Dark Cindy is an optional boss in the International, PAL, and HD Remaster versions of Final Fantasy X encountered at Mushroom Rock Road after obtaining the Fahrenheit. She can be fought together with her sisters, Dark Sandy and Dark Mindy, or alone if the player manages to escape her, defeat the other two sisters and come back.
Her regular attacks are powerful and remove several beneficial status effects: Auto-Life, Haste, NulAll, Protect, Reflect, Regen and Shell. When she is alone, her Overdrive is Mega-Graviton, which deals 43.75% of all characters' maximum HP and is considered magical damage. It causes several status ailments: Doom, Slow, Sleep (for 99 turns), Darkness (for 99 turns) and Silence (for 99 turns).
Dark Cindy's special attack is Camisade, which deals 116,554 to 131,609 of physical damage, meaning it can be cut with physical buffs and Def+% auto-abilities.
It helps if the entire party has Accuracy, Agility, Strength, and Defense at 255, and Luck at 80 or higher. As long as she is fought alone, Cindy is easy to defeat. If the party has the Auto-Phoenix armor ability, they will not cause much trouble.
Another strategy when fighting her alone is to have at least two characters with Auto-Phoenix and Ribbon, make sure all three characters have high stats, and are all hitting for 99,999 damage. Dark Cindy has no Evasion, so regular attacks are guaranteed to hit. Auto-Phoenix will keep all members alive, seeing as Dark Cindy's regular attacks target a single character, and Ribbon will protect two characters from the status ailments of Mega-Graviton, allowing them to heal the unprotected character. Auto-Haste is not necessary, but will allow more turns, resulting in a quicker win.
- Dark Sandy
- Dark Mindy
- Dark Anima
- Dark Bahamut
- Dark Ifrit
- Dark Ixion
- Dark Shiva
- Dark Valefor
- Dark Yojimbo