother and thinner suit of plate-armor more directly modeled off of [[Cecil Harvey]]'s appearance, including a white-eyed and fully-enclosed helm. At level 80, a Dark Knight can obtain a Bale set, resembling Cecil's armor the most in its helmet, though leaving the mouth exposed. The rest of the ensemble is a smoother armored open coat with a striped sash around the waist.
   
 
==Job Gauge==
 
==Job Gauge==
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The Blood Gauge also incorporates a sword shaped gauge that displays how much Blackblood the knight has accumulated. The gauge is refilled by certain weaponskills, such as Souleater, and is spent by other weaponskills, inclulding Delirium and Bloodspiller, for higher damage.
 
The Blood Gauge also incorporates a sword shaped gauge that displays how much Blackblood the knight has accumulated. The gauge is refilled by certain weaponskills, such as Souleater, and is spent by other weaponskills, inclulding Delirium and Bloodspiller, for higher damage.
  +
  +
In 5.0, the Dark Knight received a second Job Gauge in the form of Darkside, originally the DPS stance for Dark Knights. Represented by a dark knight helmet, it glows and fills when using the new abilities Edge of Darkness and Flood of Darkness, increasing the user's potency for all attacks as long as it's active. When The Blackest Night has absorbed enough damage, it is converted into a Dark Arts state indicated by a symbol which allows the use of Edge and Flood of Darkness without MP cost. When Living Shadow is used, a second timer will appear alongside the Darkside gauge.
   
 
==Abilities==
 
==Abilities==
āˆ’
===Job Actions===
 
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
|-class="a"
 
|-class="a"
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!style="width:9%"|Cast
 
!style="width:9%"|Cast
 
!style="width:9%"|Recast
 
!style="width:9%"|Recast
āˆ’
!style="width:9%"|TP Cost
+
!style="width:9%"|Cost
 
!style="width:9"|Range
 
!style="width:9"|Range
 
!style="width:9%"|Radius
 
!style="width:9%"|Radius
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|Weaponskill
 
|Weaponskill
 
|Instant
 
|Instant
āˆ’
|{{foot|2.50s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
+
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
āˆ’
|60
+
|ā€”
  +
|3y
āˆ’
|Melee
 
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 150.
+
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 200.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Spinning Slash}}<br>[[File:FFXIV Spinning Slash Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Syphon Strike}}<br>[[File:FFXIV Syphon Strike Icon.png|48px]]
āˆ’
|4
+
|2
 
|Weaponskill
 
|Weaponskill
 
|Instant
 
|Instant
āˆ’
|{{foot|2.50s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
+
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
āˆ’
|60
+
|ā€”
  +
|3y
āˆ’
|Melee
 
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Additional Effect:''' Increased enmity.<br>'''Combo Action:''' Hard Slash<br>'''Combo Potency:''' 220.
+
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Combo Action:''' Hard Slash<br>'''Combo Potency:''' 300<br>'''Combo Bonus:''' Restores MP
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Unleash}}<br>[[File:FFXIV Unleash Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Unleash}}<br>[[File:FFXIV Unleash Icon.png|48px]]
 
|6
 
|6
  +
|Spell
āˆ’
|Ability
 
 
|Instant
 
|Instant
āˆ’
|{{foot|2.50s|Base value; the higher the character's Spell Speed stat, the lower the recast time will be}}
+
|{{foot|2.5s|Base value; the higher the character's Spell Speed stat, the lower the recast time will be}}
āˆ’
|N/A (MP cost)
 
 
|ā€”
 
|ā€”
āˆ’
|5y
+
|ā€”
  +
|5y circle
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 50 to all nearby enemies.<br>'''Additional Effect:''' Increased enmity.
+
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 150 to all nearby enemies.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Syphon Strike}}<br>[[File:FFXIV Syphon Strike Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Grit}}<br>[[File:FFXIV Grit Icon.png|48px]]
 
|10
 
|10
  +
|Ability
āˆ’
|Weaponskill
 
 
|Instant
 
|Instant
  +
|10s
āˆ’
|{{foot|2.50s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
 
āˆ’
|60
+
|ā€”
  +
|ā€”
āˆ’
|Melee
 
 
|ā€”
 
|ā€”
 
|-
 
|-
  +
|colspan="7" style="text-align:left"|Significantly increases enmity generation.<br>Effect ends upon reuse.
āˆ’
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Dark Arts Potency:''' 240<br>'''Combo Action:''' Hard Slash<br>'''Combo Potency:''' 250<br>'''Dark Arts Combo Potency:''' 390<br>'''Combo Bonus:''' Restores MP<br>MP restoration increased while under the effect of Grit. Dark Arts fades upon execution.
 
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Unmend}}<br>[[File:FFXIV Unmend Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Unmend}}<br>[[File:FFXIV Unmend Icon.png|48px]]
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|Spell
 
|Spell
 
|Instant
 
|Instant
āˆ’
|{{foot|2.50s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
+
|{{foot|2.5s|Base value; the higher the character's Spell Speed stat, the lower the recast time will be}}
  +
|ā€”
āˆ’
|N/A (MP cost)
 
 
|15y
 
|15y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 150.<br>'''Additional Effect:''' Increased enmity.<br>'''Additional Effect:''' 30% chance that next Unleash will cost no MP.<br>'''Duration:''' 15s.
+
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 150.<br>'''Additional Effect:''' Increased enmity.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{LA|Blood Weapon (ability)|Blood Weapon}}<br>[[File:FFXIV Blood Weapon Icon.png|48px]]
+
!class="b" rowspan="2"|{{LA|Souleater}}<br>[[File:FFXIV Souleater Icon.png|48px]]
āˆ’
|18
 
āˆ’
|Ability
 
āˆ’
|Instant
 
āˆ’
|40s
 
āˆ’
|ā€”
 
āˆ’
|ā€”
 
āˆ’
|ā€”
 
āˆ’
|-
 
āˆ’
|colspan="7" style="text-align:left"|Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 10% and converts physical damage dealt into MP, while reducing weaponskill TP cost by 20%. Also increases Blood Gauge by 3 each time a physical attack lands.<br>'''Duration:''' 15s<br>Cannot be used while under the effect of Grit.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan="2"|{{A|Power Slash}}<br>[[File:FFXIV Power Slash Icon.png|48px]]
 
 
|26
 
|26
 
|Weaponskill
 
|Weaponskill
 
|Instant
 
|Instant
āˆ’
|{{foot|2.50s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
+
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
āˆ’
|60
 
āˆ’
|Melee
 
āˆ’
|ā€”
 
āˆ’
|-
 
āˆ’
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Additional Effect:''' Increased enmity<br>'''Combo Action:''' Spinning Slash<br>'''Combo Potency:''' 300<br>'''Dark Arts Combo Effect:''' Increased enmity.<br>Dark Arts fades upon execution.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan="2"|{{A|Grit}}<br>[[File:FFXIV Grit Icon.png|48px]]
 
āˆ’
|30
 
āˆ’
|Spell
 
āˆ’
|Instant
 
āˆ’
|{{foot|2.50s|Base value; the higher the character's Spell Speed stat, the lower the recast time will be}}
 
āˆ’
|N/A (MP cost)
 
 
|ā€”
 
|ā€”
  +
|3y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Reduces damage received by 20%, while lowering damage dealt by 20% and increasing enmity<br>Effect ends upon reuse.
+
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Combo Action:''' Syphon Strike<br>'''Combo Potency:''' 400<br>'''Grit Combo Bonus:''' Restores own HP<br>'''Cure Potency:''' 300<br>'''Combo Bonus:''' Increases Blood Gauge by 20
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{LA|Souleater|Darkside}}<br>[[File:FFXIV Darkside Icon.png|48px]]
+
!rowspan="2" class="b"|{{LA|Flood of Darkness (ability)|Flood of Darkness}}<br>[[File:FFXIV Flood of Darkness Icon.png|48px]]
āˆ’
|{{foot|30|Complete the quest "Ishgardian Justice"}}
+
|{{foot|30|Complete the quest "Ishguardian Justice"}}
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|5s
+
|2s
āˆ’
|N/A (MP cost)
+
|3000 MP
āˆ’
|ā€”
+
|10y
  +
|10y line
āˆ’
|ā€”
 
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Increases damage dealt by 20%. MP regeneration stops during battle and Refresh statuses granted by others have no effect.<br>Effect ends upon reuse.
+
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 250 to all enemies in a straight line before you.<br>'''Additional Effect:''' Grants Darkside, increasing damage dealt by 10%<br>'''Duration:''' 30s<br>Extends Darkside duration by 30s to a maximum of 60s.<br>Shares a recast timer with Edge of Darkness.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Blood Price}}<br>[[File:FFXIV Blood Price Icon.png|48px]]
+
!class="b" rowspan="2"|{{LA|Blood Weapon (ability)|Blood Weapon}}<br>[[File:FFXIV Blood Weapon Icon.png|48px]]
  +
|35
āˆ’
|{{foot|35|Complete the quest "The Voice in the Abyss"}}
 
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|40s
+
|60s
 
|ā€”
 
|ā€”
 
|ā€”
 
|ā€”
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Restores partial MP when damage is taken.<br>'''Duration:''' 15s<br>'''Additional Effect:''' Increases Blood Gauge by 1 immediately and another 4 over time while in battle.<br>Can only be used while under the effect of Grit.
+
|colspan="7" style="text-align:left"|Increases Blood Gauge by 10 and restores MP upon landing weaponskills or spells.<br>Effect does not stack when hitting multiple targets with a single attack.<br>'''Duration:''' 10s
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{LA|Souleater}}<br>[[File:FFXIV Souleater Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Shadow Wall}}<br>[[File:FFXIV Shadow Wall Icon.png|48px]]
 
|38
 
|38
āˆ’
|Weaponskill
 
āˆ’
|Instant
 
āˆ’
|{{foot|2.50s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
 
āˆ’
|50
 
āˆ’
|Melee
 
āˆ’
|ā€”
 
āˆ’
|-
 
āˆ’
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Dark Arts Potency:''' 240<br>'''Combo Action:''' Syphon Strike<br>'''Combo Potency:''' 280<br>'''Dark Arts Combo Potency:''' 420<br>'''Grit Combo Bonus:''' Absorbs a portion of damage dealt as HP<br>'''Combo Bonus:''' Increases Blood Gauge by 10<br>Dark Arts fades upon execution
 
āˆ’
|-
 
āˆ’
!class="b" rowspan="2"|{{A|Dark Passenger}}<br>[[File:FFXIV Dark Passenger Icon.png|48px]]
 
āˆ’
|{{foot|40|Complete the quest "Heroic Reprise"}}
 
 
|Ability
 
|Ability
 
|Instant
 
|Instant
  +
|120s
āˆ’
|30s
 
āˆ’
|N/A (MP cost)
 
āˆ’
|10y
 
āˆ’
|10y
 
āˆ’
|-
 
āˆ’
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 100 to all enemies in a straight line before you.<br>Can only be used when succumbing to the Darkside.<br>'''Dark Arts Potency:''' 240<br>'''Dark Arts Effect:''' Blind<br>'''Duration:''' 15s<br>Dark Arts fades upon execution.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan="2"|{{A|Dark Mind}}<br>[[File:FFXIV Dark Mind Icon.png|48px]]
 
āˆ’
|42
 
āˆ’
|Ability
 
āˆ’
|Instant
 
āˆ’
|60s
 
 
|ā€”
 
|ā€”
 
|ā€”
 
|ā€”
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Reduces magic vulnerability by 15%.<br>Can only be used when succumbing to the Darkside.<br>'''Duration:''' 10s<br>'''Dark Arts Effect:''' Increase magic vulnerability reduction to 30%.<br>Dark Arts fades upon execution.
+
|colspan="7" style="text-align:left"|Reduces damage taken by 30%.<br>'''Duration:''' 15s
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Dark Arts}}<br>[[File:FFXIV Dark Arts Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Edge of Darkness}}<br>[[File:FFXIV Edge of Darkness Icon.png|48px]]
āˆ’
|{{foot|45|Complete the quest "Declaration of Blood"}}
+
|{{foot|40|Complete the quest "Heroic Reprise"}}
 
|Ability
 
|Ability
 
|Instant
 
|Instant
 
|2s
 
|2s
āˆ’
|N/A (MP cost)
+
|3000 MP
āˆ’
|ā€”
+
|3y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Attune with the darkness within you, increasing the potency of several actions. Can only be used when succumbing to the Darkside. Effect fades if Darkside is canceled.<br>'''Duration:''' 10s
+
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 350.<br>'''Additional Effect:''' Grants Darkside, increasing damage dealt by 10%<br>'''Duration:''' 30s<br>Extends Darkside duration by 30s to a maximum of 60s.<br>Shares a recast timer with Flood of Darkness.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Shadow Wall}}<br>[[File:FFXIV Shadow Wall Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Dark Mind}}<br>[[File:FFXIV Dark Mind Icon.png|48px]]
āˆ’
|46
+
|45
 
|Ability
 
|Ability
 
|Instant
 
|Instant
  +
|60s
āˆ’
|180s
 
 
|ā€”
 
|ā€”
 
|ā€”
 
|ā€”
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Reduces damage taken by 30%.<br>'''Duration:''' 10s
+
|colspan="7" style="text-align:left"|Reduces magic vulnerability by 20%.<br>'''Duration:''' 10s
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Living Dead}}<br>[[File:FFXIV Living Dead Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Living Dead}}<br>[[File:FFXIV Living Dead Icon.png|48px]]
Line 242: Line 201:
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|45s
+
|90s
 
|ā€”
 
|ā€”
 
|15y
 
|15y
āˆ’
|5y
+
|5y circle
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Creates a patch of salted earth, dealing unaspected damage with a potency of 75 to any enemies who enter.<br>'''Duration:''' 21s<br>'''Additional Effect:''' Increases Blood Gauge by 1
+
|colspan="7" style="text-align:left"|Creates a patch of salted earth, dealing unaspected damage with a potency of 60 to any enemies who enter.<br>'''Duration:''' 15s
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Plunge}}<br>[[File:FFXIV Plunge Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Plunge}}<br>[[File:FFXIV Plunge Icon.png|48px]]
Line 258: Line 217:
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Delivers a jumping attack with a potency of 200.<br>Cannot be executed while bound.
+
|colspan="7" style="text-align:left"|Delivers a jumping attack with a potency of 200.<br>'''Maximum Charges:''' 2<br>Cannot be executed while bound.
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Abyssal Drain}}<br>[[File:FFXIV Abyssal Drain Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Abyssal Drain}}<br>[[File:FFXIV Abyssal Drain Icon.png|48px]]
 
|{{foot|56|Complete the quest "Original Sins"}}
 
|{{foot|56|Complete the quest "Original Sins"}}
āˆ’
|Spell
 
āˆ’
|Instant
 
āˆ’
|{{foot|2.50s|Base value; the higher the character's Spell Speed stat, the lower the recast time will be}}
 
āˆ’
|N/A (MP cost)
 
āˆ’
|15y
 
āˆ’
|5y
 
āˆ’
|-
 
āˆ’
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 120 to target and enemies near it.<br>'''Additional Effect:''' Increased enmity<br>'''Dark Arts Effect:''' Absorbs a portion of damage dealt as HP.<br>Dark Arts fades upon execution.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan="2"|{{A|Sole Survivor}}<br>[[File:FFXIV Sole Survivor Icon.png|48px]]
 
āˆ’
|{{foot|58|Complete the quest "The Flame in the Abyss"}}
 
 
|Ability
 
|Ability
 
|Instant
 
|Instant
  +
|60s
āˆ’
|120s
 
āˆ’
|N/A (MP cost)
 
āˆ’
|25y
 
 
|ā€”
 
|ā€”
  +
|15y
  +
|5y circle
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Marks the target with the status [[Final Fantasy XIV statuses#Another Victim|Another Victim]]. If that target should be KO'd in battle, 20% of your maximum HP and MP will be restored.<br>'''Duration:''' 15s
+
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 200 to target and all enemies nearby it.<br>'''Additional Effect:''' Restores own HP<br>'''Cure Potency:''' 200
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Carve and Spit}}<br>[[File:FFXIV Carve and Spit Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Carve and Spit}}<br>[[File:FFXIV Carve and Spit Icon.png|48px]]
Line 287: Line 235:
 
|Instant
 
|Instant
 
|60s
 
|60s
āˆ’
|60
+
|ā€”
  +
|3y
āˆ’
|Melee
 
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100. Also restores MP if used while not under the effect of Dark Arts.<br>'''Dark Arts Potency:''' 450<br>Dark Arts fades upon execution.
+
|colspan="7" style="text-align:left"|Delivers a threefold attack with a potency of ' 450.<br>'''Additional Effect:''' Restores MP
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Delirium}}<br>[[File:FFXIV Delirium Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Bloodspiller}}<br>[[File:FFXIV Bloodspiller Icon.png|48px]]
 
|62
 
|62
  +
|Weaponskill
āˆ’
|Ability
 
 
|Instant
 
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's SkillSpeed stat, the lower the recast time will be}}
āˆ’
|120s
 
  +
|50 Blackblood
āˆ’
|ā€”
 
āˆ’
|ā€”
+
|3y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Restores MP.<br>'''Additional Effect:''' Extends Blood Weapon and Blood Price effects by 8s and 16s respectively.<br>'''Blood Gauge Cost:''' 50
+
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 600<br>'''Blood Gauge Cost:''' 50
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Quietus}}<br>[[File:FFXIV Quietus Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Quietus}}<br>[[File:FFXIV Quietus Icon.png|48px]]
Line 308: Line 256:
 
|Weaponskill
 
|Weaponskill
 
|Instant
 
|Instant
āˆ’
|{{foot|2.50s|Base value; the higher the character's Spell Speed stat, the lower the recast time will be}}
+
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|50 Blackblood
 
|ā€”
 
|ā€”
  +
|5y circle
āˆ’
|ā€”
 
āˆ’
|5y
 
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 160 to all nearby enemies.<br>'''Dark Arts Potency:''' 210<br>'''Additional Effect:''' Restores own MP<br>'''Blood Gauge Cost:''' 50<br>Dark Arts fades upon execution.
+
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 210 to all nearby enemies.<br>'''Blood Gauge Cost:''' 50
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Bloodspiller}}<br>[[File:FFXIV Bloodspiller Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Delirium}}<br>[[File:FFXIV Delirium Icon.png|48px]]
 
|68
 
|68
  +
|Ability
āˆ’
|Weaponskill
 
 
|Instant
 
|Instant
  +
|90s
āˆ’
|{{foot|2.50s|Base value; the higher the character's Spell Speed stat, the lower the recast time will be}}
 
  +
|ā€”
 
|ā€”
 
|ā€”
āˆ’
|Melee
 
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 400.<br>'''Dark Arts Potency:''' 540<br>'''Grit Potency:''' 475<br>'''Dark Arts+Grit Potency:''' 650<br>'''Blood Gauge Cost:''' 50<br>Dark Arts fades upon execution.
+
|colspan="7" style="text-align:left"|Allows the execution of Quietus and Bloodspiller without cost, restoring MP when landing either weaponskill.<br>'''Duration:''' 10s
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|The Blackest Night}}<br>[[File:FFXIV The Blackest Night Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|The Blackest Night}}<br>[[File:FFXIV The Blackest Night Icon.png|48px]]
Line 331: Line 279:
 
|Instant
 
|Instant
 
|15s
 
|15s
  +
|3000 MP
āˆ’
|ā€”
 
 
|30y
 
|30y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Creates a barrier around self that absorbs damage totaling 20% of your maximum HP, or around a party member that absorbs damage totaling 10% of your maximum HP.<br>'''Duration:''' 5s<br>Increases Blood Gauge by 50 when full 20% (10%) is absorbed.
+
|colspan="7" style="text-align:left"|Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP.<br>'''Duration:''' 7s<br>Grants Dark Arts when barrier is completely absorbed.
  +
|-
  +
!class="b" rowspan="2"|{{A|Stalwart Soul}}<br>[[File:FFXIV Stalwart Soul Icon.png|48px]]
  +
|72
  +
|Spell
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Spell Speed stat, the lower the recast time will be}}
  +
|ā€”
  +
|ā€”
  +
|5y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 100 to all nearby enemies.<br>'''Combo Action:''' Unleash<br>'''Combo Potency:''' 160<br>'''Combo Bonus:''' Restores MP<br>'''Combo Bonus:''' Increases Blood Gauge by 20
  +
|-
  +
!class="b" rowspan="2"|{{A|Flood of Shadow}}<br>[[File:FFXIV Flood of Shadow Icon.png|48px]]
  +
|74
  +
|Ability
  +
|Instant
  +
|2s
  +
|3000 MP
  +
|10y
  +
|10y line
  +
|-
  +
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 300 to all enemies in a straight line before you.<br>'''Additional Effect:''' Grants Darkside, increasing damage dealt by 10%<br>'''Duration:''' 30s<br>Extends Darkside duration by 30s to a maximum of 60s.<br>Shares a recast timer with Edge of Shadow.
  +
|-
  +
!class="b" rowspan="2"|{{A|Edge of Shadow}}<br>[[File:FFXIV Edge of Shadow Icon.png|48px]]
  +
|74
  +
|Ability
  +
|Instant
  +
|2s
  +
|3000 MP
  +
|3y
  +
|ā€”
  +
|-
  +
|colspan="7" style="text-align:left"|Deals unaspected damage with a potency of 500.<br>'''Additional Effect:''' Grants Darkside, increasing damage dealt by 10%<br>'''Duration:''' 30s<br>Extends Darkside duration by 30s to a maximum of 60s.<br>Shares a recast timer with Flood of Shadow.
  +
|-
  +
!class="b" rowspan="2"|{{A|Dark Missionary}}<br>[[File:FFXIV Dark Missionary Icon.png|48px]]
  +
|76
  +
|Ability
  +
|Instant
  +
|90s
  +
|ā€”
  +
|ā€”
  +
|15y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Reduces magic damage taken by self and nearby party members by 10%.<br>'''Duration:''' 15s
  +
|-
  +
!class="b" rowspan="2"|{{A|Living Shadow}}<br>[[File:FFXIV Living Shadow Icon.png|48px]]
  +
|80
  +
|Ability
  +
|Instant
  +
|120s
  +
|50 Blackblood
  +
|ā€”
  +
|ā€”
  +
|-
  +
|colspan="7" style="text-align:left"|Conjure a simulacrum of your darkside to fight alongside you.<br>'''Duration:''' 24s<br>'''Blood Gauge Cost:''' 50
 
|}
 
|}
   
 
===Role Actions===
 
===Role Actions===
āˆ’
Role actions are abilities common to classes and jobs with the same role. Jobs can select and use up to ten role actions, while classes can select and use up to ten.
 
āˆ’  
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
|-class="a"
 
|-class="a"
Line 361: Line 362:
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Reduces damage taken by 20%<br>'''Duration:''' 20s
+
|colspan="7" style="text-align:left"|Reduces damage taken by 20%.<br>'''Duration:''' 20s
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Low Blow}}<br>[[File:FFXIV Low Blow Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Low Blow}}<br>[[File:FFXIV Low Blow Icon.png|48px]]
Line 368: Line 369:
 
|Instant
 
|Instant
 
|25s
 
|25s
āˆ’
|ā€”
+
|3y
 
|ā€”
 
|ā€”
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Stuns the target<br>'''Duration:''' 5s
+
|colspan="7" style="text-align:left"|Stuns target.<br>'''Duration:''' 5s
 
|-
 
|-
 
!class="b" rowspan="2"|{{LA|Provoke (ability)|Provoke}}<br>[[File:FFXIV Provoke Icon.png|48px]]
 
!class="b" rowspan="2"|{{LA|Provoke (ability)|Provoke}}<br>[[File:FFXIV Provoke Icon.png|48px]]
āˆ’
|16
+
|15
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|40s
+
|30s
āˆ’
|ā€”
+
|25y
 
|ā€”
 
|ā€”
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Gesture threateningly, placing yourself at the top of a target's enmity list.
+
|colspan="7" style="text-align:left"|Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Convalescence}}<br>[[File:FFXIV Convalescence Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Interject}}<br>[[File:FFXIV Interject Icon.png|48px]]
āˆ’
|20
+
|18
 
|Ability
 
|Ability
 
|Instant
 
|Instant
  +
|30s
āˆ’
|120s
 
āˆ’
|ā€”
+
|3y
 
|ā€”
 
|ā€”
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Increases own HP recovery via healing magic by 20%<br>'''Duration:''' 20s
+
|colspan="7" style="text-align:left"|Interrupts the use of a target's action.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{LA|Reflex (evasion ability)|Anticipation}}<br>[[File:FFXIV Anticipation Icon.png|48px]]
+
!class="b" rowspan="2"|{{LA|Reprisal}}<br>[[File:FFXIV Reprisal Icon.png|48px]]
āˆ’
|24
+
|22
 
|Ability
 
|Ability
 
|Instant
 
|Instant
 
|60s
 
|60s
 
|ā€”
 
|ā€”
  +
|5y circle
āˆ’
|ā€”
 
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Increases parry rate by 30%<br>'''Duration:''' 20s.
+
|colspan="7" style="text-align:left"|Reduces damage dealt by nearby enemies by 10%.<br>'''Duration:''' 10s
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{LA|Reprisal}}<br>[[File:FFXIV Reprisal Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Arm's Length}}<br>[[File:FFXIV Arms Length Icon.png|48px]]
 
|32
 
|32
āˆ’
|Ability
 
āˆ’
|Instant
 
āˆ’
|60s
 
āˆ’
|ā€”
 
āˆ’
|ā€”
 
āˆ’
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
āˆ’
|-
 
āˆ’
|colspan="7" style="text-align:left"|Lowers target's damage dealt by 10%<br>'''Duration:''' 5s.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan="2"|{{A|Awareness}}<br>[[File:FFXIV Awareness Icon.png|48px]]
 
āˆ’
|36
 
 
|Ability
 
|Ability
 
|Instant
 
|Instant
 
|120s
 
|120s
āˆ’
|ā€”
+
|ā€“
āˆ’
|ā€”
+
|ā€“
āˆ’
|[[File:FFXIV Tank Icon.png|28px|Tank]]
+
|[[File:FFXIV Tank Icon.png|28px|Tank]][[File:FFXIV Melee Dps Icon.png|28px|Melee DPS]][[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]]
āˆ’
|-
 
āˆ’
|colspan="7" style="text-align:left"|Nullifies chance of suffering critical damage<br>'''Duration:''' 25s
 
āˆ’
|-
 
āˆ’
!class="b" rowspan="2"|{{A|Interject}}<br>[[File:FFXIV Interject Icon.png|48px]]
 
āˆ’
|40
 
āˆ’
|Ability
 
āˆ’
|Instant
 
āˆ’
|30s
 
āˆ’
|ā€”
 
āˆ’
|ā€”
 
āˆ’
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
āˆ’
|-
 
āˆ’
|colspan="7" style="text-align:left"|Silences target<br>'''Duration:''' 1s
 
āˆ’
|-
 
āˆ’
!class="b" rowspan="2"|{{A|Ultimatum}}<br>[[File:FFXIV Ultimatum Icon.png|48px]]
 
āˆ’
|44
 
āˆ’
|Ability
 
āˆ’
|Instant
 
āˆ’
|90s
 
āˆ’
|ā€”
 
āˆ’
|ā€”
 
āˆ’
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
 
|-
 
|-
āˆ’
|colspan="7" style="text-align:left"|Provoke nearby enemies, placing yourself at the top of their enmity list.
+
|colspan="7" style="text-align:left"|Creates a barrier nullifying most knockback and draw-in effects.<br>'''Duration:''' 6s<br>'''Additional Effect:''' Slow +20% when barrier is struck<br>'''Duration:''' 15s
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Shirk}}<br>[[File:FFXIV Shirk Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Shirk}}<br>[[File:FFXIV Shirk Icon.png|48px]]
Line 456: Line 424:
 
|Instant
 
|Instant
 
|120s
 
|120s
āˆ’
|ā€”
+
|25y
 
|ā€”
 
|ā€”
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
 
|[[File:FFXIV Tank Icon.png|28px|Tank]]
Line 463: Line 431:
 
|}
 
|}
   
āˆ’
===Job Traits===
+
===Traits===
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
|-class="a"
 
|-class="a"
Line 470: Line 438:
 
!style="width:75%"|Description
 
!style="width:75%"|Description
 
|-
 
|-
āˆ’
!class="b"|{{A|Enhanced Vitality}}<br>[[File:FFXIV Enhanced Vitality Icon.png|48px]]
+
!class="b"|{{A|Tank Mastery}}<br>[[File:FFXIV Tank Mastery Icon.png|48px]]
āˆ’
|20
+
|1
  +
|style="text-align:left"|Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
āˆ’
|style="text-align:left"|Increases vitality by 8.
 
āˆ’
|-
 
āˆ’
!class="b"|{{A|Enhanced Vitality II}}<br>[[File:FFXIV Enhanced Vitality II Icon.png|48px]]
 
āˆ’
|40
 
āˆ’
|style="text-align:left"|Increases vitality by 16.
 
āˆ’
|-
 
āˆ’
!class="b"|{{A|Enhanced Vitality III}}<br>[[File:FFXIV Enhanced Vitality III Icon.png|48px]]
 
āˆ’
|60
 
āˆ’
|style="text-align:left"|Increases vitality by 24.
 
 
|-
 
|-
 
!class="b"|{{A|Blackblood}}<br/>[[File:FFXIV Blackblood Icon.png|48px]]
 
!class="b"|{{A|Blackblood}}<br/>[[File:FFXIV Blackblood Icon.png|48px]]
Line 488: Line 448:
 
!class="b"|{{A|Enhanced Blackblood}}<br/>[[File:FFXIV Enhanced Blackblood Icon.png|48px]]
 
!class="b"|{{A|Enhanced Blackblood}}<br/>[[File:FFXIV Enhanced Blackblood Icon.png|48px]]
 
|66
 
|66
āˆ’
|style="text-align:left"|Allows for Blood Gauge accumulation while under the effect of Blood Weapon or Blood Price.
+
|style="text-align:left"|Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon.
  +
|-
  +
!class="b"|{{A|Darkside Mastery}}<br/>[[File:FFXIV Darkside Mastery Icon.png|48px]]
  +
|74
  +
|style="text-align:left"|Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively.
  +
|-
  +
!class="b"|{{A|Enhanced Plunge}}<br/>[[File:FFXIV Enhanced Plunge Icon.png|48px]]
  +
|78
  +
|style="text-align:left"|Allows the accumulation of charges for consecutive uses of Plunge.<br>'''Maximum Charges:''' 2
 
|}
 
|}
   
Line 494: Line 462:
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
|-class="a"
 
|-class="a"
āˆ’
!style="width:15%"|Action
+
!style="width:15%"|Ability
āˆ’
!style="width:37%"|Type
+
!style="width:30%"|Type
āˆ’
!style="width:16%"|Cast
+
!style="width:11%"|Cast
āˆ’
!style="width:16%"|Recast
+
!style="width:11%"|Recast
āˆ’
!style="width:16%"|Cost
+
!style="width:11%"|Cost
  +
!style="width:11%"|Range
  +
!style="width:11%"|Radius
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Hard Slash PVP|Hard Slash}}<br>[[File:FFXIV Hard Slash PVP Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Hard Slash PVP|Hard Slash}}<br>[[File:FFXIV Hard Slash PVP Icon.png|48px]]
 
|Weaponskill
 
|Weaponskill
 
|Instant
 
|Instant
āˆ’
|2.3s
+
|2.4s
  +
|ā€”
  +
|5y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left"|Delivers an attack with a potency of 750.<br><br>ā€»This action cannot be assigned to a hotbar.
+
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,000.<br>ā€»This action cannot be assigned to a hotbar.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Spinning Slash PVP|Spinning Slash}}<br>[[File:FFXIV Spinning Slash PVP Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Syphon Strike PVP|Syphon Strike}}<br>[[File:FFXIV Syphon Strike PVP Icon.png|48px]]
 
|Weaponskill
 
|Weaponskill
 
|Instant
 
|Instant
āˆ’
|2.3s
+
|2.4s
  +
|ā€”
  +
|5y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action:''' Hard Slash<br>'''Combo Potency:''' 1,000<br><br>ā€»This action cannot be assigned to a hotbar.
+
|colspan="6" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action:''' Hard Slash<br>'''Combo Potency:''' 1,200<br>'''Combo Bonus:''' Restores 500 MP<br>ā€»This action cannot be assigned to a hotbar.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Power Slash PVP|Power Slash}}<br>[[File:FFXIV Power Slash PVP Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Souleater PVP|Souleater}}<br>[[File:FFXIV Souleater PVP Icon.png|48px]]
 
|Weaponskill
 
|Weaponskill
 
|Instant
 
|Instant
āˆ’
|2.3s
+
|2.4s
  +
|ā€”
  +
|5y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action:''' Spinning Slash<br>'''Combo Potency:''' 1,500<br>'''Additional Effect:''' Reduces target's HP recovered by healing magic by 10%<br>'''Duration:''' 15s<br><br>ā€»This action cannot be assigned to a hotbar.
+
|colspan="6" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action:''' Syphon Strike<br>'''Combo Potency:''' 1,400<br>'''Combo Bonus:''' Absorbs 100% of damage dealt as HP<br>'''Combo Bonus:''' Increases Blood Gauge by 25<br>ā€»This action cannot be assigned to a hotbar.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Syphon Strike PVP|Syphon Strike}}<br>[[File:FFXIV Syphon Strike PVP Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Unleash PVP|Unleash}}<br>[[File:FFXIV Unleash PVP Icon.png|48px]]
  +
|Spell
āˆ’
|Weaponskill
 
 
|Instant
 
|Instant
āˆ’
|2.3s
+
|2.4s
 
|ā€”
 
|ā€”
  +
|ā€”
  +
|5y circle
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action:''' Hard Slash<br>'''Combo Potency:''' 1,250<br><br>ā€»This action cannot be assigned to a hotbar.
+
|colspan="6" style="text-align:left"|Deals unaspected damage with a potency of 600 to all nearby enemies.<br>'''Additional Effect:''' Restores 250 MP for each enemy hit<br>ā€»This action cannot be assigned to a hotbar.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Souleater PVP|Souleater}}<br>[[File:FFXIV Souleater PVP Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Stalwart Soul PVP|Stalwart Soul}}<br>[[File:FFXIV Stalwart Soul PVP Icon.png|48px]]
  +
|Spell
āˆ’
|Weaponskill
 
 
|Instant
 
|Instant
āˆ’
|2.3s
+
|2.4s
 
|ā€”
 
|ā€”
  +
|ā€”
  +
|5y circle
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left" |Delivers an attack to target.<br>'''Combo Action:''' Syphon Strike<br>'''Combo Potency:''' 1,250<br>'''Combo Bonus:''' Absorbs 100% of damage dealt as HP<br>'''Combo Bonus:''' Restores 1,000 MP<br>'''Combo Bonus:''' Increases Blood Gauge by 20<br><br>ā€»This action cannot be assigned to a hotbar.
+
|colspan="6" style="text-align:left"|Deals unaspected damage to all nearby enemies.<br>'''Combo Action:''' Unleash<br>'''Combo Potency:''' 800<br>'''Combo Bonus:''' Absorbs 100% of damage dealt as HP<br>'''Combo Bonus:''' Increases Blood Gauge by 25<br>ā€»This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Unmend PVP|Unmend}}<br>[[File:FFXIV Unmend PVP Icon.png|48px]]
  +
|Spell
  +
|Instant
  +
|2.4s
  +
|ā€”
  +
|15y
  +
|ā€”
  +
|-
  +
|colspan="6" style="text-align:left" |Deals unaspected damage with a potency of 800.<br>'''Additional Effect:''' Increases Blood Gauge by 10
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Bloodspiller PVP|Bloodspiller}}<br>[[File:FFXIV Bloodspiller PVP Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Bloodspiller PVP|Bloodspiller}}<br>[[File:FFXIV Bloodspiller PVP Icon.png|48px]]
 
|Weaponskill
 
|Weaponskill
 
|Instant
 
|Instant
āˆ’
|2.3s
+
|2.4s
  +
|50 Blackblood
āˆ’
|Blackblood: 50
 
  +
|5y
  +
|ā€”
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left" |Delivers an attack with a potency of 2,000.<br>'''Additional Effect:''' Silence<br>'''Duration:''' 2s
+
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,800.<br>'''Darkside Potency:''' 2,000<br>'''Additional Effect:''' Restores 500 MP<br>'''Blood Gauge Cost:''' 50
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Unmend PVP|Unmend}}<br>[[File:FFXIV Unmend PVP Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Quietus PVP|Quietus}}<br>[[File:FFXIV Quietus PVP Icon.png|48px]]
  +
|Weaponskill
āˆ’
|Spell
 
 
|Instant
 
|Instant
  +
|2.4s
āˆ’
|10s
 
  +
|50 Blackblood
āˆ’
|2500 MP
 
  +
|ā€”
  +
|5y circle
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left" |Deals unaspected damage with a potency of 500.<br>'''Additional Effect:''' 10-yalm draw-in
+
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,000 to all nearby enemies.<br>'''Darkside Potency:''' 1,500<br>'''Additional Effect:''' Restores 250 MP for each enemy hit<br>'''Blood Gauge Cost:''' 50
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|The Blackest Night PVP|The Blackest Night}}<br>[[File:FFXIV The Blackest Night PVP Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Edge of Shadow PVP|Edge of Shadow}}<br>[[File:FFXIV Edge of Shadow PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|10s
+
|1s
 
|2500 MP
 
|2500 MP
  +
|5y
  +
|ā€”
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left"|Creates a barrier around self or target party member that absorbs damage totaling 20% of your maximum HP.<br>'''Duration:''' 5s<br>Increases Blood Gauge by 20 when full 20% is absorbed.
+
|colspan="6" style="text-align:left"|Deals unaspected damage with a potency of 1,000.<br>'''Additional Effect:''' Grants Darkside, increasing damage dealt by 10%<br>'''Duration:''' 15s<br>'''Additional Effect:''' Reduces target's HP recovered by healing actions by 20%<br>'''Duration:''' 10s<br>Extends Darkside duration by 15s, to a maximum of 30s.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Low Blow PVP|Low Blow}}<br>[[File:FFXIV Low Blow PVP Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Flood of Shadow PVP|Flood of Shadow}}<br>[[File:FFXIV Flood of Shadow PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|5s
+
|1s
āˆ’
|300 MP
+
|2500 MP
  +
|10y
  +
|10y line
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left"|Delivers an attack with a potency of 750.<br>'''Additional Effect:''' Stun<br>'''Duration:''' 2s
+
|colspan="6" style="text-align:left"|Deals unaspected damage with a potency of 600 to all enemies in a straight line.<br>'''Additional Effect:''' Grants Darkside, increasing damage dealt by 10%<br>'''Duration:''' 15s<br>'''Additional Effect:''' Reduces target's HP recovered by healing actions by 20%<br>'''Duration:''' 10s<br>Extends Darkside duration by 15s, to a maximum of 30s.
 
|-
 
|-
 
!class="b" rowspan="2"|{{A|Plunge PVP|Plunge}}<br>[[File:FFXIV Plunge PVP Icon.png|48px]]
 
!class="b" rowspan="2"|{{A|Plunge PVP|Plunge}}<br>[[File:FFXIV Plunge PVP Icon.png|48px]]
Line 576: Line 574:
 
|Instant
 
|Instant
 
|30s
 
|30s
  +
|ā€”
  +
|15y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left"|Rushes target and delivers an attack with a potency of 500.<br>Recast time is reset if Plunge records a KO or an assist.<br>Cannot be executed while bound.
+
|colspan="6" style="text-align:left"|Rushes target and delivers an attack with a potency of 600.<br>Recast time is reset if Plunge records a KO or an assist.<br>Cannot be executed while bound.
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Sole Suvivor PVP|Sole Suvivor}}<br>[[File:FFXIV Sole Survivor PVP Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Delirium PVP|Delirium}}<br>[[File:FFXIV Delirium PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|60s
+
|45s
  +
|ā€”
  +
|ā€”
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left"|Increases target's damage taken by 10%. Restores 25% of your maximum HP and MP and increases Blood Gauge by 50 if target is KO'd before effect expires.<br>'''Duration:''' 10s
+
|colspan="6" style="text-align:left"|Allows the execution of Quietus and Bloodspiller without cost.<br>'''Duration:''' 6s
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Grit PVP|Grit}}<br>[[File:FFXIV Grit PVP Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|The Blackest Night PVP|The Blackest Night}}<br>[[File:FFXIV The Blackest Night PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|5s
+
|15s
  +
|2500 MP
  +
|30y
 
|ā€”
 
|ā€”
 
|-
 
|-
āˆ’
|colspan="5" style="text-align:left"|Reduces both damage taken and damage dealt by 25%.<br>Effect ends upon reuse.
+
|colspan="6" style="text-align:left"|Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 3,000 potency.<br>'''Duration:''' 6s<br>Grants Dark Arts when full 20% is absorbed.<br>'''Dark Arts Effect:''' Consume Dark Arts instead of MP to execute Edge of Shadow or Flood of Shadow
  +
|-
  +
!class="b" rowspan="2"|{{A|Dark Missionary PVP|Dark Missionary}}<br>[[File:FFXIV Dark Missionary PVP Icon.png|48px]]
  +
|Ability
  +
|Instant
  +
|60s
  +
|ā€”
  +
|ā€”
  +
|15y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Reduces damage taken by self and nearby party members by 10%, while increasing HP recovered via healing actions by 10%.<br>'''Duration:''' 10s
 
|}
 
|}
   
āˆ’
===Additional PvP Actions===
+
===Common Actions===
  +
Common Actions have no cost.
āˆ’
These actions are common to all jobs, and can only be used in PvP areas. The number of additional actions that can be set is limited to two.
 
   
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
{|class="full-width article-table FFXIV" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Action
 
!style="width:15%"|Action
āˆ’
!style="width:45%"|Type
+
!style="width:31%"|Type
āˆ’
!style="width:20%"|Cast
+
!style="width:11%"|Cast
āˆ’
!style="width:20%"|Recast
+
!style="width:11%"|Recast
  +
!style="width:11%"|Range
  +
!style="width:11%"|Radius
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Recuperate PvP|Recuperate}}<br>[[File:FFXIV Recuperate Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Low Blow PVP|Low Blow}}<br>[[File:FFXIV Low Blow PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|45s
+
|30s
  +
|5y
  +
|ā€”
 
|-
 
|-
āˆ’
|colspan="3" style="text-align:left"|Restores 25% of maximum HP.
+
|colspan="5" style="text-align:left"|Delivers an attack with a potency of 600.<br>'''Additional Effect:''' Stun<br>'''Duration:''' 2s
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Muse PvP|Muse}}<br>[[File:FFXIV Muse Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Bolt PVP|Bolt}}<br>[[File:FFXIV Bolt PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|90s
+
|30s
  +
|ā€”
  +
|ā€”
 
|-
 
|-
āˆ’
|colspan="3" style="text-align:left"|Restores 25% of maximum MP.
+
|colspan="5" style="text-align:left"|Movement speed is increased.<br>'''Duration:''' 10s
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Enliven PvP|Enliven}}<br>[[File:FFXIV Enliven Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Vanward Potion PVP|Vanward Potion}}<br>[[File:FFXIV Vanward Potion PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|90s
+
|15s
  +
|ā€”
  +
|ā€”
 
|-
 
|-
āˆ’
|colspan="3" style="text-align:left"|Restores 50% of maximum TP.
+
|colspan="5" style="text-align:left"|Restores own HP.<br>'''Cure Potency:''' 2,000<br>Potency increases up to 6,000 as HP decreases.<br>'''Maximum Charges:''' 3
  +
|}
  +
  +
===Additional PvP Actions===
  +
Players are restricted to equipping two Additional PvP Actions at once. These actions have no cost.
  +
  +
{|class="full-width article-table FFXIV" style="text-align:center"
  +
|-class="a"
  +
!style="width:15%"|Action
  +
!style="width:31%"|Type
  +
!style="width:11%"|Cast
  +
!style="width:11%"|Recast
  +
!style="width:11%"|Range
  +
!style="width:11%"|Radius
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Purify PvP|Purify}}<br>[[File:FFXIV Purify Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Full Swing PVP|Full Swing}}<br>[[File:FFXIV Full Swing PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|45s
+
|30s
  +
|5y
  +
|ā€”
 
|-
 
|-
āˆ’
|colspan="3" style="text-align:left"|Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
+
|colspan="5" style="text-align:left"|Delivers an attack with a potency of 1,000.<br>'''Additional Effect:''' 15-yalm knockback
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Concentrate PvP|Concentrate}}<br>[[File:FFXIV Concentrate Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Weapon Throw PVP|Weapon Throw}}<br>[[File:FFXIV Weapon Throw PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|45s
+
|30s
  +
|15y
  +
|ā€”
 
|-
 
|-
āˆ’
|colspan="3" style="text-align:left"|Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.<br>'''Duration:''' 10s
+
|colspan="5" style="text-align:left"|Delivers a ranged attack with a potency of 400.<br>'''Additional Effect:''' 10-yalm draw-in
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Safeguard PvP|Safeguard}}<br>[[File:FFXIV Safeguard Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Reprisal PVP|Reprisal}}<br>[[File:FFXIV Reprisal PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|90s
+
|60s
  +
|ā€”
  +
|5y circle
 
|-
 
|-
āˆ’
|colspan="3" style="text-align:left"|Reduces damage taken by 25%.<br>'''Duration:''' 10s
+
|colspan="5" style="text-align:left"|Reduces damage dealt by nearby enemies by 10%.<br>'''Duration:''' 10s
 
|-
 
|-
āˆ’
!class="b" rowspan="2"|{{A|Bolt PvP|Bolt}}<br>[[File:FFXIV Bolt Icon pvp.png|48px]]
+
!class="b" rowspan="2"|{{A|Rampart PVP|Rampart}}<br>[[File:FFXIV Rampart PVP Icon.png|48px]]
 
|Ability
 
|Ability
 
|Instant
 
|Instant
āˆ’
|45s
+
|60s
  +
|ā€”
  +
|ā€”
 
|-
 
|-
āˆ’
|colspan="3" style="text-align:left"|Reduces damage taken by 25%.<br>'''Duration:''' 10s
+
|colspan="5" style="text-align:left"|Reduces damage taken by 20%.<br>'''Duration:''' 10s
āˆ’
|}
 
āˆ’  
āˆ’
===PvP Traits===
 
āˆ’
These traits are common to all jobs, and only take effect when in PvP areas. The number of PvP traits that can be set is limited to three.
 
āˆ’  
āˆ’
{|class="full-width article-table FFXIV" style="text-align:center"
 
āˆ’
|-class="a"
 
āˆ’
!style="width:15%"|Traits
 
āˆ’
!style="width:85%"|Effect
 
 
|-
 
|-
āˆ’
!class="b"|{{A|Increased HP PvP|Increased HP}}<br>[[File:FFXIV Increased HP pvp Icon.png|48px]]
+
!class="b" rowspan="2"|{{A|Retaliation PVP|Retaliation}}<br>[[File:FFXIV Retaliation PVP Icon.png|48px]]
  +
|Ability
āˆ’
|style="text-align:left"|Increases maximum HP by 5%.
 
  +
|Instant
āˆ’
|-
 
  +
|60s
āˆ’
!class="b"|{{A|Increased Action Speed PvP|Increased Action Speed}}<br>[[File:FFXIV Increased Action Speed Icon.png|48px]]
 
  +
|ā€”
āˆ’
|style="text-align:left"|Decreases weaponskill and spell cast and recast times by 3%.
 
āˆ’
|-
+
|ā€”
āˆ’
!class="b"|{{A|Increased Damage Dealt PvP|Increased Damage Dealt}}<br>[[File:FFXIV Increased Damage Dealt Icon.png|48px]]
 
āˆ’
|style="text-align:left"|Increases damage dealt by 3%.
 
āˆ’
|-
 
āˆ’
!class="b"|{{A|Decreased Damage Taken PvP|Decreased Damage Taken}}<br>[[File:FFXIV Decreased Damage Taken Icon.png|48px]]
 
āˆ’
|style="text-align:left"|Decreases damage taken by 3%.
 
āˆ’
|-
 
āˆ’
!class="b"|{{A|Increased Healing Potency PvP|Increased Healing Potency}}<br>[[File:FFXIV Increased Healing Potency Icon.png|48px]]
 
āˆ’
|style="text-align:left"|Increases spell-based HP restoration by 5%.
 
āˆ’
|-
 
āˆ’
!class="b"|{{A|Decreased Recast Time PvP|Decreased Recast Time}}<br>[[File:FFXIV Decreased recast time Icon.png|48px]]
 
āˆ’
|style="text-align:left"|Decreases recast time of additional actions by 20%.
 
āˆ’
|-
 
āˆ’
!class="b"|{{A|Increased Resistance Duration PvP|Increased Resistance Duration}}<br>[[File:FFXIV Increased REsistance Duration Icon.png|48px]]
 
āˆ’
|style="text-align:left"|Increases duration of resistances by 50%.
 
āˆ’
|-
 
āˆ’
!class="b"|{{A|Increased MP Regeneration PvP|Increased MP Regeneration}}<br>[[File:FFXIV increased MP Regeneration Icon.png|48px]]
 
āˆ’
|style="text-align:left"|Increases MP regeneration rate by 25%.
 
 
|-
 
|-
  +
|colspan="5" style="text-align:left"|Counters all incoming attacks.<br>'''Counter Potency:''' 800<br>'''Duration:''' 10s
āˆ’
!class="b"|{{A|Increased TP Regeneration PvP|Increased TP Regeneration}}<br>[[File:FFXIV Increased TP Regeneration Icon.png|48px]]
 
āˆ’
|style="text-align:left"|Increases TP regeneration rate by 40%.
 
 
|}
 
|}
   
Line 728: Line 744:
 
FFXIV Dark Knight Sprite.png|Dark Knight Sprite.
 
FFXIV Dark Knight Sprite.png|Dark Knight Sprite.
 
FFXIV HW Dark Knight CG.jpg|CG artwork.
 
FFXIV HW Dark Knight CG.jpg|CG artwork.
  +
FFXIV Dark Knight SBG.png|Artwork for ''Shadowbringers''.
  +
FFXIV Hyur Dark Knight.png|Artwork for a Hyuran Dark Knight.
 
Dark knight Victory Pose.gif|[[Victory pose]].
 
Dark knight Victory Pose.gif|[[Victory pose]].
 
FFXIV_Stormblood_Dark_Knight.png|[[Artifact equipment]] from ''[[Final Fantasy XIV: Stormblood|Stormblood]]''.
 
FFXIV_Stormblood_Dark_Knight.png|[[Artifact equipment]] from ''[[Final Fantasy XIV: Stormblood|Stormblood]]''.
  +
FFXIV SBG Dark Knight.png|Artifact equipment from ''[[Final Fantasy XIV: Shadowbringers|Shadowbringers]]''.
 
Benchmark DarkKnight 01.jpg|Dark Knight in the Benchmark.
 
Benchmark DarkKnight 01.jpg|Dark Knight in the Benchmark.
 
</gallery>
 
</gallery>
   
  +
;Actions
āˆ’
;Abilities
 
 
<gallery>
 
<gallery>
āˆ’
FFXIV Blood Weapon.png|Blood Weapon.
+
FFXIV DRK Hard Slash.png|Hard Slash.
  +
FFXIV DRK Syphon Strike.png|Syphon Strike.
  +
FFXIV DRK Unleash.png|Unleash.
 
FFXIV Grit.png|Grit.
 
FFXIV Grit.png|Grit.
āˆ’
FFXIV Darkside.png|Darkside.
+
FFXIV DRK Souleater.png|Souleater.
āˆ’
FFXIV Dark Arts.png|Dark Arts.
 
 
Benchmark DarkKnight 02.jpg|Shadow Wall.
 
Benchmark DarkKnight 02.jpg|Shadow Wall.
  +
FFXIV Blood Weapon.png|Blood Weapon.
āˆ’
Dark_Knight_Skill.png|Plunge.
 
  +
FFXIV DRK Plunge.png|Plunge.
  +
FFXIV DRK Abyssal Drain.png|Abyssal Drain.
  +
FFXIV DRK Carve and Split.png|Carve and Split.
  +
FFXIV Bloodspiller.png|Bloodspiller.
 
FFXIV Quietus.png|Quietus.
 
FFXIV Quietus.png|Quietus.
āˆ’
FFXIV Bloodspiller.png|Bloodspiller.
 
 
FFXIV The Blackest Night.png|The Blackest Night.
 
FFXIV The Blackest Night.png|The Blackest Night.
  +
FFXIV DRK Stalwart Soul.png|Stalwart Soul.
  +
FFXIV DRK Flood of Shadow.png|Flood of Shadow.
  +
FFXIV DRK Edge of Shadow.png|Edge of Shadow.
  +
FFXIV DRK Dark Missionary.png|Dark Missionary.
  +
FFXIV DRK Living Shadow.png|Living Shadow.
  +
</gallery>
  +
  +
;Removed Actions
  +
<gallery>
  +
FFXIV Darkside.png|Darkside.
  +
FFXIV Dark Arts.png|Dark Arts.
  +
FFXIV DRK Dark Passenger.png|Dark Passenger.
 
</gallery>
 
</gallery>
  +
{{Gallery incomplete}}
āˆ’
{{Galleryincomplete}}
 
   
 
==Trivia==
 
==Trivia==

Revision as of 20:11, 13 January 2020

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Dark Knight is a job in Final Fantasy XIV, introduced in the first expansion pack, Final Fantasy XIV: Heavensward. Dark Knight requires no base class and begins at level 30, unlocked by completing the quest "Our End" offered by an Ishgardian Citizen at The Pillars (13, 8).

Profile

The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.

None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?

A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as "dark knights".

These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.

Lodestone

Dark Knight is a tank job, with similar abilities as Paladins and Warriors. The job wields greatswords. In battle, Dark Knights use magicks to infuse their blades with the powers of darkness to strike down their enemies and defend their allies. Most of their abilities involve draining HP from enemies.

Story

Heavensward

After the citizen tells the Adventurer about Dark Knights, they eventually discover Fray. Confident that the Adventurer has the potential to become a great Dark Knight using the darkness within them, Fray instructs them to go on various heroic tasks and bring out the darkness within them and with every meeting, Fray asks them to commune with the voices they've been listening to to further strengthen their darkness. Later on, after helping innocents from the Amalj'aa in Eastern Thanalan, Fray tells the Adventurer that while they are close, they are not fit for the job, although they do not completely give up.

Eventually, cracks within Fray's mind become more visible over time and his body starting to wear, becoming disappointed with the Adventurer's sporadic communions with voices, along with the frustration over helping others with little to no compensation for their trouble. After slaying a gang of Qiqirn bandits at La Noscea and retrieving stolen goods, the adventurer is berated by the distressed original owner and demands compensation, causing Fray to have an emotional outburst over their deeds being unrewarded or worse, criticized.

Eventually, the darkness and frustration within Fray reaches an apex as he is later seen attacking the Whitebrim Front. The adventurer is alerted by Drillemont to attend to the scene. Fray eventually reveals his true identity as the physical manifestation of the Adventurer's own dark side, of everything the Adventurer has been wanting to say deep down inside. Fray's body falling to the ground lifeless as the dark aura around him coalesces into the form of the Adventurer, but wearing a dark suit of armor and a sword unlike theirs. The Esteem brandishes their sword with the intent of cutting down the Adventurer and becoming their own person, beholden to no one. The adventurer defeats the doppelganger, but tells them that they've now seen them for what they really are. However, Drillemont and the inhabitants at Whitebrim raise their voices, proclaiming that they would never forsake them for all they had done or even what they are, restoring the Adventurer's confidence and trust in those around him. the Esteem merely scoffs it off as mere willful ignorance, claiming that the Adventurer is more akin to Weapon of Light if they could be so easily controlled and hailed a a hero. The shade claims it's not too late to change now and free themselves, but the Adventurer, having come to an understanding, embraces the darkness and casts aside their doubt. Though the darkness leaves the Adventurer in peace, it claims it will be waiting still for when they finally tire of the "charade".

Some time after Fray's passing, the Adventurer meets an Auri Dark Knight named Sidurgu, an old friend of Fray who protects a female Ishgardian youth, Rielle, from devout Temple Knights who are on the hunt for her. Rielle eventually reveals that the Temple Knights are hunting her as she is the daughter of a heretic who drank the blood of a dragon. Moreover, the one leading the charge is her own mother Ystride de Caulignont of House Caulignont, which bears strong ties to the Ishgardian Orthodox Church. Ystride challenges the Dark Knights to a duel to determine Rielle's fate, per Ishgardian tradition. Faced with the possibility of having to fight the higher ranking Temple Knights from an influential House of Ishgard, Sidurgu seeks out more power. Their journey brings them to the Mourn in Dravania where, from a Dravanian acquaintance of Rielle's, discovers that the dark knights have ancient ties to Moghome.

Upon journeying to Moghome, Rielle is kidnapped by a group of mischievous Moogles who threaten to keep her to themselves. This causes Sidurgu to fly into a blind, murderous rage as the Moogles taunt Sidurgu of her fate. With the adventurer's help he manages to push them into defeat where they then release Rielle. Through this farce, the Moogles taught Sid that the true power of the dark knight stems from love of those close to them. As a dark knight's power is tempered by pure emotion, an especially powerful one like love and the feelings that emerge from wanting to save and protect those closest to them, can draw out their true potential. Sidurgu initially denies this, but cannot deny that there is a hint of truth to it.

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Stormblood

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Shadowbringers

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Equipment

Dark Knights wield two-handed greatswords in battle. They share "Fending" armor and accessories with Gladiators and Marauders, but obtain their own artifacts. At level 50 a Dark Knight is given an equivalent in the form of high-quality Heavy Wolfram gear (the item used to obtain it describing it as armor issued to apprentice Dark Knights), but this can be equipped by any tank-role job. At level 60 a Dark Knight obtains a Chaos set, a spiky, black, and thick-plated suit of armor with a tattered chainmail skirt and cloth over-skirt, and accompanying face-obscuring helm. At level 70 a Dark Knight obtains an Abyssal set, a smoother and thinner suit of plate-armor more directly modeled off of Cecil Harvey's appearance, including a white-eyed and fully-enclosed helm. At level 80, a Dark Knight can obtain a Bale set, resembling Cecil's armor the most in its helmet, though leaving the mouth exposed. The rest of the ensemble is a smoother armored open coat with a striped sash around the waist.

Job Gauge

FFXIV Dark Knight Blood Gauge

Blood Gauge

The Job Gauge was introduced in 4.0 Stormblood. The Dark Knight uses the Blood Gauge. The Blood Gauge features a heart-shaped blood-red gem set on a base covered with blue spikes. The gauge indicates whether the Dark Knight is in a defensive stance (Grit). When Grit is in effect, the Dark Knight's ability to repel damage increases but their ability to deal damage decreases.

The Blood Gauge also incorporates a sword shaped gauge that displays how much Blackblood the knight has accumulated. The gauge is refilled by certain weaponskills, such as Souleater, and is spent by other weaponskills, inclulding Delirium and Bloodspiller, for higher damage.

In 5.0, the Dark Knight received a second Job Gauge in the form of Darkside, originally the DPS stance for Dark Knights. Represented by a dark knight helmet, it glows and fills when using the new abilities Edge of Darkness and Flood of Darkness, increasing the user's potency for all attacks as long as it's active. When The Blackest Night has absorbed enough damage, it is converted into a Dark Arts state indicated by a symbol which allows the use of Edge and Flood of Darkness without MP cost. When Living Shadow is used, a second timer will appear alongside the Darkside gauge.

Abilities

Ability Level Type Cast Recast Cost Range Radius
Hard Slash
File:FFXIV Hard Slash Icon.png
1 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) ā€” 3y ā€”
Delivers an attack with a potency of 200.
Syphon Strike
File:FFXIV Syphon Strike Icon.png
2 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) ā€” 3y ā€”
Delivers an attack with a potency of 100.
Combo Action: Hard Slash
Combo Potency: 300
Combo Bonus: Restores MP
Unleash
File:FFXIV Unleash Icon.png
6 Spell Instant 2.5s (Base value; the higher the character's Spell Speed stat, the lower the recast time will be) ā€” ā€” 5y circle
Deals unaspected damage with a potency of 150 to all nearby enemies.
Grit
File:FFXIV Grit Icon.png
10 Ability Instant 10s ā€” ā€” ā€”
Significantly increases enmity generation.
Effect ends upon reuse.
Unmend
File:FFXIV Unmend Icon.png
15 Spell Instant 2.5s (Base value; the higher the character's Spell Speed stat, the lower the recast time will be) ā€” 15y ā€”
Deals unaspected damage with a potency of 150.
Additional Effect: Increased enmity.
Souleater
File:FFXIV Souleater Icon.png
26 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) ā€” 3y ā€”
Delivers an attack with a potency of 100.
Combo Action: Syphon Strike
Combo Potency: 400
Grit Combo Bonus: Restores own HP
Cure Potency: 300
Combo Bonus: Increases Blood Gauge by 20
Flood of Darkness
File:FFXIV Flood of Darkness Icon.png
30 (Complete the quest "Ishguardian Justice") Ability Instant 2s 3000 MP 10y 10y line
Deals unaspected damage with a potency of 250 to all enemies in a straight line before you.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Edge of Darkness.
Blood Weapon
File:FFXIV Blood Weapon Icon.png
35 Ability Instant 60s ā€” ā€” ā€”
Increases Blood Gauge by 10 and restores MP upon landing weaponskills or spells.
Effect does not stack when hitting multiple targets with a single attack.
Duration: 10s
Shadow Wall
File:FFXIV Shadow Wall Icon.png
38 Ability Instant 120s ā€” ā€” ā€”
Reduces damage taken by 30%.
Duration: 15s
Edge of Darkness
File:FFXIV Edge of Darkness Icon.png
40 (Complete the quest "Heroic Reprise") Ability Instant 2s 3000 MP 3y ā€”
Deals unaspected damage with a potency of 350.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Flood of Darkness.
Dark Mind
File:FFXIV Dark Mind Icon.png
45 Ability Instant 60s ā€” ā€” ā€”
Reduces magic vulnerability by 20%.
Duration: 10s
Living Dead
File:FFXIV Living Dead Icon.png
50 (Complete the quest "Our Answer") Ability Instant 300s ā€” ā€” ā€”
Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead.
Living Dead Duration: 10s
While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, HP is 100% restored, the effect will fade. If 100% is not restored, you will be KO'd.
Walking Dead Duration: 10s
Salted Earth
File:FFXIV Salted Earth Icon.png
52 (Complete the quest "The Knight and the Maiden Fair") Ability Instant 90s ā€” 15y 5y circle
Creates a patch of salted earth, dealing unaspected damage with a potency of 60 to any enemies who enter.
Duration: 15s
Plunge
File:FFXIV Plunge Icon.png
54 (Complete the quest "Kindred Spirits") Ability Instant 30s ā€” 15y ā€”
Delivers a jumping attack with a potency of 200.
Maximum Charges: 2
Cannot be executed while bound.
Abyssal Drain
File:FFXIV Abyssal Drain Icon.png
56 (Complete the quest "Original Sins") Ability Instant 60s ā€” 15y 5y circle
Deals unaspected damage with a potency of 200 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 200
Carve and Spit
File:FFXIV Carve and Spit Icon.png
60 (Complete the quest "Absolution") Ability Instant 60s ā€” 3y ā€”
Delivers a threefold attack with a potency of ' 450.
Additional Effect: Restores MP
Bloodspiller
File:FFXIV Bloodspiller Icon.png
62 Weaponskill Instant 2.5s (Base value; the higher the character's SkillSpeed stat, the lower the recast time will be) 50 Blackblood 3y ā€”
Delivers an attack with a potency of 600
Blood Gauge Cost: 50
Quietus
File:FFXIV Quietus Icon.png
64 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 50 Blackblood ā€” 5y circle
Delivers an attack with a potency of 210 to all nearby enemies.
Blood Gauge Cost: 50
Delirium
File:FFXIV Delirium Icon.png
68 Ability Instant 90s ā€” ā€” ā€”
Allows the execution of Quietus and Bloodspiller without cost, restoring MP when landing either weaponskill.
Duration: 10s
The Blackest Night
File:FFXIV The Blackest Night Icon.png
70 (Complete the quest "Our Compromise") Ability Instant 15s 3000 MP 30y ā€”
Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP.
Duration: 7s
Grants Dark Arts when barrier is completely absorbed.
Stalwart Soul
File:FFXIV Stalwart Soul Icon.png
72 Spell Instant 2.5s (Base value; the higher the character's Spell Speed stat, the lower the recast time will be) ā€” ā€” 5y circle
Deals unaspected damage with a potency of 100 to all nearby enemies.
Combo Action: Unleash
Combo Potency: 160
Combo Bonus: Restores MP
Combo Bonus: Increases Blood Gauge by 20
Flood of Shadow
File:FFXIV Flood of Shadow Icon.png
74 Ability Instant 2s 3000 MP 10y 10y line
Deals unaspected damage with a potency of 300 to all enemies in a straight line before you.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Edge of Shadow.
Edge of Shadow
File:FFXIV Edge of Shadow Icon.png
74 Ability Instant 2s 3000 MP 3y ā€”
Deals unaspected damage with a potency of 500.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Flood of Shadow.
Dark Missionary
File:FFXIV Dark Missionary Icon.png
76 Ability Instant 90s ā€” ā€” 15y circle
Reduces magic damage taken by self and nearby party members by 10%.
Duration: 15s
Living Shadow
File:FFXIV Living Shadow Icon.png
80 Ability Instant 120s 50 Blackblood ā€” ā€”
Conjure a simulacrum of your darkside to fight alongside you.
Duration: 24s
Blood Gauge Cost: 50

Role Actions

Action Level Type Cast Recast Range Radius Role Affinity
Rampart
File:FFXIV Rampart Icon.png
8 Ability Instant 90s ā€” ā€” Tank
Reduces damage taken by 20%.
Duration: 20s
Low Blow
File:FFXIV Low Blow Icon.png
12 Ability Instant 25s 3y ā€” Tank
Stuns target.
Duration: 5s
Provoke
File:FFXIV Provoke Icon.png
15 Ability Instant 30s 25y ā€” Tank
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
Interject
File:FFXIV Interject Icon.png
18 Ability Instant 30s 3y ā€” Tank
Interrupts the use of a target's action.
Reprisal
File:FFXIV Reprisal Icon.png
22 Ability Instant 60s ā€” 5y circle Tank
Reduces damage dealt by nearby enemies by 10%.
Duration: 10s
Arm's Length
File:FFXIV Arms Length Icon.png
32 Ability Instant 120s ā€“ ā€“ TankMelee DPSPhysical Ranged DPS
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s
Shirk
File:FFXIV Shirk Icon.png
48 Ability Instant 120s 25y ā€” Tank
Diverts 25% of enmity to target party member.

Traits

Name Level Description
Tank Mastery
File:FFXIV Tank Mastery Icon.png
1 Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
Blackblood
File:FFXIV Blackblood Icon.png
62 Allows for Blood Gauge accumulation upon the landing of certain actions.
Enhanced Blackblood
File:FFXIV Enhanced Blackblood Icon.png
66 Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon.
Darkside Mastery
File:FFXIV Darkside Mastery Icon.png
74 Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively.
Enhanced Plunge
File:FFXIV Enhanced Plunge Icon.png
78 Allows the accumulation of charges for consecutive uses of Plunge.
Maximum Charges: 2

PvP Actions

Ability Type Cast Recast Cost Range Radius
Hard Slash
File:FFXIV Hard Slash PVP Icon.png
Weaponskill Instant 2.4s ā€” 5y ā€”
Delivers an attack with a potency of 1,000.
ā€»This action cannot be assigned to a hotbar.
Syphon Strike
File:FFXIV Syphon Strike PVP Icon.png
Weaponskill Instant 2.4s ā€” 5y ā€”
Delivers an attack to target.
Combo Action: Hard Slash
Combo Potency: 1,200
Combo Bonus: Restores 500 MP
ā€»This action cannot be assigned to a hotbar.
Souleater
File:FFXIV Souleater PVP Icon.png
Weaponskill Instant 2.4s ā€” 5y ā€”
Delivers an attack to target.
Combo Action: Syphon Strike
Combo Potency: 1,400
Combo Bonus: Absorbs 100% of damage dealt as HP
Combo Bonus: Increases Blood Gauge by 25
ā€»This action cannot be assigned to a hotbar.
Unleash
File:FFXIV Unleash PVP Icon.png
Spell Instant 2.4s ā€” ā€” 5y circle
Deals unaspected damage with a potency of 600 to all nearby enemies.
Additional Effect: Restores 250 MP for each enemy hit
ā€»This action cannot be assigned to a hotbar.
Stalwart Soul
File:FFXIV Stalwart Soul PVP Icon.png
Spell Instant 2.4s ā€” ā€” 5y circle
Deals unaspected damage to all nearby enemies.
Combo Action: Unleash
Combo Potency: 800
Combo Bonus: Absorbs 100% of damage dealt as HP
Combo Bonus: Increases Blood Gauge by 25
ā€»This action cannot be assigned to a hotbar.
Unmend
File:FFXIV Unmend PVP Icon.png
Spell Instant 2.4s ā€” 15y ā€”
Deals unaspected damage with a potency of 800.
Additional Effect: Increases Blood Gauge by 10
Bloodspiller
File:FFXIV Bloodspiller PVP Icon.png
Weaponskill Instant 2.4s 50 Blackblood 5y ā€”
Delivers an attack with a potency of 1,800.
Darkside Potency: 2,000
Additional Effect: Restores 500 MP
Blood Gauge Cost: 50
Quietus
File:FFXIV Quietus PVP Icon.png
Weaponskill Instant 2.4s 50 Blackblood ā€” 5y circle
Delivers an attack with a potency of 1,000 to all nearby enemies.
Darkside Potency: 1,500
Additional Effect: Restores 250 MP for each enemy hit
Blood Gauge Cost: 50
Edge of Shadow
File:FFXIV Edge of Shadow PVP Icon.png
Ability Instant 1s 2500 MP 5y ā€”
Deals unaspected damage with a potency of 1,000.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 15s
Additional Effect: Reduces target's HP recovered by healing actions by 20%
Duration: 10s
Extends Darkside duration by 15s, to a maximum of 30s.
Flood of Shadow
File:FFXIV Flood of Shadow PVP Icon.png
Ability Instant 1s 2500 MP 10y 10y line
Deals unaspected damage with a potency of 600 to all enemies in a straight line.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 15s
Additional Effect: Reduces target's HP recovered by healing actions by 20%
Duration: 10s
Extends Darkside duration by 15s, to a maximum of 30s.
Plunge
File:FFXIV Plunge PVP Icon.png
Ability Instant 30s ā€” 15y ā€”
Rushes target and delivers an attack with a potency of 600.
Recast time is reset if Plunge records a KO or an assist.
Cannot be executed while bound.
Delirium
File:FFXIV Delirium PVP Icon.png
Ability Instant 45s ā€” ā€” ā€”
Allows the execution of Quietus and Bloodspiller without cost.
Duration: 6s
The Blackest Night
File:FFXIV The Blackest Night PVP Icon.png
Ability Instant 15s 2500 MP 30y ā€”
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 3,000 potency.
Duration: 6s
Grants Dark Arts when full 20% is absorbed.
Dark Arts Effect: Consume Dark Arts instead of MP to execute Edge of Shadow or Flood of Shadow
Dark Missionary
File:FFXIV Dark Missionary PVP Icon.png
Ability Instant 60s ā€” ā€” 15y circle
Reduces damage taken by self and nearby party members by 10%, while increasing HP recovered via healing actions by 10%.
Duration: 10s

Common Actions

Common Actions have no cost.

Action Type Cast Recast Range Radius
Low Blow
File:FFXIV Low Blow PVP Icon.png
Ability Instant 30s 5y ā€”
Delivers an attack with a potency of 600.
Additional Effect: Stun
Duration: 2s
Bolt
File:FFXIV Bolt PVP Icon.png
Ability Instant 30s ā€” ā€”
Movement speed is increased.
Duration: 10s
Vanward Potion
File:FFXIV Vanward Potion PVP Icon.png
Ability Instant 15s ā€” ā€”
Restores own HP.
Cure Potency: 2,000
Potency increases up to 6,000 as HP decreases.
Maximum Charges: 3

Additional PvP Actions

Players are restricted to equipping two Additional PvP Actions at once. These actions have no cost.

Action Type Cast Recast Range Radius
Full Swing
File:FFXIV Full Swing PVP Icon.png
Ability Instant 30s 5y ā€”
Delivers an attack with a potency of 1,000.
Additional Effect: 15-yalm knockback
Weapon Throw
File:FFXIV Weapon Throw PVP Icon.png
Ability Instant 30s 15y ā€”
Delivers a ranged attack with a potency of 400.
Additional Effect: 10-yalm draw-in
Reprisal
File:FFXIV Reprisal PVP Icon.png
Ability Instant 60s ā€” 5y circle
Reduces damage dealt by nearby enemies by 10%.
Duration: 10s
Rampart
File:FFXIV Rampart PVP Icon.png
Ability Instant 60s ā€” ā€”
Reduces damage taken by 20%.
Duration: 10s
Retaliation
File:FFXIV Retaliation PVP Icon.png
Ability Instant 60s ā€” ā€”
Counters all incoming attacks.
Counter Potency: 800
Duration: 10s

Limit Break

Dark Knights' Limit Breaks focus on drastically raising the defense and magic defense of the entire party for a short period of time. Dark Knight has the same Level 1 and Level 2 limit breaks as other Tanks.

Ability Level Description Image
Shield Wall 1 Reduces damage taken by all party members by 10% for a period of 10 seconds. FFXIV Tank Shieldwall
Mighty Guard 2 Reduces damage taken by all party members by 20% for a period of 15 seconds. FFXIV Tank Mighty Guard
Dark Force 3 Reduces damage taken by all party members by 50% for a period of 12 seconds. Dark Force

Gallery

Actions
Removed Actions
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Trivia

  • The journal entries for the Dark Knight are much more personal in nature and only become increasingly more aggressive over time, extending to even the in-game objectives themselves. This appears to be the power of the soul crystal itself at work, heavily implying a level a sentience as well as Fray's real identity.
  • At Fan Fest 2018 Las Vegas, Dark Knight was revealed to be the default job for the Warrior of Light in Final Fantasy XIV: Shadowbringers
  • The Dark Knight class has a few references to Cloud Strife:
    • The male idle pose when their weapon is drawn is based off of his iconic pose with his sword slung over his shoulder.
    • Similarly, the Victory Pose emote is identical to Cloud's.
    • The second mentor of the Dark Knight job, Sidurgu, wields a large two-handed sword, has a spiked hairstyle, and has a brooding personality.