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List of abilities[edit | edit source]
|Dark Bane||1||HP||Sacrifice 20% of your maximum HP to unleash a dark physical attack on one target that deals 1.25 times the damage of a conventional attack.|
|Demon Master||4||6 MP||Charm one target of the demonkind family.|
|Minus Strike||6||16 MP||Damage one target by an amount equal to the number of HP you have lost.|
|Black Bane||8||HP||Sacrifice 30% of your maximum HP to unleash a dark physical attack on all enemies that deals 1.5 times the damage of a conventional attack.|
|Absorb Magic||10||0 MP||Start at the beginning of a turn to nullify damage from magic attacks during that turn and restore your MP by the amount of MP used to attack you. Does not apply to reflected magic damage.|
|Dark Nebula||11||HP||Sacrifice 20% of your maximum HP to unleash a dark physical attack on all allies and enemies that deals four times the damage of a conventional attack.|
|Life or Death||13||0 MP||Your physical attack magic attack, physical defense, and magic defense rise 50% for four turns, but you enter the doomed state.|
*The upper limit for P.Atk, M.Atk, P.Def, M.Def is 150%.
|Rage||14||2 BP||Repeats Dark Bane on a random enemy target until HP is 1, or up to 5 times.|
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