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{{sideicon|prime=FFXIV}}
 
{{sideicon|prime=FFXIV}}
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{{DISPLAYTITLE:Dancer (''Final Fantasy XIV'')}}
{{infobox discipline FFXIV
 
  +
{{Infobox discipline FFXIV
 
| name = Dancer
 
| name = Dancer
 
| japanese = 踊り子
 
| japanese = 踊り子
 
| romaji = Odoriko
 
| romaji = Odoriko
 
| lit =
 
| lit =
| image = [[File:FFXIV Dancer Art.png]]
+
| image = FFXIV Dancer Art.png
| type =
+
| type = Discipline of War/Extra Job
| city =
+
| city = Limsa Lominsa
  +
| primary attribute = Dexterity
| guildmaster =
 
  +
| role = Physical Ranged DPS
| primary attribute =
 
| role = Ranged DPS
 
 
| arms = [[Final Fantasy XIV weapons/Dancer|Throwing Weapons]]
 
| arms = [[Final Fantasy XIV weapons/Dancer|Throwing Weapons]]
  +
| job master = Nashmeira
| job = [[File:FFXIV Dancer Icon.png]] Dancer
 
| job master =
 
 
}}
 
}}
'''Dancer''' is an upcoming job in ''[[Final Fantasy XIV]]''. It is scheduled to make its appearance in ''[[Final Fantasy XIV: Shadowbringers]]''.
+
The '''Dancer''' is a job in ''[[Final Fantasy XIV]]'', introduced in the ''Shadowbringers'' expansion. It has no base class, starting at Level 60 and can be unlocked by completing the quest "Shall We Dance", offered by an Eager Lominsan in Limsa Lominsa's Lower Decks (X: 9.8, Y: 12.0).
  +
  +
{{See|Dancer (job)}}
  +
  +
==Profile==
  +
{{Quote|From the Near Eastern nation of Thavnair comes a troupe of bewitchingly graceful performers. Though certainly elegant and beautiful, their movements also speak of martial discipline─of a pulsing, persistent energy whose rhythm can inspire souls and soothe troubled hearts. Inured to the hardships of the road, these dancers have learned to land throwing weapons with the same exacting precision as their footfalls, removing any who would obstruct the endless beat of the dance.|Lodestone}}
  +
  +
Dancers are a ranged DPS class, wielded bladed chakrams that they toss at their opponents. A Dancer's power shines in their use of their various dances, greatly enhancing their speed and power when performed correctly in sequeential order. Starting at Level 60, Dancers can use Closed Position to share their various buffs with another party member that they can choose as their "Dance Partner"
  +
  +
==Story==
  +
  +
===''Stormblood''===
  +
  +
===''Shadowbringers''===
  +
  +
==Equipment==
  +
Dancers are a ranged DPS class and thus share the Aiming armor sets with those of Archers/Bards and Machinists. Their own exclusive relic gear uniquely differs on gender as the females gain a bustier of Thanavarian design with a red theme and four long tassels that flow around their hips. The males get a blue colored shirt for their chest piece with similar coattails.
  +
  +
==Job Gauge==
  +
At Level 15, Dancers have access to the Dance ability. When in use, two icons will appear and flash in the order from left to right in which the user must input a sequential command of dance steps to successfully execute a Double Standard Finish. Using Technical Step learned at Level 70 expands this to four. At Level 30 upon learning Fan Dance, the gauge expands to include a fan for the Fourfold Fantasy trait. The Reverse Cascade and Bladeshower weaponskills have a 50% chance of filling the gauge and grant a Fourfold Feather for use in Fan Dance abilities. At Level 76, the gauge expands upon gaining the trait Esprit, adding a gauge over the Fan gauge. When party members land weaponskills and spells after executing Standard or Double Standard Finish, the gauge will fill up, allowing use of the Saber Dance ability.
  +
  +
==Abilities==
  +
{|class="full-width article-table FFXIV" style="text-align:center"
  +
|-class="a"
  +
!style="width:15%"|Ability
  +
!style="width:9%"|Level
  +
!style="width:31%"|Type
  +
!style="width:9%"|Cast
  +
!style="width:9%"|Recast
  +
!style="width:9%"|Cost
  +
!style="width:9%"|Range
  +
!style="width:9%"|Radius
  +
|-
  +
!class="b" rowspan="2"|{{A|Cascade}}<br>[[File:FFXIV Cascade Icon.png|48px]]
  +
|1
  +
|Weaponskill
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|—
  +
|25y
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 250.<br>'''Additional Effect:''' 50% chance of granting Flourishing Cascade<br>'''Duration:''' 20s<br>※Action changes to Emboite while dancing.
  +
|-
  +
!class="b" rowspan="2"|{{A|Fountain}}<br>[[File:FFXIV Fountain Icon.png|48px]]
  +
|2
  +
|Weaponskill
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|—
  +
|25y
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Combo Action:''' Cascade<br>'''Combo Potency:''' 300<br>'''Combo Bonus:''' 50% chance of granting Flourishing Fountain<br>'''Duration:''' 20s<br>※Action changes to Entrechat while dancing.
  +
|-
  +
!class="b" rowspan="2"|{{A|Windmill}}<br>[[File:FFXIV Windmill Icon.png|48px]]
  +
|15
  +
|Weaponskill
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|—
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 150 to all nearby enemies.<br>'''Additional Effect:''' 50% chance of granting Flourishing Windmill<br>'''Duration:''' 20s
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|-
  +
!class="b" rowspan="2"|{{A|Standard Step}}<br>[[File:FFXIV Standard Step Icon.png|48px]]
  +
|15
  +
|Ability
  +
|Instant
  +
|30s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Begin dancing, granting yourself Standard Step.<br>'''Duration:''' 15s<br>Action changes to Standard Finish while dancing.<br>Only Standard Finish, En Avant, step actions, and role actions can be performed while dancing.<br>Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
  +
|-
  +
!class="b" rowspan="2"|{{A|Standard Finish}}<br>[[File:FFXIV Standard Finish Icon.png|48px]]
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|15
  +
|Ability
  +
|Instant
  +
|1.5s
  +
|—
  +
|—
  +
|15y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.<br>'''0 steps:''' 500<br>'''1 step:''' 750<br>'''2 steps:''' 1,000<br>'''Step Bonus:''' Grants Standard Finish and Esprit to self and party member designated as your Dance Partner<br>Damage bonus of Standard Finish varies with number of successful steps.<br>'''1 step:''' 2%<br>'''2 steps:''' 5%<br>'''Duration:''' 60s<br>Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
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|-
  +
!class="b" rowspan="2"|{{A|Reverse Cascade}}<br>[[File:FFXIV Reverse Cascade Icon.png|48px]]
  +
|20
  +
|Weaponskill
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|—
  +
|25y
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 300.<br>'''Additional Effect:''' 50% chance of granting a Fourfold Feather<br>Can only be executed while under the effect of Flourishing Cascade.<br>※Action changes to Jete while dancing.
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|-
  +
!class="b" rowspan="2"|{{A|Bladeshower}}<br>[[File:FFXIV Bladeshower Icon.png|48px]]
  +
|25
  +
|Weaponskill
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|—
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100 to all nearby enemies.<br>'''Combo Action:''' Windmill<br>'''Combo Potency:''' 200<br>'''Combo Bonus:''' 50% chance of granting Flourishing Shower<br>'''Duration:''' 20s
  +
|-
  +
!class="b" rowspan="2"|{{A|Fan Dance}}<br>[[File:FFXIV Fan Dance Icon.png|48px]]
  +
|30
  +
|Ability
  +
|Instant
  +
|1s
  +
|1 Feather
  +
|25y
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 150.<br>'''Additional Effect:''' 50% chance of granting Flourishing Fan Dance<br>'''Duration:''' 20s<br>Can only be executed while in possession of Fourfold Feathers.
  +
|-
  +
!class="b" rowspan="2"|{{A|Rising Windmill}}<br>[[File:FFXIV Rising Windmill Icon.png|48px]]
  +
|35
  +
|Weaponskill
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|—
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack to all nearby enemies with a potency of 300 for the first enemy, and 50% less for all remaining enemies.<br>'''Additional Effect:''' 50% chance of granting a Fourfold Feather<br>Can only be executed while under the effect of Flourishing Windmill.
  +
|-
  +
!class="b" rowspan="2"|{{A|Fountainfall}}<br>[[File:FFXIV Fountainfall Icon.png|48px]]
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|40
  +
|Weaponskill
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|—
  +
|25y
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 350.<br>'''Additional Effect:''' 50% chance of granting a Fourfold Feather<br>Can only be executed while under the effect of Flourishing Fountain.<br>※Action changes to Pirouette while dancing.
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|-
  +
!class="b" rowspan="2"|{{A|Bloodshower}}<br>[[File:FFXIV Bloodshower DNC Icon.png|48px]]
  +
|45
  +
|Weaponskill
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|—
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack to all nearby enemies with a potency of 350 for the first enemy, and 50% less for all remaining enemies.<br>'''Additional Effect:''' 50% chance of granting a Fourfold Feather<br>Can only be executed while under the effect of Flourishing Shower.
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|-
  +
!class="b" rowspan="2"|{{A|Fan Dance II}}<br>[[File:FFXIV Fan Dance II Icon.png|48px]]
  +
|50
  +
|Ability
  +
|Instant
  +
|1s
  +
|1 Feather
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack with a potency of 100 to all nearby enemies.<br>'''Additional Effect:''' 50% chance of granting Flourishing Fan Dance<br>'''Duration:''' 20s<br>Can only be executed while in possession of Fourfold Feathers.
  +
|-
  +
!class="b" rowspan="2"|{{A|En Avant}}<br>[[File:FFXIV En Avant Icon.png|48px]]
  +
|50
  +
|Ability
  +
|Instant
  +
|30s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Quickly dash 10 yalms forward.<br>'''Maximum Charges:''' 3<br>Cannot be executed while bound.
  +
|-
  +
!class="b" rowspan="2"|{{A|Curing Waltz}}<br>[[File:FFXIV Curing Waltz Icon.png|48px]]
  +
|52
  +
|Ability
  +
|Instant
  +
|60s
  +
|—
  +
|—
  +
|3y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Restores own HP and the HP of all nearby party members.<br>'''Cure Potency:''' 300<br>'''Additional Effect:''' Party member designated as your Dance Partner will also heal self and nearby party members
  +
|-
  +
!class="b" rowspan="2"|{{A|Shield Samba}}<br>[[File:FFXIV Shield Samba Icon.png|48px]]
  +
|56
  +
|Ability
  +
|Instant
  +
|120s
  +
|—
  +
|—
  +
|20y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Reduces damage taken by self and nearby party members by 10%.<br>'''Duration:''' 15s<br>Effect cannot be stacked with bard's Troubadour or machinist's Tactician.
  +
|-
  +
!class="b" rowspan="2"|{{A|Closed Position}}<br>[[File:FFXIV Closed Position Icon.png|48px]]
  +
|60
  +
|Ability
  +
|Instant
  +
|30s
  +
|—
  +
|30y
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Grants you Closed Position and designates a party member as your Dance Partner, allowing you to share the effects of Standard Finish, Devilment, and Curing Waltz with said party member.<br>Effect ends upon reuse.
  +
|-
  +
!class="b" rowspan="2"|{{A|Ending}}<br>[[File:FFXIV Ending Icon.png|48px]]
  +
|60
  +
|Ability
  +
|Instant
  +
|1s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Ends dance with your partner.
  +
|-
  +
!class="b" rowspan="2"|{{A|Devilment}}<br>[[File:FFXIV Devilment Icon.png|48px]]
  +
|62
  +
|Ability
  +
|Instant
  +
|120s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Increases critical hit rate and direct hit rate by 20%.<br>'''Duration:''' 20s<br>'''Additional Effect:''' Party member designated as your Dance Partner will also receive the effect of Devilment
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|-
  +
!class="b" rowspan="2"|{{A|Fan Dance III}}<br>[[File:FFXIV Fan Dance III Icon.png|48px]]
  +
|66
  +
|Ability
  +
|Instant
  +
|1s
  +
|—
  +
|25y
  +
|5y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies.<br>Can only be executed while under the effect of Flourishing Fan Dance.
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|-
  +
!class="b" rowspan="2"|{{A|Technical Step}}<br>[[File:FFXIV Technical Step Icon.png|48px]]
  +
|{{foot|70|Complete the quest "Save the Last Dance for Me"}}
  +
|Ability
  +
|Instant
  +
|120s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Begin dancing, granting yourself Technical Step.<br>'''Duration:''' 15s<br>Action changes to Technical Finish while dancing.<br>Only Technical Finish, En Avant, step actions, and role actions can be performed while dancing.<br>Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
  +
|-
  +
!class="b" rowspan="2"|{{A|Standard Finish}}<br>[[File:FFXIV Standard Finish Icon.png|48px]]
  +
|70
  +
|Ability
  +
|Instant
  +
|1.5s
  +
|—
  +
|—
  +
|15y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.<br>'''0 steps:''' 500<br>'''1 step:''' 750<br>'''2 steps:''' 1,000<br>'''3 steps:''' 1,250<br>'''4 steps:''' 1,500<br>'''Step Bonus:''' Grants Technical Finish and Esprit to self and party members<br>Damage bonus of Technical Finish varies with number of successful steps.<br>'''1 step:''' 1%<br>'''2 steps:''' 2%<br>'''3 steps:''' 3%<br>'''4 steps:''' 5%<br>'''Duration:''' 20s<br>'''Additional Effect:''' Activates the Esprit Gauge<br>Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Flourish}}<br>[[File:FFXIV Flourish Icon.png|48px]]
  +
|72
  +
|Ability
  +
|Instant
  +
|60s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="7" style="text-align:left"|Grants you the effects of Flourishing Cascade, Flourishing Fountain, Flourishing Windmill, Flourishing Shower, and Flourishing Fan Dance.
  +
|-
  +
!class="b" rowspan="2"|{{A|Saber Dance}}<br>[[File:FFXIV Saber Dance Icon.png|48px]]
  +
|76
  +
|Weaponskill
  +
|Instant
  +
|{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}}
  +
|50 Esprit
  +
|25y
  +
|5y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Delivers an attack to target and all enemies nearby it with a potency of 600 for the first enemy, and 50% less for all remaining enemies.<br>'''Esprit Gauge Cost:''' 50
  +
|-
  +
!class="b" rowspan="2"|{{A|Improvisation}}<br>[[File:FFXIV Improvisation Icon.png|48px]]
  +
|80
  +
|Ability
  +
|Instant
  +
|120s
  +
|—
  +
|—
  +
|6y circle
  +
|-
  +
|colspan="7" style="text-align:left"|Dance to the beat of your own drum, granting Improvisation to self.<br>'''Improvisation Effect:''' Continuously increases Esprit Gauge while in combat<br>'''Duration:''' 15s<br>The speed at which the gauge increases varies with the number of nearby party members. Furthermore, HP recovery via healing actions for self and nearby party members is increased by 10%.<br>Effect ends upon using another action or moving (including facing a different direction).<br>Cancels auto-attack upon execution.
  +
|}
  +
  +
===Step Actions===
  +
Step actions are all Abilities with an instant cast and 1 second recast.
  +
  +
{|class="full-width article-table FFXIV" style="text-align:center"
  +
|-class="a"
  +
!style="width:15%"|Name
  +
!style="width:10%"|Level
  +
!style="width:75%"|Description
  +
|-
  +
!class="b"|{{A|Emboite}}<br>[[File:FFXIV Emboite Icon.png|48px]]
  +
|15
  +
|style="text-align:left"|Perform an emboite.<br>When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.<br>Triggers the cooldown of other step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b"|{{A|Entrechat}}<br>[[File:FFXIV Entrechat Icon.png|48px]]
  +
|15
  +
|style="text-align:left"|Perform an entrechat.<br>When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.<br>Triggers the cooldown of other step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b"|{{A|Jete}}<br>[[File:FFXIV Jete Icon.png|48px]]
  +
|15
  +
|style="text-align:left"|Perform an jete.<br>When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.<br>Triggers the cooldown of other step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b"|{{A|Pirouette}}<br>[[File:FFXIV Pirouette Icon.png|48px]]
  +
|15
  +
|style="text-align:left"|Perform an pirouette.<br>When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.<br>Triggers the cooldown of other step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|}
  +
  +
===Role Actions===
  +
{|class="full-width article-table FFXIV" style="text-align:center"
  +
|-class="a"
  +
!style="width:15%"|Action
  +
!style="width:8%"|Level
  +
!style="width:15%"|Type
  +
!style="width:8%"|Cast
  +
!style="width:8%"|Recast
  +
!style="width:8%"|Range
  +
!style="width:8%"|Radius
  +
!style="width:30%"|Role Affinity
  +
|-
  +
!class="b" rowspan="2"|{{A|Leg Graze}}<br>[[File:FFXIV Leg Graze Icon.png|48px|center]]
  +
|6
  +
|Ability
  +
|Instant
  +
|30s
  +
|25y
  +
|—
  +
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]]
  +
|-
  +
|colspan="7" style="text-align:left"|Inflicts target with Heavy +40%.<br>'''Duration''': 10s
  +
|-
  +
!class="b" rowspan="2"|{{A|Second Wind}}<br>[[File:FFXIV Second Wind Icon.png|48px|center]]
  +
|8
  +
|Ability
  +
|Instant
  +
|120s
  +
|—
  +
|—
  +
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]][[File:FFXIV Melee Dps Icon.png|28px|Melee DPS]]
  +
|-
  +
|colspan="7" style="text-align:left"|Instantly restores own HP.<br>'''Cure Potency''': 500
  +
|-
  +
!class="b" rowspan="2"|{{A|Foot Graze}}<br>[[File:FFXIV Foot Graze Icon.png|48px|center]]
  +
|10
  +
|Ability
  +
|Instant
  +
|30s
  +
|25y
  +
|—
  +
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]]
  +
|-
  +
|colspan="7" style="text-align:left"|Binds target.<br>'''Duration''': 10s<br>Cancels auto-attack upon execution.<br>Target unbound if damage taken.
  +
|-
  +
!class="b" rowspan="2"|{{A|Peloton}}<br>[[File:FFXIV Peloton Icon.png|48px|center]]
  +
|20
  +
|Ability
  +
|Instant
  +
|5s
  +
|—
  +
|20y circle
  +
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]]
  +
|-
  +
|colspan="7" style="text-align:left"|Increases movement speed of self and nearby party members as long as they remain within distance.<br>'''Duration:''' 30s<br>Effect ends when enmity is generated. Cannot be used in battle.
  +
|-
  +
!class="b" rowspan="2"|{{A|Head Graze}}<br>[[File:FFXIV Head Graze Icon.png|48px|center]]
  +
|24
  +
|Ability
  +
|Instant
  +
|30s
  +
|25y
  +
|—
  +
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]]
  +
|-
  +
|colspan="7" style="text-align:left"|Interrupts the use of a target's action.
  +
|-
  +
!class="b" rowspan="2"|{{A|Arm's Length}}<br>[[File:FFXIV Arms Length Icon.png|48px]]
  +
|32
  +
|Ability
  +
|Instant
  +
|120s
  +
|–
  +
|–
  +
|[[File:FFXIV Tank Icon.png|28px|Tank]][[File:FFXIV Melee Dps Icon.png|28px|Melee DPS]][[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]]
  +
|-
  +
|colspan="7" style="text-align:left"|Creates a barrier nullifying most knockback and draw-in effects.<br>'''Duration:''' 6s<br>'''Additional Effect:''' Slow +20% when barrier is struck<br>'''Duration:''' 15s
  +
|}
  +
  +
===Traits===
  +
{|class="full-width article-table FFXIV" style="text-align:center"
  +
|-class="a"
  +
!style="width:15%"|Name
  +
!style="width:10%"|Level
  +
!style="width:75%"|Description
  +
|-
  +
!class="b"|{{A|Fourfold Fantasy}}<br>[[File:FFXIV Fourfold Fantasy Icon.png|48px]]
  +
|30
  +
|style="text-align:left"|Grants a Fourfold Feather upon landing certain actions.<br>'''Maximum Stacks:''' 4
  +
|-
  +
!class="b"|{{A|Increased Action Damage}}<br>[[File:FFXIV Increased Action Damage DNC Icon.png|48px]]
  +
|50
  +
|style="text-align:left"|Increases base action damage by 10%.
  +
|-
  +
!class="b"|{{A|Increased Action Damage II}}<br>[[File:FFXIV Increased Action Damage II DNC Icon.png|48px]]
  +
|60
  +
|style="text-align:left"|Increases base action damage by 20%.
  +
|-
  +
!class="b"|{{A|Enhanced En Avant}}<br>[[File:FFXIV Enhanced En Avant Icon.png|48px]]
  +
|68
  +
|style="text-align:left"|Allows the accumulation of charges for consecutive uses of En Avant.<br>'''Maximum Charges:''' 2
  +
|-
  +
!class="b"|{{A|Esprit}}<br>[[File:FFXIV Esprit Icon.png|48px]]
  +
|76
  +
|style="text-align:left"|Grants Esprit to self and nearby party members upon successfully executing Standard Finish or Technical Finish. The Esprit Gauge will accumulate when you or party members under the effect of Esprit land a weaponskill or cast a spell.
  +
|-
  +
!class="b"|{{A|Enhanced En Avant II}}<br>[[File:FFXIV Enhanced En Avant II Icon.png|48px]]
  +
|78
  +
|style="text-align:left"|Allows a third charge of En Avant.
  +
|}
  +
  +
===PvP Actions===
  +
{|class="full-width article-table FFXIV" style="text-align:center"
  +
|-class="a"
  +
!style="width:15%"|Ability
  +
!style="width:30%"|Type
  +
!style="width:11%"|Cast
  +
!style="width:11%"|Recast
  +
!style="width:11%"|Cost
  +
!style="width:11%"|Range
  +
!style="width:11%"|Radius
  +
|-
  +
!class="b" rowspan="2"|{{A|Cascade PVP|Cascade}}<br>[[File:FFXIV Cascade PVP Icon.png|48px|center]]
  +
|Weaponskill
  +
|Instant
  +
|2.4s
  +
|—
  +
|25y
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,000.<br>'''Additional Effect:''' Increases Esprit Gauge by 10<br>※Action changes to Reverse Cascade while under the effect of En Avant.<br>※Action changes to Emboite while dancing.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Fountain PVP|Fountain}}<br>[[File:FFXIV Fountain PVP Icon.png|48px|center]]
  +
|Weaponskill
  +
|Instant
  +
|2.4s
  +
|—
  +
|25y
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action:''' Cascade or Reverse Cascade<br>'''Combo Potency:''' 1,200<br>'''Combo Bonus:''' Grants a Fourfold Feather<br>'''Combo Bonus:''' Increases Esprit Gauge by 10<br>※Action changes to Fountainfall while under the effect of En Avant<br>※Action changes to Emboite while dancing.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Windmill PVP|Windmill}}<br>[[File:FFXIV Windmill PVP Icon.png|48px|center]]
  +
|Weaponskill
  +
|Instant
  +
|2.4s
  +
|—
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 600 to all nearby enemies.<br>'''Additional Effect:''' Increases Esprit Gauge by 5 for each enemy hit<br>※Action changes to Rising Windmill while under the effect of En Avant.<br>※Action changes to Entrechat while dancing.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Bladeshower PVP|Bladeshower}}<br>[[File:FFXIV Bladeshower PVP Icon.png|48px|center]]
  +
|Weaponskill
  +
|Instant
  +
|2.4s
  +
|—
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack to all nearby enemies.<br>'''Combo Action:''' Windmill or Rising Windmill<br>'''Combo Potency:''' 800<br>'''Combo Bonus:''' Grants a Fourfold Feather<br>'''Combo Bonus:''' Increases Esprit Gauge by 5 for each enemy hit<br>※Action changes to Bloodshower while under the effect of En Avant.<br>※Action changes to Entrechat while dancing.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Saber Dance PVP|Saber Dance}}<br>[[File:FFXIV Saber Dance PVP Icon.png|48px|center]]
  +
|Weaponskill
  +
|Instant
  +
|2.4s
  +
|50 Esprit
  +
|25y
  +
|5y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,800 to target and all enemies nearby it.<br>'''Additional Effect:''' Increases damage dealt by self and party member designated as your Dance Partner by 10%<br>'''Duration:''' 30s<br>'''Esprit Gauge Cost:''' 50
  +
|-
  +
!class="b" rowspan="2"|{{A|Fan Dance PVP|Fan Dance}}<br>[[File:FFXIV Fan Dance PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|1s
  +
|1 Feather
  +
|25y
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,000.<br>'''Additional Effect:''' Grants Flourishing Fan Dance<br>'''Duration:''' 15s<br>Can only be executed while in possession of Fourfold Feathers.<br>※Action changes to Jete while dancing.
  +
|-
  +
!class="b" rowspan="2"|{{A|Fan Dance II PVP|Fan Dance II}}<br>[[File:FFXIV Fan Dance II PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|1s
  +
|1 Feather
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 600 to all nearby enemies.<br>'''Additional Effect:''' Grants Flourishing Fan Dance<br>'''Duration:''' 15s<br>Can only be executed while in possession of Fourfold Feathers.<br>※Action changes to Pirouette while dancing.
  +
|-
  +
!class="b" rowspan="2"|{{A|Fan Dance III PVP|Fan Dance III}}<br>[[File:FFXIV Fan Dance III PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|30s
  +
|—
  +
|25y
  +
|5y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,200 to target and all enemies nearby it.<br>'''Additional Effect:''' Reduces damage taken by self and party member designated as your Dance Partner by 10%<br>'''Duration:''' 30s<br>'''Maximum Charges:''' 2<br>Can only be executed while under the effect of Flourishing Fan Dance. Effect fades upon execution.
  +
|-
  +
!class="b" rowspan="2"|{{A|Standard Step PVP|Standard Step}}<br>[[File:FFXIV Standard Step PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|30s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Begin dancing, granting yourself Standard Step.<br>'''Duration:''' 10s<br>Action changes to Standard Finish while dancing.<br>Only Standard Finish, En Avant, step actions, and additional actions can be performed while dancing.<br>Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
  +
|-
  +
!class="b" rowspan="2"|{{A|Technical Step PVP|Technical Step}}<br>[[File:FFXIV Technical Step PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|60s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Begin dancing, granting yourself Technical Step.<br>'''Duration:''' 10s<br>Action changes to Technical Finish while dancing.<br>Only Technical Finish, En Avant, step actions, and additional actions can be performed while dancing.<br>Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
  +
|-
  +
!class="b" rowspan="2"|{{A|Curing Waltz PVP|Curing Waltz}}<br>[[File:FFXIV Curing Waltz PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|30s
  +
|—
  +
|—
  +
|3y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Restores own HP and the HP of all nearby party members.<br>'''Cure Potency:''' 2,000<br>'''Additional Effect:''' Party member designated as your Dance Partner will also heal self and nearby party members
  +
|-
  +
!class="b" rowspan="2"|{{A|Closed Position PVP|Closed Position}}<br>[[File:FFXIV Closed Position PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|15s
  +
|—
  +
|30y
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Grants you Closed Position and designates a party member as your Dance Partner, allowing you to share the effects of Standard Finish, Saber Dance, Fan Dance III, and Curing Waltz with said party member.<br>Effect ends upon reuse.
  +
|-
  +
!class="b" rowspan="2"|{{A|En Avant PVP|En Avant}}<br>[[File:FFXIV En Avant PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|30s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Quickly dash 10 yalms forward.<br>'''Additional Effect:''' Grants En Avant<br>'''Duration:''' 5s<br>'''Maximum Charges:''' 3<br>Effect fades upon execution of Reverse Cascade or Fountainfall.
  +
|-
  +
!class="b" rowspan="2"|{{A|Reverse Cascade PVP|Reverse Cascade}}<br>[[File:FFXIV Reverse Cascade PVP Icon.png|48px|center]]
  +
|Weaponskill
  +
|Instant
  +
|2.4s
  +
|—
  +
|25y
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,600.<br>'''Additional Effect:''' Increases Esprit Gauge by 10<br>Can only be executed while under the effect of En Avant. Effect fades upon execution.<br>※Action changes to Emboite while dancing.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Fountainfall PVP|Fountainfall}}<br>[[File:FFXIV Fountainfall PVP Icon.png|48px|center]]
  +
|Weaponskill
  +
|Instant
  +
|2.4s
  +
|—
  +
|25y
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action:''' Cascade or Reverse Cascade<br>'''Combo Potency:''' 1,800<br>'''Combo Bonus:''' Grants a Fourfold Feather<br>'''Combo Bonus:''' Increases Esprit Gauge by 10<br>Can only be executed while under the effect of En Avant. Effect fades upon execution.<br>※Action changes to Emboite while dancing.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Rising Windmill PVP|Rising Windmill}}<br>[[File:FFXIV Rising Windmill PVP Icon.png|48px|center]]
  +
|Weaponskill
  +
|Instant
  +
|2.4s
  +
|—
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,000 to all nearby enemies.<br>'''Additional Effect:''' Increases Esprit Gauge by 5 for each enemy hit<br>Can only be executed while under the effect of En Avant. Effect fades upon execution.<br>※Action changes to Entrechat while dancing.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Bloodshower PVP|Bloodshower}}<br>[[File:FFXIV Bloodshower PVP Icon.png|48px|center]]
  +
|Weaponskill
  +
|Instant
  +
|2.4s
  +
|—
  +
|—
  +
|5y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack to all nearby enemies.<br>'''Combo Action:''' Windmill or Rising Windmill<br>'''Combo Potency:''' 1,200<br>'''Combo Bonus:''' Grants a Fourfold Feather<br>'''Combo Bonus:''' Increases Esprit Gauge by 5 for each enemy hit<br>Can only be executed while under the effect of En Avant. Effect fades upon execution.<br>※Action changes to Entrechat while dancing.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Emboite PVP|Emboite}}<br>[[File:FFXIV Fountainfall PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|1s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Perform an emboite.<br>When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.<br>Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Entrechat PVP|Entrechat}}<br>[[File:FFXIV Entrechat PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|1s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Perform an entrechat.<br>When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.<br>Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Jete PVP|Jete}}<br>[[File:FFXIV Jete PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|1s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Perform a jete.<br>When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.<br>Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Pirouette PVP|Pirouette}}<br>[[File:FFXIV Pirouette PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|1s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Perform a pirouette.<br>When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.<br>Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Standard Finish PVP|Standard Finish}}<br>[[File:FFXIV Standard Finish PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|1.5s
  +
|—
  +
|—
  +
|15y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack to all nearby enemies. Potency increases with proximity to enemies up to 200%.<br>'''0 steps:''' 400<br>'''1 step:''' 600<br>'''2 steps:''' 800<br>'''Additional Effect:''' Increases Esprit Gauge by 5 for each enemy hit<br>'''Step Bonus:''' Reduces weaponskill cast time and recast time, as well as spell cast time and recast time for self and party member designated as your Dance Partner by 5%<br>'''Duration:''' 60s<br>Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Technical Finish PVP|Technical Finish}}<br>[[File:FFXIV Technical Finish PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|1.5s
  +
|—
  +
|—
  +
|15y circle
  +
|-
  +
|colspan="6" style="text-align:left"|Delivers an attack to all nearby enemies. Potency increases with proximity to enemies up to 200%.<br>'''0 steps:''' 400<br>'''1 step:''' 600<br>'''2 steps:''' 800<br>'''3 steps:''' 1,000<br>'''4 steps:''' 1,200<br>'''Additional Effect:''' Increases Esprit Gauge by 5 for each enemy hit<br>'''Step Bonus:''' Reduces weaponskill cast time and recast time, as well as spell cast time and recast time for self and nearby party members by 5%<br>'''Duration:''' 15s<br>Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.<br>※This action cannot be assigned to a hotbar.
  +
|-
  +
!class="b" rowspan="2"|{{A|Ending PVP|Ending}}<br>[[File:FFXIV Ending PVP Icon.png|48px|center]]
  +
|Ability
  +
|Instant
  +
|1s
  +
|—
  +
|—
  +
|—
  +
|-
  +
|colspan="6" style="text-align:left"|Ends dance with your partner.
  +
|}
  +
  +
===Common Actions===
  +
Common Actions have no cost
  +
  +
{|class="full-width article-table FFXIV" style="text-align:center"
  +
|-class="a"
  +
!style="width:15%"|Action
  +
!style="width:31%"|Type
  +
!style="width:11%"|Cast
  +
!style="width:11%"|Recast
  +
!style="width:11%"|Range
  +
!style="width:11%"|Radius
  +
|-
  +
!class="b" rowspan="2"|{{A|Head Graze PvP|Head Graze}}<br>[[File:FFXIV Head Graze PVP Icon.png|48px]]
  +
|Ability
  +
|Instant
  +
|30s
  +
|25y
  +
|—
  +
|-
  +
|colspan="5" style="text-align:left"|Silences target.<br>'''Duration:''' 2s
  +
|-
  +
!class="b" rowspan="2"|{{A|Bolt PvP|Bolt}}<br>[[File:FFXIV Bolt PVP Icon.png|48px]]
  +
|Ability
  +
|Instant
  +
|60s
  +
|—
  +
|—
  +
|-
  +
|colspan="5" style="text-align:left"|Movement speed is increased.<br>'''Duration:''' 10s
  +
|-
  +
!class="b" rowspan="2"|{{A|Rearward Potion PvP|Rearward Potion}}<br>[[File:FFXIV Rearward Potion PVP Icon.png|48px]]
  +
|Ability
  +
|Instant
  +
|30s
  +
|—
  +
|—
  +
|-
  +
|colspan="5" style="text-align:left"|Restores own HP.<br>'''Cure Potency:''' 2,000<br>Potency increases up to 6,000 as HP decreases.<br>'''Maximum Charges:''' 2
  +
|}
  +
  +
===Additional PvP Actions===
  +
Players are restricted to equipping two Additional PvP Actions at once. These actions have no cost.
  +
  +
{|class="full-width article-table FFXIV" style="text-align:center"
  +
|-class="a"
  +
!style="width:15%"|Action
  +
!style="width:31%"|Type
  +
!style="width:11%"|Cast
  +
!style="width:11%"|Recast
  +
!style="width:11%"|Range
  +
!style="width:11%"|Radius
  +
|-
  +
!class="b" rowspan="2"|{{A|Leg Graze PvP|Leg Graze}}<br>[[File:FFXIV Leg Graze PVP Icon.png|48px]]
  +
|Ability
  +
|Instant
  +
|45s
  +
|25y
  +
|—
  +
|-
  +
|colspan="5" style="text-align:left"|Afflicts target with Heavy +50%.<br>'''Duration:''' 5s
  +
|-
  +
!class="b" rowspan="2"|{{A|Foot Graze PvP|Foot Graze}}<br>[[File:FFXIV Foot Graze PVP Icon.png|48px]]
  +
|Ability
  +
|Instant
  +
|45s
  +
|25y
  +
|—
  +
|-
  +
|colspan="5" style="text-align:left"|Binds target.<br>'''Duration:''' 3s
  +
|-
  +
!class="b" rowspan="2"|{{A|Concentrate PvP|Concentrate}}<br>[[File:FFXIV Concentrate PVP Icon.png|48px]]
  +
|Ability
  +
|Instant
  +
|30s
  +
|—
  +
|—
  +
|-
  +
|colspan="5" style="text-align:left"|Increases potency of next weaponskill by 20%.<br>'''Duration:''' 5s
  +
|-
  +
!class="b" rowspan="2"|{{A|Recuperate PvP|Recuperate}}<br>[[File:FFXIV Recuperate PVP Icon.png|48px]]
  +
|Ability
  +
|Instant
  +
|45s
  +
|—
  +
|—
  +
|-
  +
|colspan="5" style="text-align:left"|Restores own HP.<br>'''Cure Potency:''' 3,000<br>'''Additional Effect:''' Removes Heavy, Bind, and Holmgang effects
  +
|-
  +
!class="b" rowspan="2"|{{A|Peloton PvP|Peloton}}<br>[[File:FFXIV Peloton PVP Icon.png|48px]]
  +
|Ability
  +
|Instant
  +
|60s
  +
|—
  +
|20y circle
  +
|-
  +
|colspan="5" style="text-align:left"|Increases movement speed of self and nearby party members.<br>'''Duration:''' 10s
  +
|}
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
  +
FFXIV Viera Dancer.png|Artwork.
  +
FFXIV Aura Dancer.png|Artwork.
 
FFXIV Dancer Render 1.png|Render.
 
FFXIV Dancer Render 1.png|Render.
 
FFXIV Dancer Render 2.png|Render.
 
FFXIV Dancer Render 2.png|Render.
 
FFXIV Dancer SS 01.png
 
FFXIV Dancer SS 01.png
FFXIV Dancer SS 02.png
+
FFXIV Dancer Sprite.png|Dancer sprite.
  +
</gallery>
  +
  +
;Actions
  +
<gallery>
  +
FFXIV DNC Cascade.png|Cascade
  +
FFXIV DNC Standard Step.png|Standard Step
  +
FFXIV DNC Standard Finish.png|Standard Finish
  +
FFXIV DNC Emboite.png|Emboite
  +
FFXIV DNC Entrechat.png|Entrechat
  +
FFXIV DNC Jete.png|Jete
  +
FFXIV DNC Pirouette.png|Pirouette
  +
FFXIV Dancer SS 02.png|Reverse Cascade
  +
FFXIV DNC Fan Dance.png|Fan Dance
  +
FFXIV DNC Rising Windmill.png|Rising Windmill
  +
FFXIV DNC Bloodshower.png|Bloodshower
  +
FFXIV DNC Fan Dance II.png|Fan Dance II
  +
FFXIV DNC Curing Waltz.png|Curing Waltz
  +
FFXIV DNC Closed Position.png|Closed Position
  +
FFXIV DNC Fan Dance III.png|Fan Dance III
  +
FFXIV DNC Technical Step.png|Technical Step
  +
FFXIV DNC Technical Finish.png|Technical Finish
  +
FFXIV DNC Flourish.png|Flourish
  +
FFXIV DNC Saber Dance.png|Saber Dance
 
</gallery>
 
</gallery>
   
 
==External links==
 
==External links==
[https://www.youtube.com/watch?v=WJTHh15yJzw Reveal trailer]
+
*[https://www.youtube.com/watch?v=WJTHh15yJzw Reveal trailer]
  +
{{Section|Final Fantasy XIV}}
   
 
{{navbox player character FFXIV}}
 
{{navbox player character FFXIV}}

Revision as of 04:12, 13 January 2020

Template:Sideicon

The Dancer is a job in Final Fantasy XIV, introduced in the Shadowbringers expansion. It has no base class, starting at Level 60 and can be unlocked by completing the quest "Shall We Dance", offered by an Eager Lominsan in Limsa Lominsa's Lower Decks (X: 9.8, Y: 12.0).

Profile

From the Near Eastern nation of Thavnair comes a troupe of bewitchingly graceful performers. Though certainly elegant and beautiful, their movements also speak of martial discipline─of a pulsing, persistent energy whose rhythm can inspire souls and soothe troubled hearts. Inured to the hardships of the road, these dancers have learned to land throwing weapons with the same exacting precision as their footfalls, removing any who would obstruct the endless beat of the dance.

Lodestone

Dancers are a ranged DPS class, wielded bladed chakrams that they toss at their opponents. A Dancer's power shines in their use of their various dances, greatly enhancing their speed and power when performed correctly in sequeential order. Starting at Level 60, Dancers can use Closed Position to share their various buffs with another party member that they can choose as their "Dance Partner"

Story

Stormblood

Shadowbringers

Equipment

Dancers are a ranged DPS class and thus share the Aiming armor sets with those of Archers/Bards and Machinists. Their own exclusive relic gear uniquely differs on gender as the females gain a bustier of Thanavarian design with a red theme and four long tassels that flow around their hips. The males get a blue colored shirt for their chest piece with similar coattails.

Job Gauge

At Level 15, Dancers have access to the Dance ability. When in use, two icons will appear and flash in the order from left to right in which the user must input a sequential command of dance steps to successfully execute a Double Standard Finish. Using Technical Step learned at Level 70 expands this to four. At Level 30 upon learning Fan Dance, the gauge expands to include a fan for the Fourfold Fantasy trait. The Reverse Cascade and Bladeshower weaponskills have a 50% chance of filling the gauge and grant a Fourfold Feather for use in Fan Dance abilities. At Level 76, the gauge expands upon gaining the trait Esprit, adding a gauge over the Fan gauge. When party members land weaponskills and spells after executing Standard or Double Standard Finish, the gauge will fill up, allowing use of the Saber Dance ability.

Abilities

Ability Level Type Cast Recast Cost Range Radius
Cascade
File:FFXIV Cascade Icon.png
1 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 250.
Additional Effect: 50% chance of granting Flourishing Cascade
Duration: 20s
※Action changes to Emboite while dancing.
Fountain
File:FFXIV Fountain Icon.png
2 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 100.
Combo Action: Cascade
Combo Potency: 300
Combo Bonus: 50% chance of granting Flourishing Fountain
Duration: 20s
※Action changes to Entrechat while dancing.
Windmill
File:FFXIV Windmill Icon.png
15 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 5y circle
Delivers an attack with a potency of 150 to all nearby enemies.
Additional Effect: 50% chance of granting Flourishing Windmill
Duration: 20s
Standard Step
File:FFXIV Standard Step Icon.png
15 Ability Instant 30s
Begin dancing, granting yourself Standard Step.
Duration: 15s
Action changes to Standard Finish while dancing.
Only Standard Finish, En Avant, step actions, and role actions can be performed while dancing.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
Standard Finish
File:FFXIV Standard Finish Icon.png
15 Ability Instant 1.5s 15y circle
Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
0 steps: 500
1 step: 750
2 steps: 1,000
Step Bonus: Grants Standard Finish and Esprit to self and party member designated as your Dance Partner
Damage bonus of Standard Finish varies with number of successful steps.
1 step: 2%
2 steps: 5%
Duration: 60s
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Reverse Cascade
File:FFXIV Reverse Cascade Icon.png
20 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 300.
Additional Effect: 50% chance of granting a Fourfold Feather
Can only be executed while under the effect of Flourishing Cascade.
※Action changes to Jete while dancing.
Bladeshower
File:FFXIV Bladeshower Icon.png
25 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 5y circle
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Windmill
Combo Potency: 200
Combo Bonus: 50% chance of granting Flourishing Shower
Duration: 20s
Fan Dance
File:FFXIV Fan Dance Icon.png
30 Ability Instant 1s 1 Feather 25y
Delivers an attack with a potency of 150.
Additional Effect: 50% chance of granting Flourishing Fan Dance
Duration: 20s
Can only be executed while in possession of Fourfold Feathers.
Rising Windmill
File:FFXIV Rising Windmill Icon.png
35 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 5y circle
Delivers an attack to all nearby enemies with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: 50% chance of granting a Fourfold Feather
Can only be executed while under the effect of Flourishing Windmill.
Fountainfall
File:FFXIV Fountainfall Icon.png
40 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 350.
Additional Effect: 50% chance of granting a Fourfold Feather
Can only be executed while under the effect of Flourishing Fountain.
※Action changes to Pirouette while dancing.
Bloodshower
File:FFXIV Bloodshower DNC Icon.png
45 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 5y circle
Delivers an attack to all nearby enemies with a potency of 350 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: 50% chance of granting a Fourfold Feather
Can only be executed while under the effect of Flourishing Shower.
Fan Dance II
File:FFXIV Fan Dance II Icon.png
50 Ability Instant 1s 1 Feather 5y circle
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: 50% chance of granting Flourishing Fan Dance
Duration: 20s
Can only be executed while in possession of Fourfold Feathers.
En Avant
File:FFXIV En Avant Icon.png
50 Ability Instant 30s
Quickly dash 10 yalms forward.
Maximum Charges: 3
Cannot be executed while bound.
Curing Waltz
File:FFXIV Curing Waltz Icon.png
52 Ability Instant 60s 3y circle
Restores own HP and the HP of all nearby party members.
Cure Potency: 300
Additional Effect: Party member designated as your Dance Partner will also heal self and nearby party members
Shield Samba
File:FFXIV Shield Samba Icon.png
56 Ability Instant 120s 20y circle
Reduces damage taken by self and nearby party members by 10%.
Duration: 15s
Effect cannot be stacked with bard's Troubadour or machinist's Tactician.
Closed Position
File:FFXIV Closed Position Icon.png
60 Ability Instant 30s 30y
Grants you Closed Position and designates a party member as your Dance Partner, allowing you to share the effects of Standard Finish, Devilment, and Curing Waltz with said party member.
Effect ends upon reuse.
Ending
File:FFXIV Ending Icon.png
60 Ability Instant 1s
Ends dance with your partner.
Devilment
File:FFXIV Devilment Icon.png
62 Ability Instant 120s
Increases critical hit rate and direct hit rate by 20%.
Duration: 20s
Additional Effect: Party member designated as your Dance Partner will also receive the effect of Devilment
Fan Dance III
File:FFXIV Fan Dance III Icon.png
66 Ability Instant 1s 25y 5y circle
Delivers an attack to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Can only be executed while under the effect of Flourishing Fan Dance.
Technical Step
File:FFXIV Technical Step Icon.png
70 (Complete the quest "Save the Last Dance for Me") Ability Instant 120s
Begin dancing, granting yourself Technical Step.
Duration: 15s
Action changes to Technical Finish while dancing.
Only Technical Finish, En Avant, step actions, and role actions can be performed while dancing.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
Standard Finish
File:FFXIV Standard Finish Icon.png
70 Ability Instant 1.5s 15y circle
Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
0 steps: 500
1 step: 750
2 steps: 1,000
3 steps: 1,250
4 steps: 1,500
Step Bonus: Grants Technical Finish and Esprit to self and party members
Damage bonus of Technical Finish varies with number of successful steps.
1 step: 1%
2 steps: 2%
3 steps: 3%
4 steps: 5%
Duration: 20s
Additional Effect: Activates the Esprit Gauge
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Flourish
File:FFXIV Flourish Icon.png
72 Ability Instant 60s
Grants you the effects of Flourishing Cascade, Flourishing Fountain, Flourishing Windmill, Flourishing Shower, and Flourishing Fan Dance.
Saber Dance
File:FFXIV Saber Dance Icon.png
76 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 50 Esprit 25y 5y circle
Delivers an attack to target and all enemies nearby it with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
Esprit Gauge Cost: 50
Improvisation
File:FFXIV Improvisation Icon.png
80 Ability Instant 120s 6y circle
Dance to the beat of your own drum, granting Improvisation to self.
Improvisation Effect: Continuously increases Esprit Gauge while in combat
Duration: 15s
The speed at which the gauge increases varies with the number of nearby party members. Furthermore, HP recovery via healing actions for self and nearby party members is increased by 10%.
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

Step Actions

Step actions are all Abilities with an instant cast and 1 second recast.

Name Level Description
Emboite
File:FFXIV Emboite Icon.png
15 Perform an emboite.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of other step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Entrechat
File:FFXIV Entrechat Icon.png
15 Perform an entrechat.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of other step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Jete
File:FFXIV Jete Icon.png
15 Perform an jete.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of other step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Pirouette
File:FFXIV Pirouette Icon.png
15 Perform an pirouette.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of other step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.

Role Actions

Action Level Type Cast Recast Range Radius Role Affinity
Leg Graze
6 Ability Instant 30s 25y Physical Ranged DPS
Inflicts target with Heavy +40%.
Duration: 10s
Second Wind
8 Ability Instant 120s Physical Ranged DPSMelee DPS
Instantly restores own HP.
Cure Potency: 500
Foot Graze
10 Ability Instant 30s 25y Physical Ranged DPS
Binds target.
Duration: 10s
Cancels auto-attack upon execution.
Target unbound if damage taken.
Peloton
20 Ability Instant 5s 20y circle Physical Ranged DPS
Increases movement speed of self and nearby party members as long as they remain within distance.
Duration: 30s
Effect ends when enmity is generated. Cannot be used in battle.
Head Graze
24 Ability Instant 30s 25y Physical Ranged DPS
Interrupts the use of a target's action.
Arm's Length
File:FFXIV Arms Length Icon.png
32 Ability Instant 120s TankMelee DPSPhysical Ranged DPS
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

Traits

Name Level Description
Fourfold Fantasy
File:FFXIV Fourfold Fantasy Icon.png
30 Grants a Fourfold Feather upon landing certain actions.
Maximum Stacks: 4
Increased Action Damage
File:FFXIV Increased Action Damage DNC Icon.png
50 Increases base action damage by 10%.
Increased Action Damage II
File:FFXIV Increased Action Damage II DNC Icon.png
60 Increases base action damage by 20%.
Enhanced En Avant
File:FFXIV Enhanced En Avant Icon.png
68 Allows the accumulation of charges for consecutive uses of En Avant.
Maximum Charges: 2
Esprit
File:FFXIV Esprit Icon.png
76 Grants Esprit to self and nearby party members upon successfully executing Standard Finish or Technical Finish. The Esprit Gauge will accumulate when you or party members under the effect of Esprit land a weaponskill or cast a spell.
Enhanced En Avant II
File:FFXIV Enhanced En Avant II Icon.png
78 Allows a third charge of En Avant.

PvP Actions

Ability Type Cast Recast Cost Range Radius
Cascade
Weaponskill Instant 2.4s 25y
Delivers an attack with a potency of 1,000.
Additional Effect: Increases Esprit Gauge by 10
※Action changes to Reverse Cascade while under the effect of En Avant.
※Action changes to Emboite while dancing.
※This action cannot be assigned to a hotbar.
Fountain
Weaponskill Instant 2.4s 25y
Delivers an attack to target.
Combo Action: Cascade or Reverse Cascade
Combo Potency: 1,200
Combo Bonus: Grants a Fourfold Feather
Combo Bonus: Increases Esprit Gauge by 10
※Action changes to Fountainfall while under the effect of En Avant
※Action changes to Emboite while dancing.
※This action cannot be assigned to a hotbar.
Windmill
Weaponskill Instant 2.4s 5y circle
Delivers an attack with a potency of 600 to all nearby enemies.
Additional Effect: Increases Esprit Gauge by 5 for each enemy hit
※Action changes to Rising Windmill while under the effect of En Avant.
※Action changes to Entrechat while dancing.
※This action cannot be assigned to a hotbar.
Bladeshower
Weaponskill Instant 2.4s 5y circle
Delivers an attack to all nearby enemies.
Combo Action: Windmill or Rising Windmill
Combo Potency: 800
Combo Bonus: Grants a Fourfold Feather
Combo Bonus: Increases Esprit Gauge by 5 for each enemy hit
※Action changes to Bloodshower while under the effect of En Avant.
※Action changes to Entrechat while dancing.
※This action cannot be assigned to a hotbar.
Saber Dance
Weaponskill Instant 2.4s 50 Esprit 25y 5y circle
Delivers an attack with a potency of 1,800 to target and all enemies nearby it.
Additional Effect: Increases damage dealt by self and party member designated as your Dance Partner by 10%
Duration: 30s
Esprit Gauge Cost: 50
Fan Dance
Ability Instant 1s 1 Feather 25y
Delivers an attack with a potency of 1,000.
Additional Effect: Grants Flourishing Fan Dance
Duration: 15s
Can only be executed while in possession of Fourfold Feathers.
※Action changes to Jete while dancing.
Fan Dance II
Ability Instant 1s 1 Feather 5y circle
Delivers an attack with a potency of 600 to all nearby enemies.
Additional Effect: Grants Flourishing Fan Dance
Duration: 15s
Can only be executed while in possession of Fourfold Feathers.
※Action changes to Pirouette while dancing.
Fan Dance III
Ability Instant 30s 25y 5y circle
Delivers an attack with a potency of 1,200 to target and all enemies nearby it.
Additional Effect: Reduces damage taken by self and party member designated as your Dance Partner by 10%
Duration: 30s
Maximum Charges: 2
Can only be executed while under the effect of Flourishing Fan Dance. Effect fades upon execution.
Standard Step
Ability Instant 30s
Begin dancing, granting yourself Standard Step.
Duration: 10s
Action changes to Standard Finish while dancing.
Only Standard Finish, En Avant, step actions, and additional actions can be performed while dancing.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
Technical Step
Ability Instant 60s
Begin dancing, granting yourself Technical Step.
Duration: 10s
Action changes to Technical Finish while dancing.
Only Technical Finish, En Avant, step actions, and additional actions can be performed while dancing.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
Curing Waltz
Ability Instant 30s 3y circle
Restores own HP and the HP of all nearby party members.
Cure Potency: 2,000
Additional Effect: Party member designated as your Dance Partner will also heal self and nearby party members
Closed Position
Ability Instant 15s 30y
Grants you Closed Position and designates a party member as your Dance Partner, allowing you to share the effects of Standard Finish, Saber Dance, Fan Dance III, and Curing Waltz with said party member.
Effect ends upon reuse.
En Avant
Ability Instant 30s
Quickly dash 10 yalms forward.
Additional Effect: Grants En Avant
Duration: 5s
Maximum Charges: 3
Effect fades upon execution of Reverse Cascade or Fountainfall.
Reverse Cascade
Weaponskill Instant 2.4s 25y
Delivers an attack with a potency of 1,600.
Additional Effect: Increases Esprit Gauge by 10
Can only be executed while under the effect of En Avant. Effect fades upon execution.
※Action changes to Emboite while dancing.
※This action cannot be assigned to a hotbar.
Fountainfall
Weaponskill Instant 2.4s 25y
Delivers an attack to target.
Combo Action: Cascade or Reverse Cascade
Combo Potency: 1,800
Combo Bonus: Grants a Fourfold Feather
Combo Bonus: Increases Esprit Gauge by 10
Can only be executed while under the effect of En Avant. Effect fades upon execution.
※Action changes to Emboite while dancing.
※This action cannot be assigned to a hotbar.
Rising Windmill
Weaponskill Instant 2.4s 5y circle
Delivers an attack with a potency of 1,000 to all nearby enemies.
Additional Effect: Increases Esprit Gauge by 5 for each enemy hit
Can only be executed while under the effect of En Avant. Effect fades upon execution.
※Action changes to Entrechat while dancing.
※This action cannot be assigned to a hotbar.
Bloodshower
Weaponskill Instant 2.4s 5y circle
Delivers an attack to all nearby enemies.
Combo Action: Windmill or Rising Windmill
Combo Potency: 1,200
Combo Bonus: Grants a Fourfold Feather
Combo Bonus: Increases Esprit Gauge by 5 for each enemy hit
Can only be executed while under the effect of En Avant. Effect fades upon execution.
※Action changes to Entrechat while dancing.
※This action cannot be assigned to a hotbar.
Emboite
Ability Instant 1s
Perform an emboite.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Entrechat
Ability Instant 1s
Perform an entrechat.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Jete
Ability Instant 1s
Perform a jete.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Pirouette
Ability Instant 1s
Perform a pirouette.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Standard Finish
Ability Instant 1.5s 15y circle
Delivers an attack to all nearby enemies. Potency increases with proximity to enemies up to 200%.
0 steps: 400
1 step: 600
2 steps: 800
Additional Effect: Increases Esprit Gauge by 5 for each enemy hit
Step Bonus: Reduces weaponskill cast time and recast time, as well as spell cast time and recast time for self and party member designated as your Dance Partner by 5%
Duration: 60s
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Technical Finish
Ability Instant 1.5s 15y circle
Delivers an attack to all nearby enemies. Potency increases with proximity to enemies up to 200%.
0 steps: 400
1 step: 600
2 steps: 800
3 steps: 1,000
4 steps: 1,200
Additional Effect: Increases Esprit Gauge by 5 for each enemy hit
Step Bonus: Reduces weaponskill cast time and recast time, as well as spell cast time and recast time for self and nearby party members by 5%
Duration: 15s
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
※This action cannot be assigned to a hotbar.
Ending
Ability Instant 1s
Ends dance with your partner.

Common Actions

Common Actions have no cost

Action Type Cast Recast Range Radius
Head Graze
File:FFXIV Head Graze PVP Icon.png
Ability Instant 30s 25y
Silences target.
Duration: 2s
Bolt
File:FFXIV Bolt PVP Icon.png
Ability Instant 60s
Movement speed is increased.
Duration: 10s
Rearward Potion
File:FFXIV Rearward Potion PVP Icon.png
Ability Instant 30s
Restores own HP.
Cure Potency: 2,000
Potency increases up to 6,000 as HP decreases.
Maximum Charges: 2

Additional PvP Actions

Players are restricted to equipping two Additional PvP Actions at once. These actions have no cost.

Action Type Cast Recast Range Radius
Leg Graze
File:FFXIV Leg Graze PVP Icon.png
Ability Instant 45s 25y
Afflicts target with Heavy +50%.
Duration: 5s
Foot Graze
File:FFXIV Foot Graze PVP Icon.png
Ability Instant 45s 25y
Binds target.
Duration: 3s
Concentrate
File:FFXIV Concentrate PVP Icon.png
Ability Instant 30s
Increases potency of next weaponskill by 20%.
Duration: 5s
Recuperate
File:FFXIV Recuperate PVP Icon.png
Ability Instant 45s
Restores own HP.
Cure Potency: 3,000
Additional Effect: Removes Heavy, Bind, and Holmgang effects
Peloton
File:FFXIV Peloton PVP Icon.png
Ability Instant 60s 20y circle
Increases movement speed of self and nearby party members.
Duration: 10s

Gallery

Actions

External links

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